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BioWare Is In Deep Trouble

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Bellular News

Bellular News

Күн бұрын

This looks horrible for the future of BioWare, Dragon Age and Mass Effect.
Purchase our debut game, The Pale Beyond: bit.ly/TPB_Steam
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Sources:
blog.bioware.c...
www.eurogamer....
venturebeat.co...
venturebeat.co...
www.cbc.ca/new...
da...
• Big Layoffs at Bioware...
da...
Bi...

Пікірлер: 1 000
@BellularNews
@BellularNews Жыл бұрын
Purchase our debut game, The Pale Beyond: bit.ly/TPB_Steam Check out The Pale Beyond Collection: store.bellular.games
@sladewilson9741
@sladewilson9741 Жыл бұрын
Nah.
@MonkeyJedi99
@MonkeyJedi99 Жыл бұрын
Thank you for being one of the few journalists actually using decimated correctly.
@FSDraconis
@FSDraconis Жыл бұрын
BioWare started this symptom back with Anthem where they embezzled the development funds to solve Anthem instead into their next Dragon Age game. No one at BioWare is innocent. No one at BioWare deserves any format of sympathy. Everyone who aided in stealing funds intended for Anthem into a different game is criminally negligent. Not one of them should ever be able to get a job elsewhere in the industry and to do so is to hire someone who is willfully interested in undermining the efforts of a game studio instead of carrying the pride they want their studio to be employed by.
@erikhensler7
@erikhensler7 Жыл бұрын
Where’s Matt???
@ieatiron
@ieatiron Жыл бұрын
It's almost like huge corporations led by moneymen are terrible at making good products. Crazy that.
@augustday9483
@augustday9483 Жыл бұрын
"If you were a product person at IBM or Xerox, so you make a better copier or a better computer - so what? When you have a monopoly market share, the company is not any more successful. So the people that can make the company more successful are sales and marketing people. And they end up running the companies. And the product people get driven out of the decision-making forums. And the companies forget what it means to make great products. Sort of the product sensibility and the product genius that brought them to that monopolistic position gets rotted out by people running these companies who have no conception of a good product versus a bad product. They have no conception of the craftsmanship that’s required to take a good idea and turn it into a good product. And they really have no feeling in their hearts usually about wanting to really help the customers." - Steve Jobs
@hdudidi
@hdudidi Жыл бұрын
@@augustday9483 Apple is the quintessential example of this
@rockon8174
@rockon8174 Жыл бұрын
No. Activists in hiring positions are the BIGGEST killers!!!!!
@Mark-nh7zg
@Mark-nh7zg Жыл бұрын
A very American problem. American companies don't value good quality products and American consumers honestly don't either. It's all about short term fulfillment on both ends.
@Joppi1992
@Joppi1992 Жыл бұрын
@@Mark-nh7zg That isn't really accurate, the issue lies in public ownership of corporations. Sure, it helps the economic expansion and "greases the wheels" like crazy, metaphorically speaking. But it removes the possibility to make decisions based on talent, and instead becomes all about money. And the funny thing is, it's not possible to argue that taking losses for a short-to-medium while will lead to a win later on, without public outcry forcing it, after a company has gone public. It's all because the people they answer to, have no interest in the products per se. They only care about milking what's there, putting the priority on stability and they never like taking risks, so to persuade them you need a really persuasive reason to get the ok for taking risks. And you can't get those kinds of reasons without either public outcry, or business projections saying that it has a reliable chance to lead to a win. So people that can come up with the plans to increase revenue, even if it's just for the moment, will always be the ones valued more since they stand out more to the people that only cares about the money earned. Even indie companies would fall to this pattern, if they'd grow big enough. It's only because they're small that they can follow their passions the way that they usually do.
@Archangelm127
@Archangelm127 Жыл бұрын
This isn't EA murdering another studio. This is EA delivering a coup de grace to a studio they've long since poisoned to death.
@ChainedFei
@ChainedFei Жыл бұрын
As they usually do.
@jrfour2408
@jrfour2408 Жыл бұрын
You forgot the stage where EA sucked them dry like a god-damned vampire before then blaming Bioware for how much blood they spilled on the carpet
@Gungrave123
@Gungrave123 Жыл бұрын
Bioware have mostly themselves to blame. EA did not force them to make Anthem. They wanted to impress EA and show that they are a AAA juggernaut studio, which they never were.
@julied7546
@julied7546 Жыл бұрын
​@@Gungrave123EA forces them to release too soon.
@julied7546
@julied7546 Жыл бұрын
​@@Gungrave123 and using frostbit
@Gharon
@Gharon Жыл бұрын
By "preserve the health of the studio and better enable us to do what we do best" they of course mean "preserve the health of Andrew Wilson's bank account and better enable us to run IPs into the ground". Gotcha.
@gaddag1477
@gaddag1477 Жыл бұрын
Its not always the case the company i work for gets big projects and you usually wanna overhire before it gets going. With them switching dragon age from live service to singleplayer game could lead to layoffs.
@jgj75
@jgj75 Жыл бұрын
Given the seniority of the people fired, it's easy to see how this happened. A bean counter in finance looked at a spreadsheet of employees by salary and decided to simply axe the employees with the highest salaries. That's the best way to ensure that Andrew will get to buy his tenth house and fifth yacht.
@artthatsnotart
@artthatsnotart Жыл бұрын
Or new upper management didn't like the 'attitude' (informed opinions) getting in the way of their scumminess and axed anyone who could challenge their decision-making
@ImPerpl3xd
@ImPerpl3xd Жыл бұрын
^ It’s both. Corporate management was tired of pushback from tenured employees/leadership and also figured they’d save a buck.
@FengLengshun
@FengLengshun Жыл бұрын
From my experience as a project control, it's usually upper management, who would make these type of decisions in their regular meetings as they scrutinize revenue, costs, project reports, and other data. They'd tell middle management to reduce costs, and so it's up to the "user" to negotiate and tell HR which employees they would like to not extend contracts for or to lay off, among other cost cuts and project rushes. Those meetings are a lot of fun btw /s
@spacejunk2186
@spacejunk2186 Жыл бұрын
Given how Bioware has not made a good game in more than ten years, I would have fired more devs. This is a rare EA W.
@rodh1404
@rodh1404 Жыл бұрын
@@spacejunk2186 Or a big L for EA if they've managed to fire the wrong people. It doesn't matter how talented someone is if their boss gives them terrible instructions. There is, or at least was, some real talent at Bioware. But if that talent isn't given the creative freedom they need to make good products, then that talent is wasted. In all honesty, this could end up being a big W for the people who were fired, if they can find a studio that appreciates their talent and allows them to actually put it to use.
@M4lkavian
@M4lkavian Жыл бұрын
EA killing off yet another game studio is not a surprise to anyone
@whatevr99
@whatevr99 Жыл бұрын
The only surprise is that they took this long.
@hawkshot867
@hawkshot867 Жыл бұрын
Saying that like Bioware hasn't been a corpse since ME3.
@Troonielicious
@Troonielicious Жыл бұрын
They’re not making anything special either, it’s for the best
@trashjash
@trashjash Жыл бұрын
I'll still never forgive them for what they did to Visceral Studios.
@joshuataylor5080
@joshuataylor5080 Жыл бұрын
This one hurts in particular for me. I live in Edmonton and I was in high school during Bioware's Golden Age. Seeing what used to be such an amazing studio so close to home being destroyed is a crappy feeling.
@MeowLesty
@MeowLesty Жыл бұрын
Just one word: EA The worst thing that could have happened to Bioware.
