DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

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Digital Foundry

Digital Foundry

Күн бұрын

DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports - and the legacy of what is one of the biggest releases in gaming... ever.
00:00 - Introduction
01:33 - Chapter 1 - The Next Game from id Software
04:33 - Quake Releases
08:58 - Chapter 2 - The Four Pillars of Quake
13:18 - Chapter 3 - The Quake Engine
20:30 - Chapter 4 - 3D Accelerated Quake
21:24 - VQuake on Rendition Verite
27:30 - GLQuake on 3DFX Voodoo Graphics
29:00 - Software vs VQuake vs GLQuake
35:03 - GLQuake on the PowerVR PCX2
36:42 - GLQuake on the Nvidia Riva 128
37:45 - GLQuake on the 3D Labs Permedia 2
38:40 - GLQuake on the 3DFX Voodoo 2
40:25 - Chapter 5 - Quake on Consoles
41:16 - Quake on Nintendo 64
45:40 - Quake on Sega Saturn
51:15 - Aftershock
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Пікірлер: 1 300
@SynthMusicWorld
@SynthMusicWorld 3 жыл бұрын
Back around 1996 or so, when I was working at Intel in Oregon, testing some of the first 3D video cards ever, we played a hell of a lot of Quake, to see how the OpenGL support of the cards worked in the game. Good times.
@GreySkullification
@GreySkullification Жыл бұрын
Nice. It was for "Science". Hey you'll never know until you "stress test".
@nicklong27
@nicklong27 3 жыл бұрын
I feel like John Carmack himself should watch this video. It would make him proud.
@protocetid
@protocetid 3 жыл бұрын
Wonder if he has any Quake prototypes lying around, it was a vastly different game.
@TheRealAtello
@TheRealAtello 3 жыл бұрын
John Carmack is an eldritch being, he's seen every possible reality of this video's existence and nonexistence.
@Snufflegrunt
@Snufflegrunt 3 жыл бұрын
He famously doesn’t look back all that much
@Pussik
@Pussik 3 жыл бұрын
Lol, like he doesn't have better stuff to do...
@NotEnoughSound
@NotEnoughSound 3 жыл бұрын
@@protocetid doubt it, Romero is the most likely source, though he was done at ID by the end of Quake 1
@AndyGaskin
@AndyGaskin 3 жыл бұрын
The excitement of this gaming era can't be overstated. Art, technology, culture, and community seemed to travel at warp speed with mind-boggling advancement almost every week.
@SynthMusicWorld
@SynthMusicWorld 3 жыл бұрын
It was pretty awesome. I was working at Intel at the time, and I got to test out some of the very first 3D accelerated video cards, AGP video card technology, and the advent of USB. I miss those days.
@DubElementMusic
@DubElementMusic 3 жыл бұрын
Its still the same, even more excitet imo. Just buyed a rtx card few months ago, awesome times, but i still play n64 games on the emulator sometimes, i also like the more abstract graphics of old games some modern games uses. Im 20 years we play on complete new kinds of hardware technologys and looking back to this very exciting times😎
@dancode9738
@dancode9738 3 жыл бұрын
@ammonitida Interestingly Carmack was postulating virtualized geometry after working on mega textures for Rage, before he shifted on to VR. This is what initially inspired the Epic graphics programmer to pursue the UE5 approach if I recall.
@hannibalb8276
@hannibalb8276 3 жыл бұрын
It was the golden age of PC gaming
@yellowblanka6058
@yellowblanka6058 3 жыл бұрын
@@DubElementMusic Moore's Law has practically ground to a halt and now the most we can expect is a new process technology/architecture with a modest performance increase, it's nothing like the days of moving from 386 to 486 to Pentium, Pentium II etc. where we were advancing by orders of magnitude every few years.
@simonrockstream
@simonrockstream 3 жыл бұрын
These videos are seriously the best there is on KZfaq, these are legitimate documentaries of video game history and have serious value. You are doing amazing work, and I seriously hope you will continue making these kinds of videos. Discussing, analysing and talking about important games and the impact they've had.
@purebaldness
@purebaldness 3 жыл бұрын
The channel, Ahoy, is good for gaming documentaries, including id games. Throwing it out there just in casr
@adduk83
@adduk83 3 жыл бұрын
@@purebaldness To add to your recommendation. Summoning Salt makes fantastic documentaries on the history of speedrun records. ‘S’ tier storytelling - highly recommended.
@AssaulteedOne
@AssaulteedOne 3 жыл бұрын
Another great recommentation for channels that cover retrospectives & video games history very well are: NoClip & Raycevick
@cloudbloom
@cloudbloom 3 жыл бұрын
@@purebaldness I was going to recommend Ahoy and Retro Ahoy, that guy is next level
@purebaldness
@purebaldness 3 жыл бұрын
@@cloudbloom been on YT for about 12 years or so, whilst dodging exploitative, algorithm chasing BS in recent years, as much as I can and I can safely say he's my favourite uploader, ever.
@HuGiv5
@HuGiv5 3 жыл бұрын
I want to give a huge congratulations for the Digital Foundry team, no doubt now one of the greatest teams covering gaming of all time. Sensational job Richard, bringing John & Alex was a master stroke & the rest of the crew too. Simply outstanding. Happy birthday DF Retro!
