Doom II - MAP12: The Factory (Nightmare! 100% Secrets + Items)

  Рет қаралды 29,322

decino

Жыл бұрын

Game: Doom II
Difficulty: Nightmare!
Source port: DSDA-Doom 0.25.6 (-complevel 2)
Pistol start.
All secrets and items.
No saves.
Subscribe for more playthroughs!
Link to source port:
www.doomworld.com/forum/topic/133096-dsda-doom-v0252-2022-12-26/
Widescreen status bars:
forum.zdoom.org/viewtopic.php?t=37960
Doom II Minor Sprite Fixing Project:
www.doomworld.com/idgames/graphics/sprfix20
Intro 00:00
Successful Run 00:09
Outtakes 10:25

Пікірлер: 238
@Fahrvernuggen
@Fahrvernuggen Жыл бұрын
I love how decino thinks about things so strategically on Nightmare. There are some enemies you don't have to rile up or fight as long as you get 100% kills.
@daniel8chang
@daniel8chang Жыл бұрын
I know, right? Decino is a clever one :)
@al_zera
@al_zera Жыл бұрын
Nightmare is strategy. You don't have space to improvise so much when you play on this difficulty. Every route, ammo, health and other ressources are previously know and the gameplay is all praticed a lot of times.
@ravagerslb
@ravagerslb Жыл бұрын
You need to know your way around the levels on nightmare, and have a good route with the least amount of backtracking, otherwise you're as good as dead.
@ShinoSarna
@ShinoSarna Жыл бұрын
Also normally, 100% kills requirement is not there.
@brimstoneheo
@brimstoneheo Жыл бұрын
Although some monters are miss, This is almost NM-max. Decino deserved it.
@TheRogueWolf
@TheRogueWolf Жыл бұрын
Holy crap, that tomato garden at the end is absolutely hellish in Nightmare.
@1pcfred
@1pcfred Жыл бұрын
The way that room locks you in always sucks. It's the worst part of the map.
@robmildon8612
@robmildon8612 Жыл бұрын
"So to ramp up the kill count I'm going to visit these imps" - never thought I'd see farming in a Doom map; Nightmare just keeps pulling surprises out of the bag.
@TheRogueWolf
@TheRogueWolf Жыл бұрын
It's kind of funny to me that there's absolutely no reason to go into that building except for kills.
@AlexeiVoronin
@AlexeiVoronin Жыл бұрын
I know lots of people dislike this level, but the decrepit old building aesthetic just fits so nicely into Doom 2, so getting here always feels like meeting an old friend. Reminds me of how I loved to explore abandoned old houses as a kid. Yeah, those were the weird times when we actually played outside. Here we see a weird bridge rising out of slime, similar to the one from E2M2. Seems to be a Sandy thing.
@jothain
@jothain Жыл бұрын
I loved this map :)
@mkge7206
@mkge7206 Жыл бұрын
Ancient or purposeful things rising out of liquid seems to be his Lovecraftian kink
@MrCantStopTheRobot
@MrCantStopTheRobot Жыл бұрын
But other than the red brick "loading dock" there isn't anything to even vaguely match the name. May seem kinda dumb, but that matters to some brains like mine. If this map was named "The Silos" I might embrace it more.
@AlexeiVoronin
@AlexeiVoronin Жыл бұрын
@@MrCantStopTheRobot Next map resembles its name a little more.
@MrCantStopTheRobot
@MrCantStopTheRobot Жыл бұрын
@@AlexeiVoronin yeah. Many of them do.
@BigMacDavis
@BigMacDavis Жыл бұрын
Very cool strategy of not shooting in the Mancubus area, so as not to alert them. I really need to remember this - shooting is not essential all the time. Btw, video desynced, but not by much. Just to let you know.
@decino
@decino Жыл бұрын
Hmm, not sure why the audio desyncs. Annoying.
