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Every series of video games is undoubtedly revolutionized in the following years of its release. The second Crash Bandicoot game under Radical Entertainment's belt, Crash of the Titans, shares this honour. The developers did everything in their power to bring Crash to the next level, but whether they succeeded in this endeavour depends on the the player's perspective. But considering this idea, it is natural to think that there will be a lot of unused content, varying from something big, to something small.. and there is. The only problem is that it is not as much as one hoped it would be. Nevertheless, it does not matter if the information isn't as much as we want it to be, but only how important and interesting is for the game as whole.
© 2007 Radical Entertainment Inc.. All rights reserved. Crash Bandicoot, Radical Entertainment Inc. and their respective logos are either registered trademarks or trademarks of Actvision, Inc. in the United States and/or other countries. "PlayStation" and "PS" logos are registered trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owner.
© 2007 Radical Entertainment Inc. All rights reserved. Crash and Crash Bandicoot are registered trademarks of Activision, Inc. in the United States and/or other countries and are used under license. All rights reserved.