Counter Strike 2 Utility Changes The Game

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TheWarOwl

TheWarOwl

Жыл бұрын

I tested out the difference in all nades in the Counter Strike 2 Limited Test. The new utility in the CS2 Beta will completely change the game, even if they're mostly subtle improvements.

Пікірлер: 1 300
@jptbf
@jptbf Жыл бұрын
WarOwl: *shows 3 flash bangs one after another* Also WarOwl: "excessive exposure to flash bangs can cause migraines in some users"
@mogaplusgaming6357
@mogaplusgaming6357 Жыл бұрын
Warowl likes dark humor confirmed.
@reevus2558
@reevus2558 Жыл бұрын
😂🤣
@disposable3167
@disposable3167 Жыл бұрын
ima be honest, anyone who gets ACTUAL migraines from a 2 second white screen shouldn't be playing competitive fps's... chances are theres a whole lot more that will fuck with them.
@Splarkszter
@Splarkszter Жыл бұрын
To me the reverse flash was worse.
@Wintervixen96
@Wintervixen96 Жыл бұрын
But having the darkmode works well, there is games out there that replicates this effect by giving you a black screen instead of a white flash screen
@osbee_
@osbee_ Жыл бұрын
The biggest improvement to smokes is the fact that every single player sees them in the exact same way.
@TheMrKeksLp
@TheMrKeksLp Жыл бұрын
So much this. I always hated one-ways
@tommymack3210
@tommymack3210 Жыл бұрын
That’s huge
@fcukugimmeausername
@fcukugimmeausername Жыл бұрын
What do you mean? Smoke looks different to other players?
@rlckyrlcardo
@rlckyrlcardo Жыл бұрын
@@fcukugimmeausername in cs:go, smokes would appear inconsistent among players, so one person could see an area is totally smoked off, while another player can sit inside the smoke and still have almost unhindered clear vision of the other team. in CS2 this is improved upon, the server lets everyone see the same exact smoke regardless of position or angle etc
@osbee_
@osbee_ Жыл бұрын
@@fcukugimmeausername Yes. In cs:go, smokes appear differently to other players. CS2 update fixes that.
@phando3729
@phando3729 Жыл бұрын
instead of the hinge smoke you can now smoke the doors directly which covers the whole spot
@Johnsmithhjoe
@Johnsmithhjoe Жыл бұрын
Yeah lets all upvote this comment instead of pointing out how completely broken it is that a single smoke that is extremely easy to throw will now completely block off all of mid. "its okay because you can shoot holes in the smoke and clear it with nades". You guys have definitely been playing high level CS2 and totally aren't complete bot ret*rds
@iMeteox
@iMeteox Жыл бұрын
It's very likely that the fluid simulation shader on the molotov bottles are pulled straight from Half Life Alyx. It's an absolute masterpiece of a shader - there are no fluids in the end result, it's only a 2D effect being rendered on the surface, so it's super optimal, yet looks so real!
@Joel-pl6lh
@Joel-pl6lh Жыл бұрын
Yes, Alyx was made with their new game engine Source 2, and csgo2 too
@deathtidegame
@deathtidegame Жыл бұрын
it probably comes from left 4 dead
@Emperorhirohito19272
@Emperorhirohito19272 Жыл бұрын
Yeah that effect is actually surprisingly easy to achieve. Don’t need any kind of complex simulation
@mfaizsyahmi
@mfaizsyahmi Жыл бұрын
Of course. The problem with it is that there's no rag rendered inside the bottle.
@randomcatdude
@randomcatdude Жыл бұрын
@@deathtidegame nah, L4D uses a much more primitive solution in the form of actual transparency with a mesh of the liquid inside, rigged to a jigglebone. this is pretty yucky and bad for many reasons. the liquid shader is a much superior solution
@TheWarOwl
@TheWarOwl Жыл бұрын
I tried a video a day, but it took me 3 days to make this video. worth it!
@fightingtable
@fightingtable Жыл бұрын
Damn
@maniacaldude98
@maniacaldude98 Жыл бұрын
@@parhamizady8616 First ever CS2 stream???
@px8
@px8 Жыл бұрын
i love you sir
@baietanaugustin678
@baietanaugustin678 Жыл бұрын
I love me some WarOwl videos 😅
@mayankbhaisora2699
@mayankbhaisora2699 Жыл бұрын
I hope i get access to cs 2 sooner and get to play with warowl
@cosy_sweater
@cosy_sweater Жыл бұрын
I like new smokes. They look way nicer and don't go through walls
@jordanlimantara1814
@jordanlimantara1814 Жыл бұрын
No more vertigo heaven retake :O... It's pretty useless anyway, I haven't seen it used to success.