@Mina-Ashido97
@Mina-Ashido97 Жыл бұрын
Aha, I knew it was not becoming crazy
@MrCantStopTheRobot
@MrCantStopTheRobot Жыл бұрын
I'm learning how this isn't a bad map, just an unorthodox map. It put my aesthetic-thematic expectations high with a name like "The Factory," so I would've liked it more from the start if it had doomcute.
@evenfallabeksylt9271
@evenfallabeksylt9271 Жыл бұрын
You gotta love how the back side of the door leading to the Cacodemon room is locked with the red key, in a map that doesn't have a red key at all. That's the Sandy Petersen way of preventing the player from backtracking.
@Runie549
@Runie549 Жыл бұрын
Never underestimate Arachnotrons. They might lack the more complex tricks you'd see from Archviles, Revenants, etc. but one wrong move and they'll cut you down stupidly fast.
@TheRogueWolf
@TheRogueWolf Жыл бұрын
If they catch you out in the open with nothing to interrupt their line of sight, you're in for a burning sensation in your everywhere.
@1pcfred
@1pcfred Жыл бұрын
Arachnotrons like all Doom monsters completely fail to grasp the concept of leading a target so they're easy enough to avoid. You come at them obliquely and give it to them on the run in. If you stand there like a deer in headlights they'll get you then.
@Moleoflands
@Moleoflands Жыл бұрын
Arachs are never a threat to kill you. Until they find you distracted shooting something else and you suddenly due in a Hail of green dust
@DinnerForkTongue
@DinnerForkTongue Жыл бұрын
​@@1pcfred On vanilla, pretty much. Now, if you're im a custom map where you can't move to dodge the plasma, that equals burning sensation on the everywhere.
@DinnerForkTongue
@DinnerForkTongue Жыл бұрын
​@@Moleoflands Or if you're caught in a tight space, which luckily doesn't happen much in vanilla.
@fellow_doomer
@fellow_doomer Жыл бұрын
i bet this is how factory’s look like
@tornado100able
@tornado100able Жыл бұрын
That sound of the spiders marching and the caco room at the end are memories burried deep in my mind
@SyRose901
@SyRose901 Жыл бұрын
This is the level that made me get into this game even though I started out really late into its life in 2021, but man. Doom II holds up!
@1pcfred
@1pcfred Жыл бұрын
Doom holds up with mods and add on megawads. I only play the original game now as meditation. If you're playing a megawad campaign through and it isn't all 30 levels once you're done with the add on it'll drop you at whatever level you're at in the game on the original wad. Then I usually play through them.
@samuelmay5670
@samuelmay5670 Жыл бұрын
​@@1pcfred what wads and megawads would you suggest playing?
@michaelandreipalon359
@michaelandreipalon359 8 ай бұрын
​@@samuelmay5670Hmm, well, there's SIGIL, No Rest for the Living, The Plutonia Experiment, Valiant, Arrival, Eviternity, Plutonia 2, Harmony, and the Back to Saturn X series.
@lhfirex
@lhfirex Жыл бұрын
I can see why this is considered one of the hardest Nightmare Doom 2 levels.
@TheBrassDancer
@TheBrassDancer Жыл бұрын
One of my favourite Doom II levels - I enjoy how open and exploration-focused it is.
@victoriouswinner7745
@victoriouswinner7745 Жыл бұрын
This map definitely is a slog, but I find it endearing. The map design is far from great, but the simplistic buildings never fail to be somewhat nostalgic.
@ergosphere2
@ergosphere2 Жыл бұрын
This is always the point where my enthusiasm for doom 2 starts to wither. I swear, your commentary can make any level a joy to watch
@Lunar_Atronach
@Lunar_Atronach Жыл бұрын
Same I think it's just the infamiliarity of it
@ravagerslb
@ravagerslb Жыл бұрын
The next level (downtown) isn't all that great, but the ones that follow downtown, inmost dens and industrial zone, are decent levels.