@rockon8174
@rockon8174 Жыл бұрын
Nope. Activists!!!
@Zhohan-
@Zhohan- Жыл бұрын
Activision would be an even worse fate
@Finch06
@Finch06 Жыл бұрын
They are equivalent but EA doen't have a lot of scandals (for the moment)
@grantkeller4634
@grantkeller4634 Жыл бұрын
Rest in peace to BioWare, Pandemic Studios, and Lucas Arts. All killed by EA.
@grzegorzflorek5623
@grzegorzflorek5623 Жыл бұрын
​@@grantkeller4634Don't forget about Bullfrog, Origin, and Maxis... They were a thing, once...
@general0mega
@general0mega Жыл бұрын
Yes, surprising how easy it is to forget that a company called BioWare made the original Baldur's Gates, Neverwinter Nights, and yes even Dragon Age: Origins which was still a bloody good classic BioWare game.
@TheRealCaptainLavender
@TheRealCaptainLavender Жыл бұрын
DAO was BW's last good game. Soon as EA bought them right before the game launched I knew it was curtains for their studio.
@DrakkarCalethiel
@DrakkarCalethiel Жыл бұрын
@@TheRealCaptainLavender Yeah, DAO was their last good game. Everything after that was lackluster at best.
@seanwilliams7655
@seanwilliams7655 Жыл бұрын
@@DrakkarCalethiel a case could be made for Mass Effect 2. But that came out only a few months after DA:O.
@DrakkarCalethiel
@DrakkarCalethiel Жыл бұрын
@@seanwilliams7655 ME2 launched shortly afterwards? Been so long that I completely forgot about that. Rephrase my previous comment to everything after ME2. That game was truly awesome.
@MrRenanHappy
@MrRenanHappy Жыл бұрын
@@TheRealCaptainLavender I still had fun with all the Mass Effect games, even 3, and Dragon Age 2 as well, despite the flaws
@teinmeizeshi5209
@teinmeizeshi5209 Жыл бұрын
Executives aren't happy with their bonuses, they have to steal it from their employees.
@EdwardKerplumplin
@EdwardKerplumplin Жыл бұрын
If gamers don't like/buy the games a company is making, they shouldn't make more of them.
@Steve-of1kb
@Steve-of1kb Жыл бұрын
How much money has BioWare made in the past decade
@mcmarkmarkson7115
@mcmarkmarkson7115 Жыл бұрын
Bioware needed layoffs, they haven't released a good game in 10 years.
@ericl1421
@ericl1421 Жыл бұрын
They haven't written a great game since mass effect 2. The execs aren't forcing them to write shitty stories and dialogue.
@ultrademigod
@ultrademigod Жыл бұрын
@@ericl1421 They are if they keep rushing them to release products before they're ready
@Rolatii
@Rolatii Жыл бұрын
As disappointing as it is, the only thing surprising about Bioware's state is how long it took for it to happen. It's just a matter of time where EA is involved.
@AvelierPlays
@AvelierPlays Жыл бұрын
BioWare is like Blizzard at this point, an irrelevant studio that has popular franchises that their masters (EA and Activision) are exploiting for money and nostalgia. Let the past die.
@chadbear8759
@chadbear8759 Жыл бұрын
Seriously
@kashad
@kashad Жыл бұрын
well, now is not Activision Blizzard, is Microsoft Activision Blizzard, with 2 thicks before Blizz. That´s why Blizz games sucks now.
@Voldrim359
@Voldrim359 Жыл бұрын
@@kashad They sucked before Microsoft, we have yet to see how they suck in the first year now with Microsoft...
@xXx_Regulus_xXx
@xXx_Regulus_xXx Жыл бұрын
gamers need to learn to be as cutthroat as the companies they buy from. no fun, no play. bad value, bad review.
@hobbitsodomizer7301
@hobbitsodomizer7301 Жыл бұрын
@@xXx_Regulus_xXx That's why we should all avoid games from EA/Ubisoft/Activision-Blizzard/Bungie. They charge to much for garbage they deliver.
@Merlchar
@Merlchar Жыл бұрын
Just makes me all the more grateful that Larian exists today and was able to deliver the kind of RPG that Bioware was once celebrated for creating.
@BasilAbdef
@BasilAbdef Жыл бұрын
Moment it gets sold to a publicly traded corporation that will end. It's extremely unlikely that something like a BG3 can come from a studio that isn't a privately held company without profit as an overriding priority.
@hurhursjarf4527
@hurhursjarf4527 Жыл бұрын
​@@BasilAbdef Profit is an overriding goal for all companies, the difference is simply that a studio like Larian believes delivering a finished and good product that the people working on it are passionate about will net them said profit. Where as tripleA studios tend to choose to route of minimum and quick work and maximized profit which results in mixed results, sometimes good games come out, a lot of average and often broken shite in need of massuve first day patches. And you will end up with a load of DLC's and other shit blocking parts of the game behind a paywall.
@BasilAbdef
@BasilAbdef Жыл бұрын
@@hurhursjarf4527 Larian is clearly not efficiently maximizing profits. If they weren't a privately held company, a strong argument could be made that its executive team is violating its duties to the owners (the shareholders). The only real way they could defend themselves is by saying that they plan to convert their current customer goodwill into even more money later. The "pay once to receive completed product" model is outdated and clearly is not the best way to maximize profit. The quality of the product is of only secondary or tertiary importance. Gamers worldwide have and continue to speak with their wallets and what they say speaks volumes: the typical anime style gacha casino mobile game will earn far more than a BG3 single player game ever will.
@davids2cents594
@davids2cents594 Жыл бұрын
@@BasilAbdef we will only need to worry about them selling if they make a game that flops bad.
@Hitoshuratdn
@Hitoshuratdn Жыл бұрын
Ironically enough Larian's writing still doesn't hold up to the writing of old bioware. Especially when comparing BG2 and BG3. Lucky Owlcat and few new companies are holding the legacy of crpg bioware.
@stage6fan475
@stage6fan475 Жыл бұрын
17:40 "a decade of Bioware... has been utterly wasted by the completely moronic decisions of management"--it is like a theme of all AAA game studios now. Some guiding principle they all have.
@Malacite
@Malacite Жыл бұрын
It's not all the studios fault. In fact in most cases it's because of shareholders demanding ever more profits and enforcing arbitrary deadlines
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
@@Malacite who decided to make the studio public and therefore opening the door to clueless shareholders? Larian is doing fine and they are privately owned still. Everyone else is getting turbo ass-blasted
@KnightofAges
@KnightofAges Жыл бұрын
@@Malacite Often, it's not really the shareholders (most don't even have a voice in the board, or if they have is a small one). It's the executives that want giant bonuses every year by showing ever-increasing profits. This is impossible, of course, but the fact is that when the company crashes, these 'Daddy's Boys' will merely get a massive Golden Parachute in the range of the tens if not hundreds of millions of dollars, to 'compensate' them for having basically destroyed the company. It basically goes like this: Normal person from a normal family that had to apply or be headhunted for the job: "Do a good job or you get fired!" Executive from a wealthy family that got his position because Daddy put in some words with his friends: "Oh, you made many awful decisions and caused the company horrendous losses? Here's 50 million dollars as a compensation so you can move to another high-paying job on another company that you will trash too". Fact is, the wealthy face literally ZERO consequences for their decisions and NEVER suffer any problems in life.
@TheRaziel08
@TheRaziel08 Жыл бұрын
@@Malacite i like to shit on EA just as much as the next guy but they gave bioware seven fucking years for anthem. EA even gave them more time...twice. they still fucked it up. this is 90% on bioware.