@alksmdlaks
@alksmdlaks Жыл бұрын
but they do go around corners, which is cool. So if you put it near a doorway you can can still get a similar but more realistic effect
@Johnsmithhjoe
@Johnsmithhjoe Жыл бұрын
@@alksmdlaks Nothing about the new smokes is more realistic. Smokes grenades IRL don't deploy a 100% opaque sphere and are NOT affected by bullets. jesus
@theburgundynetwork3432
@theburgundynetwork3432 Жыл бұрын
@@Johnsmithhjoe But they do go around solid objects and not through them.
@xxXXPurifiedSpiritfallXXxx
@xxXXPurifiedSpiritfallXXxx Жыл бұрын
@@Johnsmithhjoe Just wait until you see Valorant.
@mcp866
@mcp866 Жыл бұрын
One thing with the flashes that I've seen in other videos is that if you're near a flash in CS2 but not looking at it, you can still be deafened even though you can still see.
@Fantastic_Mr_Fox
@Fantastic_Mr_Fox Жыл бұрын
makes sense realistically speaking. Actually, realistically speaking, anyone near a flashbang would be blinded and deafened wether or not they looked at it or covered their ears, or so I've been told. That's because flashbangs are used in enclosed spaces and that makes them even more insanely bright and loud
@TheWarOwl
@TheWarOwl Жыл бұрын
you still get deafened in CS:GO, but the deafen effect in CS2 is much more pronounced and last's a set amount of time as shown in the video at the AK shooting part. It's the same, but the sound effect is different.
@skyhi9992
@skyhi9992 Жыл бұрын
you get the sound in global offensive too
@sandiego1663
@sandiego1663 Жыл бұрын
​@@TheWarOwl bro please reach out to the devs we need global voice chat back in half time and at the end of a game
@Ravo92
@Ravo92 Жыл бұрын
@@sandiego1663 No, we dont :D
@XanderNiles
@XanderNiles Жыл бұрын
I think it's cool to have a counter to the smoke. Smoke counters the molotov and now the grenade counters the smoke. Shifting the meta around is quite interesting and will bring new ways to play the game.
@NitroMike
@NitroMike Жыл бұрын
And the flashbang counters my migraine
@Lelebees
@Lelebees Жыл бұрын
Actually, that makes me think, would nading a smoke allow a mollie to be thrown there shortly?
@tacohead8543
@tacohead8543 Жыл бұрын
@@Lelebees oh my god, you're right. that'd be so cool.
@benlucgoro1445
@benlucgoro1445 Жыл бұрын
​@@Lelebees doubt it, in the video it seemed that the smoke came back after a short delay so that wouldn't work
@Pyxyty
@Pyxyty Жыл бұрын
Now all we need is an energy shield to counter nade damage and also absorb damage from bullets and it'll be a perfect game
@PanagiotisPolyzois
@PanagiotisPolyzois Жыл бұрын
I think it was a good idea to make the HE disperse smokes. That way it becomes much more useful, especially on T side. That way we have smoke beats molly and HE beats smoke. Also long time no see Warowl.
@michaelplaczek9385
@michaelplaczek9385 Жыл бұрын
I imagine it would be used on CT side after Ts use smokes to take a bombsite. I think it will be used to get a sneaky pick
@Dreycan
@Dreycan Жыл бұрын
I personally disagree, what's the point of smokes then if you can gain info they're supposed to deny? This is taking away their main purpose
@wasw
@wasw Жыл бұрын
but rn it removes smoke, if it also adds smoke then that nullifies the removing smokes part at least a little bit
@mrcheese5383
@mrcheese5383 Жыл бұрын
@@Dreycan obviously you can use the smokes to force them to use nades
@fanshi5302
@fanshi5302 Жыл бұрын
@@Dreycan its not like smokes take away info? the moment you see a smoke from an opponent you more or less know where they are. also you can hear nades pretty clearly so prefiring the smoke or taking cover is not an issue. i feel like this is going to get rid of annoyance that waiting for the wall of smokes to go down when you already have everyone nearby and that's a good thing.