@Drummafolife
@Drummafolife Жыл бұрын
That caco room ending was insane you almost died like 3 different times
@cjshields2007
@cjshields2007 Жыл бұрын
Even a degree in arachnotronics wouldn't have saved you from that last arachnotron
@Fahrvernuggen
@Fahrvernuggen Жыл бұрын
On Nightmare there are some enemies you want to injure but not kill because of the respawn thing. That is something that never would have occurred to me on Ultraviolence.
@jothain
@jothain Жыл бұрын
True. So obvious now seen the tactic used. Nightmare definitely needs complete rework from normal playstyle to succeed.
@mkge7206
@mkge7206 Жыл бұрын
Doom on Ultra-Violence: "So I grab the BFG and always go chainsaw" Doom on Nightmare: "So I make no noise!"
@OrdinaryDemon
@OrdinaryDemon Жыл бұрын
That was a very interesting playthrough with all this strategic avoiding of enemies to keep the map calm! It makes this nightmare level really stand out.
@scottl.1568
@scottl.1568 Жыл бұрын
So let me get this straight -- a chaingunner and a robot spider can shoot at each other from across the map without anybody waking up, but the moment you punch the air it's party time for all monster aliens?
@lankymaccrazyhair264
@lankymaccrazyhair264 Жыл бұрын
I guess they can tell the difference between their own weapons and the tiny gush of air created by swinging your fist
@Spectans1
@Spectans1 Жыл бұрын
I AM AMAZED how you survived the caco room, I was looking forward to it, its complete hell on Nightmare!
@georgeheilman885
@georgeheilman885 Жыл бұрын
Keeping the mancubi asleep was a great strat, and I didn't know you could do that as I didn't know about the ambush setting. Yet another trick I've learned.
@markbloom7434
@markbloom7434 Жыл бұрын
7:54 imp fireballs casually noclipping through everything
@Vytaan
@Vytaan Жыл бұрын
Well played! Tough map for sure, both the final room and the shotgunner section can be pretty brutal. I never thought of leaving the mancubi asleep, that's smart! Luckily them being awake didn't cause me too many problems, as I grabbed the supercharge at the beginning of the map and never had to teleport into that room while they were roaming around. I'm glad they go back to sleep after being killed 😅
@jothain
@jothain Жыл бұрын
Indeed. I never realized that they could be avoided like that.
@electron_shell
@electron_shell 8 ай бұрын
Thanks for helping me finish a game I started 28 years ago when I was a kid :) So cool to see how even after all these years a good DOOM II playthrough still gets so much love. Maybe someday I'll finally finish the original Mario I started back in the 80's
@odstagent1070
@odstagent1070 Жыл бұрын
Damn, keeping the Mancubus sleeping even taking plasma shots shows how cold-minded you are, but nice job in the last room! Also, this map is fun to play co-op because you can start from wherever you want
@wadef7015
@wadef7015 Жыл бұрын
Man ive played these games since i was a kid. Ive always been a casual player you could say though. Seeing how you put these different tactics into play, having enemies fight each other etc is super freaking cool.
@eldandraken4850
@eldandraken4850 Жыл бұрын
Even with all those provision, you took quite a beating there! what a brutal map
@lancebaylis3169
@lancebaylis3169 Жыл бұрын
When I saw this one come up my first thought was "how in heck is he going to tackle that Caco room?". Nice job!
@x1teDota
@x1teDota Жыл бұрын
That shotgunner ambush room is so evil.
@venomsnekko
@venomsnekko Жыл бұрын
If this is one of the harder maps, Suburbs is gonna be a fun watch lmao. Fine work, Pumpkin Man!
@juniemarin
@juniemarin 8 ай бұрын
These Nightmare runs are a blast to watch! Your skill level never seizes to amaze me, and I love your commentary.
@OmegaTyrant
@OmegaTyrant Жыл бұрын
The Caco room was hell for me just with fast monsters. Funny thing about the Playstation port, they made the Caco room exitable from the inside, so you can slowly take the Cacos out there through peek-a-boo shooting and leave if you need to get more health (though of course that wouldn't help much on Nightmare).
