No video

Dragon Age Dreadwolf: 5 things we need back

  Рет қаралды 4,792

Dual Life Games

Dual Life Games

Күн бұрын

In this video we'll be looking at 5 things that we, or at least I, want back in Dragon Age Dreadwolf. Hopefully I can help ease the never-ending drought of Dragon Age news.
‪@BigDanGaming‬
• Dragon Age Inquisition...
#bioware #dragonage
Logo and video intro created by GamaGraphics. Find their links below for all your design, video editing and 3D modeling needs!
/ gamagraphics
/ gamagraphics14
/ gamagraphics14

Пікірлер: 198
@ScythosMusic
@ScythosMusic 3 ай бұрын
I honestly loved the voiced protagonist, I can get MORE sucked in with the voiced.
@DualLifeGames
@DualLifeGames 3 ай бұрын
It really is a matter of preference. I get more immersed with a silent protagonist.
@alexanderandersson8538
@alexanderandersson8538 7 ай бұрын
The Arcane Warrior specialization coming back would be nice.
@DualLifeGames
@DualLifeGames 7 ай бұрын
Oh yes! I enjoyed that specialization too.
@austinaldy2150
@austinaldy2150 3 ай бұрын
That is the most broken specialization. I'm able to finish my solo nightmare run with that build
@123SLM123
@123SLM123 7 ай бұрын
The silent protagonist will never happen again in a Dragon Age game.
@DualLifeGames
@DualLifeGames 7 ай бұрын
Sadly, you're probably right. Or maybe the success of BG3 will inspire them. But it's definitely too late for Dreadwolf.
@amythompson6431
@amythompson6431 6 ай бұрын
@@DualLifeGames Yet, so many people hate BG3, and I'm one of them. Good grief, it's so cumbersome and slow and you have to know everything about each character and how to work them....sigh
@DualLifeGames
@DualLifeGames 6 ай бұрын
@@amythompson6431 I think you might be in the minority on that one. Again, it just comes down to preference.
@amythompson6431
@amythompson6431 6 ай бұрын
@@DualLifeGames Sure, if you like slow, plodding, cumbersome gameplay, then, yeah! LOL :)
@PrettyPinkPersephone
@PrettyPinkPersephone 2 ай бұрын
@@amythompson6431i think it winning game of the year and blowing all sales expectations out of the water far outweighs a random commenter on KZfaq’s opinion
@Soupy_bass
@Soupy_bass 7 ай бұрын
We need blood magic back, and i need more build diversity, dai had like 2 ways to build before u get specializations. Origins has a fuck tons of ways. U wanna be a debuffer? You can do that. You wanna be a controller? You can do that. You wanna be a mage that beats the shit out of ppl with a sword? You can do that. In Inquisition you kinda just get like oo ur an archer or u use swords for too long
@DualLifeGames
@DualLifeGames 7 ай бұрын
I'm seeing blood magic a lot and better build diversity would also be very welcome. In DAI I always chose knight enchanter because everything else just seemed bland.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
There's nothing inherently wrong with the dialogue wheel per se. It's still a list, just organized around a circle which makes the UI more accessible and maneuverable for controller users. I like how the investigate options are on the left because you KNOW what options will progress the conversation to its end point and which options simply learn more details about the current topic. In DAO, it's somewhat of a minefield trying to pick all the "investigate" options first because it's not always intuitive which line or lines progress the conversation, unless you're a psycho like me who's played 60+ playthroughs and just sort of remembers most of it. The biggest problem with the wheel for BioWare is the paraphrase. Nothing makes me feel less involved with a conversation than when I have no idea what my character will say next. There's also the issue of options being more about emotion/mood than an actual choice, so it becomes less about what you say and more about how you say one particular railroaded response. I haven't played through the Mass Effect series in a long time specifically because of the paraphrased dialogue wheel, and how there's so little thought involved with choosing a line because it boils down to color points. The paraphrase is probably at its worst in ME1 because some of the options just say the same voice line anyway, and many of the voice lines are so different from the prompt that it's like BioWare went out of their way just to fuck with the player. There is a mod for DA2 that gets rid of the wheel and makes it a regular list without paraphrase, but it introduces more problems than it fixes because it has some awkward UI issues, removes tone and companion indicators, and is missing so many lines. Unfortunately it hasn't been updated in over 2 years. I lean more toward a voiced protagonist, but I could go either way. In DA2, it was complicated by the fact that the dialogue is mostly tied to emotion more than anything else. It's especially awkward when you play an aggressive Hawke. Naturally the red aggressive options often sound so angry, bitter, and spiteful, but then when you pick a neutral option it often sounds as sweet and sincere and good-natured as a diplomatic blue option. But sometimes the diplomatic options are also what you want as an aggressive Hawke, because even a primarily aggressive Hawke might not agree with what a particular aggressive option says, and it's really silly to be an angry asshole at every hour of the day to every single person. Something something nuance. As a result, I often joke about how my aggressive Hawke must be bipolar because the awkward shifts in the tone of their voice that might occur throughout even a single conversation. With all that being said, I don't think a voiced protagonist affects all that much in regard to how many dialogue options are available. The writers are probably not the same people who are casting voice actors or scheduling recording sessions, and that's something that usually happens near the end of development and is more of a budget concern.
@DualLifeGames
@DualLifeGames 7 ай бұрын
"Something something nuance" LOL!! Yeah I think you highlighted the problem with the wheel better than I did. It's not so much the wheel itself but the way they use it. Also yes on the paraphrase in ME1. Some of the lines just felt out of character.
@YoungMrBlue
@YoungMrBlue 5 ай бұрын
Dialogue wheel is fine but I don’t like da’s variant where it explicitly tells you what emotion you’re doing ME did it better even tho it’s practically the same
@moysoyjoy
@moysoyjoy 6 ай бұрын
I don’t see the developers resorting back to silent protagonists in DA:D. However, I hope the dialogue wheel offers more insight to the tone for each dialogue choice
@DualLifeGames
@DualLifeGames 5 ай бұрын
Agreed. I would prefer a silent protagonist, but you can't have everything I suppose.
@alicemills5230
@alicemills5230 7 ай бұрын
Im with you on silent protagonist. I miss seeing the full dialogue script. I also hate that my elf sounds so posh?!
@DualLifeGames
@DualLifeGames 7 ай бұрын
100% agree! Neither of the voice options worked for the elf in Inquisition, especially female elf for me.
@andrewvincent7299
@andrewvincent7299 6 ай бұрын
That'll never come back sadly. Bioware doesn't know who they are and what they want to be. DAI copied Skyrim and DA4 will copy God of War. They'll never go back to the classic rpg games.
@YoungMrBlue
@YoungMrBlue 5 ай бұрын
Oghren: “oh you’ve a real moth on you!”
