Рет қаралды 20,397
In this tutorial we go through the basics of driving a Limit SOP skeleton with Kinect CHOP channels. This can serve as the skeleton for all sorts of generative characters when you can't (or don't want to) use a rigged 3D model. This generative model also serves as nice source geometry for particles, instancing, etc.
Example File: / 10629927
More tutorials: cutmod.com/tutorials