@FreakinTheComments
@FreakinTheComments 3 жыл бұрын
Quake's Soundtrack is by far some of Trent Reznor's best work. It's haunted, unnerving soundscapes transforms Quake into something dreary, uncomfortable, & thrilling. Production-wise, it sounds like an extension of the ideas found in Nine Inch Nail's "The Downward Spiral" & that era of NIN's discography, though it's by far more surreal & abstract than anything else the band put out at the time. If you're even remotely into NIN, Reznor, or ambient music, please give it a proper listen either by playing Quake or streaming the album.
@matternicuss
@matternicuss 3 жыл бұрын
Quake's soundtrack still sounds incredibly modern to these ears. It's just as unsettling today as it was back in 1996.
@sebastianchinaski1918
@sebastianchinaski1918 3 жыл бұрын
Not only the soundtrack, Reznor produce every sound you hear in the game.
@damsen978
@damsen978 3 жыл бұрын
I heard it countless times, and it always reminds me of the Diablo 1's soundtrack from Blizzard North. These two games are so alike, dark fantasy but mostly medieval. You can see tortured and torn people in both game's dungeons.
@WDeranged
@WDeranged 2 жыл бұрын
Quake might be the first game I pirated on a 32k modem. No soundtrack though, I didn't know what I was missing.
@animanaut
@animanaut Жыл бұрын
Quake was my introduction to NIN. i was also baffled how they put a full soundtrack on the same disc as the game itself
@bliglum
@bliglum 3 жыл бұрын
Quake is still more fast and fun than many FPS's to this day.
@abadenoughdude300
@abadenoughdude300 2 жыл бұрын
Yeah, modern FPS's prioritize covers, aiming down sights and sniping while Quake is more about impulsively blasting rockets at whatever moves before your face. Having played Q1 for years, my first reaction to early console FPS's like Halo was as if it's playing in slo-mo.
@Zodemus
@Zodemus Жыл бұрын
@@abadenoughdude300 and then Quake 2’s rail gun is as good a test of accuracy as anything that came after
@elismightyplays1282
@elismightyplays1282 Жыл бұрын
%100 I grew up on COD and Battlefield and only started playing quake when the remaster came out on PS4, its now one of my favourite games ever. Deathmatches have a pace that I always wanted but never knew existed.
@cathalsurfs
@cathalsurfs Жыл бұрын
@@elismightyplays1282 Nothing will ever come close to Q1 deathmatch.
@rikpeol3612
@rikpeol3612 Жыл бұрын
What fascinated me most about the predecessor Doom, as well as about Q1, was the aggression of the opponents against each other and using it strategically.
@benhope5100
@benhope5100 3 жыл бұрын
Does anyone else prefer the look of the software renderer? The grittiness of it fits the look so well!
@DivebombMovies
@DivebombMovies 3 жыл бұрын
very much so
@JFinns
@JFinns 3 жыл бұрын
Agreed, but you can use a modern renderer like vkQuake and just turn off texture filtering to maintain that look.
@LonelySpaceDetective
@LonelySpaceDetective 3 жыл бұрын
Whenever I load up a source port like Quakespasm for the first time on a system, the first thing I do is tweak it to resemble the software renderer as much as possible. Hell, I even turn off animation interpolation because the choppy animations are just so iconic to me.
@jfitnesshealth
@jfitnesshealth 3 жыл бұрын
@@LonelySpaceDetective same here!!! Gl_texturemode 0, r_lerpmodels 0, r_lerpmove 0 , and weapons positioning, scr_ofsx -5 assuming the POV is 100.
@SevenCompleted
@SevenCompleted 3 жыл бұрын
Yeah thats why I turn off a lot of the texture filters
@phanboyiv
@phanboyiv 3 жыл бұрын
I'm relatively certain that Quake is singlehandedly responsible for the invention of machinima, as well.
@AgsmaJustAgsma
@AgsmaJustAgsma 3 жыл бұрын
You're absolutely right. Diary of a Camper was the one that started it all.
@Eispfogel
@Eispfogel 3 жыл бұрын
The Seal of Nehahra is the one i remember the most. What a great piece of Art that was :) This was always the Quake Story in a movie. It was perfect!
@fcukugimmeausername
@fcukugimmeausername 3 жыл бұрын
Quake also started the internet
@protocetid
@protocetid 3 жыл бұрын
Quake invented inventions
@antivanti
@antivanti 3 жыл бұрын
"What do you call an alien with three balls?"
@Kiryutka22
@Kiryutka22 3 жыл бұрын
When I first saw Doom I was blown away. I remember thinking "nothing will ever top this". Then a couple of years later I saw Quake. My jaw was on the floor. These games changed my life forever. I hope iD's next project will be a SP Quake game. I would be soooo happy.
@francescoberta
@francescoberta 3 жыл бұрын
If you still remember, what appeared to be the major difference between the two, back then? Graphics?
@Kiryutka22
@Kiryutka22 3 жыл бұрын
@@francescoberta It was a combination of things. But I would say the animation of enemies and lighting is what sealed the deal for me.
@kurtdewittphoto
@kurtdewittphoto 3 жыл бұрын
That was EXACTLY my experience. I said those same words about Doom lol.
@EposVox
@EposVox 3 жыл бұрын
Another absolutely stellar episode, John (& Audi!). Fantastic job, thank you for your hard work and artistry.
@TheRealJochen
@TheRealJochen 3 жыл бұрын
Quake in general is amazing
@Kivlov84
@Kivlov84 3 жыл бұрын
@@TheRealJochen DigitalFoundry kicks ass when it comes to quality and professionalism. Brilliant.