@ianfrangs9550
@ianfrangs9550 7 ай бұрын
From personal experience DAO is my ultimate game of the franchise, I agree entirely with you about the worth of the origin stories really helping I have replayed DAO about 30 times, I have replayed DA2 about 9 times and DAI about 4 times.
@DualLifeGames
@DualLifeGames 7 ай бұрын
I've only ever managed 2 DAI playthroughs. Only 1 with all the DLC. Definitely put way more time into DAO.
@jon06169
@jon06169 7 ай бұрын
Same. I have replayed DAO countless times since launch(still playing atm). I finished DA2 3 times at most. DAI, I stopped playing during the first area on my first playthrough. I just couldn't push through it. The area was just too big for me.
@matydavus1078
@matydavus1078 7 ай бұрын
Progressively larger maps would be nice, like not having the 1st available location be the biggest map in the game
@DualLifeGames
@DualLifeGames 7 ай бұрын
Oh that's a good one. The Hinterlands was a slog and damn near broke the pacing of DAI.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
I suppose I wouldn't be opposed to large maps if BioWare learns to actually put content in them this time. Filler fetch quests were all they had in DAI, and the maps were otherwise empty with nothing worth discovering. But frankly I'd prefer if they went back to the more linear and precise maps that didn't waste the player's time. BioWare took one look at Skyrim and didn't take the time to figure out what made Skyrim's map work in the first place. Too many devs just want bigger and bigger maps, but that doesn't mean better.
@cristiandavid5776
@cristiandavid5776 7 ай бұрын
While I agree with you on the origin stories and how they made the game feel different each time you started, I don't think they will return to the origin stories. Someone on Reddit said that most people didn't play other origin stories than the one they started with, usually the human one, so they probably won't invest resources.
@DualLifeGames
@DualLifeGames 7 ай бұрын
I really hope that's not the case, but I won't be surprised if it is.
@tsutsuzel
@tsutsuzel 5 ай бұрын
always choose human, when you have so many wonderful backstories? what's wrong with these boring people...🥲
@austinaldy2150
@austinaldy2150 3 ай бұрын
​@@tsutsuzelwell most player always going for something safe in their first playtrough. Including me, after I finish playing human origin then I'll try to experiment by doing another origin and increasing the difficulties
@ivanhunter6492
@ivanhunter6492 7 ай бұрын
Blood Mage specilization please
@DualLifeGames
@DualLifeGames 7 ай бұрын
Fk yes!
@jaquanhughes9828
@jaquanhughes9828 3 ай бұрын
man save the silent protagonist for Zelda. Don’t nobody like silent protagonists this ain’t the 90s and 2000s no more
@DualLifeGames
@DualLifeGames 3 ай бұрын
Lol! Sorry, but you'll never convince me. I prefer a silent protagonist for RPG's, as do many of us older folk and some youngens too. It's too easy for a RPG to feel like an action adventure game otherwise. Some RPG's have done the voiced protagonist well, but in other cases it just ruined the immersion for me.
@AndersWatches
@AndersWatches 7 ай бұрын
Nah I really don’t like silent protagonists, takes me right out of the immersion.
@DualLifeGames
@DualLifeGames 7 ай бұрын
It's other way around for me. To each their own I suppose.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
I generally hate silent protagonists, but I have an exception for games where you have responses. What always annoy the crap out of me are games like Half-Life where everyone just has a one-way conversation with empty void Gordon Freeman.
@nekorei2023
@nekorei2023 6 ай бұрын
Should honestly have 2 options lol
@Legion-zf2ju
@Legion-zf2ju 5 ай бұрын
Should atleast give us a handful of voices to use, kinda like in origins but with voiced lines
@YoungMrBlue
@YoungMrBlue 5 ай бұрын
Yeah but they do give you more opportunities for different dialogue choices but voiced protagonist can work great too Mass effect 1-3 is is a good example
@samflood5631
@samflood5631 3 ай бұрын
I’m kinda use to having a voiced protagonist as it gives them more of a personality instead of being a blank slate. Also, I always thought that Dragon Age was more of a high fantasy rather than a dark fantasy as some of the dark moments felt kinda there most of the time. I felt the tone of the first game was more of a Lord of the Rings esc feel with Elves and Dwarves, with some Harry Potter and Game of Thrones elements mixed in. Plus there were a lot of comedic moments too in the first game. So what made 2 and Inquisition any different in terms of comedy? Dark Fantasy implies stories such as Berserk, Attack on Titan, Diablo, Demon’s Soul, Final Fantasy 16, Legacy of Kain and Witcher. As for the whole CRPG aspect, I felt that the race and class roster wasn’t big enough as it just have Humans, Elves and Dwarves and didn’t have the traditional Halflings, Gnomes, Orcs or Beastfolk/Lizardfolk. Hell, the first game didn’t let us play as Qunari. Thank god Inquisition made up for that as the Inquisitor got to be Qunari too. The classes were just Warrior, Rogue and Mage. No Cleric, Templar, Ranger, Bard, Necromancer, Arcane Warrior, Artificer, Berserker, Reaver and Assassin to start with once you create your character as they were just specializations for both the Warriors, Rogues and Mages. If Dragon Age should have stayed as a CRPG, then they should add in more races and more classes with each new game.
@andreaw2053
@andreaw2053 3 ай бұрын
Commenting for the algorithm. Subbed because you sound like you might be South African and I like to support my fellow citizens.
@DualLifeGames
@DualLifeGames 3 ай бұрын
LMAO!! Thank you for the comment and the sub. Yes, I am South African.
@LadyRav3nGaming
@LadyRav3nGaming 7 ай бұрын
I may be an odd one with my opinion on the silent protag vs the voice protag but I'm just very comfortable with both. DAOrigins was my first dragon age game. I played it while my youngest was napping and I was obsessed with it. The tactics is another that I'm kinda meh about. For me, it only really matters on harder difficulties, which, DAO was by far the hardest one with Nightmare. DAI was tough but doesn't come close to the trauma I experienced with DAO lol. And I plan to play nightmare again in 2024, gearing up for hopefully, the release of Dreadwolf. But your best point that I absolutely agree 100% with is the Origins stories. While I didn't hate not having them in DA2 and DAI, those stories were the best and for the reason you mentioned - giving so much time to really connect with our character. Oh, and yes to the darker story line and choices too. That is definitely another thing missing from DAI. Playing BG3 and watching all the dark play out in that game - not to mention going back to DAO recently and replaying several characters - damn that is some good shit right there. Bring that back. And with the success of BG3, I really do hope Bioware is taking notes. Not sure if it will happen in Dreadwolf but maybe future dragon age games (if there are more coming after Dreadwolf).