@Spidahman4283
@Spidahman4283 Жыл бұрын
​@@Malacitewe have not one but 2 Jason Schrier reports on Andromeda and Anthem to show that Bioware shot themselves in the foot. After DA:I, they got a lot of the team that ended up with the frostbite experience poached, but it was because Bioware explicitly told them they could take the hit and could shift those assets because they didnt know what the hell Anthem was going to be. Most of it is on Bioware, EA has a bad track record but this one aint on them
@ignskeletons
@ignskeletons Жыл бұрын
Bioware games are all about to be compared to Baldur's Gate 3. Anyone wanna take bets that Bioware crams a bunch of microtransactions and anti-consumer practices into their product?
@captainthunderbolt7541
@captainthunderbolt7541 Жыл бұрын
There is no room for modern Bioware in a post-BG3 world...
@SharienGaming
@SharienGaming Жыл бұрын
its ironic that the studio that originally made baldurs gate is dieing as baldurs gate 3 is a massive success...made by a different dev
@nicolasgonzalez629
@nicolasgonzalez629 Жыл бұрын
of course it's going to have microtransactions and stuff
@konigstiger3252
@konigstiger3252 Жыл бұрын
​@@nicolasgonzalez629there will be no microtransactions at all, macrotransactions will be there in abundent
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
what Bioware games btw. Last Bioware game was ME3, everything else was a nuclear bomb
@Goatcha_M
@Goatcha_M Жыл бұрын
Bioware hasn't really been Bioware for 10 years.
@aphexinc
@aphexinc Жыл бұрын
pretty much everyone responsible for the good early games have quit/layed off since then it really is just a empty shell
@yourfriendlyneighborhoodsaiyan
@yourfriendlyneighborhoodsaiyan Жыл бұрын
@@aphexinc yeah its basically like Rockstar now
@spacejunk2186
@spacejunk2186 Жыл бұрын
​@@aphexinc They all quit after 2012 when they released Mass Effect 3. Since then the studio made nothing but garbage.
@daimonien
@daimonien Жыл бұрын
You could argue that the og bioware died long ago before Mass Effect
@Particle_Ghost
@Particle_Ghost Жыл бұрын
20%? I would say it's been 100% gone for over a decade. 😅
@Ariyala
@Ariyala Жыл бұрын
Bioware: "...create exceptional story-driven single-player experiences filled with vast worlds and rich characters..." Bioware: *fires Mary Kirby*
@blshouse
@blshouse Жыл бұрын
Bioware hasn't made an exceptional story-driven single-player game since before the majority of their current employees were born.
@Davitofrito
@Davitofrito Жыл бұрын
​@@blshouseyour so right! Been a fan since Kotor launched on OG Xbox. They started going down hill with DA2. SWTOR started fading away within six months of launch and they tried to milk nostalgia even then with saying it was like having 8-10 kotor games. 😂 Like people act like a company is a person and it's products aren't actually the work of very specific employees at said companies. Past EA execs made bad calls and current EA execs see bioware for what it is without the nostalgia goggles.
@kdog3908
@kdog3908 Жыл бұрын
Effectively, isn't Bioware, like Relic, called Bioware in name only now?
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
yes everyone worth anything has left after ME2
@Darkflo23
@Darkflo23 Жыл бұрын
AT this point i'm just curious to see the disaster that will be Dreadwolf, if it ever release.
@sparhawk1228
@sparhawk1228 Жыл бұрын
Wokewolf
@speedingoffence
@speedingoffence Жыл бұрын
It'll be fine. Like, 15 bucks fine.
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
@@speedingoffence wow 15 whole bucks
@Slayer398
@Slayer398 Жыл бұрын
"If it ever releases" is pretty accurate, tbh and if it does its going to be a hot mess.
@206Zelda
@206Zelda Жыл бұрын
$69.99, futuristic 1980s techno-glow 'magicky glyph' Overwatch2 Tevinter with a few sidequests to push a payload and a female heroine that looks like a man.
@NaviRyan
@NaviRyan Жыл бұрын
I lived in Edmonton, and BioWare is the biggest developer in all of Alberta. However, every time I’ve spoken to them at fan events it was like watching a shell of development team. Their was no passion and their was no drive. Unfortunately the studio was long dead before the recent catastrophes only now can people see the full extent of the damage.
@user-hp9qy5fr4s
@user-hp9qy5fr4s 11 ай бұрын
That's really saddening to hear ): oh to have an alternate world where BioWare never lost its magic touch and weren't bought by EA and we'd have still gotten more DA:O-caliber games.
@TwerkingForJesus
@TwerkingForJesus Жыл бұрын
Honestly I have zero faith in them and it's been that way for awhile. I'm just glad Larian Studios is stepping in to fill the void of what Bioware used to be.
@chris9206
@chris9206 Жыл бұрын
Apples and oranges especially on gamplay alone. Sounds as if you're overreact on Larian when they have 1 or 2 loses under their belt. In fairness for now Larian is lucky on how people aren't going after them on the bugs in BG3.
@thelast749
@thelast749 Жыл бұрын
@@chris9206 Because its not Cyberpunk levels of bugs when it was released.
@chris9206
@chris9206 Жыл бұрын
@@thelast749 Actually it is while Cyberpunk was a cross-gen game and wasn't in early access. Part of that warning was from the Witcher 3 and just in general on how buggy Open World RPGs have been fir decades.
@thelast749
@thelast749 Жыл бұрын
@@chris9206 Thats because most of the bugs aren't that game breaking. Also Larian actually took advantage of early access hence why it wasnt as buggy on release
@chris9206
@chris9206 Жыл бұрын
@@thelast749 to be honest a lot of the bugs require reloading saves and there are a large enough amount that haven't been fixed since the Early Access. Early Access started last year not this year.
@Paradox-es3bl
@Paradox-es3bl Жыл бұрын
EA: "Single-player is dead!" *releases Anthem." Us: Nobody liked that. Other studios: Hey, we have single-player! *massive successes* Us: We're gonna go over here." EA: Okay, lesson learned! Here's some single-player! *success." Also EA, *starts killing the studio that made the best single-player games.* Us: "How many times do we have to teach you this lesson, old man?!?"
@Ava6581
@Ava6581 Жыл бұрын
At this point it's Bioware in name only.
@stephensays8726
@stephensays8726 Жыл бұрын
If it wasn't when Zeschuk and Muzyka cashed out, then it looks like it is now.
@snazzydrew
@snazzydrew Жыл бұрын
BINO
@seanwilliams7655
@seanwilliams7655 Жыл бұрын
Just like Blizzard. They both just parasites wearing the skins of the host like Edgar from MiB2
@pearlandinjun
@pearlandinjun Жыл бұрын
I would be willing to bet money that a large portion of the reasoning behind this decision has been either: 1. They simply dont want to pay the BioWare devs as much as they should and the senior experienced staff is the easiest way to remove "over paid" devs, in EAs eyes 2. The experienced Devs are more likely to push back against upper mgmt about design decisions
@MistyKathrine
@MistyKathrine Жыл бұрын
3. By laying off the senior staff it sends a message to the rest of them to stay in line or be next on the chopping block.
@spacejunk2186
@spacejunk2186 Жыл бұрын
4. The people at bioware are incompetent clowns who deserved to get fired 10 years ago.
@Davitofrito
@Davitofrito Жыл бұрын
Bioware isn't worth the money they pay now! They have been putting out garbage for over a decade but EA and players made excuses because of past glories by people that haven't worked there in years. Didn't the founders leave in 2011/2012? They shouldn't pay bioware devs anything and give em all pink slips. They suck at their job. Larian is the new bioware and isn't trying to milk nostalgia. EA rightly rewards Respawn, they make good products. 😂 Zombie bioware hasn't been good in over a decade. People just don't wanna let go and put the old dog down.
