Going Nuclear: The Story of Todd Howard & Bethesda | Develop:Brighton Digital 2020

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Develop:Brighton

Develop:Brighton

3 жыл бұрын

Presenter: James Batchelor, GamesIndustry.biz
Featuring: Todd Howard, Bethesda Game Studios
This session took place at Develop:Brighton Digital 2020.
Develop:Brighton 2021 returns to the sunny coast 13-15 July 2021.
Twitter: / developconf
LinkedIn: / develop-brighton
Facebook: / developconference

Пікірлер: 321
@abhisekbus
@abhisekbus 3 жыл бұрын
Todd always manages to get me with his speech 100 skills, classic Todd.
@boomwowsion64
@boomwowsion64 3 жыл бұрын
or capped out charisma
@sgvaldehueza
@sgvaldehueza 3 жыл бұрын
@TMTK1348 XD
@Dalec81
@Dalec81 3 жыл бұрын
@TMTK 1348 They are just making sure your clean before they go to town on your wallet with all of their microtransactions.
@ColonialBoi
@ColonialBoi 3 жыл бұрын
Todd just has that kind of behavior and voice that makes you feel like everything is going to be ok
@ColonialBoi
@ColonialBoi 3 жыл бұрын
I know I posted this on a Juicehead video, but I just wanna reiterate what I said before
@coryv5679
@coryv5679 3 жыл бұрын
Till you play some of his games and realize he's mostly full of shit. I mean look at Fallout 76...
@ColonialBoi
@ColonialBoi 3 жыл бұрын
@@coryv5679 Fallout 76 on day one is undeniably a bad game, with glitches of falling through the floor, to too many enemies spawning, the game at its core, to me, is still great. When you actually get to play with friends, you understand why Fallout 76 is an online game, the challenges of trying to go through all the loops to launch the nuke, to shooting down a Scorchbeast Queen is something that only feels good playing with friends. When getting out of the vault for the first time and seeing the mystical West Virginia with light coming in through the trees, and the morning dew covering the ground down the hill, is an irreplaceable experience, to the Cranberry Bog that had been ridden with holes from the remnants of the Great War, the game looks great. The map is most definitely 4 times the size of Fallout 4. However, I will agree that 16 times the detail is a little ridiculous. Fallout 4 had a good lighting engine, but the developers did not use it to its full extent. You can really see the improvement of what you are supposed to feel when you are in a biome. The beginning section feels nice and welcoming, the middle section feels challenging and more against you, and the last part feels depressing and mystical in a sad and weird way. What I’m trying to say is that I think that Fallout 76, though bug-ridden and filled with overpowered weapons, is still a game that I love. I love the community and the welcomingness of high level players to low level players, and I love the increase of stuff to come back to with the Daily Ops, and the game pass to complete. It is a game that I will continue to play, but I understand why you might not like.
@ApologyforPepology
@ApologyforPepology 3 жыл бұрын
@@ColonialBoi I didn't hate Fallout 76 yet it still rubbed me the wrong way overall. I played with a friend like three months after launch till the "end" and little further. I played it again alone a couple of months ago to see how it changed due the added human npcs. As a coop game it rarely gave me the thrill what for example a Left4Dead did. As a singleplayer it felt shallow, grindfesty and uneventful most of the time. So why Fallout 76 is in no way or shape a disaster (anymore), for me there are way better games out there to play with friends or alone.
@david8157
@david8157 3 жыл бұрын
@@coryv5679 Listen to all Todd said in this interview about F76. To do that you will have to get your fixed opinion out of the way for a few minutes. Difficult I know, but I bet you can do it.
@100Wilbur999
@100Wilbur999 3 жыл бұрын
So glad Todd is still very enthusiastic about modding. It really does give a game eternal life.
@goblingoddessgaming608
@goblingoddessgaming608 3 жыл бұрын
I hope he means free modding via Nexus and other places, not just stuff on Bethesda.net (although I expect future games to require making an account anyway) or Creation Club. Problem I have is that the Creation Club updates are a royal pain in the butt, always breaking free mods which has led to some modders abandoning their mods. Which I can totally understand. So Creation Club is not modder friendly as far as I'm concerned. And I doubt it will go away. So I'm wary...
@captntargaryen
@captntargaryen 3 жыл бұрын
also means, he doesnt need to fix bugs, fans do it for him
@PedroGomes-cx7ku
@PedroGomes-cx7ku 3 жыл бұрын
@@captntargaryen A price everyone who is aware of the potential in modding in Bethesda games is willing to pay. Just imagine if Cyberpunk was as moddable as Beth games.
@2drealms196
@2drealms196 3 жыл бұрын
Investors are so sad Todd is still enthusiastic about free modding. In their eyes locking down modding behind paywalls generates eternal wealth.
@100Wilbur999
@100Wilbur999 3 жыл бұрын
Yeah I mean Nexus! Monetizing would destroy it. They should only monetize big Bethesda owned mods (like DLC)
@mountainshark2388
@mountainshark2388 3 жыл бұрын
Todd touched on a lot of things, even the city sizes of Skyrim. I really enjoyed this.
@pfnieks
@pfnieks 3 жыл бұрын
There's a video here on yt where Emil Pagliarulo explains all the thing they had to cut from Skyrim cities because of console limitations. And even on this current gen it wouldn't have been much better, because it would have been limited in scope by the terrible jaguar cpu used in both ps4/pro and xbox1/x. Look at how much cdprojekt red has been struggling to get cp2077 to work properly on this gen consoles, while it could work out of the box on next gen.
@pawe1721
@pawe1721 3 жыл бұрын
@@pfnieks That's true. 3rd delay happen because of that.
@caementicium284
@caementicium284 3 жыл бұрын
Yeah the insidious nature of consoles has hamstrung video game development for a long time. The period in which Skyrim was developed was potentially the worst for this, everyone was eying Wii money, PC piracy was a massive industry buzzword and everything was generally terrible as a result. Look how long we stuck with 32bit architecture. And yeah Todd is generally fairly open to criticism about his games and there is usually a legitimate justification for the criticisms. The main disconnection is that consumers might be absolutely crestfallen by a bad game, but for Todd it's just one job of many, he's not an indie developer with his heart and soul sewn into his projects. What might be the biggest criticism one might have with a Bethesda title was likely just casually discussed in the boardroom at Bethesda. Justifying the flaws doesn't fix the issues, of course. But suggesting Todd is either malevolent or completely blind to flaws in his games is absurd. He simply isn't anywhere near as emotionally invested in the minutia as somebody who has fanatically consumed Bethesda titles for the last two decades.