@DualLifeGames
@DualLifeGames 7 ай бұрын
It appears the one thing we all agree on is the origin stories. Haven't seen anyone disagree with that point. I'm hoping for that in Dreadwolf, but I don't expect the other things I mentioned, except maybe the tone, to make a comeback. But I can hope.
@LadyRav3nGaming
@LadyRav3nGaming 7 ай бұрын
@@DualLifeGames I really do hope if nothing else that there are origin stories. It would make sense since we are going to be in a different part of Thedas but I am trying to keep my expectations leveled. I also hope they made the story a bit darker. I think about the possibilities of that especially with Solas but again, I’m just not sure. It would be really cool though
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
Tactic slots in DAO take only a moment to properly set up and then micromanaging becomes so minimal, even on nightmare. But in DAI, the AI is just always bad so you MUST micromanage for followers to make any rational decision. The AI just spams abilities and wastes all of their mana/stamina, not too dissimilar from DAO AI using the shitty default tactic slot presets, so I typically only give DAI followers up to 4 abilities. And because of the AI's lack in logic, followers will also waste AOE abilities on the first target they see, and there are far fewer enemies in each combat encounter so an enemy group forming to even make an AOE ability practical is also harder to come by, so it's really easy just to write-off AOE altogether unless you don't mind casting those specific abilities yourself. DAI also has the easiest combat because it's been extremely dumbed down, and all you really need to win the game is a mage (or 2 on nightmare) with Barrier and a warrior with Taunt, because guard and barrier are overpowered and carry the game. What's hilariously dumb about guard and barrier being in the game is that BioWare removed basic healing spells specifically because they wanted players to be more "tactical" and not rely so much on it, but there's nothing tactical about barrier and guard spam which one relies on more than any healing spell in the previous games.
@somiplayerbee5425
@somiplayerbee5425 3 ай бұрын
A Well written video. And yea omg the origin stories....my fav was the city elf female....i always played it as i was Beatrix Kito from Kill Bill, the revengeful bride. When i played the start of the game i always stayed in the brides clothes, what was ripped and bloddy of the end of the whole sequence. I loved the origin stories, and those gave tons of layers for your roleplay.
@DualLifeGames
@DualLifeGames 3 ай бұрын
Thanks for the comment. Sounds like a lot of fun playing the city elf that way. The city elf is one of my top two favorite origins. Human noble warrior and city elf rogue. Human noble has that strong connection to the main antagonist through Arl Rendon Howe and the city elf has a tragic, excellently written origin story,, causing a deep seeded hatred for humans that's very satisfying to roleplay off. Third place is mage...
@somiplayerbee5425
@somiplayerbee5425 3 ай бұрын
@@DualLifeGames Oh i loved all the origins but yea for me these the top 3: city elf, mage, human noble. I liked the noble dwarves almost as much as the human noble, but i felt like the human a bit more closer to me. The city elf where you can grow soo much towards humans and everyone else, or can be a true hateful revengeful city elf. Overall Dragon Age: Origins is just a fantastic rpg, so deep and layered characters. What i loved even was the figthing mechanic, what i was soooo missing in Inquisitoin - i did not played Dragon Age 2 -. In DA:O you havee sooo much possibilities in skills, skill trees and oh i just loved the mag sword kinda like mage, what can use sword and magic too. It was the spellword? I dont remember the name. XD In Inquisiton sadly what i saw, they optimalized the game so much to the consoles - not that much skill bar and skill and all -. But there are many things i liked in Inquisition, it snot that bad as many people say. Thank you for you reply! :)
@penelopeGHO
@penelopeGHO 3 ай бұрын
i agree with some things mentioned in the video but something i absolutely want in the game and will refuse to play if it doesnt have it is an in game world state editor i want the choices i've made in previous games to reflect in my playthrough and the dragon age keep that they added for inquisition is an absolute wreck that i dont think even works anymore (or at the very least i cant get it to work no matter what i try) and for such a heavily choice based series, not seeing your previous choices reflected in your world just makes it feel like they didnt matter especially when i definitely dont agree with the default world state options they chose for inquisition
@DualLifeGames
@DualLifeGames 3 ай бұрын
Oh yeah! That's a good one. I despised the Dragon Age Keep. IMO, that was clearly a workaround because they couldn't figure out how to change the world state in game on the Frostbite engine.
@chaseoncello4966
@chaseoncello4966 2 ай бұрын
i would love more morally gray/evil decisions and consequences but i think we should get more morally gray and evil companions to go with it. it’d be cool to gain the respect of some more ruthless companions via more evil decisions.
@DualLifeGames
@DualLifeGames 2 ай бұрын
Agreed. Sten and Morrigan from DAO were probably the last companions who properly reflected the morally grey areas in a positive way. We could definitely use more of those.
@radnuminous
@radnuminous 3 ай бұрын
The ship has definitely sailed on BW doing silent protagonists, but I agree that it's much better. It's very sad that BW is no longer interested in it.
@DualLifeGames
@DualLifeGames 3 ай бұрын
We who prefer silent protagonists are few and far between it seems. Yes, we are unlikely to ever get another silent protagonist from BioWare sadly.
@fliplife67
@fliplife67 5 ай бұрын
I want a premade voiced MC for the next DA game and the choices matter like how it was done in the Witcher 3.
@DualLifeGames
@DualLifeGames 5 ай бұрын
You mean a character like Geralt? No character creation? On that I'm gona disagree with you. I love the character creator in DAO. But on the choices, I'm 100% with you.
@noctoi
@noctoi 2 ай бұрын
As much as I love my choices, character creator and origins, I kind of agree with you in *this case* . I think the chances of this game being anywhere NEAR polished and well written/made are slim to none. If I have to give up "necessities", I'd prefer a Geralt style character that is properly written, voice acted, fleshed out and written to fit the story. Do I want that most of all? NO. I think it would be a tragedy to end the DA franchise on an "on the rails" premade protag... BUT I'd prefer that to a million character creation choices that mean nothing and are poorly executed all the way to endgame. Bioware have shown over and over that they can't manage quality AND quantity in most games after joining with EA. I think they can't afford to get this one wrong, so a small top notch game is preferable to a large mess for now.
@lisagr4758
@lisagr4758 2 ай бұрын
I love the silent protagonist in DA:O 🥺 same with BG3.
@DualLifeGames
@DualLifeGames 2 ай бұрын
Sadly I don't think we'll get it back in DA, but we can hope...
@MoonsongReverb
@MoonsongReverb 3 ай бұрын
I want a voiced protagonist. I want pretty looking elves back. I want a re recruitable dog back. I want better character customization options. I want a romanceable Zevran back or something like Alistair. Yes, i want more better romance options. Currently I’m playing DA2 for the first time and the romance options for straight women are limited. A female straight Hawk has the choice between: 1) Fenris, who is a bit broken due to his past as a slave and magical test object. But it’s nice so far, as i‘m taking the friend romance route. 2) Anders, wtf Anders? Melting with Justice and using him to go on a crazy revenge thing while betraying his own partner and everyone? Not cool. 3) Sebastian, finally we have guy who treats a female Hawk nice and with respect. But then again, he wants a chaste marriage. That is just unrealistic nonsense unless you play an asexual character. I don’t know what drugs BioWare took, while writing those romances. But half of it would have been enough. I didn’t expect much and i‘m still disappointed with DA2.
