It's simple Farfo, the more words a card has, the more complicated it is. Complicated cards take more skill to play. Therefore, pendulum is the best deck because it has twice as many text boxes.
@babrad3 жыл бұрын
With the exception of Metalfoes and Majespecters
@ilijavujicic2323 жыл бұрын
@@babrad bring back kirin and electrum
@alucard43443 жыл бұрын
Bring back CYBER STEIN TO 3 perhaps
@christophergray72483 жыл бұрын
Pendulum best deck. LETS FO
@xgremmy3 жыл бұрын
Pend best deck baby yeaaaaaaaaaaahhh!
@guythat7793 жыл бұрын
One of their most powerful traps is literally called skill drain
@cringebutyee13263 жыл бұрын
It's very meta when you think about it XD
@guythat7793 жыл бұрын
@@cringebutyee1326 it's the most meta We've went full circle
@jadyndenys77365 ай бұрын
No. Stun. You're describing stun.
@guythat7795 ай бұрын
@@jadyndenys7736 define the two Go on
@cybzer05603 жыл бұрын
But Mystic Mine does take skill. There are 34 muscles that move your fingers and each 3 joint and thumb 2 joint. Brain neurons processes thoughts at 70-120 meters per second (156-270 mph). All of this is required to send the neurons to the muscles of the Mystic Mine Player's fingers to pick up Mystic Mine from their hand, in waving down motion, place Mystic Mine on the field in the field zone, which requires hand-eye coordination, measuring the longitude and altitude, and calculating the trajectory from the hand to the field zone, to locate and perfect the placing of Mystic Mine. Some Mystic Mine players are skillful in their hand-eye coordination they don't even need to look! As you can imagine, the amount of neurons, muscles, and thoughts required to activate Mystic Mine is a tremendous task.
@damienmcneff77153 жыл бұрын
What if you used demise of land to search it though?
@h1de2m333 жыл бұрын
this comment deserves more likes
@cybzer05603 жыл бұрын
@@damienmcneff7715 Oof. Then we're talking both hands, quickly moving the fingers through the deck, eye speed reaction to exactly locate Mine in the deck. These are all big brain moves.
@krusty63953 жыл бұрын
thIs is... beautiful
@destructionswordspet3 жыл бұрын
studies have shown listening to pillar men theme while playing mystic mine deck immediately increases muscle mass
@pedroconstantino13643 жыл бұрын
counter fairy players: ok i'll save my judgement for X card and use divine providence on Y card so i can get the most benefit from my artemis and ariadne Mine players: REJECT HUMANITY, RETURN TO MONKE
@dragonMaster249213 жыл бұрын
As someone who loves the counter fairy deck game sense is super required. Thats a skillful deck to use while mine........ Exists
@CyrusLeGrandProd3 жыл бұрын
True facts.
@Edu_Kxas3 жыл бұрын
Grande Pedro
@fatguyfrommy84213 жыл бұрын
I laughed at the last part
@ultraatari92983 жыл бұрын
"I reject my humanity JoJo!" But actually i treat mystic mine like forbidden evil macguffin. I smack kids in tag "NO we don't play Mystic mine, we learn from it. Mystic mine will floodgate EVERYONE. you, me, the opponent, the opponent's dog..." "But you play Necrovalley" "Because I don't need stuff moving out of grave. do you use Exodia or burn?" "No" "Do you have high atk monsters that require top decking like Gren Maju or a Kaiju?" "No" "THEN DON'T FUCKING PLAY MYSTIC MINE" Also you know what it won't floodgate? Dark magician. 60% of ygopro But you know what will? Necrovalley
@gatorgod__63803 жыл бұрын
If Summoning barrier statue and equipping moon mirror shield isn't combo idk what is
@JustJules2503 жыл бұрын
I mean, it is a combination of more than one card, so checks out
@DerVasto3 жыл бұрын
"Double sleeving is my wincon-combo! You can't ban me for it!"
@GentlemanBones3 жыл бұрын
Yugi described Feral Imp + Horn of the Unicorn as a combo, so I think we're in the clear.
@ambaraputra16033 жыл бұрын
have you ever heard two card combo named, "Silver Fang + Raigeki"?
@destructionswordspet3 жыл бұрын
it's not combo sir. it's basic how to piss your opponent off :)
@sonofmagnussm3 жыл бұрын
"if at first you don't succeed, side in your 15 floodgates" in The art of War, "Steven Trifunovski" *PENDULUM*
@hypnotist12003 жыл бұрын
BEST DECK LETS GOOOOOOO
@gavinlee99993 жыл бұрын
PENDULUM BEST DECK LETS GOOOOO
@hamburgercheeseburger79593 жыл бұрын
ALL PENDULUM BEST DECK LETS GOOOOOO
@destructionswordspet3 жыл бұрын
ALL HAIL PENDULUM BEST DECK LETS GOOOOOOO
@Miyaoko_3 жыл бұрын
With those glasses, you look like a pure invoked player.