@nicolasfigueroa4429
@nicolasfigueroa4429 Жыл бұрын
I FUCKING LOVE THAT WAROWL SEEMS MOTIVAVED DOING THESE NEW CS 2 VIDEOS! much love to you warowl c:
@dylan777
@dylan777 Жыл бұрын
c:
@melc311
@melc311 Жыл бұрын
My favorite improvement to the molotovs is how there is now a more obvious burning sound and that they no longer spread randomly. I hated how in CSGO, you'd think you are safe from the fire only for it to spread and start silently damaging you for like 50 hp.
@thatoneguy-7387
@thatoneguy-7387 Жыл бұрын
Yeah, I learnt some Molotov lineups a while ago and I wouldn't know if I was getting it wrong or if the game randomly decided to not spread it to the right places that time.
@asldfkhjaslk
@asldfkhjaslk Жыл бұрын
You mean S P R E A D
@MrLevtastic
@MrLevtastic Жыл бұрын
All hail the return of S P R E A D
@lachiehopkins216
@lachiehopkins216 Жыл бұрын
Hello WarOwl
@matomatic4599
@matomatic4599 Жыл бұрын
Since smokes in CS2 are different colours for CTs and Ts, I think it would be a cool change to have different colour flame tinges for molotovs and incendiary grenades as well.
@yellowskrub
@yellowskrub Жыл бұрын
Yes
@yessir6427
@yessir6427 Жыл бұрын
no
@yellowskrub
@yellowskrub Жыл бұрын
@@yessir6427 Gay
@shadowjgaming6502
@shadowjgaming6502 Жыл бұрын
It only took three messages above me to perfectly describe the internet
@augustin9272
@augustin9272 Жыл бұрын
no
@davewxc
@davewxc Жыл бұрын
Current cod has the black flashes and it works great. Less tiring on eyes and safer for photosensitive conditions. It wouldn't break anything in the competitive cs meta so just add it. If the majors want the audience to wear sunglasses, they can always disable it on the big screen.
@jakedizzle
@jakedizzle Жыл бұрын
BF2042 has it as well.
@DGARedRaven
@DGARedRaven Жыл бұрын
Hmhm, I don't think the "white effects" are the problem, really. The "no afterimages" disappearing faster are. I can see "black flashes" being a feature that's spectator-only, but in-game? That would be a hell of a fine balance.
@guildedcharr7459
@guildedcharr7459 Жыл бұрын
@@DGARedRaven There's nothing stopping the afterimages from still being there though the fade back in might look strange.
@jordanlimantara1814
@jordanlimantara1814 Жыл бұрын
But all faceit lvl 10 players> has monitor brightness set brighter than flashbangs on normal monitor anyway :P
@DGARedRaven
@DGARedRaven Жыл бұрын
@@guildedcharr7459 That's my point, kinda. I mean, I *get it* - but at the same time, it would just look... very strange. But hey, if it can be balanced AND work for the people that need it, I'm here for it.
@dankah3834
@dankah3834 Жыл бұрын
LOVE the idea of the flash making the screen go dark instead of pure white. I am one of those people that get really bothered by it.
@spvite1146
@spvite1146 Жыл бұрын
0:15 maybe u can use the new smoke to fill that spot!
@D0rifto
@D0rifto Жыл бұрын
bro did him like my father who left 💀
@FrostDzNz
@FrostDzNz Жыл бұрын
Cant wait to see ropz pull some insane pixel perfect HE lineup out his ass to clear the nuke cross smokes or ruin an a site mirage execute
@Zman6258
@Zman6258 Жыл бұрын
As opposed to a completely dark or completely white screen, I love the more "realistic" method of handling flashbangs: a dark screen with a bright white spot on the screen where the grenade actually detonated. Not only is this a good compromise for visibility, but it can also add some small amount of extra information on where exactly the flash came from; not super useful for high level players who will already have all the map knowledge and game sense, but fantastic for new players who can more easily understand where a flashbang was when it detonated.
@denivulic6456
@denivulic6456 Жыл бұрын
As i remember that is how flash in valorant works bright white spot comes on screen from flash where is denotaded.
@markgeorge447
@markgeorge447 Жыл бұрын
So you mean like valorant flashes?
@Zman6258
@Zman6258 Жыл бұрын
@@markgeorge447 Dunno, never played Valorant. Most of the inspiration I had comes from Tarkov in this case.
@markgeorge447
@markgeorge447 Жыл бұрын
@@Zman6258 you can search valorant flashes and how they look but I guess they kinda match what you described here from my experience playing valorant 🤷‍♂️
@umer_rs
@umer_rs Жыл бұрын
I'd take a grey screen personally, white is just too bright.