@Jamic9
@Jamic9 3 жыл бұрын
This is classic DF. This video will become a timeless classic and will be enjoyed by many for years to come. A fantastic addition to the DF archive.
@jonathantodd9906
@jonathantodd9906 3 жыл бұрын
I love the atmosphere of Quake 1 and am sad that none of the other games picked up on it
@younglobo
@younglobo 3 жыл бұрын
Same. That gothic gloominess is part of why it appeals to me so much.
@Aggrofool
@Aggrofool 3 жыл бұрын
Actually there are indie FPS games on Steam right now trying to replicate the mood and feel of Q1. You can also make your own Q1 based on the source ports than Dark10X mentioned.
@rars0n
@rars0n 3 жыл бұрын
If you have a Sega Saturn, check out the WIP game Hellslave.
3 жыл бұрын
That's why it's my favourite. Not a fan of the generic sci-fi direction.
@wayne9031
@wayne9031 3 жыл бұрын
Oh that ambient moody music, made my hair stand on end, made the game do scarily atmospheric
@guspaz
@guspaz 3 жыл бұрын
There was another contemporary 3D accelerated quake that was missed in this comparison: Quake RAVE, which used the low-level layer of Apple's QuickDraw 3D called the Rendering Acceleration Virtual Engine (RAVE). It was platform-specific and never gained much traction, being replaced by OpenGL and dropped entirely in OS X.
@matthewrawls1184
@matthewrawls1184 3 жыл бұрын
lol, don't think I've heard mention of RAVE in, like, decades.
@AstralPhnx
@AstralPhnx 3 жыл бұрын
OH MY GOD I FORGOT ABOUT RAVE
@Swisshost
@Swisshost Жыл бұрын
I still have the mac version, with the scary game manual.
@moosemaimer
@moosemaimer 3 жыл бұрын
"I ain't afraid of no Quake!" Oh Duke... if only you had known.
@mjc0961
@mjc0961 3 жыл бұрын
He should have been afraid of Randy Pitchford. Which reminds me, how greasy is Randy?
@ClannerJake
@ClannerJake 3 жыл бұрын
@@mjc0961 it doesn't matter how greasy, he still can't get women wet.
@LonelySpaceDetective
@LonelySpaceDetective 3 жыл бұрын
In all fairness, the fact that DN3D managed to stand its ground against Quake and is still remembered as a classic and an important entry in the history of FPSes shows the validity of that quote at the time, and in some ways it still works since the Quake series nowadays is kind of treated as id's red-headed step-child (though not as much as RAGE or Keen at least). You know what joke didn't age nearly as well? In the shitty Christmas-themed level pack for DN3D, there's a level named "The Land of Forgotten Toys", and there's a section based on the classic first level from DOOM. Hahaha, ahahaha, I don't think I need to explain that. All that said, the state that Duke is in right now is definitely a massive shame. Thanks Randy!
@tardwrangler1019
@tardwrangler1019 3 жыл бұрын
Now both are dead
@dr.velious5411
@dr.velious5411 3 жыл бұрын
@@mjc0961 Randy bo bandy is just grease all the way through, he's transcended humanity just to become a congealed blob of unpleasant sticky goop.
@cmdrdrdeath6624
@cmdrdrdeath6624 3 жыл бұрын
This is the version of Quake I want raytracing for. I liked it a lot more than Quake 2
@JFinns
@JFinns 3 жыл бұрын
Yep, since vkQuake already runs great with Vulkan it would be a good starting point. Think they chose Q2 because of the colored lighting.
@c.h.6669
@c.h.6669 3 жыл бұрын
DF Retro ♥ all the best, John!
@Jabroni_69
@Jabroni_69 3 жыл бұрын
why is this comment 4 weeks old
@Newgodofwar
@Newgodofwar 3 жыл бұрын
@@Jabroni_69 This is very odd indeed.
@Mickey2099
@Mickey2099 3 жыл бұрын
How is this comment older than the video??
@Minnevan
@Minnevan 3 жыл бұрын
@@Jabroni_69 people who donate money to the channel get to see videos early
@KokLiangLim
@KokLiangLim 3 жыл бұрын
The nostalgia man, really hits hard. Still remember playing on Pentium Pro 200mhz, with friends, over dial up....
@draculathevampire934
@draculathevampire934 3 жыл бұрын
......
@M.W.H.
@M.W.H. 3 жыл бұрын
DF team is a godsend to the gaming community. Everytime i feel my generation of gamers is fading away they give us a reminder that we were, we are and will always be a part of some of gamings greatest moments. To my fellow old gamers and to my dearest late friend.. Game is not Over.
@damsen978
@damsen978 3 жыл бұрын
"My generation" sounds so boomer lol
@M.W.H.
@M.W.H. 3 жыл бұрын
@@damsen978 absolutely not, but whatever makes you feel like a chimp champ.
@damsen978
@damsen978 3 жыл бұрын
@@M.W.H. Literal boomer stereotypical response too. Truly amazing...
@M.W.H.
@M.W.H. 3 жыл бұрын
@@damsen978 no, it's a normal human response to someone who thinks like he's news.
@damsen978
@damsen978 3 жыл бұрын
@@M.W.H. sure lmfao, keep thinking that and go deeper into your egotistic boomer hole. Any generation can still enjoy Quake as much as anyone did back in the 90s, if not more because even the current generation's low-end PCs can run the game without any problems, Quake destroyed PCs back in 1996.