@SLIMEHAGRA63833 жыл бұрын
He looks like Nadir The Invoker
@scp05353 жыл бұрын
I don't know why but this is perfect
@r3zaful3 жыл бұрын
How is he not a dogma monster?
@Saixjacket3 жыл бұрын
Mekk knight invoked most skilled deck change my mind lol
@prastal3 жыл бұрын
Valor, you look like an altergeist spieler :)
@padawanboricua3 жыл бұрын
In other words: Yu-Gi-Oh takes no skill, everyone start playing Neo-Spacians Turbo.
@kennydawson50983 жыл бұрын
How'd you figure out my meta-breaking strategy? I always slip in 4 copies of shapesnatch for extra consistency and sex appeal.
@deltadreamer16473 жыл бұрын
@@kennydawson5098 *Rata liked this comment*
@plzcme4343 жыл бұрын
I argue that stun and control are different. They are similar, and often both want to make the game continue longer, but there is a distinction between the two terms. This makes Stun, and therefore flootgates, a whole other discussion than control. Control is based on taking positive trades in card advantage so that you eventually just overwhelm your opponent with how many cards you have. They have cards that are plus 1’s and that break even, so over time, you always have more cards than your opponent. Meanwhile, Stun tries to make card advantage mean as little as possible. Stun doesn’t take your opponent’s cards away, it makes your opponent’s cards useless. It doesn’t matter if your opponent has 5 cards and you have 2 if your opponent can’t play any of those cards.
@bigboss-hw6zt3 жыл бұрын
good point
@peekay1202 жыл бұрын
I agree, I was a big fan of paleo frog back when we still had grass, but i didnt run any floodgates, i simply outgrind my opponent in advantage. I think that floodgates are unhealthy for the game in general, its not really surprising that many of them are banned or limited, tho I cant for the life of me figure out why mystic mine and skill drain are at 3.
@tcoren1 Жыл бұрын
I think there is definitely overlap though, like with eldlich and sky strikers being firmly control decks that also use floodgates. Or my current deck, shaddoll ishizu, which tries to outgrind opponents over multiple turns... but winda is still a card and I use it
@plzcme434 Жыл бұрын
@@tcoren1 It is not overlap, but rather different strategies working together. By that same logic, a deck like virtual world is a stun deck because it abuses VFD which is a stun card.
@payne96823 жыл бұрын
As a control master, I can only say that to this day, "Summon Volcanic Rocket, effect of Rocket, Set 3 and Pass" is the strongest board-control decks have ever had. No wonder Konami doesn't want to give us Pyro players any new support, considering how broken that strategy was in the past (and still is)... Day 558 of waiting for Good Pyro/Volcanic Support to arrive in Blazing Vortex.
@machinat36363 жыл бұрын
Konami just don't want Royal Firestorm Guards to get even more targets to recycle
@juliusm.92993 жыл бұрын
One day Farfa has to invite you to a video Payne. He just has to! ^^
@antoniorossi66753 жыл бұрын
Dem memories... Volcanics need love
@magmapagliaesopravvalutato68383 жыл бұрын
Day 1563 waiting for hieratic support, the link doesnt help to otk at all
@alessandroanelli35213 жыл бұрын
Holy moly, i truly do admire your determination, and as a fellow volcanic comrade I hope they'll give us something to work with
@TM92Tombstoner3 жыл бұрын
Whenever I think of a helmet deck, Qliphort with Lose 1 Turn comes to mind. I can totally imagine someone wearing a Scout.
@clownworld33823 жыл бұрын
Great name/profile pic man.
@user1raf3 жыл бұрын
Bujins with kaiser colloseum.
@prosufferingrepublican3 жыл бұрын
@@user1raf I get Vietnam flashbacks from Kaiser Colloseum...
As an occasional Qli player, yep. Lose 1 turn and reqliate are essential as qlis without that kind of protection get demolished without it, and they are also buffed by negations. Getting towers/skybase out is a 1-3 turn process depending on the hand, and most interruptions to that process leave you with not much to work/recover with.
@jekss97283 жыл бұрын
Envision yugioh decks as a spectrum consisting of stun - control - aggro - combo. The big problem with the game is that it has gone too far in both directions on the spectrum. The stun/control decks are too restrictive in not letting the opponent play (floodgates) and the combo decks are equally as restrictive when they can set up multiple negates whilst playing through handtraps and also occasionally handlooping you for no reason. Theoretically here has to be a happy medium here but I believe power creep has caused irreversible damage
@eggsat92913 жыл бұрын
I'd argue to put FTK to the right of combo, then both have "strategies" at each end saying "opponent doesn't play".
