Easily building a ROAD SYSTEM | Bite-sized Satisfactory

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The Dutch Actuary

The Dutch Actuary

Жыл бұрын

A Satisfactory guide on how to progress & build efficiently, while still making optimal & great looking builds. Today: Quick & Easy road systems!
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Construct
Conquer nature by building massive factories across the land. Expand wherever and however you want. The planet is filled with valuable natural resources just waiting to be utilized. As an employee of FICSIT it’s your duty to make sure they come to good use.
Automate
Construct your factories with gracious perfection or build intricate webs of conveyor belts to supply all your needs. Automate trucks and trains to reach your faraway outposts and be sure to handle liquids properly by transporting them in pipes. It’s all about minimizing manual labour!
Explore & Exploit
Venture on expeditions to search for new materials and be sure to put everything to good use. Nature is yours to harvest! You have vehicles, jetpacks, jump pads and more at your disposal to make the exploration easier. Equip the proper safety gear as well, just in case you run into the local wildlife.
I am not sponsored in any way.
#Satisfactory #Letsplay #tutorial #guide

Пікірлер: 37
@NOX-ID47
@NOX-ID47 Жыл бұрын
I've been doing something very similar to what you're doing, only I started it by hand before blueprints. I'm in the process of producing the elements as blueprints just as you have, with the added complexity of making it seamless with the road network I've got nearly 500 hours of work into. Merry Christmas from my family to yours. Robert from the Atlantic coast of Canada.
@TheDutchActuary
@TheDutchActuary Жыл бұрын
Hope you had an amazing x-mas! *waves from the other side of the ocean*
@delroyclarke1989
@delroyclarke1989 Жыл бұрын
Merry Christmas and Happy New Year 🙌 keep up with the good work, love the episode, and love the blueprints. Would you be able to put them in a file or something so we can download them?
@kzar99
@kzar99 Жыл бұрын
Inside a single biome, yes tructors are good (if you manage to avoid lengthy ramps) but still limited by cargo space and speed, The important factor for train superiority is the enormous amounts you can transfer fast between biomes. And i do not mean only a single item, but plenty of different items in huge quantities, that gets loaded/unloaded simultaneously, A single train engine can support 3-4 freights and each one of those can be a different item (not to mention the transfers of liquids). The preferred method of transportation of course lies to each player and play-style. My only advise (applied to all methods) is this: avoid transportation of items that have huge stacks (like concrete, wire, quickwire, etc... anything that stacks to 500). Even in max tier belts (780/minute) a singe such stack can put pressure on your belts (taking around 40 sec to unload it). Meaning the rest of the item in storage are waiting (thus... useless). If you need such items in your factory, prefer to transport the previous step (for example transport caterium ingots instead of quickwire). Your fastest belt can unload 4-8 such stacks instead of a single 500 stack
@K9RacingAndStuff
@K9RacingAndStuff Жыл бұрын
Personally, I disagree with concrete being an item to avoid via train (if you have a case where you need to import large amounts of concrete, such as a nuclear, encased industrial beam, or heavy modular frame factory), since no matter the route, you're always making less concrete than the limestone you're using to make said concrete, which in combination with the significantly higher stack size means you can transfer more of the raw resource, relatively speaking. Screws, quickwire, wire, etc, yeah no never transport those ever. Just make whatever Tier 4+ goods you need first with all of them.
@VolkerRacho1985
@VolkerRacho1985 Жыл бұрын
Nice! Thx.
@jaredbeever4629
@jaredbeever4629 Жыл бұрын
Coffee stain should add barges (boats) to transport things over/by water.
@TheDutchActuary
@TheDutchActuary Жыл бұрын
Oh man, that would be sooooo cool. Now you mention it, why don't more games have boats?!?!? (I guess they would have limited use, but still... boats!)
@systemparadox
@systemparadox 7 ай бұрын
I would love to use trucks more but recording the routes is just such a pain. I wish you could place waypoints and link them up a bit like power poles and the trucks just found their path automatically from that. That way you could edit the routes sanely instead of having to re-record them all for the slightest mistake.
@TheDutchActuary
@TheDutchActuary 7 ай бұрын
Yea I totally agree on the recording the routes.... I'm not a huge fan of that myself.
@PI_Joe_Mama
@PI_Joe_Mama Жыл бұрын
I do like your thinking, but on routes that are lengthy and require certain items that are needed in high quantity (screws for example), I don't mix cargos, and I will put an extra truck or two with a storage buffer after the truck stop.
@TheDutchActuary
@TheDutchActuary Жыл бұрын
Combining cargo is definitely something i'm still not sure is worth the effort. It saves on power (due to less truck stations) and less stations = less colliding trucks... but it's a lot more fiddling.
@UndoubtablySo
@UndoubtablySo Жыл бұрын
my favorite way to use trucks is for medium distances instead of using conveyors, I like to use the natural roads as much as possible and I map them out using street lights so I don't get lost while recording path, all things considered I think trains are the superior choice for long distance transfer of high demand items(having to re-record entire truck paths after making even small changes is really annoying), blueprints has made making highways etc for trucks a million times easier but it has also had the same effect for train systems