@pfnieks
@pfnieks 3 жыл бұрын
@@caementicium284 That's why I think breaking the routine with starfield was necessary, you can tell that he is very excited about it and that it's a passion project for him.
@haroldallaberg6359
@haroldallaberg6359 3 жыл бұрын
@@pfnieks yeah it's awful that they've always been constricted by stupid consoles. even with starfield, they're being constricted by limitations of the ps5/xboxwhatever.
@HickoryDickory86
@HickoryDickory86 3 жыл бұрын
I am absolutely impressed with Todd Howard's candor in this interview. From the city sizes in Skyrim, to the problems of Gamebryo/Creation Engine, to the botched launch of Fallout 76, he freely admitted it all and held nothing back, and that regains huge respect from me. I also appreciate the language he used regarding their Creation Engine update for Starfield and TES VI. He used "overhaul," which, if accurate, is a very, very good sign that, finally, they have buckled down and done the hard work they've needed to do for quite a long time now.
@bebo2629
@bebo2629 3 жыл бұрын
He is great when it comes to that. There is an interview from 2008 where he responded to all of Oblivion's criticism and he even said that he "appreciates" the maener comments they got for Fallout 76 because in the end even those are some form of criticism. I think this is a really smart view of handing these kind of things.
@Cairnsification
@Cairnsification 3 жыл бұрын
That doesn't justify the misrepresentations or outright lies Todd Howard's known for. It's easy to look back in hindsight after you've made your money selling your product and say you didn't get everything right. That doesn't mean it's now OK. Todd Howard admitted he *knew* Fallout 76 would be released in a broken state in an IGN interview but went ahead with it anyway. Saying that post-release doesn't now make him innocent; it makes him *more* guilty of scamming players.
@cizeek9748
@cizeek9748 3 жыл бұрын
@@Cairnsification the problem is, he was definitely forced to do that. No game developer would want to talk about his game like that. The company knows he is charismatic and an icon, so they forced him to it. Yes of course he was a part of it a little, but I wouldn't throw it all on it...
@232Invoker
@232Invoker 3 жыл бұрын
@@cizeek9748 It sad that a lot of people fail to see what you see, Todd was a punching bag and the company knew.
@KRG30001
@KRG30001 2 жыл бұрын
New engine confirmed!
@bananamilkteacappuccino
@bananamilkteacappuccino 3 жыл бұрын
16:49 if you call Whiterun "Whitethorn" you should automatically be disqualified from interviewing Todd Howard
@paulandreotti1639
@paulandreotti1639 3 жыл бұрын
He knew the name of the capital of Rohan, so he balanced himself out.
@bananamilkteacappuccino
@bananamilkteacappuccino 3 жыл бұрын
@@paulandreotti1639 you make a good point.
@hans_____
@hans_____ 3 жыл бұрын
He didn't remember Riverwood either.
@brandonhughes9113
@brandonhughes9113 3 жыл бұрын
@Mojo Jojo maybe a cabin, trailer parks aren't usually that nice
@BishopDeeds
@BishopDeeds 2 жыл бұрын
Lmao, Todd was looking at him like "motherfucker, fuck you"
@HareDeLune
@HareDeLune 3 жыл бұрын
By Azura! By Azura! By Azura! Imagine *me,* sitting *here,* talking to *you!*
@sgvaldehueza
@sgvaldehueza 3 жыл бұрын
XD that would be lovely. Follow thy esteemed champion.
@thatbrohh2366
@thatbrohh2366 3 жыл бұрын
Hahahahahhaha
@jacksoncoleman4401
@jacksoncoleman4401 3 жыл бұрын
Todd's face when the interviewer said whitethorn 😂
@SirKotok
@SirKotok 3 жыл бұрын
"I had a baby, my firstborn" "I am sorry"
@ifaa5755
@ifaa5755 3 жыл бұрын
😂
@Enzevil
@Enzevil 3 жыл бұрын
This was so, so interesting to hear! He's my favorite director and designer and I find his thoughts so amazing. He also sounds very relaxed to listen to, and presents his words very well. Todd, I know you read comments and stuff on Reddit, so if you read this: thank you so much for everything you done for your games and games in general. You insprire me a lot, and yes, I still play Skyrim often nowadays. Can't wait for Starfield en TES VI!
@sgvaldehueza
@sgvaldehueza 3 жыл бұрын
Exactly what I was thinking.my Favourite director too! And I've been waiting for starfielddd for a long time now, we just can't wait.
@clarinetgirl75
@clarinetgirl75 3 жыл бұрын
Always a pleasure to hear Todd speak. Thanks :)
@lulubeloo
@lulubeloo 3 жыл бұрын
i also love listening to his sweet little lies.
@thebrightestsun4685
@thebrightestsun4685 3 жыл бұрын
@@lulubeloo Well he has a lot of points in charisma
@execute6200
@execute6200 3 жыл бұрын
@@thebrightestsun4685 he passes every red speech check
@coopzors1507
@coopzors1507 3 жыл бұрын
"Todd Howard has heard your weeping, He has seen your mourning, He has turned his ear to your cry! He has not turned his face from us, He has not forgotten us! Hark! For he has spoken unto us from his high seat! Turn your ear, and let your heart be glad, May your weeping cease, and your hope restored. For he brings tidings of 3pic games to come, With an 'important update' he has spoken unto us!" And so the prophecy is complete, as it was foretold many ages ago.
@joshuawolford1972
@joshuawolford1972 3 жыл бұрын
Is that from Psalms? 😆
@Skullzi
@Skullzi 3 жыл бұрын
How many Star in Starfield Todd?
@g4fly4ever8
@g4fly4ever8 3 жыл бұрын
My man skullzi is here Waiting for your analysis of everything here
@Klipiklip1
@Klipiklip1 3 жыл бұрын
At least three I think
@hamishleeford215
@hamishleeford215 3 жыл бұрын
16x more than Skyrim
@varana
@varana 3 жыл бұрын
A whole field of them.