@DualLifeGames
@DualLifeGames 3 ай бұрын
I agree with all the above (except voiced protagonist obviously). I preferred DAO where all romanceable companions could be romanced by any type of protagonist. It freed the player to roleplay the romances as they wanted.
@MoonsongReverb
@MoonsongReverb 3 ай бұрын
@@DualLifeGames More or less. I DAO we have two straight characters, Morrigan and Alistair. There’s two bisexuals, Leliana and Zevran. I know because my husband and me both played several times with different characters In DO nearly everyone is bisexual, except Sebastian. But if you want to date guys as a straight female character, BioWare could have done better
@DualLifeGames
@DualLifeGames 3 ай бұрын
For some reason I had it in my mind that all the romanceable characters in DAO were open to be romanced by anyone... I stand corrected. They can definitely do better for the next game.
@samuelgomes6226
@samuelgomes6226 2 ай бұрын
the character origins stories are back! There will be 6 different factions to choose from the beginning
@samuelgomes6226
@samuelgomes6226 2 ай бұрын
fun fact i watched this video couple months ago (as well as many others) and the first thing that came in my mind when i saw origins stories coming back was you 😂
@DualLifeGames
@DualLifeGames 2 ай бұрын
Cool! Did they confirm origin stories are back yet? I think I missed it.
@YoungMrBlue
@YoungMrBlue 5 ай бұрын
0:07 lol I was not expecting just 84 when you said that Looks like this was the actual video to blow up
@DualLifeGames
@DualLifeGames 5 ай бұрын
Yeah this video surprised me.
@robertthornton7900
@robertthornton7900 2 ай бұрын
I NEED Blood Magic back in this game. Idc if its OP. Its an AoE, a DoT and a hold. Its also risk/reward. I need that back in the game.
@DualLifeGames
@DualLifeGames 2 ай бұрын
Yeah blood magic is probably the one thing asked for most, at least in this comment section. I also desperately want it back.
@jjsnow73
@jjsnow73 7 ай бұрын
I think they should have it where I can learn all the ability branches to ie if I'm a mage I can learn necromancer and knight enchanter and rift mage also I feel like in we should share inventory like if I play thru and at the end use the golden nug to transfer all my money and equipment and schematic to my next play through
@DualLifeGames
@DualLifeGames 7 ай бұрын
I like the shared inventory idea. That would have made subsequent playthroughs of DAI less of a slog.
@ForageGardener
@ForageGardener 5 ай бұрын
That literally sounds lame and takes away the gravity of decision making in the game. Awful take 😂
@ashavellanar1965
@ashavellanar1965 2 ай бұрын
Since this Dragon age Dreadwolf is going to be the last with the "heart" of the original masterminds of the dragon age universe. I think most of the things in this list are not going to going back. However, the origin stories are going, indeed, to make a come back may be not as origin stories but rather as factions, So, lets hope for that. The rest is not that bad but i agree with some of them and understand others. My only wish as you is the origin system back. The rest, to be more specific the silent protagonist, I dont think is going to be back. For me, its not a big deal, i like that each game have their own "aura" or "vibe" but that doesnt try to define Dragon age as a whole but rather a chapter in the universe. Origins is more a grey scenario, 2 is like a reading a dark fantasy tale while 3 is more a holy war. Still, it does resemblance Dragon age at its core. However, seeing grey scenario or darker moments as origins really need to come back since this new DA is going to be the biggest scenario for horrible stuff.
@DualLifeGames
@DualLifeGames 2 ай бұрын
DA Dreadwolf does have lots of potential for darker story telling, you're right there.
@legitrob9527
@legitrob9527 2 ай бұрын
I 100% agree with everything you said though I doubt any of it will come to fruition, it is EA and a scuffed Bioware we are dealing with nowadays, greed has corrupted their minds.
@DualLifeGames
@DualLifeGames 2 ай бұрын
Thanks for the comment. Yeah, it's probably just wishful thinking on my part. And based on the latest news Dragon Age: The Veilguard (new name) seems to be going even more down the Mass Effect route.
@legitrob9527
@legitrob9527 2 ай бұрын
@@DualLifeGames We shall see for sure on Tuesday, but yeah I hold no high hopes.
@AgX_28
@AgX_28 7 ай бұрын
I disagree with the silent dialogue... maybe its because DA2 is my favourite and I really liked Hawke and pretty much every DA2 companions, anything other than that I'm fine. Its my favourite franchise by a long mile (i can't be disappointed with any game).... and me lets says "luckily" only played Inquisition this year so I'll have to wait less for Dreadwolf. When I was playing DA Inquisition I was like this game is amazing, so beautiful landscapes, dragons in the sky.... but my in my brain I was saying Inquisition is amazing but DA2 is still my favourite! I believe Dreadwolf will be revealed in the summer and released in November, Bioware has to drop something and I think it has to be 2024!
@DualLifeGames
@DualLifeGames 7 ай бұрын
I also rank DA2 over inquisition, but DA Origins is still my favorite. I prefer the silent protagonist because I like to imagine exactly what my character is going to say. I don't like it when I pick a dialogue option thinking it's going to sound one way, then the protagonist goes off and says something completely different. That being said, good dialogue design, like in the Mass Effect games, can solve that problem to some extent.
@andrewvincent7299
@andrewvincent7299 6 ай бұрын
@@DualLifeGames This newer generation of gamers don't know how to roleplay. They are unable to put themselves in a character of their making and decide how they want their character to be and how that character would respond. They can only play games with premade or established voiced protagonists because they lack imagination. It's a lot easier to pick a basic dialogue option and then sit back and let the premade character talk away in their own personality.
@DualLifeGames
@DualLifeGames 6 ай бұрын
@andrewvincent7299 I think you're right. Or maybe we're just getting old, but especially in DA it certainly surprised me that so many people don't want a silent protagonist. It's just more immersive imo.
@AgX_28
@AgX_28 6 ай бұрын
@@andrewvincent7299 no, it just feels empty being able to hear everyone EXCEPT your own character, in dragon age case I would add more male/female voices as there is only 2 for each only.
@Draco-1400
@Draco-1400 4 ай бұрын
What I want is 3 more classes to equal Mass Effects I want Monk (Medium armor users who use brass knuckles and Wolverine like claws) Sorcerer (Medium armor users who use Magic weapons and or Spear like staff's) And Druid (Support style mage's who use enchanted Hatchets/Swords/mace's instead of staff's)
@austinaldy2150
@austinaldy2150 3 ай бұрын
Bring back the buff oriented class like bard or spirit mage.