@0Enigmatic03 жыл бұрын
Control doesn't let the opponent play yugioh, while combo has you cycle through half your deck to set up monsters with negates so you don't let your opponent play Yugioh
@ultraatari92983 жыл бұрын
@@0Enigmatic0 I agree with Spike. Yugioh is like the Pokemon game with a thousand status conditions that amount to "rage, salt, confusion, sleep, stun, or toxic" Adamantine: Confusion or sleep True Draco: Rage or Toxic Dragoon: Toxic Firewall Dragon: Salt or confusion Mystic Mine: Salt or Rage Exodia: Sleep Dark Magician: mostly sleep but personally makes me salty lol
@leoornstein39633 жыл бұрын
@@ultraatari9298 you could always play Salad or Orcust, they kinda are the medium right now. Dark magician?
@sharkodile223 жыл бұрын
All damage done to Yugioh is reversible. If right the fuck now Konami said "Fuck it, we're going back to 2007. Here's a forbidden list with literally every RotA, Stratos, draw card, floodgate, Solemn, negate-y boi and OTK machine on it," would that many be opposed? Yeah, obviously, but Yugioh players have been putting up with Konami's abuse for so long they'd just take it lying down.
@RyanAtlus3 жыл бұрын
You know what? These were actually really good videos. Well done. You were probably expecting some lame joke here but no dude really, good content.
@rosypoppy12133 жыл бұрын
Wholesome moments
@ganjalfilverde70643 жыл бұрын
WidepeepoHappy
@jr_17423 жыл бұрын
Should have just combined these past two videos into one big: “YuGIoh TaKes nO SKiLl” meme review 😅
@wa19223 жыл бұрын
CoD Modern Warfere takes no skill
@delgande3 жыл бұрын
Flood gates is not control That's stun Stun decks take no skill
@adrisedona3 жыл бұрын
THANK YOU
@sylphion90893 жыл бұрын
Are you not controlling the game? In all seriousness, what's the difference? Both "stun" and "control" try to slow your opponent down and CONTROL the pace of the game. The main difference seems to be that "Stun" makes the game by on longer, as they need more time to win the game while controlling the opponent. While for "control", you can make anything a 'controll' deck by throwing a bunch of negates at the opponent. Are these not similar?
@inquisitormalleus64353 жыл бұрын
Control decks need to know how to interact with the opponent's deck and react to what they're doing. Floodgates don't need to do any of that.
@iothefrog3 жыл бұрын
@@sylphion9089 stun is a variation on control that takes less skill as they mostly rely on floodgates like fossil dyna, tcboo, anti-spell etc. imho all floodgates should be banned as they are very unskillful cards.
@mangoe95233 жыл бұрын
@@sylphion9089 stun focuses on not allowing your opponent to play while control focuses on allowing good trades and repeatable interactions to gain card economy. a very vague example is a stun card would say "your opp cannot special summon" while a control card philosophy would be "if your opp special summons destroy one card"
@michaelaaronromulo47133 жыл бұрын
Hi Farfa, to be honest as a "control" or stun player myself one of the reason why i play those decks is budget. Well in modern YGO cards can be expensive as heck like look at adamancipators, eldlich, etc, for stun / control decks most of the cards were reprinted to its lowest rarity possible and its pretty easy to be able to craft a control/stun deck with a budget ranging from 50-100$
@Kemne3 жыл бұрын
Imagine thinking imperm into faker on their turn doesnt take skill... It obviously takes skill to hide those 2 in your sleeve and not get noticed by your opponent
@Smol_Butt_Cheeky3 жыл бұрын
0:50 I freaking choked 😂
@christiandavis48843 жыл бұрын
God I need someone to clip this
@sho30033 жыл бұрын
0:34 Me who uses kelvin: that's about 300iq
@acsu963 жыл бұрын
What I've learned from these two videos is Yu-Gi-Oh is fun because of interactivity, and at a certain point in deck building most players will at some point want their opponents to stop having fun, either by doing some long combo and ending on a billion negates or setting floodgates and protecting them. It's a weird push and pull
@cardboard.sp00n193 жыл бұрын
Melffy seems to be an interesting and interactive control deck, until someone comes and says ahhhh yes let's add floodgates. Altergeist can also be interesting and interactive, but history has shown us it also can go the monke route. Counter Fairies is also a good and interactive control deck.
@darekichinose10343 жыл бұрын
Or in short:every deck takes skill to some extend, at worst the deck building is where skill ends but everything takes skill to some extend. People can argue combo decks are more complex but overall even as Control player you need to know how to interrupt/what floodgates to play to deal with the deck opponents deck as effectively as possible
@r3zaful Жыл бұрын
Flip skill drain suck skill
@idkdontask714211 ай бұрын
@@r3zafulwow bro your 15 minute mathmech combo to end on 3 negates and a trap card is so much better, it's truly skillful to play solitare with yourself so you dont allow the other player to do anything on their turn.
@TheLiquidFailure3 жыл бұрын
This was a really funny video farfa, I snort laughed a lot and rewatched a lot of it cuz it was even funnier the second time. Please don't stop making videos!