@Amorio
@Amorio Жыл бұрын
Layoffs make sense in certain cases. What I take issue with is when executives take massive bonuses at the same time as massive layoffs.
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
but they are saving the company so much money, they surely deserve a raise
@korhanaydemir8366
@korhanaydemir8366 Жыл бұрын
TBF, if you don't gut studios who fail, you will have some abominations like 343 industry who was allowed to fail again and again and again.
@justinwhite2725
@justinwhite2725 Жыл бұрын
And yet they fail again. And again anyway.
@halofreak1990
@halofreak1990 Жыл бұрын
Depends on what part of the studios is failing. You don't need to gut the workforce if management is failing.
@marajango
@marajango Жыл бұрын
​@@halofreak1990exactly, you only ever see the lower ranks getting fired. The execs are sitting there at the top comfortably without ever needing to fear the chopping block themselves.
@Para2normal
@Para2normal Жыл бұрын
@@marajango I honestly believe that this is one of those things taught in modern Business Courses, Module 1:2, 2:2 and 3:2 Abrogation of Responsibility. I once asked somebody how much Ethics was taught on a Business School Degree Course, the answer was 12 hours in the first year.
@ImPerpl3xd
@ImPerpl3xd Жыл бұрын
@@Para2normalit doesn’t need to be taught. They’re captured by a myopic view of self preservation. We live in a time where CEOs and lower level executives can totally fuck up and fail and they give themselves golden parachutes on the way out. As long as they get theirs, good luck everybody else.
@hadenohhh
@hadenohhh Жыл бұрын
I'll be honest, I thought this company went bankrupt after Mass Andromeda
@clxwncrxwn
@clxwncrxwn Жыл бұрын
DID YA FORGET ABOUT ANTHEM?
@Yourmomgoestocollege816
@Yourmomgoestocollege816 Жыл бұрын
@@clxwncrxwnDid anyone NOT forget about Anthem?
@OryxAU
@OryxAU Жыл бұрын
That was a different Bioware studio. They got shut down. It was their first game too. Which wasn't that bad imo, probably just wasn't finished.
@DeusMachina_EXE
@DeusMachina_EXE Жыл бұрын
@@OryxAU As someone who put 70 something hours in the game. It was bad. Even with a lot of the fixes.
@grzegorzflorek5623
@grzegorzflorek5623 Жыл бұрын
​@@OryxAUThey were supposedly responsible for making Citadel DLC for ME3. I can certainly see it - over the top humor and sexual innuendos.
@zenith110
@zenith110 Жыл бұрын
I'm so tired of seeing the studio responsible for some of my favorite games (Dragon Age series) continuously getting wrecked. There's so much of a history of how things got to this point, but I can only hope that somehow DA:IV will do fine. I just don't know how this is going to go anymore.
@yucarin
@yucarin Жыл бұрын
R.I.P. Good old Bioware will never be forgotten.
@deceiver444
@deceiver444 Жыл бұрын
BG1+2 left an indelible imprint on my young gamer's mind back then. I Currently playing BG3 and feeling some of that "Bioware of old" nostalgia. At least I'm glad Larian could make this franchise justice.
@Tengu2k10
@Tengu2k10 Жыл бұрын
you can R.I.P Bioware, we have Larian studios now
@chrisx5127
@chrisx5127 5 ай бұрын
Unfortunately, no one does story-telling better than Bioware.
@Marksman3434
@Marksman3434 Жыл бұрын
Can’t imagine in what state the studio would be if they hadn’t released the Mass Effect Legendary Edition or if it wasn’t as successful as it ended up being after the catastrophic failure that was Anthem. Dragon Age: Dreadwolf needs to be a sure hit if the studio’s to keep the lights on. Really hope it is, because I’m a huge fan of Mass Effect and really hope that they’re able to properly develop and release their already announced sequel for the franchise. Kind of ironic that they’re going through this turmoil while Baldur’s Gate 3 is enjoying so much unprecedented success, a sequel to a game that BioWare itself developed nearly 20 years ago.
@joshuataylor5080
@joshuataylor5080 Жыл бұрын
Bioware games were what I grew up on, especially the Mass Effect trilogy. I remember buying the delux edition and staying up for two days straight when ME3 released. Ending sucked, but that's old news. I live in Edmonton and talked to a few of the devs about it, EA forced them into that crappy generic ending for time, budgeting, and other corporate B.S. reasons. EA finally kills ANOTHER studio. I hate EA.
@zerooskil7161
@zerooskil7161 Жыл бұрын
I disagree here, I think Anthem in itself was an amazing experience, the multiplayer was hella fun, the trialers not being exactly how the the game is and a few misses on marketing sure sure but few other games did that and recovered and even had sequel. No, that game was really good and its audience was not the mass effect but the diablo kind. It is a huge misconception to assume anthem was bad due to financial failure. There is still no other game like it nor has there in the past. Ea just had to approve continued development on it but they got cold feet. The biggest breaker for anthem was the power scale system. It was not good and feeling powerful against the enemies was a huge struggle to achieve because they multiplied power from gear and then divided it by like 7 or something. This was the real problem. This dynamic scale to make enemies always feel relevant is not what players want and even diablo 4 struggles from this now and is also getting bad press. There are a couple of these. Remnant 2 has this permanent scale to player too and it also sucks 🤷🏻🤦🏻‍♂️ I also enjoyed andromeda and want that to get a sequel. Bloody good time that game. I dont sit on nostalgia d, im fully capable of not having shepherd in my mass effect and still enjoy it.
@sheepfly
@sheepfly Жыл бұрын
​@@zerooskil7161😂😂😂😂😂😂😂😂 a lot of BS there mate.
@warhammerguy
@warhammerguy Жыл бұрын
I wouldn't hold my breath for dragon age 4 considering it was described as "anthem with dragons" by the studio combined with the leaks a few months back.
@Baldeagle-tw2nv
@Baldeagle-tw2nv Жыл бұрын
I hope that BioWare is finally killed and the employees can be finally set free. Hopefully a company can pick them all up put them in a room together and let them work their magic. I really hope Larian manages to sang them and have them start working on another RPG that's on the scale of Divinty Original Sin 1,2, and Baulders Gate 3. Imagine how much more amazing the stories and characters would be with OG BioWare creative writers.
@accelerator8558
@accelerator8558 Жыл бұрын
Bioware is still alive??? I didnt see that coming
@Paradox-es3bl
@Paradox-es3bl Жыл бұрын
They've been a zombie studio since ME3, "living" in borrowed time. EA may finally pull the plug after DA4.
@Xport9
@Xport9 Жыл бұрын
It was pretty much dead when they made Anthem, and it's even more dead when they were developing Dreadwolf. Since Dreadwolf had like 3-4 rework during its development and it being in development-Hell. Which itself is a redflag.
@Deezsirrer
@Deezsirrer Жыл бұрын
They used to made space game Now they are dead. They should hangover and enjoy (dead space) before shutting down
@DrakkarCalethiel
@DrakkarCalethiel Жыл бұрын
@@Paradox-es3bl Completely forgot that DA4 is a thing in dev. It will be an absolute shitshow.
@captainthunderbolt7541
@captainthunderbolt7541 Жыл бұрын
I still can't believe they survived Anthem. I'm pretty confident that Dread Wolf will be a disaster.