@edg4rallanbro753
@edg4rallanbro753 Жыл бұрын
Black flashbangs are just better as a QOL feature. We use dark mode for the same reason, too much brightness suddenly just isn't easy on the eyes. Valorant has dark flashes and flashes there aren't trash tier (at least when I played it), other games like Tarkov has realistic flashes that have a bright white spot and everything else is extremely dark (like if you stare at a lamp for too long), I think everyone else has shown that dark flashes aren't a problem.
@Kelvikaze
@Kelvikaze Жыл бұрын
I’m really excited for the Awportunities with the smoke clearing. You can smoke off chokes and set up an awper for a sneaky shot
@ki7roy
@ki7roy Жыл бұрын
i think there should definitely be an accessibility feature related to the flashbangs, as long as it doesn’t grant and competitive advantage of course (other than protecting ur eyes long term XD)
@ParasocialCatgirl
@ParasocialCatgirl Жыл бұрын
Flashdark would not give a competitive advantage (besides 'not hurting your eyes')
@hoonterofhoonters6588
@hoonterofhoonters6588 Жыл бұрын
Personally, I prefer not being repeatedly subjected to a simulation of blinding lights. Make my character temporarily blind, not me.
@rreprah9515
@rreprah9515 Жыл бұрын
@@ParasocialCatgirl It kind of would though, fading from black makes it a lot easier to get your bearings earlier than fading from white in my opinion.
@dukey6948
@dukey6948 Жыл бұрын
Amazing work WarOwl, I love your videos, you always keep them coming and especially with CS2 right around the corner I’m happy you got to share this info, you’re awesome, much love
@austingordon3159
@austingordon3159 Жыл бұрын
your content is getting GREATER by the hour, keep it up war owl !
@Drag0nvil
@Drag0nvil Жыл бұрын
That's a funny picture! And that practice server mode for smokes is amazing.
@alexandrt4076
@alexandrt4076 Жыл бұрын
i have a great idea for flash grenades. what about instead of changing your whole screen to a color, your screen freezes and becomes black and white and then fades in like usual
@geisonmcd
@geisonmcd Жыл бұрын
cool
@homelaptop4510
@homelaptop4510 Жыл бұрын
A mistimed peek, like somebody walks in before it goes off, would show on the freeze, hence giving away valuable info
@-aku2805
@-aku2805 Жыл бұрын
@@homelaptop4510 I guess you could just omit all player models from the still image?
@UrbanAgent423
@UrbanAgent423 Жыл бұрын
Thats how Insurgency Sandstorm does it. No idea if it would be a good fit for CS because I simply don't play it enough, but it is less stressful on the eyes
@BenM2291
@BenM2291 Жыл бұрын
could work if the image was frozen like you said but very blurry perhaps?
@salewasagoose
@salewasagoose Жыл бұрын
cs2 has me so hype for your channel WarOwl!! Keep up the awesome videos
@Daniel-fi7jp
@Daniel-fi7jp Жыл бұрын
No need for a video a day, im glad you’re enjoying making the content and that’s enough for me to keep watching whenever
@alexanderlammers6980
@alexanderlammers6980 Жыл бұрын
They absolutely should add the dark flash mode. Its also better for your eyes I would assume
@hawkeyestone2122
@hawkeyestone2122 Жыл бұрын
i hate that. I will now see face and rethink life and get depressed and just get no energy to play anymore. worse than white.
@isaks3243
@isaks3243 Жыл бұрын
I'm actually really starting to look forward to this. hopefully there will be few to no bugs on full release because that would show the rest of the industry how good a fully functioning game at release is.
@phillyp3682
@phillyp3682 Жыл бұрын
Thanks for all the great content warowl, subscribed when I was in 8th grade and now I’m almost done my first year of college, how time flies! Cheers buddy
@jericosha2842
@jericosha2842 Жыл бұрын
This was a great comparison. You really spread out some great info.
@alpkaankutal386
@alpkaankutal386 Жыл бұрын
Imagine a ct is clearing a long cross smoke with a HE and another player pop flashes at the same time and the 3rd guy peeks from ct and kills everyone. Imagine the teamwork and the SPREAD.