3 жыл бұрын
This video is a masterpiece, especially for someone who grew up on a Quake.
@BhargavaMan
@BhargavaMan 3 жыл бұрын
That Carmack impression was 10/10 ngl
@HorseheadNebula85
@HorseheadNebula85 3 жыл бұрын
One of the biggest improvements I've noticed is that the shots of John with his OLED as the background are much better looking. Great color balance between John and the BG.
@jorismak
@jorismak 3 жыл бұрын
the corners of his glasses do weird stuff :P
@larsmuldjord9907
@larsmuldjord9907 3 жыл бұрын
Didn't feel like an hour, I was drawn in and loved every minute of it. Great work! Quake is one of my favorite games - one of the few I've completed several times and also used to mod back in the day. It's always a great day when well-made videos are released that underline exactly why I love the game. Quake is a sum of a bunch of different things that aligned perfectly.
@electricmiragemedia
@electricmiragemedia 3 жыл бұрын
My god, the interlaced smoothly animated B-roll is so satisfying.
@AndyGilleand
@AndyGilleand 3 жыл бұрын
I remember playing a Dreamcast port of Quake although it may have been homebrew.
@klogik5249
@klogik5249 3 жыл бұрын
It would have been homebrew b/c Q1 was never officially ported to DC.
@JackBandicootsBunker
@JackBandicootsBunker 2 жыл бұрын
Was it Simpsons Quake?
@joejoe2658
@joejoe2658 2 жыл бұрын
my alcoholism makes me forget too...
@GimpyDingo
@GimpyDingo Ай бұрын
I love homebrew and beta/unreleased game. There is a homebrew and a "demo" if Quake for DC I still have copies sitting on a CD spindle. 😅 HL Blue Shift was great on DC. Back in the day i downloaded a few versions of Thrill Kill, unreleased MK2, betas of Tony Hawk for PSX. Now it's cool you can easily find things like Ecco 2 and Castlevania for DC.
@EGOS42
@EGOS42 3 жыл бұрын
Your typical Doom player after entering Quake deathmatch for the first time: "Guess I gotta learn mouselook."
@TheTruth-mv7hm
@TheTruth-mv7hm 3 жыл бұрын
Yea there two different games
@LonelySpaceDetective
@LonelySpaceDetective 3 жыл бұрын
You joke, but it was Quake that brought mouselook into the mainstream for FPSes AFAIK. At the very least, WASD originated in its competitive scene. EDIT: I know games like Marathon and Duke 3D did it first, but I don't think mouses were really seen as that important for FPSes by most people before Quake came along.
@JL-rj9fl
@JL-rj9fl 2 жыл бұрын
@@LonelySpaceDetective Well said - I remember having to adjust to Quake, and it was a huge adjustment (especially playing against others through QuakeWorld). Nobody I knew (or ever met) used mouselook in any FPS prior to it.
@Owdaks
@Owdaks 2 жыл бұрын
@@LonelySpaceDetective you're right, Descent was out already though, iirc, but i remember Quake at release being the first real fps with mouselook. Been playing them since then, with inverted y axis.. cause of flight sims, Epic, Wing Commander etc
@dadrising6464
@dadrising6464 Жыл бұрын
@@Owdaks games like decent were played with a joystick or keyboard only.
@prltqdf9
@prltqdf9 3 жыл бұрын
Essential reading: *Masters of Doom*
@adduk83
@adduk83 3 жыл бұрын
A friend lent me their copy - fantastic read!
@brandonsanchez7465
@brandonsanchez7465 3 жыл бұрын
I just starting reading that book, it's really good so far
@alexsilva28
@alexsilva28 3 жыл бұрын
Have it wishlisted on Amazon
@Housesider
@Housesider 3 жыл бұрын
Read it back in 2012, such an excellent read. Once I read the last sentence I was still left wanting more.
@CMONCMON007
@CMONCMON007 3 жыл бұрын
I really want to read that
@generalcjg
@generalcjg 2 жыл бұрын
Well, now John has to do a DF Retro EX talking about Nightdive Studios's latest Quake 1 port available on all current Gaming platforms.
@pferreira1983
@pferreira1983 2 жыл бұрын
The first time this video was released it was bad timing because Geeks & Gamers already did a detailed retrospective. Now it happens they've released a remaster after this video has come out. Bad luck or what? 😆
@generalcjg
@generalcjg 2 жыл бұрын
@@pferreira1983 Geeks and Gamers is not a Gaming focused channel despite what its channel name says, it's a channel focused more on cultural war stuff and making all sorts of drama videos ranting about non Gaming related stuff (unless its The Last of Us 2 where that's the only Gaming related thing they talk about nonstop) like Marvel, Disney Star Wars, etc. KZfaq's algorithm favors that channel making negative/drama related content, so anything non drama Gaming related they do (like their Quake retrospective video) will not reach nearly the same amount of views as Digital Foundry's videos; in fact, G+G's Quake video hasn't even gotten to 20,000 views while Digital Foundry's Quake 1 DF video is already at the 250,000 view landmark despite G+G's Quake video being 6 months old and DF's Quake video being 3 months old. Plus Digital Foundry has *way* more subscribers than Geeks and Gamers, so by default DF's videos will get more views than G+G's videos. Also Digital Foundry's content is way more unique and in depth than whatever stuff Geeks and Gamers has to say in Gaming because Digital Foundry focuses a lot more on the technical and game design aspects of Gaming rather than the other aspects of Gaming like cultural impact and other stuff which G+G focuses more on. Comparing Geeks and Gamers with Digital Foundry should not even be a thing considering how different both channels are in terms of size, the type of content they release, the type of audiences they have, and their channel goals.