@Pachuco6969
@Pachuco6969 3 ай бұрын
I like Dragon age Origins Take the souls to make gollums I love that darker part about that. In the tower Of magi Trading the Templar to the demon after the heroin goes bad. I love that. Lots of blood magic
@DualLifeGames
@DualLifeGames 3 ай бұрын
DA:O is the goat!
@dylanmiller6169
@dylanmiller6169 3 ай бұрын
They unfortunately have data saying most of the origins don't get played and making levels are expensive. will they be willing to take the chance. Even though Fortune favors the bold CEO's favor the guaranteed.
@DualLifeGames
@DualLifeGames 3 ай бұрын
I'm hoping they would've looked at what made the franchise unique and realized that spending money on a few origin stories (doesn't have to be six like in DAO) will be a much more secure investment than spending it on huge, bloated but ultimately empty levels like they did in DAI. I'm hoping, but we'll see.
@dylanmiller6169
@dylanmiller6169 3 ай бұрын
@@DualLifeGames to a degree I am as well. Some people are saying if DA:D doesn't nail it bioware might go under. So if there was a time to take a chance and go ahead bring back origins now will be the time.
@noctoi
@noctoi 2 ай бұрын
Yeah, unfortunately they didn't also get the memo about 'getting what you pay for'. They NEED a good quality and expansive product now. They NEED to spend that money in order to get their player trust back. Also, the data only shows what's played at the first few weeks/months of release. It never captured the amount of people who take evil routes/play "unpopular" races etc. after we play our first few "ideal" playthroughs. Look at BG3. They started off thinking the Githyanki and Gnome races were never played, as well as the evil ending. All those things are increasing in popularity as time goes on
@tsutsuzel
@tsutsuzel 5 ай бұрын
I like points about dark fantasy, tactics and origins stories. silent protagonist or not, I don't care, I'm fine with both. it would also be great if we weren’t limited in potions and skill slots like in the Inquisition
@DualLifeGames
@DualLifeGames 5 ай бұрын
I would like a more creative healing mechanic if they don't want to do traditional healing potions. Also didn't like inquisitions.
@tsutsuzel
@tsutsuzel 5 ай бұрын
@@DualLifeGames yes please. Regular mage healer would also be great. why did they have to remove it...
@austinaldy2150
@austinaldy2150 3 ай бұрын
​@@tsutsuzel yes, how can you added huge world with multi layered dungeon and tons of objectives for grinding but give us 8 shareable slot for potions? I love the exploration mechanic but going back to camp after 3 battles in nightmare difficulties really took a lot of time.
@alanviniciuswanderleytavar4399
@alanviniciuswanderleytavar4399 2 ай бұрын
We need Dragon age: Origens 2
@DualLifeGames
@DualLifeGames 2 ай бұрын
That would be cool!
@noctoi
@noctoi 2 ай бұрын
I don't agree about the silent protag, I was gutted when BG3 decided to scrap their voiced protag. That being said, they NEED to get a solid and GOOD VA for a voiced protag, and I simply don't trust bioware to find a GOOD voice actor. I mean "want a sandwich?" Really? I know that was a writing issue, but the VA for fem Hawke was more accidentally funny than actually delivering the lines well. It was *awful*. Getting rid of the dialogue wheel? Mmmm, Yeah I kind of agree here. The response is NEVER what I expected it to be. Tactics - HELLS YES!! This option was SO special in DA:O and I was so frustrated when they gutted the combat systems and removed this option. Origin stories - Yeah, I'd LOVE them back. They were Bioware's magic sauce, and they screwed themselves when they got rid of them AND also in SWTOR. They had the golden egg and they tossed it in the dirt. A HUGE one for me is PLEASE for the love of all holy cheeses, bring back HEALERS!! With all the retconning BW have done in this franchise, it should be NOTHING to bring back healing. It should NEVER have been removed, and the franchise is much poorer and more shallow for it. I'm a healer. It's one of the things that got me replaying DA:O TWENTY SEVEN TIMES to end credits. I want it back. All up though, I'm not hopeful. I'm looking forward to seeing the streams and reviews POST game release, but there's not a snowball's hope in hells that I'm going to pre-order or play it before a month post release. I simply don't trust BW anymore 😔
@DualLifeGames
@DualLifeGames 2 ай бұрын
Thanks for the great comment. I agree with you on the healers, I just want them to be clever about it. Make the healer more than JUST a healer, so that you can have a healer that you can still customize with multiple skillset options for various playstyles. But it definitely has to make a return, it was sorely missed in DAI.
@noctoi
@noctoi 2 ай бұрын
@@DualLifeGames definitely. I'm a holy pally/Disc Priest/mitigation healer from way back. I love my utility priests who not only heal, but *protect* , buff, speed boost, interrupt, nullify and syphon life though dps. It's such an interesting way to play a healer and keeps the play interesting.
@ferrenberg
@ferrenberg 5 ай бұрын
Great video. I also desperately want the origins stories back, although I'd hate a silent protagonist and like the dialogue wheel lol
@DualLifeGames
@DualLifeGames 5 ай бұрын
As long as origin stories come back, I'm good.
@ShadowSomniari
@ShadowSomniari 7 ай бұрын
Based 👍
@DualLifeGames
@DualLifeGames 7 ай бұрын
Tx for watching!
@mount_tai
@mount_tai 7 ай бұрын
I'm not sure I agree with any of your points beside the third one. But in the end, we both agree that we want a great Dreadwolf game o/
@DualLifeGames
@DualLifeGames 7 ай бұрын
On that we most certainly agree.
@libbygreen420
@libbygreen420 4 ай бұрын
Wuff, completely disagree about the silent protag. I just can't immerse myself in my own voice I guess, lol. I'm playing the game to escape my internal dialog. That said, I really wish there was an option to turn off the protag voice for those who don't prefer it. I truly think both could be accommodated.
@DualLifeGames
@DualLifeGames 4 ай бұрын
I agree that would be a better option than what they did in DAI. Rather than give us 2 voice options for both male and female, give us one voice option for male and female and the option to turn it off. But I think they'll probably just stick with voiced protag.
@jasonhammitt8660
@jasonhammitt8660 2 ай бұрын
Boy this aged badly. As you no doubt now know none of these things are in the new game. We really need to stop romanticizing Dragon Age Origins. BioWare couldn't make another game like that if they tried.
@DualLifeGames
@DualLifeGames 2 ай бұрын
Yep it certainly did... I think we (DAO fans) will have to make peace with the fact that we will never get our sequel.