@sieevansetiawan4792
@sieevansetiawan4792 Жыл бұрын
Wouldn't the HE stun the 3rd guy? 🤔
@dusannestorovic5699
@dusannestorovic5699 Жыл бұрын
The smokes are great It's tricky to use bullets to see trough without giving away postition Also, getting a nade perfectly in the middle to clear it is also tricky because the smoke is wider Also also, the effects when players run trough it are amazing
@chaon93
@chaon93 Жыл бұрын
The bullet cut seems to be more useful for maintaining a shot on a target that was revealed by a nade or caught entering the smoke, so more about KEEPING someone revealed.
@rixxey2048
@rixxey2048 Жыл бұрын
I missed these videos so much you have no idea
@naan-oyobizniz3168
@naan-oyobizniz3168 Жыл бұрын
Man, I love you for including that picture! Wait no, I love you because you're a great KZfaqr and guy!
@amunak_
@amunak_ Жыл бұрын
I'd really love to see the smokes from the perspective of another player when someone is standing in it, when you're planting and get a nade thrown in there, etc.
@cosmobiology
@cosmobiology Жыл бұрын
Warowl, your case hardenend in CS2 can we talk about it for a video?
@TheWarOwl
@TheWarOwl Жыл бұрын
yeah I don't like it, but I can't just change AKs, I have like 70k kills on this thing.
@WayStedYou
@WayStedYou Жыл бұрын
​@@TheWarOwl if only they had skme kind of stat trak number transer item...
@michieloudhuis8191
@michieloudhuis8191 Жыл бұрын
Good to see you are still alive and you got pushed to my youtube front page! Havnt been here in ages
@norXmal
@norXmal Жыл бұрын
I could see it beneficial in some certain situations to partially uncover the smoke while using it as visual cover on another side, but as you said, I do think it will be more useful for CTs than Ts. If halted by smoke as a T while pushing B, you could partially uncover the left side instead of going completely blind, still very situational and could end up making it worse on yourself. Could probably also be used as a strat to trick the opponent that you are committing a push.
@alexander_b_great
@alexander_b_great Жыл бұрын
I was worry about those ugly big holes in the smoke, but in-game they look realistic! good job valve
@unfa00
@unfa00 Жыл бұрын
I don't think shooting holes through smoke is realistic, but it looks great :D
@Benadyl
@Benadyl Жыл бұрын
ty for always getting straight to the point
@kiwitroll177
@kiwitroll177 Жыл бұрын
Awesome content warowl been a big fan for a long time.
@ToastedWaffles_
@ToastedWaffles_ Жыл бұрын
The inverse flash feature is in the new CoD. It should be a thing you can choose, white on displays is actually a very bright blue which if anyone doesn't know is really bad for eyestrain. So everyone switching over isn't a bad thing I'd do it to reduce the eyestrain, but I also suffer from migraines.
@felipegirotto
@felipegirotto Жыл бұрын
I think a cool add to molotovs would be adding the liquid mechanics to the fire spread. Like, the fire from a running throw molo going further 'forward' than the one from a standing throw molo.
@vibaj16
@vibaj16 Жыл бұрын
there are no actual liquid physics, it's just a shader applied to the texture of the bottle
@Fayrwel
@Fayrwel Жыл бұрын
Great to see your videos!
@Mrtweeday
@Mrtweeday Жыл бұрын
great video as always x
@arthurscastro
@arthurscastro Жыл бұрын
2:34 this actually happened to me. I was playing so much CS:GO in 2019 that I got tinnitus. And I never abused the volume. Sad.
@st1ngplays
@st1ngplays Жыл бұрын
I typically play late nights in a dark room, the flashes going dark wouldn’t be a competitive advantage or disadvantage. I believe it ultimately boils down to if your objective throwing a flash is to physically pain your opponent that likely has a screen with cranked brightness, or is it to remove some of your digital senses momentarily?
@geisonmcd
@geisonmcd Жыл бұрын
Exactly, I feel actual real life pain on the eyes when a flashbang explodes on my face, I'm 32 and wear glasses, I wouldn't have this problem 10 years ago, so the game is punishing me for being old and having bad vision I guess
@Fantastic_Mr_Fox
@Fantastic_Mr_Fox Жыл бұрын
COD already has this and I don't think they were the first either
@bamf7286
@bamf7286 Жыл бұрын
If you use this feature, your whole room would turn completely dark for 2 seconds, window of opportunity for boogie man monster from your closet. Take care.