@LunaKuartiX3 жыл бұрын
man farfa, i love your videos bro. entertaining and well informing. hope u hit 100k
@michaelbonanno26683 жыл бұрын
Next video: "Yu-Gi-Oh Takes No Skill"
@pandasempai64593 жыл бұрын
I think the most fun game I've played recently was Numeron Guru vs. Altergeist. The game boiled down to who could keep the resource advantage longest. Ps. Floodgates are boring and the fact that combo has gotten so out of hand that p lo aying every flood gate in existence us a good strategy really says something about the state of the game.
@Liathrys2 жыл бұрын
That's understandable since you two were both playing control.
@Student_DBFZ3 жыл бұрын
Yo I've never been a die hard fan of your channel but, from a video you made 2-3 years ago compared to this is light and day. I love to see how you've developed as a content creator and have learned to really incorporate yourself into your work. Your well on your way to 100k and I'm excited to be along the ride because 100k is not even the scratch on the iceberg of your potential. Amazing job farfa please keep it up. Dark Magician Mystic Mine turbo best deck btw lol
@clivewilkinson41823 жыл бұрын
This video was hilarious farfa :'D well done!
@ScoobyShooby2 жыл бұрын
There needs to be a higher degree of interaction in modern yugioh. Decks that can consistently play through 2 hand traps and end on 3+ omni negates are a problem. Decks like that are the reason dice rolls are so important. If 2 combo decks play each other, the overwhelming favor goes to whoever goes first. To the point where the win rates of combo vs combo match-ups are very obviously linked to whoever won the dice roll. On the flip side, dice rolls are a little less important in control vs control match-ups. Yes, the dice roll is still very important, but the games generally go longer and have a higher chance for meaningful interactions that can really swing the outcome of the game. Take GOAT format for example; the main reason GOAT format is so loved is because it is almost exclusively a control format. Games aren't over in 3 turns or less and there is a very high skill ceiling. 2 pilots can open the same hand and have very different lines of play. I don't think floodgates are indicative of a control deck. Floodgates are honestly just a band-aid for bad decks. I consider the hallmark of a control deck the ability to simplify the game state so every card and interaction played is more impactful. I'll always support a yu-gi-oh format that is less reliant on a dice roll to win and allows for skillful interactions to be the deciding factor. I don't really have a problem with Virtual World or Tri-brigade because they wont stop you from playing the game completely. Dytron and Dragon link, on the other hand, can play through a few hand traps and will basically FTK you with negates alone. That's not interactive and is overall bad for the growth and health of the game. Nobody wants to pick-up yugioh, buy a deck, drive a few hours to an event, just so they can compete in a combo format and leave feeling like they didn't get to actually play any yugioh because they lost dice rolls.
@gameramaproductions3 жыл бұрын
I enjoy control decks to be able to see the mythical turn 3 or beyond, also I think control and stun are 2 different thing, if your deck is just floodgates and barrier statues or fossil dino thats stun, but if you play like altergeist, krawler, true draco, dark magician, those are control decks.
@treckey65633 жыл бұрын
Complete the series; what are your thoughts on mid-range decks?
@AnemoneMeer3 жыл бұрын
I had a Harpie/Vampire hybrid control deck I used to play on Dueling Network back before Kozmo was released (God that was so long ago). The deck was a sin unto decklists but actually picked up wins left and right, and was probably the biggest brain deck I've ever seen. Control decks are amazing when they rely more on subversion and manipulation as opposed to mindless stun spam. Letting things play out to the precise point you want, then stopping it just where you need it to be to play their own moves against them feels amazing. having fifteen flavors of "end your opponent's turn" on the board just feels like you pick a card at random between spoonfuls of glue.
@DMD_Yugioh3 жыл бұрын
Apologies for the impending essay: From the perspective of a control player (I’ve gone from Draco to Paleo to Salad to Geist to Zoo this year,) yes, there are specific stun cards that, if they resolve, you basically win the game (Rivalry, Gozen, TCBOO.) However, with other one-off traps, like Strike / Judgment, it really does take some sort of skill to decide what to actually negate. Personally, I think Impermanence is one of the more skillful traps we have today. Deciding even where to set the Imperm when going first matters because of Imperm’s ability to blank spells and traps in the column. You have to psycho-analyze *five-head* where your opponent will activate their spells and set their traps before they do. Additionally, there have been times where I have held an Impermanence to negate a monster until my opponent happened to place their spell card in the same zone as my Imperm so I can negate both the monster and the S/T. *big brain* And with Solemns, timing is key. The longer and longer you wait within the turn without getting blown out, the opponent will be lulled into a false sense of security. I find that counter traps like Strike and Judgment are best utilized when the opponent goes to make a link play or a Synchro play that requires 2+ materials, as you are mathematically making them neg while maintaining your own card advantage. That’s just me though
@scp05353 жыл бұрын
I like how your deck choices have increased in interactivity
@DMD_Yugioh3 жыл бұрын
I just noticed that. Yeah, they in fact have
@minhnguyenuc93223 жыл бұрын
Believe me or not, best combo against a full-combo board by rocks is mirror force + solemn strike. Just set 2 cards and blew their whole board lol. Best feeling ever
@@DMD_Yugioh let's not forget our favorite friend solenn warning which essentially negates entire ss out of existence period.