@matheusrios4223
@matheusrios4223 Жыл бұрын
wow, 25% health hype in the end, another close call for decino in the successful run, but not before 3 deaths added to the death count. Downtown promises to be a real nightmare with its open spaces, items everywhere and lots of backtracking. how he will do it this time? lets find out tomorrow at this very same channel, same hour :D
@magicmatt1969
@magicmatt1969 Жыл бұрын
I was playing this map yesterday. A classic
@PeranMe
@PeranMe Жыл бұрын
Oh wow, that was quite a ride! So impressed by your playing! Thanks for sharing this, it’s amazing to watch!
@jamison8929
@jamison8929 Жыл бұрын
flashbacks of E4M6 Against Thee Wickedly. cacodemons + no armor = entertaining nightmare runs
@adinocc2042
@adinocc2042 Жыл бұрын
Great job on a tough level. Can't wait to see your strategy for Down Town, as I've never had much of one for that my myself.
@xMrGreeneJeansx
@xMrGreeneJeansx Жыл бұрын
I'm loving "sneaky Decino," creeping around and picking off demons where others can't hear.
@jothain
@jothain Жыл бұрын
This was interesting to see. I'm also waiting next one, though it does have at least one invincibility powerup. Without that it would definitely be quite annoying. But iirc it has tons of hitscanners? Could remember wrong though.
@redsentry9785
@redsentry9785 Жыл бұрын
thank you decino, have a pleasant day/evening/night my friend.
@erickbirkin3622
@erickbirkin3622 Жыл бұрын
Que buen gameplay. Al final pensé que la sala con los cacos era imposible en nightmare. Pero bueno, tu demostraste lo contrario. Congrats man.
@riba2233
@riba2233 Жыл бұрын
Nice bfg shots at the end!
@DoomMajster
@DoomMajster Жыл бұрын
Nice routing! I enjoyed the pacifist part. And the drama ending is a classic now!
@1pcfred
@1pcfred Жыл бұрын
Arachnotrons like munching on pumpkins. They were bellied right up to the bar waiting for him to appear.
@jrock718
@jrock718 Жыл бұрын
Nice run pumpkin man
@pjousma
@pjousma Жыл бұрын
gg, looking forward to the next
@HavasiP
@HavasiP Жыл бұрын
I was so young when Doom II came out I couldn't finish some levels. I ended up using noclip cheat and just looked for the exit sometimes. I regret doing that now but it's great to finally see some levels played as intended.
@skakirask
@skakirask Жыл бұрын
I still do that😆
@zchris13
@zchris13 Жыл бұрын
just go back and play it
@porchturds8149
@porchturds8149 Жыл бұрын
slick trick with the bfg, teleporting, and mancubi
@tylerjennings8242
@tylerjennings8242 Жыл бұрын
I feel like it’s quite impressive to only end up dying once in the caco room. Even though you’re rushing in there with the BFG and plenty of cells, you’re certainly going to be hit with a handful of shots from the cacos you don’t shoot at. Gotta hope for those low damage rolls. Good thing they aren’t revenants I suppose haha.
@lukebehrendsbro.
@lukebehrendsbro. Жыл бұрын
This map is very cool to look at here. One thing I don't like about the one area with Caco's is no Red Key at all & cannot go backtrack of what items you missed. That is dumb. 😖Aside from that, this map itself overall is alright. Doing this in Nightmare Mode is never a good thing. Congrats on beating this tough map for sure. 👍
@404BYTE
@404BYTE Жыл бұрын
Bruh did we just have a stealth section in this map?
@HazmanFTW
@HazmanFTW Жыл бұрын
the two key room Decino: Now here's a little lesson in trickery
@Markworth
@Markworth Жыл бұрын
decino breaking out those galaxy brain strats. Made it look easy.
@DEdens1525
@DEdens1525 Жыл бұрын
"The only thing that close quicker than our caskets be the factory."