@grqfes
@grqfes Жыл бұрын
Turn the light on
@mackerel987
@mackerel987 Жыл бұрын
@@bamf7286 amazing clutch from the boogie monster
@BuRnOuTTHE1
@BuRnOuTTHE1 Жыл бұрын
glad you got the game :) thx for content over the years
@Shirkyy
@Shirkyy Жыл бұрын
The video we needed ! Thank you warowl, even if you still have no closer
@Xyos212
@Xyos212 Жыл бұрын
I love that grenade preview. I think it should be in ranked as well. Maybe the preview window could not render players so you can't use it to get information but still can use it just to setup a throw. Its one of the pain points for most casual players and this would really encourage more smoke use overall by all skill levels. They really put some thought and effort into advancing CS without compromising the core of what makes it great. I also think the 'crosshair follows recoil' option is going to be a game changer and think you should give it a chance for a full game. I felt like it was a nice bit of feedback added to the experience and made it easier to see the recoil spread and control it.
@LootyStuff
@LootyStuff Жыл бұрын
I think the dark flashes would be matter of personal preference, and should be added. As someone that has struggled in the past with bright flashbangs, and therefore has to play the game on reduced brightness, I don't see why my ability to play the game should be hampered by an easy to implement accessibility feature not being added.
@ozzyspitfire
@ozzyspitfire Жыл бұрын
plus both Tarkov and MW2 2022 have either a dark flash mode or are that way by default
@sanarek188
@sanarek188 Жыл бұрын
invert your monitor colors
@LootyStuff
@LootyStuff Жыл бұрын
I have tried to mess around with monitor colours but it almost always ends up being much harder to play the game.
@lynxovski
@lynxovski Жыл бұрын
Warowl just explained it in the video: "Because then it would just become THE way to play CS2 and make the game look goofy".
@Saurygiel
@Saurygiel Жыл бұрын
@@lynxovski bad argument
@theweaponstealr5917
@theweaponstealr5917 Жыл бұрын
Payday 2 actually does the "blackflash" as an accessibility option. They also have an option to disable the tinnitus sound effect from flashes and blowing yourself up.
@jandevocht
@jandevocht Жыл бұрын
Yes, he’s back in his element! This was a nice preview for the next 5 years of content
@josephrobinette8609
@josephrobinette8609 Жыл бұрын
Could you elaborate on your issues with the movement in another video? I remember when csgo came out a lot of source and 1.6 veterans complained about the movement being too "slippery" with your character not coming to a stop the instant you let go of the movement key. Is this still the case in cs2?
@manupainkiller
@manupainkiller Жыл бұрын
Yes, I am sure it still is. And "counter-strafing" is the worst mechanic that has ever come in the CS-franchise. The idea that you can dance-in-place and still shoot accurately because you "counter-strafe" ruined the experience for many. One of the reasons for why CS 1.6 is still massively-played today. I love CS GO, but some aspects of it (like this one) are laughable. It favors movement and silly things ; while in older CSs, standing STILL and aiming accurately is KING.
@FloofysTV
@FloofysTV Жыл бұрын
I'm so excited to get into the beta. Everything I've seen so far just has me excited. I do wish we could switch between CSGO and CS2. Knowing that CSGO is actually going to die makes me feel sad somehow. But I can see the reasoning.
@omppusolttu5799
@omppusolttu5799 Жыл бұрын
Please note that CS2 is an update to CSGO, it's just a big one.
@erixccjc2143
@erixccjc2143 Жыл бұрын
@@omppusolttu5799 Csgo was literally just source with crossplay for consoles and we got a different game I hope they don't entirely remove it, some people (including me) will definetly come back to csgo from time to time. I still have cs source installed and it's community servers are much more chill than the ones in csgo, deathmatch's there are more focused on fun rather than on aimtrain, you respawn in the default spawns and attempt to take a bombsite with infinite lives, it's fun I doubt they'll remove the ability for people to play csgo's community servers, but It's completely understandable to stop hosting official servers + Even if they remove csgo completely from steam, players who want to play it will just find a way to get it working again on steam, no matter what they do
@SplitDip
@SplitDip Жыл бұрын
@@erixccjc2143 Also another thing about CS:S is it seems so much easier to find specific servers. Even though both games use the same community server browser something about the search function in CS:GO's just doesn't work for me, I spent almost an hour looking for a surf server with below 100 ping the other day but the only servers that kept coming up were random 350+ ping Russian zombie escape servers or DM servers. While in source I type surf in the search bar filter by ping and immediately within 5 minutes max I can find a server with good ping. I still miss the old days of source community servers though, DDTS Minigame and Jailbreak servers mainly. Just seem to not get nearly as good interactions playing on CS:GO community servers compared to CS:S ones.
@tykers.
