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In this devlog of sorts, we'll look at how I'm structuring the game engine for my future tactics game using Godot. Topics include level structure, unit structure, and action management.
Text version: shaggydev.com/2023/07/04/tact...
Elemechs video: • How to make a tactics ...
What I'm making: 00:00
Level structure: 01:28
Unit structure: 06:00
Godot 3 vs 4: 08:22
Actions: 10:33