@Zenlore6499
@Zenlore6499 Жыл бұрын
That’s a damn good trick early on! Clever pumpkin!
@reptongeek
@reptongeek Жыл бұрын
I always remember this level because when Zero Master does his Nightmare movies, he never gets the chance to keygrab the yellow key at 1:29 because of the Mancubi
@aikoluna3480
@aikoluna3480 Жыл бұрын
Can’t be the only one who hopes decino does Plutonia on nightmare next that would be really fun…for us anyway lol
@AndyJourney
@AndyJourney Жыл бұрын
Such a safe strat that the music even looped.
@kharnethebetrayer4125
@kharnethebetrayer4125 Жыл бұрын
I never realised you could do that with the mancubi. Very clever stratagy😁
@1pcfred
@1pcfred Жыл бұрын
You can only do it if they have the ambush flag set.
@BigPashPlays
@BigPashPlays Жыл бұрын
I don’t even want to think about how much time I spent looking for a red key in this level in the days before Wikis and IDDTing.
@technoman9000
@technoman9000 Жыл бұрын
Wow that caco room is insane on Nightmare, I would be toast.
@user-if1ef9iv8n
@user-if1ef9iv8n Жыл бұрын
Nobody: Absolutely nobody: Decino: There we go
@al_zera
@al_zera Жыл бұрын
For me the real hard part on this map is the final room. Definitely not on my top 5 hardest maps on NM.
@liangseng7474
@liangseng7474 Жыл бұрын
Already having Pavlovian response to the soundtrack: sweating profusely
@claudiubursuc-carstean2428
@claudiubursuc-carstean2428 Жыл бұрын
This map makes me both love and hate Downtown more :)) Go Go, Deeciiinooo!!!
@XzMondayNightzX
@XzMondayNightzX Жыл бұрын
The level design of the Earth maps are 100% a nightmare for sure.
@scottl.1568
@scottl.1568 Жыл бұрын
I think Decino should make a video explaining sound propagation!
@genericwhitekidthesecond4330
@genericwhitekidthesecond4330 Жыл бұрын
This level is the closest Doom ever got to a stealth level and even then it's only stealth in the sense of it being better that some mancubus and arachnotrons see you instead of all of them lol.
@handlesrstupid123
@handlesrstupid123 Жыл бұрын
This makes knowing these levels and speed running useful, these nightmare runs are super interesting to me. may have to try it sometime.
@Dankaliciously
@Dankaliciously Жыл бұрын
I like baked beans on toast with fried egg and tomato sauce.
@iguana9173
@iguana9173 Жыл бұрын
Me too
@Ben_of_Langley
@Ben_of_Langley Жыл бұрын
I remember this level giving me trouble that supercharge secret got me killed a few times the cacodemon room got me as well to be honest these city levels I'm not much of a fan but that's just me personally what is it downtown I think I absolutely hated that level I remember always dreading getting there been many times I went back to the level before to make sure I start it with better health and ammo I always found with myself that if I started the level with low health then I was doomed literally. Right well all caught up now just started playing haste which has been really fun and hard just made it to level four though I will be honest I'm using saves and continuous play so I have all the weapons I've collected though hasn't helped too much but yeah anyway with that as always Cheers for upload decino
@riddleofsteelgamer6632
@riddleofsteelgamer6632 Жыл бұрын
I always thought the Doom games are too easy especially with mouse aim untill i tried pistol start nightmare, the hitscan enemies reminded me of the Blood cultist deathsquads. And the pinkies damn son...
@_vez
@_vez Жыл бұрын
Almost another outtake 🥲
@Moleoflands
@Moleoflands Жыл бұрын
Death 2, those shotgunners inflicted 55 or more damage and they only saw your feet
@R3V3N93_DA_MAGGOT
@R3V3N93_DA_MAGGOT Жыл бұрын
I shitted my pants when decino killed the mancubus right after teleportation with bfg tracer.
@Lackooo84
@Lackooo84 Жыл бұрын
Finally!