@ninjaman0003
@ninjaman0003 Жыл бұрын
who would've thought that "bioware magic" involved a disappearing act?!
@morriganrenfield8240
@morriganrenfield8240 Жыл бұрын
If EA gave a shit about this studio they would have stopped interfering with them like a decade ago. It just kept getting worse and worse.
@ThoraeJenkins
@ThoraeJenkins Жыл бұрын
This is good, honestly. Bioware have been a corpse for a very long time, and if this pushes the few talented people left there out to go to other studios, that's a good thing.
@Thelucassiwy
@Thelucassiwy Жыл бұрын
But look at DA 2, DAI, Anthem and Andromeda. All 4 games have been a decrease in quality from the ME trilogy and DA Origins, Jade Empire and KOTOR. Then there’s the hefty amount of time of development spent on Dreadwolf. And their “marketing” on social media has been more activism focused as opposed to game updates. And then there is the shift in development from waterfall to agile. On top of this being EA who refuses to innovate (i.e. Madden).
@eji
@eji Жыл бұрын
Ehh, I very recently replayed DAI and I'd argue it wasn't a decrease in quality at all. It certainly is different than Origins, but there's still clearly a hell of a lot of work that went into it, and it's still a very full experience that visually still looks pretty decent. DA2 was also unfortunate since EA forced them to push that game out in just one year, so I sometimes have to consider that when I judge that game. I totally agree on the other games though.
@LorikQuinn
@LorikQuinn Жыл бұрын
DA2, ME2 and ME3 were weird because of EA, they wanted things to be more "gamer friendly". I wish BioWare kept working with Microsoft like they did in ME1.
@polca4love
@polca4love Жыл бұрын
​@@ejiThe main issue with Inquisition is how empty the world is. The story missions are nice but the game barely have any sidequest worth the name. Is a collectible fiesta.
@BubbleoniaRising
@BubbleoniaRising Жыл бұрын
Bioware is nothing without their best writers, and they just fired them.
@Necropheliac
@Necropheliac Жыл бұрын
Don't feel bad. The Bioware that exists now isn't the same Bioware that made all those great games back in the day. It's a completely different company with the same name.
@marajango
@marajango Жыл бұрын
May you rest in peace, Bioware. At least your spirit lives on in the hearts of many enthusiastic game devs who just delivered a worthy successor to your crowning achievement.
@LordBathtub
@LordBathtub Жыл бұрын
No great surprise, have they had a genuine hit since Mass Effect 3? Even then that was controversial
@shakharixsaints
@shakharixsaints Жыл бұрын
DA Inquisition was their last major success after ME3 but reports that came out after the Anthem flop showed that DAI being a success was more dumb luck then anything else
@InvertedWIng
@InvertedWIng Жыл бұрын
@@shakharixsaintsIt wasn't dumb luck; it was BIOWARE MAGIC!
@TheRealCaptainLavender
@TheRealCaptainLavender Жыл бұрын
DAI wasn't a success, they keep saying it was, but we all know better.@@shakharixsaints
@seanwilliams7655
@seanwilliams7655 Жыл бұрын
@@TheRealCaptainLavender unfortunately for people like me who want them to go back to DA:O style gameplay and tone, DA:I sold more copies than any other entry in the franchise.
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
@@seanwilliams7655 yeah sold them at 15$ a year or more later. Not anywhere close to its release at full price
@notcarolkaye
@notcarolkaye Жыл бұрын
Cheers for knowing the original meaning of decimated.
@deviant_ghost
@deviant_ghost Жыл бұрын
Does ANYONE else see the pattern yet? Often, very often, when a big name title is about to release, all of the sudden a bunch of creatives or even the head story writer walks off or gets fired. Interesting...
@Filip_Agrippa
@Filip_Agrippa Жыл бұрын
If all your lead devs and designers leave, you're in deep trouble.
@fyngolnoldor4891
@fyngolnoldor4891 Жыл бұрын
To complete what you were saying, you can read in the SWTOR site that about half of the development team for it at Bioware Austin (~40 people) are going to Broadsword to continue their work on SWTOR whereas the rest will be integrated into other Bioware teams.
@n3rfdr4gon99
@n3rfdr4gon99 Жыл бұрын
"BioWare Magic" at its finest.
@Xport9
@Xport9 Жыл бұрын
🤣🤣🤣🤣
@thomashenderson3326
@thomashenderson3326 Жыл бұрын
Anyone ever notice that the moneypeople who force these bad decisions in companies never fire themselves when the inevitable horrific business fallout from their decisions come back to haunt them? No, just me? OK then.
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
they are usually long gone when that happens
@pinnacleevolution1634
@pinnacleevolution1634 11 ай бұрын
@@marcogenovesi8570 Golden parachutes is the term for that. These people never face the consequences of their actions, see Ricittello and Unity for proof
@LaylaSpellwind
@LaylaSpellwind Жыл бұрын
I remember an article saying they laid off a bunch of people to become more agile. This sonuds like a management problem. If you can't be agile with a bunch of people, you have bad management. Not too many people.
@bartzhang391
@bartzhang391 Жыл бұрын
The corporate propaganda talking point "We will do MORE with LESS" which of course defies all logic and is absolutely false.
@LaylaSpellwind
@LaylaSpellwind Жыл бұрын
@user-he2bs6dx3k I said it sounds like a management problem. (Well, Sonuds, but that's a proof read mishap) I never said it necessarily is.
@Kailspars
@Kailspars Жыл бұрын
I have not enjoyed a Bioware game since Jade Empire so I don't bemoan their continued downturn. However, it always strikes me as downright miraculous that games get made at all, by companies that have done it several times no less. You need to have the perfect combination of artists, visionaries and "funmakers", directors and producers with a heavy hand and a cool mind, programmers and testers with the technical know how to shape arbitrary code into a cohesive gameplay experience. We went from self-destructive idea guys and ambitious programmers leading the industry to suits dominating the conversation. While people may have fond memories of the former, the latter is what secures you a position that brings more than noodles and beer as your daily meal. I wonder what a studio acts like that knows what it is and understand the industry it is in. Anyway, back to Armored Core 6 for me.
@Slayer398
@Slayer398 Жыл бұрын
Sadly, there aren't too many who would recognize either that title or how great it was.
@JohnSmith-xq1pz
@JohnSmith-xq1pz Жыл бұрын
Mmmm could karma finally be ceatching up with the triple A industry? 🤔 hopefully
@turbomurd3r
@turbomurd3r Жыл бұрын
is not karma they are doing that intentionally they just care about money
@blkwng
@blkwng Жыл бұрын
Although I understand your argument, in this case your barking up the wrong tree. Still watching the news, but Bellular just said the people fired are experienced staff. Part of the staff that has been around during the good bioware times. People need to understand something; firing 50 employees that each earns around 100k-150k will not improve a company when the ceo and board of directors are earning 1M+ a year(minimum, and without accounting for retirement packages) and still choose to take the same dumb decisions . This is what scapegoating is.
@sysendify
@sysendify Жыл бұрын
All thing come to an end ... Thank you, BioWare.
@stephensays8726
@stephensays8726 Жыл бұрын
If Dreadwolf sucks, then you'd need to go back to ME2 or Inquisition to find a success (I know ME2 has some detractors - I'm not one - and Inquisition was far from being beloved by every existing DA player... But it was much better than DA2). I think the studio has been dead for a while at this point. I do hope Dreadwolf is a final hurrah, but I remain extremely skeptical about it.
@AvelierPlays
@AvelierPlays Жыл бұрын
@@stephensays8726Dreadwolf wont be good, no way and even if it does it will be messy and not as good as their previous titles. It will probably be a 6 out of 10 at most.