@tumaien41883 жыл бұрын
How dare u call mine players monkeys! Monkeys have actual braincells my guy c'mon
@Baby-Blue-1023 жыл бұрын
To be fair hoomans are evolved monkeys Combos: Alpha monkeys (high skill a lot of decks are combo etc) otk and midrange: beta chimps (decks can still do a lot but not usually as good as combo it seems) Control: omega chimps (the chimps that think differently and simpler for better or worse. They dont compete for alpha spot kr who has the better combo they take things some and make art and do their own thing. Also sometimes alpha and beta chimps will take a break from battling for alpha position to go beat up the omega chimps. Sounds familiar?
@yu-gi-ohpassionates65243 жыл бұрын
Each deck requires some skills from the users, there may also be situations in this deck where you need to use XP. For example when you use Goddess Skuld's Oracle and you see Pot of Duality, Pot of Desires and Twin Twister a reasonable solution is given to opponent hand Pot of Desires. And also knowing opponents intentions, combos or decks it will always be useful.
@ItzMiKeKirbY3 жыл бұрын
You talk about interactivity but their ain’t nothing fun about a “combo deck” vomiting out 10 negates. It’s literally just pretending to be smart or maybe even actually be smart to accomplish the same un-interactive scenario a flood gate card can achieve. But I guess you pointed that out at the end of the video. So in the end we all just hate yugioh and are masochists by continuing to play it.
@kyledevino27213 жыл бұрын
If anything, its smarter to prevent their combo, so they can find a way around it. Rather than having non stop bait and negate to shut down. Neither is interactive. Personally i find omni negates more frustrating than full blown prevention
@bigboss-hw6zt3 жыл бұрын
@@kyledevino2721 you can kaiju a dragoon, you cant kaiju mystic mine & 5 backrow that will just negate any destruction for said mystic mine
@achingpluto3 жыл бұрын
@@bigboss-hw6zt thats a 6 card hand which indicates going second which also indicates that the first turn already happened which also indicates that dragoon can still neg the mine as well as destroying the trap cards before they can be activated
@reeeeeee78203 жыл бұрын
He literally said he doesn’t think that a 10 negate combo board should be in the game either stop using that argument dumbass
@Liathrys2 жыл бұрын
Combo decks literally crumble under a single DRNM/Droplet lmao
@antondolhain3693 жыл бұрын
Personally I like playing control more than playing combo. With a control deck it feels more like playing against my opponent while with combo I play more against myself trying to not mess up my combo. I really like those tactical matches and trying to bluff my opponent into making a certain play
@user-hz5zn8yd1v3 жыл бұрын
quite possibly the most anticipated sequel of the year
@nerlogugutochi89183 жыл бұрын
здр
@CaptainBritog3 жыл бұрын
God I love these random PENDULUMs they always make my day :D
@suezuccati3043 жыл бұрын
IT'Z TE BAST DACK
@gasperstimec93763 жыл бұрын
2:30 i fell of the chair. Had me laughing for the whole day
@nerlogugutochi89183 жыл бұрын
🤣 me too. he's not bad at acting
@bigtank99553 жыл бұрын
I think you make a good observation. I would go one step further since you didn’t explicitly say it. Control decks nowadays can’t really be only control, they need an element of stun to keep up with combo decks. What is more efficient in slowing down your opponent? TCOBO, skill drain, gozen, etc. or solemn strike? At this point solemn strike really is just a gamma that costs you LP. I think it’s a sad reality that as time progresses we will see more elements of stun make its way into control decks. Anyway, great video! Don’t mind me. I’m just gonna set 3 TCOBO, macro, and final battle and beat you with guru on turn 10 and say “gg wp”
@baileydombroskie30463 жыл бұрын
"At the same time however everyone can combo off with an isolde or block dragon via no interruptions while eating an entire tub of paint." Farfa 2020. My god farfa i absalutely fucking love ur generic and blank insult towards other player or decks, its too funny too live man.
@sixtenbackemo55413 жыл бұрын
Both well made and hilarious, well done BA player, well done
@bbrodriguez4203 жыл бұрын
That Pendulum bit gets me every time
@jvsonic24683 жыл бұрын
Next vid: *GOING 2ND OTK DECKS TAKES NO SKILL* Next vid after: *STUN DECKS TAKES NO SKILL* Maybe next vid after that: *GRINDER DECKS TAKES NO SKILL*
@isaiah87703 жыл бұрын
I mean it takes shear willpower and determination to play altergeist for as long as doug has
@joshuatran15563 жыл бұрын
The question of floodgates is really about tempo. Most aggro or combo decks will out resource a control deck within the first few turns, so control decks need a way to slow them down to their pace. Floodgates are a form of advantage generation, but instead of direct removal like torrential tribute, it's removal by turning cards into bricks. This means that it's subject to the same skillful interaction as other cards, just with a higher risk/reward curve because a single twin twisters can effectively be a +4-5 for the opponent as their cards become live again.