@pferreira1983
@pferreira1983 2 жыл бұрын
@@generalcjg That's a shame as well since their Quake retrospective was almost as detailed as this one. As soon as this video was released I thought I'd seen it before. 😂
@late_night_coder6112
@late_night_coder6112 2 жыл бұрын
It’s almost like they saw all the hard work that was done on this video and went “You know what’d be funny?”
@pferreira1983
@pferreira1983 2 жыл бұрын
@@late_night_coder6112 I know! 😂
@grobariza
@grobariza 2 жыл бұрын
best FPS ever made for me personally. Absolutely loving the remaster
@ETPC
@ETPC 3 жыл бұрын
playing quake over 2020 and 2021 with my friends with our own little custom mod and maps (one of us is EXTREMELY talented!) has been an amazing way to ride out the pandemic and still stay connected. outstanding video, john!
@sewerynlitwicki6742
@sewerynlitwicki6742 3 жыл бұрын
lol
@benvanasdale6273
@benvanasdale6273 3 жыл бұрын
In 7th and 8th grade, the science teacher in my school was a lowkey gamer...he overheard my friends and I talking about Quake. He helped us set up an after school "computer club" in the lab where we all played shareware quake multiplayer. Man I love this game.
@mosaeed9112
@mosaeed9112 3 жыл бұрын
Great DF Retro! I remember playing Quake on my Sega Saturn! Awesome memories flooding back!
@speedy8893
@speedy8893 3 жыл бұрын
Excellent work as always John! I'm beyond happy to see that there's now a DF Retro Patreon tier; I've never supported something so quickly before. Can't wait to see what's to come, hope you have fun with it, and wishing you nothing but success with this new chapter for DF Retro.
@d1jal
@d1jal 3 жыл бұрын
Finally catching up on this. John, once again you go above and beyond!
@Omar-Asim
@Omar-Asim 3 жыл бұрын
I've missed these high quality big episodes of DF Retro, gonna watch it all soon.
@mopeybloke
@mopeybloke 3 жыл бұрын
No one has told John that shamblers take half damage from explosives.
@brandonsanchez7465
@brandonsanchez7465 3 жыл бұрын
I remember feeling like a dummy when I spammed rockets at the shamblers on the Ziggurat map on hard mode after reading up about that.
@szeltovivarsydroxan9944
@szeltovivarsydroxan9944 3 жыл бұрын
I've been playing Quake for over 15 years, before I knew that.
@GrammerPancreas
@GrammerPancreas 3 жыл бұрын
Sort of similar case with the cyberdemon in Doom, too; it takes no splash damage, so a considerable amount of damage is lost when using rockets against it, but the main difference there is it's still worth it because they do more DPS than any other weapon except the plasma gun and BFG.
@LonelySpaceDetective
@LonelySpaceDetective 3 жыл бұрын
To quote a certain prisoner forced to review games for the internet: "You ought to remember: Shamblers are explosion *resistant*, not explosion *proof*."
@esmerylan
@esmerylan 3 жыл бұрын
@@GrammerPancreas Doom kind of trolls you when it comes to the Cyberdemon, since his first appearance comes in a level that gives you a rocket launcher immediately and has tons of rocket pickups! It's been a while since I played through Quake so I can't remember what weapons are available when the Shambler first shows up.
@Astfgl
@Astfgl 3 жыл бұрын
What a coincidence. I have been getting back into Quake again for the past month or so and really been obsessing about it, and here John comes with an hour-long deep dive into everything Quake to satiate my needs! Thanks a lot John, I am going to thoroughly enjoy this.
@LunatiqHigh
@LunatiqHigh 3 жыл бұрын
My old crew has apparently already rounded up the troops in the last few months to play some Q4 CTF and Duels again. I was just about to go reinstall all my Quakes again. lol and this video pops up
@5Qu1Z33r
@5Qu1Z33r 3 жыл бұрын
Brought a nostalgia tear into my eye) Spent around billion hours playing different versions of Quake)
@chefjeff1366
@chefjeff1366 3 жыл бұрын
This video should be preserved as the definitive handbook on the technical legacy of Quake. Relatively concise, yet deeply informative and captivating. All first-person shooter fans should watch - especially younger generations - and know this history behind modern 3D gaming. Just brilliant.
@RageQuittersUKOfficial
@RageQuittersUKOfficial 3 жыл бұрын
I remember my first time playing GLQuake on my brand new, shiny Orchid Righteous 3D 3DfX card. It was housed in my very modest IBM Aptiva PC. Good times!
@jsward96
@jsward96 3 жыл бұрын
(sees Quake in the title) Joe Rogan: Pull that up, Jaime.
@francescoberta
@francescoberta 3 жыл бұрын
The amount of craft and work that went into the making of this hour-long video is absolutely insane, good job DF!
@Notsram77
@Notsram77 3 жыл бұрын
I spent much more time playing Quake than doom, duke, or even Quake 2.