@speedingoffence
@speedingoffence Жыл бұрын
All GOOD things come to an end. At this rate, BioWare will live forever.
@DeaD1te
@DeaD1te Жыл бұрын
imagine when EA said that "noone wants single player games".... and here we are....
@MyKoira
@MyKoira Жыл бұрын
It could be a good thing in the way that those talented people can now go do something else than waste their years on things that get meddled by the executives
@Dioptase26
@Dioptase26 Жыл бұрын
Larian and Owlcat taking the place of BioWare
@Particle_Ghost
@Particle_Ghost Жыл бұрын
Wrath of the Righteous was horrible, it was a pretty drastic step down from Kingmaker.
@sheepfly
@sheepfly Жыл бұрын
​@@Particle_Ghostnope
@royconestoga7326
@royconestoga7326 Жыл бұрын
They should have been shuttered after Anthem was a massive failure.
@Xport9
@Xport9 Жыл бұрын
@@JimmyHopkinsOfBullworth 🤣🤣🤣
@marcogenovesi8570
@marcogenovesi8570 Жыл бұрын
@@JimmyHopkinsOfBullworth truly "an game"
@onceuponatimeonearth
@onceuponatimeonearth Жыл бұрын
imagine losing your job over the 'longterm health of the studio'
@Baraborn
@Baraborn Жыл бұрын
This could be good, Blizzard, Bioware, and others are making space for the new companies to take thier place.
@mup8661
@mup8661 Жыл бұрын
New companies shouldn't want Blizzard and Biowares place if they intend on making the games they want to make. Blizzard and Bioward are plagued with too many cooks. The devs create an idea and present it. Then they have Suits, focus groups, psychiatrists, market analysis, and lawyers all have a say on the idea and turn it into a "marketable product". Good or bad idea, you can't bring a vision to life with that many people having in put.
@Paradox-es3bl
@Paradox-es3bl Жыл бұрын
Except BioWare was my favorite dev of all time and made some of my favorite games and what are generally considered some of the best, such as KOTOR which is like bare minimum a top 10 Star Wars game, no matter who you ask. Many may even put it too 3 or #1. And Mass Effect and Dragon Age are both top RPG series. (Also KOTOR is considered one of the greatest RPGs ever, too, of course) I don't really want BioWare to die to make room for a new company. I just want all the good old talent from basically the Dragon Age: Origins era to have a studio outside of EA's death grip. If it wasn't for exclusivity, I'd say Sony would be a great publisher for them... but honestly I'm not sure if basically anyone is known as a good publisher these days lol. Valve, maybe? But I think you can basically self-publish on Steam, anyway... and idk how Valve published Half-Life Alyx on PSVR, for example... but if Valve can actually publish to consoles, I guess they'd get my vote. GabeN could probably buy what's left of BioWare. Maybe not with the ME/DA rights... but I'm sure BioWare could make something amazing without those rights, anyway. If they actually got back their old talent, free of EA.
@sheepfly
@sheepfly Жыл бұрын
​@@Paradox-es3blBioWare is just a name. They have been dead for a while.
@captainthunderbolt7541
@captainthunderbolt7541 Жыл бұрын
@@Paradox-es3bl That 'Bioware' hasn't existed for a long time now.
@FroPlamondon
@FroPlamondon Жыл бұрын
The best thing I see from this is all of those OG devs being freed up to join companies that actually care about their games.
@hamerwolf
@hamerwolf Жыл бұрын
They used some very specific language in their update. They are switching to a new business model called agile. They didn't say it but the languaged used in the post was straight out of the "SAFe Agile" book.
@hamerwolf
@hamerwolf Жыл бұрын
@bellular if you want more info let me know.
@nucphyschem1
@nucphyschem1 Жыл бұрын
SAFE and agile do not belong in the same sentence. SAFE is waterfall with a coat of agile paint
@hamerwolf
@hamerwolf Жыл бұрын
@@nucphyschem1 I don't think you and I are talking about the same thing.
@nucphyschem1
@nucphyschem1 Жыл бұрын
@@hamerwolf The only SAFE that I am aware of in the agile world is SAFe 6.0 that just came out. And calling it agile is truly disparaging to actual agile metrologies like scrum and xp etc
@hamerwolf
@hamerwolf Жыл бұрын
@@nucphyschem1 Yeah that's what I'm talking about. I mean maybe they're using one of those, but they are definitely using one, given the language in the blog post. If they are just now adopting it (which would make sense because previously the had relied on "BioWare Magic" to get things done), it might explain the lay offs as they try to get lean.
@Ludydobry
@Ludydobry Жыл бұрын
Larian needs to pick up some of these guys for their next RPG project.
@speedingoffence
@speedingoffence Жыл бұрын
I think Larian needs to change NOTHING, other than to incorporate what they learned into their next game.
@chrisanderson7820
@chrisanderson7820 Жыл бұрын
Imagine a timeline where EA sell the IP license for Mass Effect to Larian ...
@TheVillainInGlasses
@TheVillainInGlasses Жыл бұрын
There are a lot of franchises that could be done really well in a Larian-like game system. Mass Effect is one, Cyberpunk is another. Another CRPG style Fallout game wouldn't be remiss either. Maybe this will be the beginning of a resurgence? Hope springs eternal lol
@speedingoffence
@speedingoffence Жыл бұрын
I don't think it's necessary. There's nothing wrong with just saying the trilogy was good, and leaving the story there.
@polca4love
@polca4love Жыл бұрын
Last example of Larian's ARPG was Divinity: The Dragon Knight Saga; and while i liked it (far more than the OS series) the combat was "meh" at best.
@TheVillainInGlasses
@TheVillainInGlasses Жыл бұрын
@@speedingoffence I mean, nothing says a Mass Effect game has to follow the same characters as the trilogy. Andromeda could have been interesting if it had been done better.
@speedingoffence
@speedingoffence Жыл бұрын
@@TheVillainInGlasses Sure, but I don't think it's the world that made the ME games what they were, it was the character. A new ME game would just be some other game, and being stuck with the old lore strike me as more of a hindrance than a benefit. Plus, you know they'd have to cram in as many cameos as there were characters, and it'd get so old, so quick...
@rd-um4sp
@rd-um4sp Жыл бұрын
there is another reason, very common, in the corporate world. Senior staff are more expensive that new hires so you fire your expensive employees to hire cheap labor. Sometimes independently of their performance.
@Aerophina
@Aerophina Жыл бұрын
BioWare, the one AAA studio I still have a sliver of hope for. Coming from a HUGE Mass Effect fan. I just want at least one more amazing roleplay journey. BioWare crafted some amazing single player RPG's when they had their own creative freedom. I fear that we're watching the studio die so very slowly with EA's poison dug in too deep to stop. Pretty much the fate of every other studio they touch.. corrupt, assimilate and repeat. On a side note, Baldur's Gate 3 is such a gem among all this chaos. Very thankful that this game came out.
@ea_gaming
@ea_gaming Жыл бұрын
Man that sucks- EA is squandering so many great IP’s
@speedingoffence
@speedingoffence Жыл бұрын
Ya, but IP alone doesn't make for great games. Neither ME or DA were particularly original.
@ea_gaming
@ea_gaming Жыл бұрын
@@speedingoffence agreed, they’re squandering the talent in addition to the IP’s- all I’m trying to say is I want another ME
@solasslym3
@solasslym3 Жыл бұрын
So quick thoughts... no matter how much we might love the old devs that gave us some of our favorite things, they may just be out of juice for the market now. It may feel awful, but it's not unlikely at all.