@tykers. Жыл бұрын
Great video, Mr. Owl!
@danosgaming7450
@danosgaming7450 Жыл бұрын
Im so hyped for cs2. Keep the content sink flowing.
@Nors2Ka
@Nors2Ka Жыл бұрын
For flashbangs, I think Tarkov or Valorant like visuals would work the best, though it would have gameplay implications as it would show where the flash was popped. Cause just pure #FFFFFF white is kind of ridiculous, really.
@bjornroesbeke
@bjornroesbeke Жыл бұрын
It looks like valve took inspiration from the game "rock, paper, scissors", where each item can defeat one and be defeated by another. "molotov, smoke, nade", yeah, this could be a fun game at lanparties.
@Fantastic_Mr_Fox
@Fantastic_Mr_Fox Жыл бұрын
do molotovs defeat nades? 🤔 idk not a CS player
@bjornroesbeke
@bjornroesbeke Жыл бұрын
@@Fantastic_Mr_Fox * smacks hand against forehead * No, no they don't. But what if...
@Fantastic_Mr_Fox
@Fantastic_Mr_Fox Жыл бұрын
​@@bjornroesbeke Maybe molotovs cause grenades to not explode? idk lol
@valentinweckesser1193
@valentinweckesser1193 Жыл бұрын
Thank you Warowl for explaining the new SPRREEAADDD of the smokes in the new version.
@rulo4taciudad
@rulo4taciudad Жыл бұрын
really interesting and useful content as always, thanks!
@MatheusCamposdaSilva
@MatheusCamposdaSilva Жыл бұрын
Nice video! I don't think dark flashes will be meta, it's literally just a color change, the player will keep on not seeing anything relevant for a limited amount of time. Totally worth it
@Spherehead123
@Spherehead123 Жыл бұрын
with the way cs2 being brght, its going to be hella meta because theyre more visible now.
@eduflm
@eduflm Жыл бұрын
Can we use the decoy "explosion" to shake smokes?
@dimidiumvitae-
@dimidiumvitae- Жыл бұрын
no
@cali6662
@cali6662 Жыл бұрын
no
@WayStedYou
@WayStedYou Жыл бұрын
By the time it blew up the smoke would already be gone
@user-hn2wc3fy7y
@user-hn2wc3fy7y Жыл бұрын
I think a great implementation for the grenade practice feature, especially since the skyboxes are open now, would be to set a target and have the trajectory line turn green (or another color if it requires jumping, mouse2, etc) when you have it lined up. That way you don't even have to throw it to know when you found it and I can't see it being the hardest thing to write in. Or maybe not; I'm an idiot.
@-cactus.raven-
@-cactus.raven- Жыл бұрын
The smoke/nade preview visually appears (idk how it feels/functions) like the overwatch Ana nade lineup workshop. I like it as a CS noob who hasn’t played enough or studied enough to learn key lineups
@outsidergameing921
@outsidergameing921 Жыл бұрын
WAIT THERES CS 2?!?!?!? WHEN??? WHERE?? HAVE I MISSED SOMETHING?
@Drag0nvil
@Drag0nvil Жыл бұрын
See Warowls previous vids ;) Long story short, build on source 2 engine. Currently in closed beta, you can see or you're whitelisted in the main menu of cs:go. Don't get your hopes up. Expect to get access somewhere this summer instead
@jonasba2764
@jonasba2764 Жыл бұрын
They announced it a week ago, it will be launched in the summer. It's in a Limited Test mode right now, if you open your CS:GO there's a very small chance it will notify you that you have access.
@WayStedYou
@WayStedYou Жыл бұрын
How much is the rent on the rock you live under?
@GamingBT
@GamingBT Жыл бұрын
Quick and straight to the point! Love it
@Cynderent
@Cynderent Жыл бұрын
I'm excited for these improvements. I would love the flash dark mode as I suffer from migraines and the flashes do really mess with me when I end up not looking away in time.
@ravensword3919
@ravensword3919 Жыл бұрын
Loving the content! I am really happy to see this video get to above 550K views in a day. Let's go Warowl!
@marty13612
@marty13612 Жыл бұрын
Something I read on reddit that resonated with me, these new things that make things easier don't actually lower the skill ceiling. They raise the skill floor. The ceiling is intact due to the things you mentioned (knowing when and where to do things)
@kangriad7564
@kangriad7564 Жыл бұрын
I’m loving the frequent uploads. We need more Warowl.