@arbiter-
@arbiter- 3 жыл бұрын
Same here, and I had the Saturn version only. Don't think I ever beat it though because the battery for saving games has been dead for as long as I can remember. I had to leave the system on the entire time I was playing a game if I ever wanted to complete it.
@blakecasimir
@blakecasimir 3 жыл бұрын
Probably because Quake 2 is a better technical achievement than it is a good game worth playing... SP falls flat, DM is still very solid though.
@BobsRevenge
@BobsRevenge 3 жыл бұрын
Arcane Dimensions is a great reason to revisit too
@protocetid
@protocetid 3 жыл бұрын
@@BobsRevenge its the Quake sequel we never got, and probably will never get since Microsoft owns it now
@TheTruth-mv7hm
@TheTruth-mv7hm 3 жыл бұрын
@@protocetid do you mean that version or quake in general cause I think Id software is working on quake right now
@PixelPipes
@PixelPipes 3 жыл бұрын
A masterpiece. I learned a lot and felt inspired. Thank you for this!
@kennethbergan
@kennethbergan 3 жыл бұрын
This was an amazing episode, cheers John
@arbiter-
@arbiter- 3 жыл бұрын
Such a good video, glad to have this type of DF Retro back. Also, I'm jealous every time you show a shot of your CRT. I want one.
@davep8221
@davep8221 Жыл бұрын
I have one sitting on the floor in my bedroom. It may or may not work. All yours for S&H ;-) Sadly, all of my ViewSonics are history :-( Another case where "retro" tech is better, if less convenient.
@Mickey2099
@Mickey2099 3 жыл бұрын
This episode of DF Retro was great. One of your best. Brings back memories from my first computer, a Pentium 133 with 32Mb of Ram. This was one of the first PC games I ever played.
@heneedsomemilk655
@heneedsomemilk655 3 жыл бұрын
Phenomenal job with this episode. Really raises the bar on videogame docs to another level. Great production quality, going knee-deep into the tech details, and covering the game from so many relevant creative angles. Amazing job here.
@MellowGaming
@MellowGaming 3 жыл бұрын
Man, that VQuake at 240 with the anti-Aliasing looks like how my brain will tell me N64 games looked. Like the rose tinted lens version of them. I was playing N64 Quake a few weeks back and having a blast with it. Need to get that Saturn port some day.
@Diepzeevis
@Diepzeevis 2 жыл бұрын
Amazing video - thank you! God, I miss the gothic gloom of Quake so much. Sad that almost everything after that went scifi. Lucikly there were Hexen 2 and Heretic 2 to enjoy, but other than those two it was and is slim pickings. Also: software rendered Quake looks a hell of a lot better than that early 3Dfx smoothed out mess.
@marcelm2
@marcelm2 3 жыл бұрын
Wow so happy to see this in my feed this morning John, DF Retro is the best, I really appreciate the hard work and love you put into these. Quake is amazing!
@SilkRobes
@SilkRobes 3 жыл бұрын
God bless you John! Very well organized and presented. Thanks for helping re-live some awesome times with you.
@szeltovivarsydroxan9944
@szeltovivarsydroxan9944 3 жыл бұрын
Am I the only one who always heard "Geoquake" when John said GLQuake?
@mjc0961
@mjc0961 3 жыл бұрын
yes
@eddiewalpole
@eddiewalpole 3 жыл бұрын
No, I was confused for a second as well when I first heard it.
@CasperEgas
@CasperEgas 3 жыл бұрын
Ha, yes, until it finally came on screen.
@iameod
@iameod 3 жыл бұрын
same
@david0712
@david0712 3 жыл бұрын
Since second time, First sound GL Quake.
@brownpaste
@brownpaste 3 жыл бұрын
lol the john carmack impression. perfect
@tenshin2002
@tenshin2002 3 жыл бұрын
This brought back many memories, of a more interesting time for gaming and technology! Great video, keep em coming John!
@utternonsenseproductions2415
@utternonsenseproductions2415 3 жыл бұрын
The passion, insight and production value of DF Retro episodes like this is fantastic.
@MostlyPennyCat
@MostlyPennyCat 3 жыл бұрын
PowerVR's Tile Based Rendering was so far ahead of the curve at the time. It took a decade before Hidden Surface Removal became viable on The Big Two.
@TheNewFlesh
@TheNewFlesh 3 жыл бұрын
28:06 Try does a good Carmack lol
@GreySkullification
@GreySkullification Жыл бұрын
Quakespasm + Arcane Dimensions = modern Quaking at its finest level in my experience. Thank you. The love really comes through in this video.
@lasombra_br
@lasombra_br 3 жыл бұрын
This is one of the finest DF Retro episodes, IMHO. Thank you, John!
@shu172
@shu172 3 жыл бұрын
Thank you John, for me Quake is indeed the most important PC game of all time
@2bobrob
@2bobrob 3 жыл бұрын
Machine Games (New Wolfenstein devs) also released an unofficial "episode 5" for Quake a few years ago called Dimension of the Past. Its excellent!
@heebs9728
@heebs9728 3 жыл бұрын
Interesting.....I'm going to have to check this out, thanks
@DanWhite1025
@DanWhite1025 3 жыл бұрын
This is a real work of art dude. Not just another KZfaq video. I can’t imagine how many hours poured into this. Thanks for all the hard work!
@thatryeguy6145
@thatryeguy6145 3 жыл бұрын
John, I've been waiting YEARS for part 2 of your Panzer Dragoon DF Retro. Let's do it!!