@CaptainSherst
@CaptainSherst 7 ай бұрын
Agree with you about silent protagonist, in DA2 Hawke lines was good, but in Inquisition it was awful, felt like it is some ai voice bot
@DualLifeGames
@DualLifeGames 7 ай бұрын
Also found the DAI voice acting to be underwhelming.
@Jotzeph89
@Jotzeph89 6 ай бұрын
Anyone else think that with improved text-to-speech and AI, we may eliminate the need for voice acting? The saved time and budgets would really elevate the possibilities for wider story choices!
@DualLifeGames
@DualLifeGames 6 ай бұрын
Probably in the near future, that might only work for lower tier side quests. I would still prefer the main characters and quests feature proper voice acting. But the technology is amazing though. Just see what they did with Skyrim and text--to-speech AI mods. It's crazy!
@ForageGardener
@ForageGardener 5 ай бұрын
​@DualLifeGames depends how sophisticated the AI generated voices are.
@Jotzeph89
@Jotzeph89 5 ай бұрын
​@@ForageGardener Agreed - if the technology can do the work, I'm sure it will be considered for the whole scale of many projects. It is far easier to test and correct AI generated content then to redo voice acting, facial capture etc. I don't think we're too far off from having actors be recorded (both voice and facial capture etc) for a general collection of template content, being paid a royalty, and then letting AI do the work.
@azraelroads5868
@azraelroads5868 7 ай бұрын
Imo going back to the silent protagonist thing wouldn't be all that great for Dreadwolf, sure it gave you more options but the dialogue wheel Dragon Age 2 and inquisition have give you a better idea of the attitude your character has when speaking in the moment. Also in regards to your point about the tone of the story in DA2 and DAI I thought it was dark enough for what was given, I don't personally see how they can justify making the tone darker without bringing back origin stories which I would love to have back regardless. Anyways that was a good video
@ianfrangs9550
@ianfrangs9550 7 ай бұрын
If they decide not to use a silent protagonist then they need to employ more voice actors to cover the range of possible protagonists becuase DAI was so limited that for my successive playthroughs I turned the audio off! With regards to the darker tone, I hated how in DA2 and DAI they stylized and reinvented the darkspawn from DAO, IMO they were scary enough in DAO but became less so in DA2 and DAI; although the red-lyrium infused characters of DA2 and DAI were suitably dark.
@azraelroads5868
@azraelroads5868 7 ай бұрын
@@ianfrangs9550 ok this I agree with, I found it kinda hard to listen to the MC alot of the time after my first couple playthrough in DAI and the dark spawn were more goofy than anything in DA2
@DualLifeGames
@DualLifeGames 7 ай бұрын
@azraelroads5868 Thanks for feedback! I don't see a silent protagonist coming back unfortunately, but we'll see how they handle it.
@DualLifeGames
@DualLifeGames 7 ай бұрын
I was still mostly ok with the tone of DA2, but DAI just went off the rails imo.
@azraelroads5868
@azraelroads5868 7 ай бұрын
@@DualLifeGamesimo Inquisition's tone felt like it was overshadowed entirely by the power/influence system and focus on "the game" in later parts. Then again I also didn't give a lot of thought to the tone of DAI specifically because I was personally thrown of by the power/influence system that it introduced
@upstrock
@upstrock 2 ай бұрын
i agree, the "origins" in inquisition were pathetic
@DualLifeGames
@DualLifeGames 2 ай бұрын
A blurb of text was their idea "origins" in Inquisition. Absolutely pathetic.
@upstrock
@upstrock 2 ай бұрын
@@DualLifeGames the worst part. Was that you could not even be an City elf, or an thaig dwarf
@hnt8461
@hnt8461 7 ай бұрын
I personally don't like the idea of a silent protagonist because it makes me a lot less invested about what happens the protagonist
@DualLifeGames
@DualLifeGames 7 ай бұрын
It seems the voiced protagonist is the more popular option.
@karandullet380
@karandullet380 7 ай бұрын
Whoo dreadwolf is coming
@DualLifeGames
@DualLifeGames 7 ай бұрын
Let's hope it was worth the wait.
@khoring7890
@khoring7890 2 ай бұрын
I can only agree with everything you said and maybe it is just me but I would like not to have such a big open world again like in DAI. DAO had the perfect world for me. And I have to say: My Dragon Age list from best to worst (worst just not bad but the worst of the three games) is: 1. DAO, 2. DA2 and far behind DAI.
@DualLifeGames
@DualLifeGames 2 ай бұрын
I tend to agree with you there. DAI is also my least favorite of the 3. I enjoyed DAI, but it didn't feel like it fit the world.
@user-zg5uw8tp5z
@user-zg5uw8tp5z 5 ай бұрын
They need to do inclusivity properly. Don't retcon the lore to suite you!
@DualLifeGames
@DualLifeGames 5 ай бұрын
I assume you're talking about the Qunari retcon...?
@antondavidovic3996
@antondavidovic3996 3 ай бұрын
I might be wrong, but is that a South African accent I hear?
@DualLifeGames
@DualLifeGames 3 ай бұрын
You are correct. South African indeed.
@antondavidovic3996
@antondavidovic3996 3 ай бұрын
@@DualLifeGames Cool, I used to live in SA. Was born there in 93, and my family left in 06. I often wonder what the situation is like there now
@DualLifeGames
@DualLifeGames 3 ай бұрын
Not great. Deteriorating pretty rapidly at this point. But we're a tough bunch. We'll pull through.
@BlueGangsta4587
@BlueGangsta4587 3 ай бұрын
The silent protagonist should NEVER come back I will refund if my character doesn’t speak
@DualLifeGames
@DualLifeGames 3 ай бұрын
Even though I absolutely disagree with you, I don't think you have to worry about it. It's highly unlikely they'll bring back the silent protagonist.
@peartreez
@peartreez 5 ай бұрын
I love silent protagonists
@DualLifeGames
@DualLifeGames 5 ай бұрын
We are apparently in the minority.
@peartreez
@peartreez 5 ай бұрын
@@DualLifeGames no, we are the silent majority
@DualLifeGames
@DualLifeGames 5 ай бұрын
LMAO! Love the wordplay!