@brandonhughes9113
@brandonhughes9113 3 жыл бұрын
@@varana ya beat me to it by 2 weeks
@DarthPhillius
@DarthPhillius 3 жыл бұрын
Interviewer; "I only just found out about Terminator Futureshock" Me winking at my big box copy from back in the day "These kids today"
@austinskaggs4184
@austinskaggs4184 3 жыл бұрын
listened to this entire thing. love Todd Howard / Bethesda. been a loyal fan since oblivion when I was 12 years old.
@Sioolol
@Sioolol 3 жыл бұрын
35:59 Todd reads Reddit. We are doomed.
@17Haru17
@17Haru17 3 жыл бұрын
50 minutes in or so Howard gives such a good explanation of why you shouldn't announce games and show trailers more than a year out from a release. Obviously Starfield, but everyone complaining about 76 makes the best case why it was the right decision to announce that at the same time.
@AintPopular
@AintPopular 3 жыл бұрын
28:19
@GhostShadow860
@GhostShadow860 3 жыл бұрын
Ak47 missed a word but close enough
@avieleliyahu6199
@avieleliyahu6199 3 жыл бұрын
IT JUST WORKS!
@fuckyou37
@fuckyou37 3 жыл бұрын
Todd smiling after cashing out his Zenimax stock for $150 Million
@TheDanteEX
@TheDanteEX 3 жыл бұрын
Wouldn't be surprised if he retires after Starfield. Maybe taking more of a consulting position for Elder Scrolls VI.
@Osama-KIN_TMZ01
@Osama-KIN_TMZ01 3 жыл бұрын
@@TheDanteEX Doubt it if he does love developing games like he said. Heck, Shigeru Miyamoto is 67 years old and still going strong in Nintendo and Satoru Iwata kept making video games until the last day of his life. Games are art, and if an artist is driven by passion they could never let it go.
@thelocustgrappler513
@thelocustgrappler513 3 жыл бұрын
@@TheDanteEX Todd has said he will do video games until he literally can’t so I don’t think he’ll be retiring soon
@fuckyou37
@fuckyou37 3 жыл бұрын
@@thelocustgrappler513 Todd’s Zenimax buyout deal includes an additional $125M in Microsoft stock grants. These are usually unvested and serve as golden handcuffs to keep critical employees onboard after a buyout. I doubt he goes anywhere atleast the next 5 years.
@0FFICERPROBLEM
@0FFICERPROBLEM 3 жыл бұрын
Hey, guy on the right, stop staring severely into my soul.
@venepskeuten9206
@venepskeuten9206 3 жыл бұрын
Nice to get some more insight on the games and their creators opinion on the process of creating it. Also feels like Todd is more free to say more after microsofts aquisition judging by the fallout 76 segment. Which is nice.
@Half-Vampire
@Half-Vampire 3 жыл бұрын
Exactly, i get a feeling he and his team at Bethesda Game Studios never wanted F76, but forced by Zenimax.
@ArturoPladeado
@ArturoPladeado 3 жыл бұрын
@@Half-Vampire I think it's more Zenimax forcing them to release it so soon and do such a shitty beta phase rather than Todd and the rest of the time not wanting to do a online Fallout. And due to Microsoft acquisition of Bethesda he seemed more free on what he could say and even he said he would have preferred a 24/7 beta for a longer period rather than the short beta bursts, so it's safe to say that Fallout 76 having a rocky start is all on Zenimax specifically the shareholders that dictate most things but now that Bethesda has Microsoft's funding the shareholders opinions should more or less be irrelevant now so hopefully things become better now.
@bebo2629
@bebo2629 3 жыл бұрын
@@Half-Vampire Nah, they are interviews from 2007 in which he is completely open and talks about probels. He just rarely gives interviews.
@savascoruh7981
@savascoruh7981 3 жыл бұрын
@@bebo2629 Like you said, it's from 2007. Bethesda's board of directors has changed a lot since that time. Now is the time for Todd to talk freely and do his thing freely yet again.
@austinbevis4266
@austinbevis4266 3 жыл бұрын
Todd Howard stole my cat and made me buy Skyrim to get it back
@mopar426power
@mopar426power 3 жыл бұрын
Pretty good deal I'd say.
@austinbevis4266
@austinbevis4266 3 жыл бұрын
@*CJ* Todd Howard is a god among men.
@austinbevis4266
@austinbevis4266 3 жыл бұрын
@*CJ* that wasn’t a dream. He can project himself into your consciousness.
@Ren21798
@Ren21798 3 жыл бұрын
@*CJ* he achived anti chim. when he dream he projecting his existence into your dream and told you to buy skyrim just like dagoth ur
@vast634
@vast634 3 жыл бұрын
16 times the information
@AP13P
@AP13P 3 жыл бұрын
4 times the size of peanus
@KORNEWARRIOR
@KORNEWARRIOR 3 жыл бұрын
16 times the financial rape
@a_void
@a_void 3 жыл бұрын
16 times the Todd
@KRG30001
@KRG30001 2 жыл бұрын
Fantastic interview
@Simon74
@Simon74 3 жыл бұрын
The graphics of Todd still hold up.
@wetpenguin
@wetpenguin 3 жыл бұрын
I fear not the man who has released 10,000 games once, but I fear the man who has released one game 10,000 times
@DiogenesDworkinson
@DiogenesDworkinson Жыл бұрын
True... True... Still expecting starfield to open with "Good... You're finally awake".
@PeterParker-ff7ub
@PeterParker-ff7ub Жыл бұрын
ok
@DagothDaddy
@DagothDaddy 2 жыл бұрын
I think it's just the fact Todd comes off as someone who is there because he loves making games like if he wasn't head of one the largest devs in the world he would still just be sitting at his computer making games for fun. Which in an industry full of guys like Andrew Wilson who walk out like Oil Barons. With dead eyes and fake smiles announce "Cash grab simulator current year" is refreshing.
@adityajoies
@adityajoies 3 жыл бұрын
Gods be praised. It's a pleasure watching Todd.
@ivshofspb
@ivshofspb 3 жыл бұрын
Thanks for that interview! I wish we could hear more tech details, regarding limitations and challenges.