@letterman4290
@letterman4290 3 жыл бұрын
I remember those sweet times of the beginning of real 3d gaming and Quake was the real first step back then.
@fr_4665
@fr_4665 3 жыл бұрын
Quake 3 was such a good game, ID Software has been always ahead of time with this one and Doom
@purebaldness
@purebaldness 3 жыл бұрын
Pinnacle of eSports IMO. In league with Street Fighter and StarCraft
@HeloisGevit
@HeloisGevit 3 жыл бұрын
@@purebaldness esports has never been bigger than LoL tho.
@vitaobatera
@vitaobatera 3 жыл бұрын
I played Q1 and Q2 a lot, hundreds of hours each... but never got into Q3... Unreal Tournament was released 3 days before Q3 and in my opinion is a much more enjoyable and different experience... Q3 was the absolute downhill by not being a sucessor to Q2... one of my top 10 games of all time.
@purebaldness
@purebaldness 3 жыл бұрын
@@HeloisGevit that's mostly because LoL wasn't released in 1999. Online gaming is many magnitudes bigger now than it was back then.
@InnuendoXP
@InnuendoXP 3 жыл бұрын
Quake 3 was fantastic in so many ways, I just wish it had an actual campaign too.
@Beaut_Beau
@Beaut_Beau 3 жыл бұрын
Thanks John, the huge effort you put into these DF Retro videos is admirable. This is another incredible, detailed, well structured and well thought out video!
@JizzburnGigaqueer
@JizzburnGigaqueer 3 жыл бұрын
One of your best videos to date, John. The production quality is being pushed to truly amazing levels.
@dun0790
@dun0790 3 жыл бұрын
Yes yes yes thank you gaming gods a df retro on a sunday and on QUAKE!
@yachidan
@yachidan 3 жыл бұрын
Well done John. As always 👏
@JM-ii2yk
@JM-ii2yk 3 жыл бұрын
Living in the edge of a small town in rural North Carolina, USA I forget that there are other tech nerds who enjoy the minor details until I see your df retro notifications and remember they just shipped them all to Great Britain. Keep up the good work guys.
@iseptimus
@iseptimus 3 жыл бұрын
The best time in PC gaming history. So much variation. I was, I guess lucky, to work in PC building back then so got to test and buy most of the cards on the market.
@janruudschutrups9382
@janruudschutrups9382 2 жыл бұрын
I love these detailed retrospective series! Running Quake and Half Life on my Pentium 2 with TNT2 videocard, ah sweet nostalgia! :D
@x4MatCx
@x4MatCx 3 жыл бұрын
I've just seen 2 seconds and I know this will be a great episode :). Thanks John for this brilliant content :)!!! Edit: 11:18 .... MDK music
@VanFS3K
@VanFS3K 3 жыл бұрын
The Descent series deserves its own video
@PratikAnand
@PratikAnand 3 жыл бұрын
No one discusses retro game graphics like these do. I enjoy these videos immensely
@NightOfTheLiving8bit
@NightOfTheLiving8bit 3 жыл бұрын
I’m eagerly awaiting a fully featured RTX version of Quake 1. I’ve always loved the first game over the others, from its style/atheistic to its sound track (which I’m lucky enough to own on vinyl). There’s still nothing like it.
@crazyworldoutthere4379
@crazyworldoutthere4379 3 жыл бұрын
The good old days. Thanks for the coverage john.
@hannibalb8276
@hannibalb8276 3 жыл бұрын
It's not just nostalgia either, the Quake, Quake 2, Quake 3 era truly was the golden age of PC gaming.
@crazyworldoutthere4379
@crazyworldoutthere4379 3 жыл бұрын
@@hannibalb8276 Yes
@SimonVaIe
@SimonVaIe 3 жыл бұрын
@@hannibalb8276 and it's still lasting. Nostalgia would be saying that it ended.
@gedhamgomes9692
@gedhamgomes9692 3 жыл бұрын
Hats off for all the hard work and research in putting these videos together. Thank you very much. They are just awesome.
@itstheterranaut
@itstheterranaut 3 жыл бұрын
Excellent. One thing that rarely gets mentioned re Quake is the subtle yawing motion added to movement, particularly when you strafe. It added so much to the feel of your character having weight and heft, and not just being a mobile crosshair.
@thiagovidal6137
@thiagovidal6137 3 жыл бұрын
Oh man I'm not ready for an hour of this. Let me order a pizza first.
@graphicsgod
@graphicsgod 3 жыл бұрын
I did Digiornos! Because it's not delivery..
@Barbaroossa
@Barbaroossa 3 жыл бұрын
Masterpieces from the community such as the Arcane Dimensions mappack make me believe that Quake will be eternal, and our grandchildren will still be captivated by it, decades from now.
@horiaplaton6766
@horiaplaton6766 2 жыл бұрын
One of the best Quake 1 documentaries. Congrats.
@ohareport
@ohareport 3 жыл бұрын
is anything more anticipated than a full df retro episode? fuck yeah john!
@TheLanCannon
@TheLanCannon 3 жыл бұрын
One thing that always stood out to me, at least in GLQuake, were enemy animations. They have very few key frames with no interpolation so they end up looking like stop motion animation. Modern source ports fix this via interpolation, but for some reason, the enemies seam to animate perfectly in the Saturn port. But it could just be that the low animation frame rate more closely matches the low overall frame rate.