@Rapunzel879
@Rapunzel879 7 ай бұрын
Your perspective is of a DA:O fan. I will offer you mine, as someone who's played DA:O and DO2 very recently for the first time (I already played inquisition a year ago). Of the three games, I enjoyed DO2 the most, which I wasn't expecting given its online reputation. And the irony is, I loved it for all the reasons you didn't (probably). I dislike mute protagonists. They always feel to me like soulless mannequins, devoid of personality. I felt this way playing Starfield, BG3, and DA:O. In all three games, I failed to connect with the protagonist, and by the end of it, I didn't really care what becomes of them. DO2 has one of the worst voice acting (protagonist), yet I still enjoyed Hawke more than the Warden (the inquisitor is my favorite, mostly because the voice acting is top notch). I also vastly prefer the dialogue wheel borrowed from Mass Effect. I like to have a choice between distinct tones, but a list is simply too exhausting to go over (especially when some answers are very similar). After a few hours, I just end up picking one of the top two answers. More is not always better (imo). Combat felt miles better in DO2 compared to Origins and Inquisition. It's Origins combat but with a lot more flare while still retaining the Tactics that we all love. Similarly, I feel that the number of people that appreciate evil playthroughs (not watching on YT but actually doing evil playthroughs) is negligible (the vast majority picks the paragon route). This certainly won't make or break Dreadwolf. I loved the backgrounds in Origins, but I wasn't missing them in the sequels. Take it for what you will. I can add more as the games are so fresh in my mind, but suffice it to say that I hold an opinion that it's the polar opposite to yours. And that's fine. We all have our preferences. But to me, as long as the game isn't a bloated mess like Inquisition (which has zero replayability value to me), and as long as the writing, characters, and gameplay are good, then I will have fun.
@DualLifeGames
@DualLifeGames 7 ай бұрын
You certainly have an interesting perspective. I can't say I've ever had someone disagree with all my points. It's true, I probably have a bias that favors DAO. It was the first BioWare game I ever played and fell in love with it. On DA2, I also enjoyed the moment-to-moment combat more especially the mage combat (but found the tactics really watered down). I missed the tactical view though. Of all 3 games, I actually like DAI the least. 100% agree with your last point. Let's hope it lives up.
@Rapunzel879
@Rapunzel879 7 ай бұрын
@@DualLifeGames I know of plenty of people that will agree with your points. Fundamentally, however, I don't believe any of these points would make or break Dreadwolf. I enjoyed Origins, but as a Mass Effect fanboy, DO2 really resonated with me. Inquisition IMO is really where the series fell off a cliff (and it was my first DO game). I tried getting back to it this week after I finished DO2, and I just couldn't. The tedium is way too much, and it has the weakest story and pacing in the series.
@DualLifeGames
@DualLifeGames 7 ай бұрын
I agree my list won't necessarily break DA:D, but if none of them make a comeback, I believe many fans will be very disappointed, especially if it doesn't have playable origin stories. Most important for the success of DA:D though is what you said earlier: good writing, interesting characters, gameplay, quest design etc. If it has those, we should be good.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
I never understood why people claimed to hate DA2 combat when it's the same combat as DAO but more fluid and with refined animations. Closing attacks also make melee characters more bearable for whenever enemies decide to randomly run away. DAI combat got way too dumbed down and sluggish though. I don't even play melee characters in DAI anymore because it feels like I'm walking through knee-deep pudding.
@ianfrangs9550
@ianfrangs9550 7 ай бұрын
I think that as a rogue DA2 outshone DAO but as a mage it was way worse and DAI the bug that resulted in party members halting in fights was horrendous, the only workaround I found was creating over powered builds and playing on the lowest difficulty setting so you did not need to rely on your party members at all. @@BradTheAmerican
@presidenthonor
@presidenthonor 3 ай бұрын
Woman and woman romances
@paulmasetlwa6766
@paulmasetlwa6766 7 ай бұрын
You know... Some things that were listed in here are jus /+/... Ya know?
@DualLifeGames
@DualLifeGames 7 ай бұрын
Ok, I think. Maybe? I don't know.
@iwatchDVDsonXbox360
@iwatchDVDsonXbox360 7 ай бұрын
I want a silent protagonist, but doesn't really care about anything else you've mentioned. What i want is the ability to be a horny good guy, you can work around some things in DAO, but not everything. (Isabela + Leliana available only for bad guy basically) I want to date as many people as i want without breaking up with anyone. I want an ability to always keep my word and not betray anyone unwillingly. I still remember how in Deus Ex HR i promised to girl not to tell what she told me to her boss (or anyone, i don't remember) and couple of seconds later MC breaks his promise with asking me, annoying.
@iwatchDVDsonXbox360
@iwatchDVDsonXbox360 7 ай бұрын
Oh and i want a 360 version, don't really feel like buying PS5 just to play Dread Wolf. Plus, i want graphics to be closer to DAO or 2. People were prettier there.
@DualLifeGames
@DualLifeGames 7 ай бұрын
LOL! Yeah the romance options should be more free for the player to do what they want.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
You do not have to be a "bad guy" for the Isabela and Leliana threesome, Leliana just needs to be be hardened. I agree that polyamory and/or open relationships should have a presence, but such relationships would be significantly more time-consuming and complicated to write and code for if you want said relationships to actually mean anything more than just collecting people like trading cards. And not every character is going to be polyamorous nor want an open relationship anyway; they are characters with their own traits, they are not mirrors of you.
@BradTheAmerican
@BradTheAmerican 7 ай бұрын
@@iwatchDVDsonXbox360 Dreadwolf is never gonna be on those extremely old platforms. They're so antiquated that DAI didn't even get all the content on older platforms. There also had to be a bunch of stuff cut from DAI's original release because BioWare had to accommodate for PS3 and Xbox 360. You want a AAA company to intentionally downgrade their visuals? Maybe people were "prettier" in DAO and DA2 because you played DAI on an outdated console where it has terrible graphical fidelity.
@iwatchDVDsonXbox360
@iwatchDVDsonXbox360 7 ай бұрын
@@BradTheAmerican are you really that clueless? "harden" means convince her that she is bad. If harden answers are too vague for you then here are answers who doesn't harden aka diametrically opposite "Marjolaine chose who she became. So can you.  (+4) (doesn't harden) You are a good person. You always will be.  (+4) (doesn't harden) " So, whe you "harden" her you basically say that she is a bad person or paranoid murderous manipulator just like Marjolaine and it's alright. Do you really think any good guy will say something like that? I believe in myself with enough perseverance anything is possible. If you are going to always give up when you meet first troubles you are not going to get anywhere.
@T6NK
@T6NK 7 ай бұрын
I want the hero of ferelden back!
@DualLifeGames
@DualLifeGames 7 ай бұрын
That would be awesome!
@amythompson6431
@amythompson6431 6 ай бұрын
Oh, I don't think I can even play another game without a protagonist voice! Plus, without one, the game feels juvenile and soulless. It doesn't make sense...I think you're nitpiking.
@DualLifeGames
@DualLifeGames 6 ай бұрын
I don't think it's nitpicking, it's just a preference. It appears it's one most people who watched this video does not share. I just find a silent protagonist more immersive. To each their own.
@Bavio
@Bavio 3 ай бұрын
BG3 had a silent protagonist, and I had absolutely no problem with it. I agree with Dual Life on this one.
@yc_knight6370
@yc_knight6370 7 ай бұрын
Silent protagonist?!?! Hell nawww!! Absolutely not!