@TheDutchActuary
@TheDutchActuary Жыл бұрын
Yeah the whole recording thing is definitely annoying if you need to change something *or* got it wrong. I had to drive the same route a few too many times just because I made some silly mistake.....
@JohnJohn83UK
@JohnJohn83UK 3 ай бұрын
What was the gift falling from the sky? Is that the Xmas thing satisfactory does?
@TheDutchActuary
@TheDutchActuary 3 ай бұрын
Yep!
@bencoad8492
@bencoad8492 8 ай бұрын
What road width would you recommend? i use 2 for my explorer roads(manually driven), but would I have to go up to 3 or 4 for the truck routes(non manually driven) for one/two ways?
@TheDutchActuary
@TheDutchActuary 8 ай бұрын
You technically don't need to make the roads wider for the trucks, but especially turns will be a pain if you don't. In general, widers roads are just more convenient if you have the space for them. A less realistic but very pragmatic way to approach this is to build your roads somewhat high up in the air - less conflicts with pesky mountain sides that way.
@lucianopintodeandrade7059
@lucianopintodeandrade7059 Жыл бұрын
How do you create the blueprints? Are they made of two 4 meters foundations justaposed? What about the arrows? Sorry if my questions seem dumb but I'm in my first playthrough and just reached tier 5.
@TheDutchActuary
@TheDutchActuary Жыл бұрын
You make the blueprints in the big box building called the Blueprint Designer. The blueprints can be made of anything that fits into that box, foundations included. The arrows are unlocked through the awesome shop decorations. One of my favoite unlocks! :)
@lewiskelly14
@lewiskelly14 Жыл бұрын
I was expecting some more detail on how it works...
@TheDutchActuary
@TheDutchActuary Жыл бұрын
And here I was thinking I was probably overexplaining it already! Ask away if anything was unclear!
@qutaibahamwi
@qutaibahamwi 9 ай бұрын
if you want to use trucks you only do roads over water or bridges and let them flow off roads this way you save a lot of recourses time and it will be easier then train
@TheDutchActuary
@TheDutchActuary 9 ай бұрын
Great tip!
@BertMerlin57
@BertMerlin57 8 ай бұрын
Trucks need a fuel source, trains dont. Snd trains can load more
@notthemusewere
@notthemusewere Ай бұрын
Why coal is one of the great things to send by truck. You get fuel free at both ends…
@samljer
@samljer 6 ай бұрын
how many factory carts would be hilarious.
@vladleahu8657
@vladleahu8657 6 ай бұрын
The thing with trucks is the fuel haha, it's kinda tricky to connect all this fuel to all the stations the trains run on electricity so once the power network is set you can just build the train network everywhere without worrying about fuel, maybe an advantage is that they consume less fuel/energy then trains (by the way if you're not having a very fast belt feeding the stations you will have almost empty vehicles running around the map haha
@TheDutchActuary
@TheDutchActuary 6 ай бұрын
Fuel being so annoying is very much intentional I think. It's to make you progress to trains just to make your own life easier :P
@vladleahu8657
@vladleahu8657 6 ай бұрын
@@TheDutchActuary oh by the way I found a great solution after thinking about it a lot, so you basically make the stations run all to your core base production, you have them all fueled there (run some coal into all of them so when they go to the other stations they will just grab the stuff but not refuel and will do that in your core base instead🤗🤗💪🏻💪🏻 Ps: I will suggest for that setup to have all the junky stuff made by constructors made on site near the resources they require, and have a station nearby to grab all that stuff and transport it to the core base where you have only assemblers and manufacturers (so you can avoid too much crowding so lower fps, and mess, and you have all the containers with basic items "near your hand" (I'm talking as an experienced factory builder after running for hundreds of miles back and forth around my messy and big base hahah trying to find where I have this and that haha!! Let me know if that helps and your thoughts
@TheDutchActuary
@TheDutchActuary 6 ай бұрын
That's exactly what I did with my 'hubs' (a sample: kzfaq.info/get/bejne/qtiEdLOkxK_ZfZc.html). It takes a lot of the complexity of refueling away, and is actually pretty efficient (if you like trucks!)@@vladleahu8657
@notthemusewere
@notthemusewere Ай бұрын
@@vladleahu8657Trouble is, trucks is dumb (again, by design). They won’t top off at the base station. Means they are constantly going empty at the dry end. Only solution I have is to run an independent fuel network. For every group of depots, there’s one taking in fuel to distribute to the others…
@lucianopintodeandrade7059
@lucianopintodeandrade7059 Жыл бұрын
How do you keep all these trucks fueled?
@TheDutchActuary
@TheDutchActuary Жыл бұрын
Coal (and later on, better fuels). I tend to have my trucks drive to a central destination (e.g. a mall-type of building), and ensure that there's fuel delivered there. That way, you don't have to fuel up on every single truck station. Trucks can go a long time on a single stack of fuel, even coal.
@vladleahu8657
@vladleahu8657 6 ай бұрын
Haha yeah this thing suks about trucks
@BMindfulofLove
@BMindfulofLove 6 ай бұрын
i've never seen rain in the game what the hell?
@TheDutchActuary
@TheDutchActuary 5 ай бұрын
You haven't? :O Perhaps you turned off that effect by accident? Or maybe it's because I'm Dutch and the rain adjust to our actual weather.....
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