@Ragnarok5402 жыл бұрын
Somewhere I read that to win with a control deck consistently you need understand the opponents deck better than themselves. Or open the best floodgates, that works too.
@davidkim85893 жыл бұрын
YOOOO IS THAT A SECRET RARE SHIRT
@habo2493 жыл бұрын
Shaddoll and Salamangreat are great examples of skill-intensive control decks imo
@zorg6553 жыл бұрын
I’m personally glad you brought back the monkey noises for Mine
@nirki3 жыл бұрын
The consistant uploads are awesome! Keep it please
@mustafamrouweh78733 жыл бұрын
You last 2 videos made my friend who insults me for playing Yu-Gi-Oh over MTG apologize So thank you
@Baby-Blue-1023 жыл бұрын
Honestly if they insult you for playing a card game their biased. I've heard mtg has problems just like yugioh does. People get this .misconceptions that x card game is more balanced then y card game. The truth of the matter is all card games will have problems like power creep it's a matter of how it handles it. They have to print better cards and new cards for the sake of metagame and making money. How a card game handles that is probably why people think x card game is good or bad.
@mustafamrouweh78733 жыл бұрын
@@Baby-Blue-102 I am aware of that it's them who refuse to listen It's simple idiocy and that's all there is
@scrapyarddragon3 жыл бұрын
well, clearly, the final conclusion is that yugioh takes no skill.
@SilentHollow203 жыл бұрын
This guy gets it
@Baby-Blue-1023 жыл бұрын
Personally I think it takes skill but people are using all the right skills to goo all the wrong places....
@Zj20303 жыл бұрын
Subliminal Scientist exactly 💯
@GodKiller973 жыл бұрын
Probably hasn’t since 2014-2015 at the latest.
@theinherit1162 жыл бұрын
Scrapyard Dragon If you play Meta then no. Especially Mystic Mine and Dragoon. Those deck takes no skill.
@alexanderurbani86453 жыл бұрын
Getting back into yugioh think im gonna build a mystic mine deck now.
@pptemplar58403 жыл бұрын
As someone who played rock stun for a significant amount of time I hard agree, baiting out and deciding the right effects to negate with the Koaki meru rocks made me feel like a pretty good Duelist but sometimes the game just boils down to Dyna moon mirror shield, I remember playing against a friend casually and his only backrow removal was in his extra deck so he had a hard time dealing with it and it didn't seem fun, I played a more casual RDA synchro deck and he had a lot more fun getting blown up and punched with a big red dragon.
@KlNGPIN3 жыл бұрын
You made me laugh, how dare you.
@peteryanes93393 жыл бұрын
He not funny at all with any of this video like this with the funny talk n acting dumb I bet you like my younger sister thinking everything n anything is funny n laughing at everything
@Gfcp1003 жыл бұрын
@@peteryanes9339 bruh why are you here If he ain't funny to you?
@piggy73403 жыл бұрын
peter Yanes KEKW
@Ergospheres3 жыл бұрын
@@peteryanes9339 why are you ugly?
@danteyr13 жыл бұрын
Farfa: does some mental gymnastics to show that combo takes skill Also farfa: control flip floodgates hehe XD I think I know what deck Farfa plays
@sidecharacter31933 жыл бұрын
Someone needs to make a compilation of Farfa imitating trif
@broww.6 ай бұрын
Congratulations on reaching 100k subscribers
@goldnspartan3 жыл бұрын
Next video: burning abyss takes the most skill
@meliagant16503 жыл бұрын
It does! It is really hard to always mill 3 with dante ans hit graff, scarm and rhino! Takes years and years of practise to always mill what you want
@digi41373 жыл бұрын
I suppose because I run mystic mine in striker, I am a monkey with a single brain cell. However, try not to fall asleep watching dragon link doing their millenia-long combo challenge.
@dalesabandal91133 жыл бұрын
Nah m8, long as its not the focal point of your strategy its aight to run mine (tho it dont change the fact that mine's a broken card that needs to be banned). Problem is when your whole deck is based around it castle defense style (except for jeff ofc).
@user-hz5zn8yd1v3 жыл бұрын
i dont think this was the takeaway of the video, farfa just likes using hyperbole to add humour
@setokaiba24973 жыл бұрын
Yes
@leoornstein39633 жыл бұрын
Hey those combo are awsome, they took me months of theorizing, net decking, reasearch, and practice to excute them perfectly while playing through hand traps. From a Dragon link player.
@markjacobs32323 жыл бұрын
@@dalesabandal9113 I see it as combo minus the extra steps. Both end on "break my board, got an out bro?", only diff is spam has monsters with attack on the field.