@LonelySpaceDetective
@LonelySpaceDetective 3 жыл бұрын
Considering the nature of the Saturn port, I wouldn't be surprised if the monster animations were redone and/or somehow handled differently. Personally, I kinda love the look of the animations without interpolation. It just feels *right* for Quake in a way I can't really put into words.
@j377yb33n
@j377yb33n 3 жыл бұрын
@@LonelySpaceDetective it kind of fits for the unsettling and almost unreal (ha) horror aspect. I think it was the first terminator film, where the t1000 was animated at a slightly lower framerate than the film reel ran at, giving it an unsettlingly jerky and unnatural feel. it's probably something similar
@RGDcommentnode
@RGDcommentnode 3 жыл бұрын
The first 3D accelerator I bought had only 4 megabytes of video RAM. It let me play Quake 1 in OpenGL at a glorious 640x480 resolution. That doesn't sound like much today but in 1997 that was a big upgrade over software render at 320x240.
@dmer-zy3rb
@dmer-zy3rb 3 жыл бұрын
its literally the jump from ps1 resolution to better picture quality than a ps2
@Edexote
@Edexote 3 жыл бұрын
@@dmer-zy3rb More like Dreamcast resolution. Not many games on the PS2 rendered at that resolution.
@hypersonic8917
@hypersonic8917 3 жыл бұрын
Unbelievably high quality content here, John. Excellent work. Thank you for putting such a great video together with such amazing production value, attention to detail, and obvious passion behind the topic. You are a true master of your craft.
@blurontree
@blurontree 3 жыл бұрын
What a treat, pulling up KZfaq to see this waiting for me on a Sunday evening.
@Blasko86
@Blasko86 3 жыл бұрын
Really wish we could get all these old Quake games on Xbox...
@iwantthemoonback1722
@iwantthemoonback1722 3 жыл бұрын
I was just thinking about this-a nice re release on modern platforms
@TheRealAtello
@TheRealAtello 3 жыл бұрын
There's a way to put your xbone into dev mode to be able to sideload windows store apps. That's probably the most realistic way to get it done nowadays.
@Wavy667_
@Wavy667_ 3 жыл бұрын
@@iwantthemoonback1722 It's Quake's 25th anniversary soon as well as E3 around the same time. So we can only hope
@JFinns
@JFinns 3 жыл бұрын
Why, play on PC it does everything and it's where they were made. vkQuake runs this at 500fps on a 144Hz it's glorious. Xbox is a child's toy.
@deemster4249
@deemster4249 2 жыл бұрын
@@JFinns Keep that school yard talk out of here and let the grown ups enjoy things
@aceofhearts573
@aceofhearts573 3 жыл бұрын
I remember reading in a magazine that Quake was going to be ported to the Atari Jaguar. That would have been insane since the Jag only had 2 mb of ram
@AlexDiaz-gw5ov
@AlexDiaz-gw5ov 3 жыл бұрын
I remember that it was tried but it was a disaster even as a prototype. I don't remember what magazine it was that had a blurb on it. But to be fair the Jaguar was a disaster all around. Where the few 32x + Sega CD games are essentially as good as a Jaguar game. So, considering how weird the Sega Saturn port was. One can only imagine how bad a Jaguar port would had been.
@MakotoIchinose
@MakotoIchinose 3 жыл бұрын
To be fair, even the PS1 port of Quake 2 is more of a reimplementation than a direct port. And PS1 also has 2 MB system RAM.
@zayyadk85
@zayyadk85 3 жыл бұрын
Great video. The quality and attention to detail is top notch as usual. Looking forward to more content.
@GlazeonthewickeR
@GlazeonthewickeR 3 жыл бұрын
Been browsing KZfaq forever for something to watch tonight, thank god for DF
@trblemayker5157
@trblemayker5157 3 жыл бұрын
We need a Quake single player follow up after Doom Eternal's run.
@Goober89
@Goober89 3 жыл бұрын
I'm glad I'm not the only one who wants this
@SuperFriendBFG
@SuperFriendBFG 3 жыл бұрын
Agreed. Instead of glory kills, though, a mix of melee / traditional Quake-style combat and movement is in order. Let's make that axe far more useful.
@Sheepy007
@Sheepy007 3 жыл бұрын
Dusk
@Ray_2097
@Ray_2097 3 жыл бұрын
Awesome stuff, can't wait to see more old school pc gaming goodness. That early era of 3D acceleration will never be beaten and it was made for guys like you to make DF retro videos :D.
@budge1972
@budge1972 3 жыл бұрын
Another quality piece of work right here. Thankyou for this John (and team) it was a great watch.
@timothyphelan744
@timothyphelan744 3 жыл бұрын
I remember as a teenager working a job at our local grocery store to pick up Diamond Monster 3D (3DFX Voodoo) after seeing Quake play at a local computer store. Now almost 25 years later and I still love playing games on my pc.
@AlexanderAntonopoulos
@AlexanderAntonopoulos 2 жыл бұрын
Please make a video comparing the enhanced guys!
@gunayorbay
@gunayorbay 3 жыл бұрын
If I may add a fifth pillar: Machinima
@Chattin-rv3fq
@Chattin-rv3fq 3 жыл бұрын
Amazing video, KUDOS to those of the DF team that worked on this piece of art!
@JCR9001
@JCR9001 3 жыл бұрын
Very cool shoutout to Quaddicted! The Quake community is still pumping out tons of mindblowing maps!
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