@nicolasgonzalez629
@nicolasgonzalez629 Жыл бұрын
the old devs that we love left the company years ago, it's not like they lost their talent.
@Blackreaper95
@Blackreaper95 Жыл бұрын
Most of the old devs where gone during Anthem's development
@OhNoTheFace
@OhNoTheFace Жыл бұрын
Unless the staff dump is all miltiplayer people, I hardly think losing people is for the "health of the game."
@giand2155
@giand2155 Жыл бұрын
Why do I feel like we are going to hear about a cancelation of all bioware games in development followed by a full studio closure in the next two years?
@n.m.h9679
@n.m.h9679 Жыл бұрын
Well Mass Effect is fucked. EA has a “throw it at the wall and see what sticks” mentality.
@julespetrikov
@julespetrikov Жыл бұрын
Man, I wish the best for people who lost their jobs. I actually really liked Andromeda. I don't think it's a fantastic game, I don't think it's not a generic title, and I definitely don't believe it should've been called Mass Effect, but just Andromeda: A Mass Effect Story or so. However, I believe that if that game was given much-needed time to be baked a bit better, it would've been more welcome in the scene. Bioware, therefore, has had an obvious management problem for many years, which unfortunately ended up with asking, "why would you make an online looter-shooter?" I was thrilled about Anthem because it looked really cool, until I wasn't.
@MWBalls
@MWBalls Жыл бұрын
Andromeda has great combat and game play in general. It was cursed by launch issue memes, and it got abandoned with multiple unfinished story threads because all EA cared about was the multi player loot boxes.
@twilightgryphon
@twilightgryphon Жыл бұрын
Another thing to consider as well is that they don't just lay people off like this if their position has become redundant, but also if they as an employee have become too expensive. They will let people go sometimes just so they can hire somebody for the same position, to do the same job, but for less than what they were paying the person that got terminated. We saw this happen with ActiBlizz laying off nearly 800 people a few years ago, and then trying to get some of those people to come back to their jobs, but offering them less money than they were being paid before they got canned. Video games as an industry truly is a fucking shit show.
@deceiver444
@deceiver444 Жыл бұрын
Bioware was such a reverred name 20 years ago. I remember playing BG1 and BG2 and praising this company like no others (except maybe Blizzard). Nowadays both these legendary names are tainted beyond belief and I'm playing the brilliant BG3 developped by a company I had never heard of five years ago. Things change...
@noncompulsoryl
@noncompulsoryl Жыл бұрын
I swear, EA stands for 'Eradicate Acquisitions'. Screw that shareholder's sweatshop.
@guillermocoronado6850
@guillermocoronado6850 Жыл бұрын
At this point is Mass effect 4 and Dreadwolf even coming out 🥲
@cursedkei66
@cursedkei66 Жыл бұрын
At this point, do you even want it to? They have both gotten steadily worse everytime they put out a new one.
@kaosukun02
@kaosukun02 Жыл бұрын
I hope the IP will be sold to other good company that will actually cares.
@Zer0Hour17
@Zer0Hour17 Жыл бұрын
Hopefully not
@guillermocoronado6850
@guillermocoronado6850 Жыл бұрын
True that, good point.
@mup8661
@mup8661 Жыл бұрын
I wish Publishers sold IPs more often. Now-a-days it seems like they all hold onto IPs and if they need to sell anything they sell the whole dang company associated with the IPs. Like Microsofts acquisitions recently. @@kaosukun02
@evilhobocheeky1280
@evilhobocheeky1280 Жыл бұрын
I find it so funny that EA was one of the companies that tried to shame Larian for Baldur's Gate 3. When-- Bioware made fuckinf Dragon Age Origins, something that was just as a deep and awesome as BG3.
@andrewcarter9649
@andrewcarter9649 Жыл бұрын
Honestly, since Gaider and Laidlaw left in 2017 I haven't had much hope for Dreadwolf anyway, that EA are still missmanaging BioWare is not a surprise.
@flaminghead1va
@flaminghead1va Жыл бұрын
Great coverage. I feel like most videogame news channels would not include (or even research enough to include) details like tax credits. GG Sad to hear those veterans losing their jobs, but i hope they can be hired by another company and still use their talents
@senoka4638
@senoka4638 Жыл бұрын
Making money should always come first. Obviously. But hey, you know a great way to do that? A happy customer base. Shocking I know.
@Mugetsu1212
@Mugetsu1212 Жыл бұрын
There is no Bioware left. Not since the end of Mass Effect 3. Unlucky. Good thing that I can still replay KotOR, Neverwinter Nights, Baldur's Gate 1 and 2, Planescape Torment and Mass Effect 1-3 (minus the endings) without caring for anything that came out later.
@jtowensbyiii6018
@jtowensbyiii6018 Жыл бұрын
Bg3 blows them all out of the water
@DarkScreamGames
@DarkScreamGames Жыл бұрын
So, at a time when Larian has infinite money to hire anyone they want, Bioware releases a lot of the original BG devs. To me, this is just the timeline correcting itself.
@CybersteelEx
@CybersteelEx Жыл бұрын
Maybe larian can make a sci-fi cprg.
@mix1ro
@mix1ro Жыл бұрын
owlcat
@marconeves1979
@marconeves1979 Жыл бұрын
Oh crap, they axed Mary Kirby too? Maaaaan.... I'm starting to wonder if Dreadwolf is gonna happen at all....
@ImPerpl3xd
@ImPerpl3xd Жыл бұрын
It doesn’t matter if it does, man. The writing team that created the original labor of love has been long gone, and it’s hard to replace quality writers like that. Especially now, where everything is just reduced down to the lowest common denominator. I have a feeling if Dreadwolf even does release, there will be no way to truly be an evil or morally grey character, and I bet the version of “good” the game would present will just end up being hardly-veiled-at-all progressivism. A good RPG with satisfying world-building should let a player be a tyrant, a sickeningly sweet do-gooder, a ruthless utilitarian legitimately trying to make a better world, and everything in between. You just don’t get that breadth anymore. You get stereotypical SJW, comically evil, or just plain meh characters.
@PaulXPZ
@PaulXPZ Жыл бұрын
@@ImPerpl3xdIf they don’t let us use blood magic in DA4 it’s over… seriously. I’ll refuse to even look at the game if they fuck this up
@Zenniverse
@Zenniverse Жыл бұрын
This is a good thing. These devs can now go make their own studio and make games that BioWare held them back from. Just like how Obsidian Entertainment was birthed from Black Isle Studios. Nature is healing.
@StormsparkPegasus
@StormsparkPegasus Жыл бұрын
Everyone knows "decimated" means "reduced by 10%" right?
@nicolasgonzalez629
@nicolasgonzalez629 Жыл бұрын
I can only imagine the games we would be getting if bioware was allowed to keep making rpg's as they used to.
@immanuelaj
@immanuelaj Жыл бұрын
Why imagine? Someone already went and made Baldur's Gate 3. That's the kind of games they would have been making.
@speedingoffence
@speedingoffence Жыл бұрын
We kinda know. It's Inquisition and Andromeda. There's a desire to bring back old stories, but much like raising the dead, they're never as pretty as they once were. The Mass Effect Trilogy, for instance, was great. What's so terrible about just putting down the paint brush and calling the story done?
@youareivan
@youareivan Жыл бұрын
i keep thinking about x getting rid of such a large portion of their employees without any real impact on the user experience. makes me wonder if maybe a lot of tech companies suffer from the same problems.
@rhinous1199
@rhinous1199 Жыл бұрын
Bioware hasn't been "Bioware" for about a decade. It's okay. We have Larian now.