@soumyaneelmanna3097
@soumyaneelmanna3097 Жыл бұрын
War Owl's 'spread' never gets old
@MarvoldX
@MarvoldX Жыл бұрын
the shooting holes in smoles are just to kill one ways, you can still hide next to a smoke but when you shoot, now you are visible
@awyeagames
@awyeagames Жыл бұрын
A dark mode for flashes would be lovely
@rekt0ro
@rekt0ro Жыл бұрын
I love that black screen flashbang idea to be in the game as a option.
@MarikoRawralton
@MarikoRawralton Жыл бұрын
A slight change I noticed to the flashbang is that the CS2 sound is easier to track with the 3D audio, meaning you'll be able to tell where it landed when it goes off.
@Micha-Hil
@Micha-Hil Жыл бұрын
0:15 when the reticle perfectly overlaps the headphone dent...
@nartouthere
@nartouthere Жыл бұрын
good comparison video!
@TheBaxes
@TheBaxes Жыл бұрын
The liquid effect was originally used in HL:Alyx and it's so good!
@Kfadro
@Kfadro Жыл бұрын
i think decoys could be a really good way to do an explosion in the smoke to let you see behind it. So you throw a smoke and a decoy for just $350 and you have a chance to see some with a decoy
@MatthewKingpin
@MatthewKingpin Жыл бұрын
Flash dark mode is something I would adore I have sensory input issues, so being able to not have a bright flash of light in my eyes every 30 seconds would help a ton to keep me from getting nauseous when I play
@Havesomepizza
@Havesomepizza Жыл бұрын
Modern Warfare 2 (2022) actually just added that black-flash option, and even as someone with no migraine condition, it’s so much nicer to have the screen go black rather than bright white.
@Kugelschrei
@Kugelschrei Жыл бұрын
"Fixing the shaking" on the smoke trajectories is easier said then done. I recently tried to implement trajectories in a game i am working on, and in order to get a fully accurate arc, you need to simulate the full smoke throw, or you need a formula that accurately descibes the flight path. Depending on the implementation of the throw, the second one is most likely not available, since the smoke could be influenced by drag and other physics. "Predicting" it is really hard, because you'd need to solve differential equasions during runtime, or use an analytical approach, like Runge-Kutta 4th order (sounds like some Star Wars thing, but its actually just lots of trajectory estimation, frame for frame). Thus i get why its shakey right now, although that could be the sympthom of a problem unrelated to accurate trajectory estimation.
@dipanjan_roy
@dipanjan_roy Жыл бұрын
Loving the content!
@HaasTheFirst
@HaasTheFirst Жыл бұрын
Can't wait to watch 45 more of these videos in the next couple of weeks :D
@bobzandvliet
@bobzandvliet Жыл бұрын
Wow black mode on flashbang would be so great for people with migraine (me). I use black or "night mode" on everything i use.
@VanillaPlays
@VanillaPlays Жыл бұрын
Watching warowl brings back a lot of memories! We're back baby!
@user-bv8wr3vw4x
@user-bv8wr3vw4x Жыл бұрын
7:35 Valve introduced those liquid physics 3 years ago with HL:A 1.4.
@mykingjr
@mykingjr Жыл бұрын
Love the humor throughout the vid :))
@RabbitConfirmed
@RabbitConfirmed Жыл бұрын
0:15 this is the content I've been wating for!
@slenzip
@slenzip Жыл бұрын
For the flashbang, instead of just black it should be a gray with a vignette effect so it's not just a cut to black like you closed your eyes
@Quessen
@Quessen Жыл бұрын
HE grenade removing smoke grenade was an idea I came up when they introduced napalm/molo into csgo and that smoke grenade had mechanic to put out napalm/molo. It took them over 10 damn years to implement It...
@Fractal_32
@Fractal_32 Жыл бұрын
7:20 Thank you WarOwl, this was my favorite bit. XD
@twingolord
@twingolord Жыл бұрын
inverted flashbangs are suuuper nice. one of the basically "must-have" mods in payday 2 is black flashbangs (until it became vanilla)
@daniellostlund
@daniellostlund Жыл бұрын
Dark flashbang option, awsome idea!
@snakedrake1420
@snakedrake1420 Жыл бұрын
2 videos a week is a solid upload schedule
@dec1085
@dec1085 Жыл бұрын
I think decoys should have some sort of interaction with smokes as well. Like having the sparks possibly show players a little bit or something
@cryptospook
@cryptospook Жыл бұрын
Commenting for the algos. Love it bud keep it comin.
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