@LanDiEvil
@LanDiEvil 3 жыл бұрын
Todd Howard is permanently on Grape Mentats. The other guy has taken Jet and Psycho but really just needs some RadAway.
@markklimaszewski7360
@markklimaszewski7360 2 жыл бұрын
Bwahahahahahahaha!
@tesoblivionfan933
@tesoblivionfan933 3 жыл бұрын
Tes Oblivion is my favourite because the world and music just hypnotised me )After hard day at work-I switched on oblivion And was roaming around .After few quests for DB I entered my cheyndinhall home and put my boots near fireplace )It had such an amazing atmosphere )And mix of Roman and medieval culture in fantasy setting was stunning) It was so good i simply just wanted to live in game .Concerning the balance between freeplay and story I choose freeplay (oblivion had much more freedom than Skyrim )in Skyrim it was hard to get lost in the game because you were Dragonborn and everybody recognised you)and fallout 3 for me had more freedom than fo4 because in fallout 3 you start as baby and it easier to role play unlike fo4 there you are already war veteran with family .Thanks Todd and Bethesda because you changed so many lives and gave so many good memories. In conclusion i should say that I hope that TES VI will be as atmospheric and colourful as oblivion and at the same time game it will be for adults (like Witcher 3) Ps Sorry for my English )
@CousinBellic
@CousinBellic 3 жыл бұрын
I'm pretty sure that TW3 will influence the next TES just like Skyrim had an influence on TW3. These two franchises will always complement each other from now on.
@lunagrace2872
@lunagrace2872 3 жыл бұрын
First you English is great 👍. But also how to agree Oblivion has this unique charm that I haven’t seen in other games before or even after. It’s very whimsical, a little quirky, zany, unpredictable but optimistic fun. For me I liked Skyrim but Oblivion personality was way more fun and was a game that wanted to be funny. And they easy have the best side quest in all of ES. Plus the music is literally perfect 🥰. It feels peaceful, makes you lost into the music and makes you feel incredible strong (I was so excited when I heard an oblivion song in Skyrim). Plus Oblivion has probably the best dlc ever made in Shivering Isles. The game that fits my personality prefect. 🤩
@devon6039
@devon6039 3 жыл бұрын
Thank you for sharing!
@Frederic_S
@Frederic_S 3 жыл бұрын
Danny, you were very fair. No unnessesary todbashing. Thumbs up. Thank you for the video.
@inspirer4763
@inspirer4763 3 жыл бұрын
2:00 "What would a 12 year old hot Todd Howard produce?" I'm calling the FBI.
@NorsiGaming615
@NorsiGaming615 3 жыл бұрын
I swear I thought I was hearing things lol
@sgvaldehueza
@sgvaldehueza 3 жыл бұрын
Lol, I swear I missed that part when I watched this
@MrInternetMan
@MrInternetMan 3 жыл бұрын
Really loved this. It's always a treat to get insight from Todd.
@legiongamerworkbruhben6058
@legiongamerworkbruhben6058 3 жыл бұрын
Wish the interviewer asked if todd.... would ever use the unreal Engine :/
@MrInternetMan
@MrInternetMan 3 жыл бұрын
@@legiongamerworkbruhben6058 He did bring up the engine issue. We will be surprised by the upgrades they've done. It's the most engine work they've ever done. They would never use unreal or any outside solution.
@legiongamerworkbruhben6058
@legiongamerworkbruhben6058 3 жыл бұрын
@@MrInternetMan why not? everyone hates the creation ..engine....how much longer till they fail again..
@MrInternetMan
@MrInternetMan 3 жыл бұрын
@@legiongamerworkbruhben6058 You're not understanding how this works. They don't need a new engine. If you listened to how he explained it in this video you would have a better understanding.
@legiongamerworkbruhben6058
@legiongamerworkbruhben6058 3 жыл бұрын
@@MrInternetMano sry my bad
@nortomorrow
@nortomorrow 3 жыл бұрын
Heard about you and your honeyed words
@LeMoez
@LeMoez 3 жыл бұрын
Todd our King of Kings
@ItzItazuki
@ItzItazuki 3 жыл бұрын
Todd Howard is relentlessly handsome
@faygoorangedrip4426
@faygoorangedrip4426 3 жыл бұрын
Did the interviewer say Whitethorn instead of Whiterun?
@GooglyEyedJoe
@GooglyEyedJoe 3 жыл бұрын
@Winchester_BornIn1973 He's a games industry journalist who mainly focuses on the industry/business/developer side of things rather than a gamer who probably plays Bethesda games etc. - www.gamesindustry.biz/articles/?author=1570
@slapthekillswitch
@slapthekillswitch 3 жыл бұрын
@@GooglyEyedJoe yeah you should know about the Biggest games themselves if you work in that field and you are going to interview people. Was this an excuse for his terrible research.
@Arlenishn
@Arlenishn 3 жыл бұрын
James stares into the abyss every 5 minutes.
@haneefy8700
@haneefy8700 3 жыл бұрын
I wanna protect Todd Howard's smile
@MrGrim-ck7qj
@MrGrim-ck7qj 3 жыл бұрын
I don't quite understand the host's point on Fallout 4 about time pressure vs idle exploration. The whole point of an open world RPG is that you play the way that feels the most true for your character. James Batchelor was playing a female character - the mother - and so if he felt that she would do only what was absolutely necessary to finding her child, then the game absolutely facilitates you to follow that agenda. You can entirely ignore Preston Garvey at the museum. You can find the location to Diamond City from Trashcan Carla and bee-line the main quest with great urgency, and then you can return to everything else in good time. There is also the factor of imagination. In one of my playthroughs, I imagined my character emerging into this bleak and blasted wasteland and immediately losing hope that a kidnapped baby could ever survive such a hostile environment. That was a roleplaying decision that facilitated my desire to pursue the periphery experiences of the game without delving too deeply into the main questline.
@pfnieks
@pfnieks 3 жыл бұрын
I agree, even if you feel the urgency to look for your child, you would still find yourself lost in such an unfamiliar and hostile environment. So it wouldn't be weird trying to get a stronger foothold first, rather than rushing to your death. And, as you said, it wouldn't be strange that, once you realize how messed up thus new reality is, you would just give up altogether. Another complaint that I never understood is about starting with a backstory, as if being a soldier or a lawyer had any value in the wasteland (for example, does anybody remember that Rick was a cop after a few seasons of the walking dead? He becomes a completely different person and borderline insane).
