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Programmes used:
Blender 2.79 Modelling, Animation, Rendering
Blender 3.6.2 Compositing, Final Render
It's here. The most accurate Discover Card countdown remake has arrived.
Mistakes (Brayden):
The clock was only a circle floating in a background.
There were no green clock lines.
The countdown was done in motion blur, so every second, you can see 2 frames of the clock hand rapidly going counterclockwise.
The hands' bottom point don't stick out.
Almost every shape is shaded.
The numbers blink white instead of mostly green or orange.
The clock shakes at 5. Only the numbers shake in the real deal.
The hands fall in the wrong directions.
The words/numbers move word by word. Even the effects are just numbers fading and moving (and some stretching out).
The HNY text disappears and a poorly-made cartoonish cuckoo bird pops out from a clock with no inside.
No confetti flies out of the bird's mouth.
The 2004 text is in 3D, and not in the correct perspective.
No building is shown in the red, green, blue and pink loops.
The loops also play without replaying from after midnight strikes.
In the real deal, Red and Blue show the words "Happy New Year 2004". In Brayden's iteration, the text later reads "Happy 2004". The words "Happy New Year 2004" also appear shortly after and fades out.
The colours Red, Green, Blue and Pink are too saturated.
Accuracies (Alex H Countdowns):
Upon examining one of the crowd views with footage of the beginning of the countdown, the reflection on one of the buildings lowers the brightness, giving a design what appears to be a clock in a green room rather than circles in black/green space.
The clock is no longer shaded.
The colour green is now almost exactly like the real deal, and so is orange.
The cuckoo bird is correctly shaped, and confetti flies out of it's mouth.
The buildings in the red, green, blue and pink loops are traced and are almost correctly shaped.
The transition error after the blue loop matches the real deal (and I mean the zooming halo circle).
The green and pink loop intro error also matches the real deal (the zero's grow)
Additional Features:
Unlike the other countdown remakes (let alone MK918), the numbers actually shatter almost correctly.
Like the 2003 remake, this countdown will also be in 60fps.
The numbers will flash green and orange in the black loop and the darker shade of the colour scheme in the R, G, B & P loops.
Before each RGBP loop, the year would flash Green, Green, Orange, Green in the same pattern. Before the R, G & P loops, it would flash green, but will flash orange before the Blue loop.
Mistakes:
The numbers and text RGBP loop needs to have a shadow effect.
The clock is not modelled correctly, with the real deal's clock too bright or low quality.
The countdown may be realistic, but it's still not in the correct perspective angle.
Mistakes (Real Deal):
Usually a circle zooms in and transforms into a 0, revealing the numbers "2004" (after the bird and clock faded out) before looping from that. However, after the blue loop, the circle does not reveal the numbers, and said numbers instead appear after the circle had shrunk.
During the intro for the green and pink loop, the 0 briefly stops before continuing to fill the screen.
Credits:
Times Square (sound and countdown)
Discover Card (design)
@BraydenNohaiProductions (TSQ2004 logo)
No copyright infringement intended. I don't own anything.
Check out the full list of Brayden Nohai's Countdowns 'R' Us series here:
• Times Square's Countdo...