@DeltaV287
@DeltaV287 Жыл бұрын
Vytaan is doing a nightmare run (inspired by these videos) and he had to do this one keyboard only due to a hand injury. Made for some cool contrasts in methods if you want to check it out!
@jrfourr
@jrfourr Жыл бұрын
That end looks really tough
@YeenMage
@YeenMage Жыл бұрын
This level kinda looks like a factory, but it's an abandoned one because all the manufacturing equipment seem to be gone in the main area??? According to some mods of Doom 2, it seems that the Cacodemon hall used to be a cold storage for meat (so it has dangling hooks). In my imagination, the optional passage filled with imps is a supply delivery center, the dark room with a BFG is an equipment storage room, the brown sludge area with rising platforms is when the factory's wastes are cleaned and processed and the shotgun guy staircase is a cooling tower of some sort.
@Phryj
@Phryj Жыл бұрын
It might not have a lot of hitscanners, but the ones it does have can end your run real quick. Then there's the Arachnotrons spraying fountains of electric death, and if you lose track of where they are, they'll chew right through your health and armor. And if you survive all that, you get to deal with the Cacodemon factory (Cactory?) and potentially end up surrounded if the RNG decides to respawn them too soon. I'm surprised you didn't have a lot more deaths. Well done, sir!
@RatoCavernaBR
@RatoCavernaBR Жыл бұрын
I knew that doom 2 would be harder to get 100% kills.
@cheetolord4008
@cheetolord4008 Жыл бұрын
nice
@AposineYT
@AposineYT Жыл бұрын
In the end you can route this map any way you like, all roads still lead to the Caco room...
@near5148
@near5148 Жыл бұрын
Yes more doom
@mitchneal5981
@mitchneal5981 Жыл бұрын
I love these so much and look forward to them every night before bed! Tuck me in Daddy Decino.
@eduardodiaz9942
@eduardodiaz9942 Жыл бұрын
Ah yes, bullying Imps, the best method to rack up a nice kill count
@Focusbreak-Habeeb
@Focusbreak-Habeeb Жыл бұрын
That cacos room at the end is the worst. I swear, in all of Doom 2, it's the one room I died in the most lol.
@fmsyntheses
@fmsyntheses Жыл бұрын
Very bizarre map. The caco room is usually tedious. At least it's more exciting on Nightmare.
@linnomxl8388
@linnomxl8388 Жыл бұрын
Good night, I love your videos so much, no matter what they say, for me you are the best doom player and you certainly have the best channel. I would like to know which sourceport do you use? Is it PrBoom+? I would like to know which wad you use that make the status screen and maps between stages in widescreen, also that eight-way animation from zombies and imps. Keep your good work, cheers from Brazil.
@azarnoykir
@azarnoykir Жыл бұрын
Боялся и дрожал как в далеком детстве
@OhShitSeriously
@OhShitSeriously Жыл бұрын
Squish them tomatoes pumpkin man!
@chiqi335
@chiqi335 Жыл бұрын
Always i hear decino say caco i imagine him saying it like Dankpods, but instead of Na-no, Ca-co
@joeilya
@joeilya Жыл бұрын
At 12:19 Decino says OwO
@Aeduo
@Aeduo Жыл бұрын
This map just reminds me of the vinesauce clip where he used some weapons mod that farted him to death.
@Moleoflands
@Moleoflands Жыл бұрын
Imagine if nightmare came with the multiplayer only Spider Mastermind on this level
@sillygostly
@sillygostly Жыл бұрын
“Wow. Wow. Ow.” 😁
@Pullapitko
@Pullapitko Жыл бұрын
It's a typical Decino thing to almost finish a map on the first try, then die, sometimes a lot
@hughjanes4883
@hughjanes4883 Жыл бұрын
Did you change the graphics, they lool much more crisp. Probabally not as fun to play with but shows up really well as a video!
@decino
@decino Жыл бұрын
Same graphics as usual.
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