Demystifying Devil Engine - Tips, Lessons, and A Journey of Improvement

  Рет қаралды 1,335

Shmuptopia

Shmuptopia

Күн бұрын

Hello everyone, and welcome!
In today's video, we're examining Devil Engine's reputation for being memorization-heavy. This was inspired by jumping in again for the first time in two years (since clearing Very Hard mode) and making some interesting observations.
Additionally, there will be some tips and lessons included for new players or those revisiting DE.
If you’re considering purchasing DE, keep in mind that the artist and musician are receiving no portion of the revenue from this game (last time I checked).
Thanks for watching, and we'll see you next time!

Пікірлер: 40
@KiwiSTG
@KiwiSTG 8 ай бұрын
6:06 to add to this explanation, it should also be noted that bullets absorbed on the inside of your burst radius take away from your multiplier and bullets absorbed on the outside edge of your radius add to it. Since the burst lasts for about a quarter of a second that means that if you move after the initial button press then all bullets absorbed after frame 1 will be on the outside radius and, therefore, will add to your multiplier. This means that moving into bullets when you press burst is the best way to keep your multiplier up after bursting. Just keep in mind the burst radius is larger with a larger multiplier, so space accordingly. You can see this in action at 9:58 where you have an x6 multiplier and burst a ton of bullets but drop down to x2, yet at 10:16 you have an x2 multiplier and get all the way back up to x6 since all those bullets you absorbed were on the outside edge of your tiny radius.
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thanks for that, Kiwi! I was originally going to include a section on the mechanics and actually recorded two takes but I was about twenty minutes into things before even getting to the main talking points and decided to scrap that approach. Your explanation will certainly prove beneficial for people. Thanks for swinging by and have a stellar one.
@BobbyTomio
@BobbyTomio 8 ай бұрын
🤯 Super helpful. Thank you! 🙏🏻
@JP-tf4tb
@JP-tf4tb 2 ай бұрын
That's a relief, I was thinking that I'm of the few that really its in love with Devil Engine. Devil Engine now with the complete edition update including Ignition DLC, for my personal taste one of the greatest shumup ever made.
@Shmuptopia
@Shmuptopia 2 ай бұрын
Totally agree. To this day, it remains one of the best. Everything from the stages, music, presentation, boss design. It's stellar!
@VinuShmup
@VinuShmup 8 ай бұрын
Thanks for the video Dace, very informative and interesting as always👍
@Shmuptopia
@Shmuptopia 8 ай бұрын
Always great to have you here, Vinu!
@michaelharrington5860
@michaelharrington5860 8 ай бұрын
I was just about to pick this up
@Shmuptopia
@Shmuptopia 8 ай бұрын
Enjoy it if you do. It's been a favorite since I first played the game. Thanks for jumping in!
@CultGreen
@CultGreen 7 ай бұрын
I can very much relate to this regarding my experience playing the Hotline Miami series. The gameplay is very fast and intimidating, and with instant death being the norm: it seems like memorization of levels seemed to be the way to go during my first couple runs. It was only years later when revisiting the title was I fully capable of improvising levels with flexibility.
@Shmuptopia
@Shmuptopia 6 ай бұрын
Thanks for checking this out, Cult! Yeah, it's interesting how soaking things up over time can have such a drastic turnaround when returning to a game. As fo the Hotline Miami series, I have the games on Switch (or whatever ones were released, at least) but have not yet jumped in.
@Chinopolis
@Chinopolis 8 ай бұрын
Great concept for a video, comparing your own gameplay from 2 years ago to today was cool. It can be hard to gauge your overall progress as a player with shmups since they seem to have infinitely scaling difficulty, and with more experience even if you were to pick an easier game you may be more inclined to approach it in such a way that makes it a challenge whether that be using less resources, a weaker ship or scoring. As for Devil Engine, this one looks right up my alley. I'll have to check it out at some point.
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thank you, Chino and I agree. Shmups are one of those things - once you start, more and more factors pile onto the experience and things like comparisons only tell part of the story at any given time.
@Sanrolino
@Sanrolino 3 ай бұрын
Dude! Great video, you're each time more legendary ! Sometimes I revisit this game and love it but it's brutal on me. Still couldn't get 1cc. Also would much like to be able to do better on Boss rush (I get quickly smashed), but without more bombs it's too difficult. Thanks for the content and take care man!
@Shmuptopia
@Shmuptopia 3 ай бұрын
Yeah, I always wondered why they designed the boss rush that way. I haven't jumped into this for a while, but it remains such a wicked game! Thanks for watching!
@then1533
@then1533 8 ай бұрын
That was a superb video. It's always great when something makes you realise 'wow i wasnt as good at that six months ago'. Not too surprised that you found it easier than 2 years back. ; after all those expert clears of Rolling Gunner were phenomenal! Thought your views on memorisation and the part it plays and its relative importance was spot on.The skill and experience of a player must to some extent be transferable within the genre even though every game is different to an extent.
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thanks for sharing your thoughts and I'm glad you clicked with this video. I definitely aim to get back at Rolling Gunner in the near-enough future. What have you been playing lately?