@DreamerGalaxius2 жыл бұрын
3:54 insanely good Yoda impression by Farfa 😲
@query28743 жыл бұрын
i think there are some fun floodgates but specifically when they aren't *too* powerful when it feels more like interacting differently due to changed game state and less like directly removing a massive part of gameplay, it's an interesting and sometimes healthy floodgate those are SUPER few and far between, and in modern yugioh it's almost impossible for one to be meta-relevant that's actually balanced, but going a little further back i think maybe jinzo or TER were fun examples that required some setup
@query28743 жыл бұрын
both were still pretty powerful in their prime though, jinzo especially, so i could just be underestimating them
@jacobmonks3722 Жыл бұрын
@@query2874 Jinzo was quite powerful, but the game was in a state where people still played plenty of targeted removal cards. Snatch Steal, Brain Control, Tsukuyomi, Night Assailant, etc. were cards that most people played in the main deck because they were very generally useful, and not used specifically as an out to one or two cards. Deck building has (d)evolved into making something that does one thing extremely well, and if it gets hard-countered it just loses. If that thing happens to be setting up negates, then it's probably the best deck in the game until it gets hit on the banlist. Spells and Traps are sidelined more than ever before because Monster effects just do everything you need them to nowadays.
@bee23443 жыл бұрын
Farfa continues to spit facts while team Sam Rigs packs. For legal reasons that’s a joke.
@Smol_Butt_Cheeky3 жыл бұрын
Activate extravagance for 6, set 5 pass. Flip a floodgate, summon Multifaker from hand. GG?
@TriggeredFiend3 жыл бұрын
Thank you dunkey. Very cool
@alanganon6722 жыл бұрын
The people that complains about one floodgate is the people that sets up a board with multiple negates. Of course there is a lot of interactivity when every card in your hand gets negated if you go second and the game just ends.
@Nephalem20023 жыл бұрын
Mystic Mine takes no skill Every other control deck takes skill :3
@brianhendricks46673 жыл бұрын
As a stun player Farfa, I am deeply offended. The fossil dyna Moon mirror shield combo is very skillful. This combo takes years of training and mental fortitude furthermore, this level of skill is only obtainable by being able to consume in one sitting all the of the different flavors of crayons 🖍 from the 128 pack of crayons. You will never understand the pain of running out glue at a locals. Don't you ever insult my stun deck combos ever again good sir.
@Blizz31123 жыл бұрын
You're saying it, chestnut boy!
@Tanka0363 жыл бұрын
I love watching Farfa get briefly possessed by the soul of Triff
@MakutaDreadscythe3 жыл бұрын
I mean, interaction in YuGiOh is arguably where the game is most fun, but with how powercrept the game is that is, with exception to casual matches, pretty nonexistent. Combo decks provided they are uninterrupted essentially result in an FTK on the basis that they either end on an impossible number of negates, a towers like monster, or a monster floodgate, sometimes even a combination of the three. Control / stun can be seen in a similar vein when sitting on multiple floodgates and traps that effectively do the same thing. The commonality between these is that they’ve picked up on the key strategy of YuGiOh. The power level of individual cards has skyrocketed into absurdity to the point that even letting one card resolve can completely flip the game on it’s head, so the best strategy is to make sure that they cannot play the game. Very occasionally a deck will slip through like Aggro which simply aims to OTK through said boards, though these are few and far between. I think that this discussion is interesting but ultimately puts players into a nightmarish state of lovecraftian enlightenment when they realise that on a competitive level and reduced to their base definition all decks aim to stop all interaction.
@Baby-Blue-1023 жыл бұрын
That's EXACTLY as a new player what I was thinking! It's like combo and stun/control are the same sides of the coin or a sword and a spear. Both effectively have similar end goals the only difference is the cards and how they get there.
@destructor1343 жыл бұрын
I learned that meta decks are usually paint eating combos or floodgate pass
@VinceTheBadASS3 жыл бұрын
I have a legit question, would you consider something like skill drain or nekroz of unicore to be a floodgate? To me unicore doesnt feel like one because it doesnt prevent them from summoning it just makes them have to prioritize a target. You have much more experience than I do so I was just wondering your thoughts on it.
@lagalil3 жыл бұрын
Farfa, the most unlikely dunkey clone
@DAZEINNIT Жыл бұрын
I play mystic mine to send a message
@TVMAN19973 жыл бұрын
Reactive control decks take a lot of skill...
@DCComicsAndSomeOtherThings3 жыл бұрын
He talked about that...
@TVMAN19973 жыл бұрын
Nobody that you know I know he did
@AchromaZero3 жыл бұрын
Haircuts looking nice Farfa have a nice day
@literallyh30933 жыл бұрын
Oh my gosh that white sweater looks so good on you!
@ohellyea233 жыл бұрын
Only the almighty Jeff Leonard should be allowed to play Mystic Mine.
@TheJoethud223 жыл бұрын
No
@maxwellabelson77943 жыл бұрын
I’d argue that stun is awful, and control is vital for a healthy format (as you did). What I find strange is the hate for Geist throughout the years from various people, because while it has been a meta deck for 3 or so years, it’s also been one of the only control decks in the last few formats that promotes interactivity. Most other meta control decks rely on floodgates to win, while Geist plays none.