@MrGrim-ck7qj
@MrGrim-ck7qj 3 жыл бұрын
@@pfnieks I especially find it strange when hardcore fans of New Vegas (disclaimer: I thoroughly enjoyed New Vegas, but not to the extent that I feel it necessary to attack other Fallout instalments) use the point that you brought up at the end of your post. Especially seeing as New Vegas is arguably the game that starts the player character with the most developed backstory, even going so far as to dedicate an entire DLC to a backstory that doesn't come from the player's imagination.
@pfnieks
@pfnieks 3 жыл бұрын
@@MrGrim-ck7qj I know, I loved both fnv and fo4 and I can see both their strengths and flaws. That dlc was weird, all of a sudden a backstory was forced on you and you also had to take a questionable decision to move on with the dlc and get blamed for it when you had no choice on the matter. Basically I pretended that Ulysses was a lunatic who mistook me for someone else. Still it was a fun and challenging dlc with lots of awesome loot.
@HareDeLune
@HareDeLune 3 жыл бұрын
Not everyone wants to have to follow a main questline in order to play a game. In Fallout 4, there are entire areas of the game that are locked off from the player if you go out of your way to avoid the main quest. Heavy-handed tactics such as this have caused me to have no interest in playing the game. I like to make very different characters and live in a World that I can explore and experience from their different points of view. This is not possible for me in a game where I'm being dragged around by the ear from one plot point to another. No, thank you.
@MrGrim-ck7qj
@MrGrim-ck7qj 3 жыл бұрын
@@HareDeLune That's fine, no one is forcing you to play a game you don't want to. Though your response is out of alignment with our discussion in this post. James Batchelor wanted the opposite to you. He wanted to pursue the urgency of the main quest - find his character's son - to the exclusion of all else, and made it sound like the game forbade him from doing so. My point was that this is untrue. You do not need to get side-tracked to pursue the main quest. You can ignore Concord entirely and find alternate ways to Diamond City. I don't think that a character looking for their child and deciding not to get involved in a gunfight is in any way disruptive to immersion. So, I'm not exactly sure what you think you're responding to in this specific comment. That being said, Fallout 4 is an immense game, and I'm not exactly sure what 'entire areas' you think are locked off from the player if you avoid the main quest. Only instanced areas specific to quests come to mind. Are you saying you want access to main quest specific areas but you don't want the main quest content? Seems poorly thought out. The world is wide open and I can walk from Sanctuary Hills to the Glowing Sea and back again without the main quest prohibiting my progress at all. Maybe you should stick to sandbox games like Minecraft if you're opposed to a narrative.
@ExplosiveNPF
@ExplosiveNPF 3 жыл бұрын
Legend of the gaming industry
@IngridGamedev
@IngridGamedev 3 жыл бұрын
best answer at all time ---> 1:03:16 =D
@TheBurningOakTree
@TheBurningOakTree 3 жыл бұрын
Has that 'yes i was in the chess club' energy
@toddhoward7831
@toddhoward7831 3 жыл бұрын
The awkwardness just proves it is todd howard
@gabeux
@gabeux 3 жыл бұрын
@@toddhoward7831 not a synth, just good old todd
@leftdoorslord1869
@leftdoorslord1869 3 жыл бұрын
After watching this interview, I feel like we might get really large cities in Starfield and Elder Scrolls 6.
@chakko007
@chakko007 3 жыл бұрын
Hopefully not too large. It's always a bit of a bummer for me, when the locations are that gigantic. Very hard to explore everything. I rather have some different medium size locations, than one really big one. In Fallout or Elder Scrolls it also makes sense. In Starfield maybe not so. We'll see.
@leftdoorslord1869
@leftdoorslord1869 3 жыл бұрын
@@chakko007 Yeah the number of cities/settlements shouldn't be sacrificed. But I really want a city as large as Novigrad in TW3. As Todd addressed, it brings fidelity(closer to what lore describes). I also suggest watching Zaric Zhakaron's ideal Elder Scrolls V. I think you will be fascinated by the idea of larger cities.
@tonkinjeezus6626
@tonkinjeezus6626 3 жыл бұрын
chakko007 Idk about Starfield since we have zero idea about how the cities, people, aliens will look like, but Elder Scrolls should have excessively large cities to give that epic atmosphere. No one needs to explore everything at once, but as you live, spend time traveling this giant world you’ll learn things, explore things etc, meet new people etc like in real life. MAXIMUM IMMERSION
@moriyokiri3229
@moriyokiri3229 2 жыл бұрын
Sure, maybe even with "16 times the details"
@MonkeyspankO
@MonkeyspankO 3 жыл бұрын
Its gratifying to hear that Todd loved the Ultima series. Good times. Futureshock was great too, enjoyed it a lot ba k in the day.
@salamantitus7331
@salamantitus7331 3 жыл бұрын
The game you can play forever reminded me of the (fictional) movie you can watch forever that the novel Infinite Jest talks about.
@RYANG-THE-MANG
@RYANG-THE-MANG 3 жыл бұрын
I'd assume the reason skyrim was as successful as it was is because they had been riding a high level of success from morrowind and Oblivion and then they took the next title skyrim and made it larger and broader but also made in a lot less in depth and more shallow so any basic player can play it even if they weren't used too rpg systems or building a character with stats and what not, so unfortunately for rpg fans and elder scrolls fans a lot of them felt that skyrim actually wasnt as good as former titles but in terms of a full audience it definitely became more popular
@triplehelix3207
@triplehelix3207 3 жыл бұрын
I'd say another reason is that the Last Dragonborn is easy to do branding for
@salamantitus7331
@salamantitus7331 3 жыл бұрын
Their marketing was on point as well. And the title was catchy and pleasant to say. "Skyim."
@I_Cunt_Spell
@I_Cunt_Spell 3 жыл бұрын
*Fleetwood Mac music quietly starts playing in the background*
@inspirer4763
@inspirer4763 3 жыл бұрын
Nobody believes me, but Todd Howard seduced me in the bathroom at a Fleetwood Mac concert back in 2018. I don't mind tho.
