Create advanced visual effects in VFX Graph: Decals | Unity

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Unity

Unity

Күн бұрын

See how to make use of decals in VFX Graph to create thousands of dynamic, splattering balls of green goo. This video shows how to use the camera depth buffer to calculate the normals for the decals’ projection of the splatter graphics. The demo uses the portal assets from the free Visual Effect Graph Samples. Download it here: on.unity.com/3OncKi9
Want to take your technical artwork to the next level? Here’s the complete e-book to getting started with the VFX Graph: on.unity.com/3utU2wa
You may also like our video on how to build a portal effect with VFX Graph to transform a ring of particles into a more dynamic effect: • Create advanced visual...
Timestamps:
00:00 Introduction to the VFX Graph
00:34 Decal Outputs
00:47 Decal projection
01:14 Setting up the VFX Graph Decal using the goo ball scene
01:53 Projectiles
02:14 Camera Depth Buffer
03:06 GPU Event
04:10 Enable Decals
04:52 Decal Outputs
05:51 Decal orientation
07:42 Main Decals
08:29 Trace Decals
08:48 Drop Decals
09:00 Final goo ball effect with Unity’s VFX Graph

Пікірлер: 34
@GabrielAguiarProd
@GabrielAguiarProd Жыл бұрын
Glad to see Unity doing VFX Graph tutorials! 👍
@idobleicher
@idobleicher Жыл бұрын
Gabriel you are the best!
@ChaineDeQualite
@ChaineDeQualite Жыл бұрын
YES this is what I want from this channel. More of this please !
@shikhermyv
@shikhermyv Жыл бұрын
These short tutorials are great.
@freelifemusic01
@freelifemusic01 Жыл бұрын
Pls make more tutorials about make VFX for games
@alec_almartson
@alec_almartson Жыл бұрын
Thank you for this nice Tutorial. Please keep them coming!🔥🎮✌🏻😁
@not_even_toxic
@not_even_toxic Жыл бұрын
Why do you create so many tools, but don't make video tutorials for it? MORE tutorials like this PLEASE!
@geniusrealms
@geniusrealms Жыл бұрын
They actually have a website dedicated for learning.
@not_even_toxic
@not_even_toxic Жыл бұрын
@@geniusrealms but video tutorials are not included
@blitzkreig4887
@blitzkreig4887 Жыл бұрын
Wilmer Lin you are Technical Artist GOD ... please keep creating learning content. You are the best !
@blitzkreig4887
@blitzkreig4887 Жыл бұрын
Looks like Wilmer is working for Unity !
@LukeAps
@LukeAps Жыл бұрын
Is that Wilmer Lin I hear?!? Awesome!
@zayniacgames
@zayniacgames Жыл бұрын
Great work as always!
@maxit0x
@maxit0x Жыл бұрын
Lets go! awesome! We need more of this!!!!!!!!! and you guys give us a book ??? Merry Christmas Everyone 😍
@JadenGoter
@JadenGoter Жыл бұрын
Finally going back to Unity roots with a goo ball tutorial!
@nikefootbag
@nikefootbag Жыл бұрын
Wilmer Lin FTW
@brianparnell4003
@brianparnell4003 Жыл бұрын
Strange issues I'm having with this sample. The GooBall sample shows up great in 2021.3.9f1 but when I try to open/edit the VFX graph the links are all broken. Also, when trying to make a decal output in a new graph the output isn't linkable and the new VFX graph seems to become corrupted. All other VFX graph samples work just fine. I've also setup the decal settings in my project settings as mentioned in this video. Thoughts?
@cekconi1773
@cekconi1773 Жыл бұрын
👍👍👍
@jayseonwoo8338
@jayseonwoo8338 Жыл бұрын
This looks like something reminiscent of Splatoon. 🦑🎮🐙
@chrislagos44
@chrislagos44 Жыл бұрын
Nice! But do a tutorial on how to make the blob hurl the goo balls!
@gw33b
@gw33b 4 ай бұрын
does anyone know how to change the particle color(not the decal) - ive changed every color property but cant change it from green...
@vakuzar
@vakuzar Жыл бұрын
does this work in URP
@marieguffroy8630
@marieguffroy8630 Жыл бұрын
Hello, this is being worked on for 2023.2
@vakuzar
@vakuzar Жыл бұрын
@@marieguffroy8630 perfect thank you!
@kaasronald3623
@kaasronald3623 Жыл бұрын
if collide with depth is so cheap, why is it restricted to HDRP and URP can't use it?
@marieguffroy8630
@marieguffroy8630 Жыл бұрын
Hello, this is being worked on for 2023.2
@qarlsson1
@qarlsson1 10 ай бұрын
Wish we could have GPU events on Birth and collision too.
@eduardooriz2715
@eduardooriz2715 Жыл бұрын
First comment :)
@not_even_toxic
@not_even_toxic Жыл бұрын
Как можно оставить коммент 2 недели назад под роликом, который вышел час назад?!
@littleface7060
@littleface7060 Жыл бұрын
@@not_even_toxic it was private?
@shxbhfhb8549
@shxbhfhb8549 Жыл бұрын
Why didn't you develop a system of grass and trees in the terrain like Unreal Engine
@impheris
@impheris Жыл бұрын
not exactly easy
@julianodbz
@julianodbz Жыл бұрын
The vfx graph is too complex, why not use the default particle system interface instead? everyone is used to it. Really hate when Unity does this, every single time that they implement some new tecnology, they revamp UI making hard to use it.
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