@suezuccati3043 жыл бұрын
last time i checked they played rivalry, summon limit and imperial order on the main deck
@emmasofia36223 жыл бұрын
Altergeist also play floodgate cards like Imperial Order and Summon Limit.
@shawnjavery3 жыл бұрын
The deck is too good at what it does imo. You'll get 2 interrupts live past turn one, plus whatever traps you get. So you pretty much have to break their board the first turn. The deck is also rather consistent, what with meluseek and spoofing letting you get to faker and what not. There are a few match ups where I'd say its fun, salad against geist can be rather fun. But most decks lose all hope of breaking the board past turn one.
@suezuccati3043 жыл бұрын
@@shawnjavery yeah, if you let the deck get past turn 2 it will just plus 3 every turn, both yours and from opp
@Baby-Blue-1023 жыл бұрын
@@suezuccati304 from what I understand and read up on summon limits actually one of the more healthy floodgates compared to TCBOO and so on. It's just winda but trap card form to my knowledge.
@deltadevlin3 жыл бұрын
"Floodgates are worse than cancer" -Wayne Gretzky -Michael Scott
@andreycaballero66803 жыл бұрын
Floodgates in control is the same as as Calamities (or other monsters that lock something) in combo decks. They just dont bring interaction to the game, so I think is just a tendency of us as players that wanna win the less interaction posible, because if we want to have a more interactive game we just need to change that floodgates with cards that disrupt or negate effects.
@arjanzweers65423 жыл бұрын
"Control decks take skill, until they turn into stun decks" is what you're saying here right?
@louaidz19293 жыл бұрын
I play altergeist with no floodgates (exepte imperial order) does it take skill
@dragonic223 жыл бұрын
No. It’s altergeists
@maxwellabelson77943 жыл бұрын
With Geist you rely on your knowledge of your opponent to win. Unless you open Order against Striker, Geist is skillful in the fact that you have to understand the meta.
@privatepenguin24963 жыл бұрын
@@maxwellabelson7794 no no no. Paleo frogs are skillful. Altergeist is imperm into multifaker and go off.
@BaBammX3 жыл бұрын
So you have made a video about Control and Combo, but would you consider there to be different types of those that are still viable? Other card games have "Aggro" for example. Is there something you'd feel like fits into that category? The only one I would think of would be something like Gren Maju or would you consider most OTK based decks just to be part of that genre?
@daviddavidson10903 жыл бұрын
It's funny because in MtG, control decks are often the hardest to pilot optimally, picking when you need to/can tap out for a "dark hole" effect and when to hold up a counterspell, and so on.
@idkdontask714211 ай бұрын
This guys opinion is literal trash bro, he thinks playing solitare while your opponent watches because he didnt draw a hand trap is skillful gameplay
@wheelotime25813 жыл бұрын
Wow yugioh is the opposite of Hearthstone...
@peredurxiv91743 жыл бұрын
because yugioh has real life cards, but no official online simulator?
@davidschmied6673 жыл бұрын
@@frogthejam2472 Hearthstone is built around not taking action on your opponents turn, in Yu-Gi-Oh terms there are no Ignition effects only mandatory trigger effects.
@davidschmied6673 жыл бұрын
@@frogthejam2472 Kinda, interaction on your opponents turn is a core aspect of Yu-Gi-Oh and an absolute no go in Hearthstone.
@MstrSleepMan3 жыл бұрын
Farfa, you need to understand there is a difference in playing yugioh and winning. Pick your poison.
@billyandrews9293 жыл бұрын
Jeff leonard would be happy for the prisms secret slot mystic mine takes up in the mega tin
@insanelybored5323 Жыл бұрын
1:35 Floowandereeze
@user-kx4ls3no7x3 жыл бұрын
Agreed, floodgates like barrier statues should be permanently banned
@controlenjoyer58733 жыл бұрын
I need an 10.000 words essay explanation from you, sir. Cause I dont understand your reason
@randomUser21213 жыл бұрын
for some reason i can have way more respect for someone trying to take 15 minutes of my life with adamancipator than a jackass setting 5 and/or mystic mine and passing
@dalesabandal91133 жыл бұрын
Bruh even other control players can't stand mine hahaha
@CallMeNevermore3 жыл бұрын
Thank goodness. The feeling is mutual.
@bluedrew29193 жыл бұрын
1:42 I have same kind of cup you have farfa, the glass one that looks cool
@nolife79493 жыл бұрын
That dunky reference got me hahaha
@dave90203 жыл бұрын
My idiotic brain will never get sick of "LETS GOOOOO PENDULUM BEST DECK"
@zackawesomeness25063 жыл бұрын
nice Dunkey reference at the end
@mopyouup79103 жыл бұрын
Love the dunkey reference
@GranMaj3 жыл бұрын
I mean if you argue floodgates remove interactivities, call me back when that "interactivities" meaning not setting 5 monster with 3 set backrow on the first turn. Its like kaijus, a necessary evil