@abhisekbus
@abhisekbus 3 жыл бұрын
With Todd having a speech skill of 100, why would you even mind?
@savascoruh7981
@savascoruh7981 3 жыл бұрын
It just works!
@TheDanteEX
@TheDanteEX 3 жыл бұрын
Did you ever tell him your baby is his?
@someoneuppingdudetechnical6320
@someoneuppingdudetechnical6320 2 жыл бұрын
I did not need to read this
@wastelander1015
@wastelander1015 3 жыл бұрын
it's actually nice to hear him acknowledge the disaster of Fallout 76. While i'm still concerned about his words on a previous interview where he said that his biggest regret was not being able to permanently engage and capitalize the success of Skyrim. That they delivered a full game to people, and there is no way to continue capitalizing on it's success. I sure hope these were vain words and Fallout 76 isn't just an experiment to see how people react to the monetizing schemes they came up with in that game, for future implementation. Todd, please go back to the times of Morrowind, Oblivion, Fallout 3 and Skyrim, these are the games that made Bethesda what it is.
@DualAnalogReviews
@DualAnalogReviews 3 жыл бұрын
Fallout 4 isn't included in that list. You are a man of culture I see.
@salamantitus7331
@salamantitus7331 3 жыл бұрын
Can you share the link for that interview?
@setokaiba2351
@setokaiba2351 3 жыл бұрын
Timestamps my guy 🤦‍♂️
@victor_734
@victor_734 3 жыл бұрын
Its worth watching the whole thing
@getitstandswithukraine6637
@getitstandswithukraine6637 2 жыл бұрын
2:00 is all you need
@OXFKhan
@OXFKhan 3 жыл бұрын
Anyone else find it odd that James headset microphone is not down.
@chakko007
@chakko007 3 жыл бұрын
Maybe he uses another mic.
@OXFKhan
@OXFKhan 3 жыл бұрын
@@chakko007 yeah just looked odd.
@yaosio
@yaosio 3 жыл бұрын
Somebody tell Todd to be in my Todd Howard videos.
@TheBumblebee84
@TheBumblebee84 3 жыл бұрын
Daedric Prince of things that work
@pmpdaddyt1218
@pmpdaddyt1218 3 жыл бұрын
Todd probably, definitely won't see this, but *Thank You* for the Fallout 76 apology... I was a Day 1, Power Armour Edition Fan - and boooy were my feelings hurt... smh Edit - great questions, thoughtful expressive answers, great all around interview.
@AP13P
@AP13P 3 жыл бұрын
Don't forgive them just yet.
@pmpdaddyt1218
@pmpdaddyt1218 3 жыл бұрын
@@AP13P lol 😆
@Iambadboy88
@Iambadboy88 3 жыл бұрын
It just works.
@RealUlrichLeland
@RealUlrichLeland 2 жыл бұрын
Quite a positive sign that he said it would be a while until we even saw anything from starfield considering we know the release date is just two years after this interview. I feel like a lot of the wait between fallout 4 and starfield and hence tes 6 will have been due to the major engine upgrades Todd mentioned rather than fallout 76 which he described as more of a side project from fallout 4 content. If that's the case then we might not have to wait that long after starfield to get tes 6
@GrimGalore
@GrimGalore 3 жыл бұрын
@1:50 Dude: OMG! Todd the Godd is talking to me!!!
@sgvaldehueza
@sgvaldehueza 3 жыл бұрын
His eyes shows how startruck he was. To speak to Godd Howard. What pleasure
@RyanR3STL3SS
@RyanR3STL3SS 3 жыл бұрын
SkyrimVR is amazing. AI procedural generation will be a game changer.
@arobertson87
@arobertson87 3 жыл бұрын
Great interview and really such a stellar interviewer. Every question posed was spot on! Kudos!
@brandonhughes9113
@brandonhughes9113 3 жыл бұрын
You serious?
@kaloo9656
@kaloo9656 3 жыл бұрын
million dollar smiles for days. todd howard is king!!
@deaddog4094
@deaddog4094 3 жыл бұрын
Todd is great.
@Hero_Of_Old
@Hero_Of_Old 3 жыл бұрын
An hour of Todd? Yeeeeeah boi
@howldread
@howldread 3 жыл бұрын
It just works
@anrutoantic6293
@anrutoantic6293 3 жыл бұрын
in Maacuss we trust
@quincyundead2417
@quincyundead2417 3 жыл бұрын
16 times the details
@paul221266
@paul221266 3 жыл бұрын
Not sure if I missed it, but was there a question on Fallout 5. This is the game I really want but think this could be many years away considering both Starfield and TES6 are apparently not imminent
@TheHiyy
@TheHiyy 3 жыл бұрын
Go play Fallout 2
@AintPopular
@AintPopular 3 жыл бұрын
The man The myth The toad
@I_Cunt_Spell
@I_Cunt_Spell 3 жыл бұрын
The lying toad.
@UnknownMoses
@UnknownMoses 3 жыл бұрын
25:45 - Morrowind handled this best out of Morrowind, Oblivion, Skyrim, Fallout 3 or Fallout 4. Because there was not a intro at the beginning making you feel forced in a direction. I prefer no tutorial to speak of with no intro explaining the game, figuring it out is half the fun. I mean sure Morrowind reminds you here and there but you'd hardly notice. If Skyrim dropped you off a carriage releasing you from prison and just let you go without telling you dragons are attacking you must help I can't stand that. At the same time, Elder Scrolls and Fallout are the only games I play because of freedom in the game worlds.
@Klipiklip1
@Klipiklip1 3 жыл бұрын
Todd is really charismatic!
@ShadoShade
@ShadoShade 3 жыл бұрын
He's got that Charisma [# of Skyrim editions].
@Icureditwithmybrain
@Icureditwithmybrain 3 жыл бұрын
I want the next elder scrolls game to have more named NPC's with different voices with more varied dialog and I don't care if the game is 200GB in size.
@scottmoore4254
@scottmoore4254 3 жыл бұрын
Todd Howard looks a little like my childhood dentist.....
@savascoruh7981
@savascoruh7981 3 жыл бұрын
He probably is among many other things.