@DualLifeGames
@DualLifeGames 7 ай бұрын
That sentiment seems to be going around.
@andrewvincent7299
@andrewvincent7299 6 ай бұрын
@@DualLifeGames I guess we just have a lot of newer gamers who don't know how to roleplay and have been forced fed pre-established protagonists who do the thinking and talking for them. These kids never played a real roleplaying game and hence don't know how to truly roleplay. That's why silent protags take them out of the game. They are unable to put themselves in the character and decide how they want that character to be or to just they themselves be that character.
@DualLifeGames
@DualLifeGames 6 ай бұрын
@andrewvincent7299 It's sad. I'm playing Cyberpunk 2077, and I keep imagining how much better it would've been without the voiced protagonist. How many more dialogue options we could've had. But I suppose we're a dying breed.
@Saysdawg
@Saysdawg 7 ай бұрын
Hell no to mute protagonist
@DualLifeGames
@DualLifeGames 7 ай бұрын
I do appear to be outnumbered on the silent protagonist issue.
@7PlayingWithFire7
@7PlayingWithFire7 7 ай бұрын
Yeah no. The next game does not need a silent protagonist, and it does not need a origin stories. The silent protag bullshit is something everyone says when they dont like a game, and never says that about a game they do like. Confirmation bias.
@DualLifeGames
@DualLifeGames 7 ай бұрын
It appears then that we agree on the tone of the game and an improved tactics system. I'm surprised about the origin stories though. Most fans would like to see those return in some way. An interesting view... even if it's wrong ;-)
@7PlayingWithFire7
@7PlayingWithFire7 7 ай бұрын
@DualLifeGames Do not get me wrong. I do not claim I don't want origin stories. In fact, with the latest teaser, I'm convinced origin stories will be coming, and that would massively improve the potential of the game. But these are not necessary for the game to be a success. Would I want it to be darker than inquisition? For sure. But I expect more high fantasy a la Baldur's Gate 3. Maybe add more eldritch horror shit and I'm down. DA:O wasn't interestingly dark beyond the deep roads, and perhaps cailan dying in battle. The other "dark" moments felt quite cheap, especially compared to DA2, which I feel took dark themes more seriously. DA:I lost that. Basically, none of your wants are must. They're nice to haves, the unvoiced protag is just a wrong opinion tbh. Dialogue wheel or list, it's irrelevant. It's the design behind them. If you choose to meta game and only pick the direction of the wheel that's on you. I personally end up mixing the options as I feel fit, and sometimes, base that a little upon how I want to respond to certain characters. In DAI, characters don't even respond positively to the top right all the time. It's often the wrong response. Tactics won't be improved, in fact it'll probably be removed entirely. What's more important is that we can play as our companions and hopefully we have a tactical camera still (though highly unlikely).
@DualLifeGames
@DualLifeGames 7 ай бұрын
It certainly appears, based on the small sampling of comments here, that I might be in the minority when it comes to the silent protagonist. I suppose that really comes down to preference. I also enjoyed the tone of DA2, maybe even more than DAO, but I loved some of the choices you had to make in DAO, like the choice to save Connor or Isolde, or try and save them both, which probably was the highlight. I really hope the origin stories make a comeback, but I can live without everything else as long the writing, characters, quest design and gameplay are good.
@TheSpiritsLease
@TheSpiritsLease 7 ай бұрын
What you said is literally confirmation bias. This comments section has a very small sampling size, and your confidence in the silent protagonist subject is a direct result of that phenomenon. Ask anyone who genuinely has an obsession with RPGs and they will undoubtedly ask for silent a hyperbolic 99.9% of the time. Just because you, your friends and some KZfaq commenters like it more, doesn't mean the entirety of DA fans do. Refer to Fallout 4 and a majority of reactions people had to DA2 from the very year those games came out; then you'll have your proof.
@TheSpiritsLease
@TheSpiritsLease 7 ай бұрын
​@@DualLifeGamesI think it's easy to say origins will make a great return, but I found myself losing hope when City Elf, the most memorable origin in all of Origins, was swept away and left to rot in Awakening and Inquisition.
@windingroadelven
@windingroadelven 7 ай бұрын
Ew I hate silent protagonist my opinion I think hearing my character speak is way more immersive
@DualLifeGames
@DualLifeGames 7 ай бұрын
Getting the idea that the silent protagonist is not that popular. I find it more immersive though. I'm sure they'll stick with the voiced protagonist.
@andrewvincent7299
@andrewvincent7299 6 ай бұрын
@@DualLifeGames Yeah, it sucks there is a whole new generation of kids who grew up with voiced and pre-established protags that do the talking and thinking for the player. Gone are the days when you made your own character and you got to be that character in that world. Hawke is never YOUR character. He is Bioware's character. Doesn't matter if he/she is nice/sarcastic/mean. It's not your character. This newer generation have no imagination and are too lazy to think about making an actual character whether it is someone who is totally different than you or an idealized version of yourself. People want a Geralt, Shepard, a Hawke etc. Where you can make basic dialogue choices but the character in everything else is set.
@DualLifeGames
@DualLifeGames 6 ай бұрын
I think there is a place for voiced protagonists in RPG's, like Mass Effect was mostly done well and it was as much a third person shooter as it was a RPG. But with DA, having experienced both silent and voiced protagonists in the same franchise, I feel I can safely say the silent protagonist worked better. It certainly seems the younger gen of gamers don't appreciate that style game as much as we do, which is quite sad. But maybe there's still hope, with BG3's success.
BioWare Is In Deep Trouble
18:25
Bellular News
Рет қаралды 129 М.
Pool Bed Prank By My Grandpa 😂 #funny
00:47
SKITS
Рет қаралды 19 МЛН
I'm Excited To see If Kelly Can Meet This Challenge!
00:16
Mini Katana
Рет қаралды 35 МЛН
Dragon Age 4, Mass Effect 5: Hat es Bioware noch drauf?
51:48
GameStar Talk
Рет қаралды 29 М.
A Channel Update - The Dreadwolf Era
10:48
Ghil Dirthalen
Рет қаралды 17 М.
Слава Комиссаренко «Горит сарай, гори и хата»
1:05:45
Слава Комиссаренко
Рет қаралды 1 МЛН
Soul Searching Dragon Age 2
16:40
Taylor's Table
Рет қаралды 1,6 М.
Were Games Workshop Models Better 20 Years Ago?
18:48
EonsOfBattle
Рет қаралды 35 М.
Dragon Age Dreadwolf Is Likely BioWare's Last Chance - Luke Reacts
23:39
Luke Stephens LIVE
Рет қаралды 62 М.
Black Myth: Wukong - Before You Buy
12:22
gameranx
Рет қаралды 1,5 МЛН
A Narrative Critique of Dawnguard
1:45:05
Duke of Whales
Рет қаралды 485 М.