@then1533
@then1533 8 ай бұрын
@Shmuptopia dipping into different shmups here and there just enjoying them, but at the moment, Eigengrau has me totally absorbed.Had the demo a good while and it didn't fasten with me at first but when it did it got me really absorbed with it..Its a very creative game and also chilled out which is a nice change from being battered by arcade games!Thanks for the reply!
@Shmuptopia
@Shmuptopia 8 ай бұрын
​@@then1533No worries! I always enjoy reading your kind and enthusiastic comments. It's great to know you're sinking in deep with the game, too!
@ChronoMoogle
@ChronoMoogle 8 ай бұрын
Excellent video! With the bursting mechanic in place, I’ve always felt like this game is more about careful gameplay rhythm than actual level memorization, so it’s great to see this further explained. Also, the bursting while the power up is behind you tip is excellent!
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thanks so much, Chrono! I definitely agree. Adjusting to the game enough to grasp the most ideal flow with the burst mechanic can really take you places. Glad you enjoyed the tip! I swear by it!
@SpidersSTG
@SpidersSTG 8 ай бұрын
Wow this video was strong! Super cool to watch the comparison and a really powerful vehicle for some high level concepts. I can’t believe it’s only 10 minutes long … that was a quite a ride!
@Shmuptopia
@Shmuptopia 8 ай бұрын
I generally strive to keep things short and sweet and it's always nice to know you can sink in and take away something useful or entertaining. Thanks so much for popping into this one!
@cedarandearthco
@cedarandearthco 8 ай бұрын
Such a great video.
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thanks so much!
@crawlingamongthestars3736
@crawlingamongthestars3736 5 ай бұрын
Just picked this game up a few days ago, and it certainly is intimidating to start out. Very hard is very much an experience, for sure... The Andraste ship I was having a difficult time clicking with. I'm personally feeling more at home with the other two, but they both have their downsides as well. Have you only dug into the game with Andraste? The ships all play radically different from each other, and completely change the feel of the game in my opinion. Really interesting design choice by the developer, it makes Devil Engine stand out from all the other shmups out there, I'd say.
@Shmuptopia
@Shmuptopia 5 ай бұрын
Yeah, Devil Engine is a complete beast of its own, but such an epic experience. I haven't played the with the new ship that is part of the Ignition DLC but some years back, I sampled the Scathach but wasn't drawn to how it played. That said, my experience is essentially all with the Andraste. Thanks so much for checking this out and enjoy the game!
@kimjago9881
@kimjago9881 8 ай бұрын
cool game i will try it (i am so bad at shmup games😝)
@Shmuptopia
@Shmuptopia 8 ай бұрын
Thanks for watching, Kimjago! I don't think you are bad at Shmups. It is probably more a matter of not yet having found how to click with them. Keep at it though and thanks again!
@MajokkoMoonie
@MajokkoMoonie 7 ай бұрын
any tips for Scathach ? 🥺👉👈
@Shmuptopia
@Shmuptopia 7 ай бұрын
I've actually only sampled that ship a few times and not for very long. I don't recall the ins and outs and have too little experience under my belt to suggest a helpful approach in terms of how to balance resources for it. Let me know if there's anything else in case I'm able to help. Have a stellar weekend!
@tonyp9313
@tonyp9313 5 ай бұрын
Do you get infinite credits in this game?
@Shmuptopia
@Shmuptopia 5 ай бұрын
As far as I recall, it caps at 99 as long as you unlock or earn them.
@BamdTheBamd
@BamdTheBamd 8 ай бұрын
is "memoriser" even a useful term. every shmup inherently requires memorisation and the only ones that don't are touhou and versus shmups
@Shmuptopia
@Shmuptopia 8 ай бұрын
I've always wondered about that term myself because it almost paints a game in too strict a light when I feel there's always more flexibility than meets the eye - at first glance. Thanks for watching!
@ishimoto1597
@ishimoto1597 8 ай бұрын
The artist and musician that made this game are not getting paid. It is being sold without their consent. No one should buy this game
@Shmuptopia
@Shmuptopia 8 ай бұрын
It's a huge part of why I held off even covering the game on my channel for a long time. I eventually chose to share information about the game and my commentated clear of Very Hard mode because, despite the legal situation and ongoing developments (or lack thereof), Devil Engine deserves recognition.
@ishimoto1597
@ishimoto1597 8 ай бұрын
​@@Shmuptopiayeah it's a bit of a shame :(
@SpidersSTG
@SpidersSTG 8 ай бұрын
I don’t think it’s cut and dry at this point to say nobody should buy this game. I pre-ordered when the publisher issue was fixed, before I knew about the artists’ grievances, and maybe I’m rationalizing, but I don’t find their reasons very compelling. Very “taking my ball and going home” energy. After playing the game I’d happily donate whatever to whomever (apparently there was a Patreon at some point) because the game is genius. Maybe all those tortured, clashing personalities is what it took to make it. Maybe I’m being selfish. I will say, however, if held music to the same standard as we did games, we’d be listening to Taylor Swift, Prince, and the Happy Birthday Song. Life’s not fair, but it can be beautiful.
@Shmuptopia
@Shmuptopia 8 ай бұрын
It's certainly a situation that has been pulled in countless directions spanning multiple years with no resolution that has satisfied all parties. But they 100% created something completely off the charts in terms of masterfully crafted Shmup gold. @@SpidersSTG
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