@scottmoore4254
@scottmoore4254 3 жыл бұрын
@@savascoruh7981 Hahaha the man of many talents XD
@fortnotegamer6449
@fortnotegamer6449 3 жыл бұрын
*_This is surreal.. i thought he was just a stock picture and an ai making games._*
@micosair
@micosair 3 жыл бұрын
Bruh, do you even timestamps??
@sergeyborovoy6189
@sergeyborovoy6189 3 жыл бұрын
Todd, u're the only hope in game industry, I do believe in you
@sussy_61
@sussy_61 3 жыл бұрын
todd, i believe in you, please make a comeback
@ro-miexv8309
@ro-miexv8309 3 жыл бұрын
im just here for todd howard :)
@sergeantgutter6552
@sergeantgutter6552 3 жыл бұрын
53:23 I feel very strung along, as far as things taking time, 2020 has nearly killed the world, and the finale begins in a few hours from now. Mr Howard, I think it's time for a reveal before we are all to dead to care.
@alexmcqueen2916
@alexmcqueen2916 3 жыл бұрын
lolol relax
@chraisystark9942
@chraisystark9942 3 жыл бұрын
Todd's just an awesome guy. Imagine he went to Nasa. They would go to the moon someday.
@someoneuppingdudetechnical6320
@someoneuppingdudetechnical6320 2 жыл бұрын
He would just implement Skyrim on the Spacecraft computers.
@moriyokiri3229
@moriyokiri3229 2 жыл бұрын
Yea, let's let the guy who made Fallout 76 do that and risk people's lives
@Gamer-ln5we
@Gamer-ln5we 2 жыл бұрын
@@moriyokiri3229 Different team, that.s the BGS Austin team.
@netbusinessproposals7648
@netbusinessproposals7648 2 жыл бұрын
Nice video shows methods to create a business..
@void0main
@void0main 3 жыл бұрын
Can we have Morrowind remastered? Please?
@johnblacksad1627
@johnblacksad1627 3 жыл бұрын
I invite you to get a look at Skywind ^^, if you haven't allready ;) ... I know it's not an official thing, but they have the blessing of Bethesda, so it's as if :D
@void0main
@void0main 3 жыл бұрын
@@johnblacksad1627 oh nice! Thank you! How to get the invitation?
@johnblacksad1627
@johnblacksad1627 3 жыл бұрын
@@void0main Ah, unfortunatly, the "game" is still in developpement.. It's basicaly, in short, a remaster of Morrowind, nearly from scratch, using Skyrim engine... If I'm not mistaken, they actually use the Special edition. They even remade musics, have professional level of voice actings and all.. It's pretty advanced as it is, but as you can imagine, a fan-made project like that can take an uncertain amount of time to be completed, but I have good faith in it ;).
@void0main
@void0main 3 жыл бұрын
@@johnblacksad1627 yes thank you for the explanation. I am tracking it a bit too but never tried actually. Maybe I should try
@Icureditwithmybrain
@Icureditwithmybrain 3 жыл бұрын
When I played fallout 4 I made sure to stay away from the main quest for as long as possible because I wanted to get as much out of the game as possible. Im the type that wants to get 100's of hours out of an open world game.
@boomwowsion64
@boomwowsion64 3 жыл бұрын
I just started playing fallout 4 a month ago, straight up survival mode. I think it's been at least 100 hours, and I only progressed to killing Kellogg. I've been doing a lot of side quests and realized that most side quests would introduce you to one of those small areas or buildings most of which you would've ignored if you only play main quests.
@jackiechan7821
@jackiechan7821 3 жыл бұрын
DONT THINK JUST ABOUT THE WORLD, THINK ABOUT THE GAMEPLAY, THE GAMEPLAY THAT ITS HARD LIKE A MORROWIND TYPE, I DIDNT PLAY MORROWIND BUT I KNOW WHAT IT WAS LIKE AND I WANT MORE OF IT, EVERYONE NEED MORE OF IT, GET BACK TO YOUR NINROOT TODD, BIG LOVE
@user-yy5pb1dx4g
@user-yy5pb1dx4g 3 жыл бұрын
진심 베데스다와 CDPR은 너무 다른것같음ㅋㅋㅋ 사이버펑크2077, CDPR이 왜 지금 욕쳐먹고있는지.. 베데스다의 토드 하워드가 대놓고 이유를 말해주는듯ㅋㅋㅋㅋㅋ "우리가 스타 필드의 신규 영상을 볼수있을때까지는 아직 시간이 걸릴 것 같아요." 토드 하워드는 아직 출시일에 관해 말할때가 되지 않았다고 말하고 있습니다. 토드 하워드는 "사이버펑크2077이 하는 것처럼 스타 필드를 일찍 공개하고, 출시 전에 티저를 계속 내는걸 원치 않아요" 라고 하네요. 많은 사람들이 스타 필드를 기대하지만, 토드는 "아직 스타 필드의 출시일이 멀었다고 말하는쪽이 팬들에게 훨씬 더 좋을것같아요" 라고 얘기 합니다. 또한 토드 하워드는 "오히려 긴 개발과정 동안 게임 영상에 관한 정기적인 업데이트와 프리뷰를 제공하면서 쓸데없이 팬들에게 기대감만 높이는건, 잠재적으로는 더 안좋을 수있어요" 라고 얘기 합니다. "왜냐면 그런 정보가 너무 오래 이어지면 팬들이 피로감을 느끼게 되기 때문이죠." 라고 토드 하워드는 얘기 합니다. "팬들의 기대를 높이는건 좋은 일이지만, 그건 피로감으로 바뀔수있기 때문에 벨런스가 필요해요. 솔직히 말하면 트레일러를 만들고, 데모와 에셋을 만드는건 개발 시간을 뺏어갑니다. 게다가 한번 데모를 공개하면 계속 이전 데모보다 더 나은 모습을 선보여야 하죠. 그러느니 차라리 저는 모든 시간을 게임에 쏟고, 마지막에 하나의 대형 데모 영상만 공개하겠어요." 라고 토드는 말합니다.
@artemnikitenko5198
@artemnikitenko5198 3 жыл бұрын
Yes
@clockworkman8210
@clockworkman8210 3 жыл бұрын
Is it just me or does this interviewer take subtle potshots at todd and bethesda? Always seems to bring up the negative, or gives backhanded compliments.