@revl8n817
@revl8n817 Жыл бұрын
You’re like a decade late to the realization that BioWare died the day they were bought by EA. Look at Dragon Age 2. Look at the troupe and tripe that was Mass Effect 3 - and sold the one and only Protheon NPC as day one paid dlc. We all know Ray would sell eventually, but Damn. The only soullice for fans is that Ray is likely more pissed off than us.
@ImarBenIsrael
@ImarBenIsrael Жыл бұрын
Bioware has somehow escaped doom for a long time . I been prepared myself that they should just be gone man . Most the people responsible for our classic games is long gone and we gotta accept that . The legendary collection is great 👍, I would love a dragon age collection especially for origins but outside of that they are a hollow dead shell of themselves. We will see with dragon age four and mass effect four but I'm not hopeful 😭
@DreamingCactus
@DreamingCactus Жыл бұрын
That's what they get for making bad games
@TacoEX1
@TacoEX1 Жыл бұрын
For me, ‘Mass Effect’ ended after 3, and I was happy to let ‘Dragon Age’ end ambiguously with Inquisition.
@GriffinatorOriginal
@GriffinatorOriginal Жыл бұрын
I heard someone say EA is to development studios what Machinima was to 2010’s content creators. Sounds pretty accurate.
@Captain.AmericaV1
@Captain.AmericaV1 Жыл бұрын
The more AAA that go under the more opportunity for AA and indies to shine. So it's not all bad
@BasilAbdef
@BasilAbdef Жыл бұрын
Then those AA/indies consolidate or get bought out and become the new AAA and the cycle continues. The point is that no studio or group can be relied upon to output good quality products repeatedly. Every good game should be treated as the last one that that developer makes.
@-Believeinyourself-
@-Believeinyourself- Жыл бұрын
@@BasilAbdefyeah how bout no Scott
@Captain.AmericaV1
@Captain.AmericaV1 Жыл бұрын
@BasilAbdef maybe, maybe not, but either way, we shouldn't be continuing to give business to AAA until they fix their greed and scumbaggery.
@SpicyTake
@SpicyTake Жыл бұрын
Healthy companies don't need to do layoffs. If they need to reduce scope they allow natural churn to do it for them. Layoffs are like cutting off your arm to lose weight.
@s0lid_sno0ks
@s0lid_sno0ks Жыл бұрын
this just isn't true. if a market takes a total shit then your income might not be able to support staff.
@PrsnmanGaming
@PrsnmanGaming Жыл бұрын
While this may apply to some circumstances, this is way too broad of a generalization. There are many instances where layoffs are a necessity, like it or not
@Xport9
@Xport9 Жыл бұрын
Layoffs are required to companies though, to reduce fat. Since there are workers that has a type of job, and it becomes redundant within the company. They just can't afford to keep them around if they aren't doing anything. And sad to say, that's how it is.
@SpicyTake
@SpicyTake Жыл бұрын
@@Xport9 It's poor management if the company put itself in that position. Workers should be able to work and retire with a company. In better managed countries this is the norm, like Japan. Americans are just used to these poor practices so they think it's normal. So no, this is not something a healthy company does.
@Alarios711
@Alarios711 Жыл бұрын
I'm way a bit more skeptic on the firing and hiring thing. The whole ghost hiring or fake hiring thing is in full swing and it's particularly pronounced in video game studios where turnover is massive. I'd bet most of these job listing don't actually connect with any potential employment. As to why it's happening, it's a mix of managers wanting to look good by making it seem like they are always seeking talent and a huge portion of job listings never being delisted when they fill the position (because it's tedious and they often forget).
@crowdozer3592
@crowdozer3592 Жыл бұрын
It's not entirely bad. Now their talent is available to the rest of the industry, instead of being wasted by a studio that probably payed *just enough* to make them put up with the crap for years.
@seltheus9447
@seltheus9447 Жыл бұрын
Assuming Dreadwolf will actually be a good game at the end is like believing Starfield will not be a buggy mess at release😂
@speedingoffence
@speedingoffence Жыл бұрын
Dreadwolf will be a decent buy at 15 bucks 8 months after release. Starfield... We'll see, I guess. It just kinda looks like a higher budget No Man's Sky to me.
@ImPerpl3xd
@ImPerpl3xd Жыл бұрын
Yeah I have no faith that it’ll be good. What really sold the Dragon Age games were the world building, characters, and lore. All those writers are gone now, and have been for quite awhile. Frankly the DA series never had great gameplay. It was the world and relationships that made it worth playing. I feel the same about Baldur’s Gate 3 now - I could take or leave the gameplay, it’s everything else about the game that makes it a must play.
@Covargo
@Covargo Жыл бұрын
Imagine if Larian Studios took over the Mass Effect and Dragon Age franchises or at the least did a similar thing with baldur's gate 3 with wizards of the coast agreement.
@Covargo
@Covargo Жыл бұрын
It'll never happen but what a dream that would be.
@Xport9
@Xport9 Жыл бұрын
Have my doubts that Larian would even touch any of those IPs. Larian would rather do their own thing. Plus, EA.
@Covargo
@Covargo Жыл бұрын
Dream.
@mup8661
@mup8661 Жыл бұрын
Im not sure they could make the other half of a Mass Effect game, the cover based shooter part that is.
@pinnacleevolution1634
@pinnacleevolution1634 11 ай бұрын
@@mup8661 Exactly, Larian has years of experience doing crpg's with their own engine, dunno why all of a sudden everyone think they could do anything. Are they the new gamer TM CD Projeckt can do no wrong circlekerk studio?
@micheljolicoeur6094
@micheljolicoeur6094 Жыл бұрын
This is pretty typical in all compoanies, cutting the most senior (highest paid) staff in favour of more junior staff can net the company a ton of money. This is what happens when bean counters make decisions, Bioware is pretty much dead now, most experience developers cut to save money.
@bartzhang391
@bartzhang391 Жыл бұрын
Absolutely ironic that the same exact time Baldur's Gate 3 is breaking records in terms of player reception, sales, number of players active and critical acclaim, the studio that made Baldur's gate 1&2 is getting ripped apart. All under the corporate propaganda talking point "We will do MORE with LESS" which of course defies all logic and is absolutely false.
@MrFanservice
@MrFanservice Жыл бұрын
well, BioWare surely had a great run while it lasted. Definitely some ups and downs, but still a great group of devs nonetheless. Just sad to see that the thing to start the killing process wasn't one of their games, but instead money hungry higher ups
@speedingoffence
@speedingoffence Жыл бұрын
They didn't really have 'ups and downs'. It was more of a Shakespearean Tragedy, with a meteoric rise up till ME3, followed by a slow, depressing, constant downward slide.
@MrFanservice
@MrFanservice Жыл бұрын
@@speedingoffence 😂😂😂🤣 "Shakespearean Tragedy" is definitely a better way to describe it
@isturbo1984
@isturbo1984 Жыл бұрын
This is what happens when you have to worry about checkboxes and offending people when it comes to games like RPGs that largely are intertwined with adult topics such as race, war and political struggle. Not just on a corporate level, but on a personal level. This is why these games are so far and few. I guarantee you that the no1 thing they are worried about is reproducing another "Ashley the Space Racist" meme.
@Hirome_Satou
@Hirome_Satou Жыл бұрын
So they're getting rid of old experienced people who probably have a strong vision of where the company should be but can't make it happen on their own, and are hiring a bunch of new, easily influenced, young people to continue giving us things like Andromeda and won't stand up to the corpo telling them to shred their humanity. Why am I not surprised.
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