@MrInternetMan
@MrInternetMan 3 жыл бұрын
I really appreciate him asking those questions though. There is a lot of vitriol online regarding those things he brought up, and to have official answers for them is nice.
@clockworkman8210
@clockworkman8210 3 жыл бұрын
@@MrInternetMan it wasn’t so much the questions, it was more casually letting todd know what they got wrong. I didnt really hear him say anything positive. Just seemed condescending. Jason shreier has that same passive aggressive quality
@MrInternetMan
@MrInternetMan 3 жыл бұрын
@@clockworkman8210 Regardless, I appreciate him having to respond to those questions.
@Hero_Of_Old
@Hero_Of_Old 3 жыл бұрын
Yeah it was kinda awkward
@xorkaya
@xorkaya 3 жыл бұрын
Thank you! I found those moments constantly cringe-worthy. As an interviewer, you can easily bring up negative or tough to answer questions, but in such a way that is more tactful than this rambling fool.
@Azzi_0161
@Azzi_0161 3 жыл бұрын
Big up ESO!
@vasshadowkhan1605
@vasshadowkhan1605 3 жыл бұрын
I have questions to Todd. Did work on Starfield begin while ago? May I help with testing future games?
@Thank_you_Holy_God
@Thank_you_Holy_God 3 жыл бұрын
Todd
@CrippleCrowx
@CrippleCrowx 3 жыл бұрын
i havent seen any interviews with todd where the interviewer hasnt mildly insulted todd
@tonyblackburn6117
@tonyblackburn6117 3 жыл бұрын
I would leave my wife for Todd Howard
@goblingoddessgaming608
@goblingoddessgaming608 3 жыл бұрын
That's the look on James' face the entire time. :D
@timmyfellaman
@timmyfellaman 3 жыл бұрын
He sounds like linus
@uncooked_ham
@uncooked_ham 3 жыл бұрын
I really enjoy Fallout 76 but my husband often makes me play it naked with the curtains open :/
@Pajkes
@Pajkes 3 жыл бұрын
Todd could serve you glass of water, you'd drink it and be convinced it was wine. He was pretty honest and open about his game design philosophy and Bethesda's successes & failures. I did register 1 lie: no Todd, you still can't in any way commit arson in Skyrim and burn local lumber mills. Nor be friends with local Giants. Both you could in your Skyrim DEMO. Why don't you accidentally upload it to the net ...
@joeyweed5399
@joeyweed5399 2 жыл бұрын
cut content lol
@cruisingwithoutsail6585
@cruisingwithoutsail6585 3 жыл бұрын
Even though he is a greedy money sucking son of a gun. I can't help but like todd
@arthurcuesta6041
@arthurcuesta6041 3 жыл бұрын
TELL ME LIES TELL ME SWEET LITTLE LIES
@kennethlee2910
@kennethlee2910 3 жыл бұрын
He says accessibility but limiting it with Microsoft is opposite of your words.
@AP13P
@AP13P 3 жыл бұрын
Not when you can put Skyrim on literally every electronic thing and charge 60$ for it through Xcloud lol.
@salamantitus7331
@salamantitus7331 3 жыл бұрын
You have Windows PC and Xbox. Only systems that matter, really.
@danielrauh4237
@danielrauh4237 3 жыл бұрын
i dont want to play it on my phone or tablet, i dont want to "Quick" Change it. I want to sit there, home alone and play a deep Single Player Game. Who else thinks this also? Thats not the future. Other Games maybe, but not games with Story, i dont get it, why Todd thinks this is the Future
@paulandreotti1639
@paulandreotti1639 3 жыл бұрын
#SavePlayer1
@gabeux
@gabeux 3 жыл бұрын
I think he was exactly referring to making deep games more accessible and lowering the barrier to entry, rather than watering down everything and making mobile games for everyone. It's the future in the sense that it will make it a lot more accessible for whole new audiences - not just folks with the time or desire to sit down for hours straight at a single game (which is also my case). One example is my Fallout 4 mod loadout and savegame taking nearly 15 minutes or more to load up. Or even vanilla FO4 taking a long time to load and having to load each cell/map after each transition. Making those stuff faster and more seamless, along with being able to stop and boot up at any point and time quickly, and doing that even on more-mobile platforms (consoles) is pretty darn significant. Of course, this comes more from a marketing and industry (sales, reach) angle than a pure development or game design one. Folks forget Todd has to balance many fronts, and to get him to reply with design or technical views the questions have to be worded in such ways.
@salamantitus7331
@salamantitus7331 3 жыл бұрын
Because the Chinese and the Japanese (mainly) love to play games on mobile or handheld consoles, therefore all these big studios are already planning to secure that and cater to those big markets.
@danielrauh4237
@danielrauh4237 3 жыл бұрын
@@salamantitus7331 have different titels like blade or shelter is ok, but if you want and TES or Fallout on Phone, thats not work, you need a controler or mouse - Keyboard. And then you dont need the game on phone, if you want it just stream it. Great Phone Titels are Touch only
@XXveny
@XXveny 3 жыл бұрын
57:00 Well this is very interesting question: Can we make a game that will provide fun for years/decades and if so, how? Repeated stuff usually doesnt work (except for grindy yet funny games like Factorio), quests are done sooner or later, characters maxed sooner or later (unless there is infinite progression like Skyrim... kinda had). Mods are one solution (Skyrim proved that, at last for me), Game like service may be another (dont hate me :D Just imagine a game that will have f.e. 4 major DLCs per month with tons of content, quests, and stuff. Sure, core of the game will remain unchanged and yeah, this would require huge playerbase willing to play and pay. But there is another thing that may come - procedural generation. And i dont mean randomly generated objects, but also quests and plots with their own meanings, plot twists, side quests, stuff here and there. Could AI actually learn this by understanding how people write stories? I mean it is not that complicated, literal genres have very similar patterns of how which things are put together.
@dilmerfilosofo
@dilmerfilosofo 3 жыл бұрын
Eu só queria um remake de Morrowind, mais nada!
@salamantitus7331
@salamantitus7331 3 жыл бұрын
All we currently have is a remaster for Xbox. I think I've read Todd doesn't like remakes.
@doneflounder7086
@doneflounder7086 3 жыл бұрын
Just try using mods
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