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Пікірлер: 48
@motionforgecg Жыл бұрын
I recently started using this software as well and its been super useful! Also not having to do any retargeting when importing into Unreal is great.
@UnrealUniversity Жыл бұрын
Totally agree!
@arshifarooq9199 Жыл бұрын
This is what I have been searching. Thanks for the tutorial bro. Everybody keeps showing difficult method. This is the easiest of all.
@TheRopiak Жыл бұрын
Holy shit this tool is so cool. As a newbie to all of this, this has been the easiest animation tool I've seen so far.
@maddened3746 Жыл бұрын
thats pretty neat ! Was thinking of learning some sort of tool for some of the animations for my game .... this is pretty cool
@CarrsonH5 ай бұрын
Thanks for the tutorial, been looking for something like this
@drumandbassob0007 Жыл бұрын
Looks good might give it a try, i stopped using blender and started doing in unreal but still not a big fan of unreal so this might be the ticket
@peterdinklagedecoringa49128 ай бұрын
awsome software to animate, thanks!
@lossapote Жыл бұрын
This is so interesting. I hope you can do a series about this program.
@UnrealUniversity Жыл бұрын
Possibly
@lz4090 Жыл бұрын
@@UnrealUniversity first person melee animations possible? Not sure how to attach FP camera setup
@bumblestudio2 ай бұрын
i tried it! it is really cool but if you dont have any experience in animation like me it is only good for really simple animations like what he did. if your trying to make fighting and running animations i found it really it hard.
@user-pn3ut7rw6c6 ай бұрын
Very helpful video! Like.
@Metal4gamer Жыл бұрын
Very good.
@UnrealUniversity Жыл бұрын
Thanks!
@MarquoVitali10 ай бұрын
Can you tell me how to get root motion to work from cascadeur to unreal? My characters always snap back to where they start the animation.
@DannyKeimah Жыл бұрын
they should make pose plugins that can pose a character from still image, without the need to use Mouse for posing character
@Mustang_G Жыл бұрын
This was how I imagined designing animations should be. The stock rig in ue 5 keeps making my mannequin glitch especially when there's skin on. plus the legs are quite difficult for me to animate, I can't make the knees bend all the way to the hamstring in my sprinting animation project. Hopefully this would be the answer. Thanks for sharing.
@GroundbreakGames Жыл бұрын
Great vid as always!
@UnrealUniversity Жыл бұрын
thank you
@Paranoidweazle9685 ай бұрын
Thanks for the tutorial. Going to Settings - > Input Settings -> Blender Presets changes the input layout to feel like Blender
@UnrealUniversity5 ай бұрын
Didn't know that
@Mellow42026 ай бұрын
Honestly that looks pretty good, the only reason it looks "clunky" is because he's not doing the jumping jack correctly. After his arms go in the air and after he spreads his feet, his body should touch the ground again before jumping back up in the air and going back to the starting position.
@shinny250411 ай бұрын
Very helpful video! I have one question, can you replace the mannequin with a metahuman before making the animation ?
@UnrealUniversity11 ай бұрын
I have not tried, but I know you can retarget ue5 animations to metahumans with good quality
@HumiIiation Жыл бұрын
Can you import animations for the ue mannequin and run the psysical animation thing to make them more realistic?
@UnrealUniversity Жыл бұрын
no, or at least when I have not found a way, I tried to but could not
@Masculine19 ай бұрын
I wish i could like and subscribe more than once
@Cos3D Жыл бұрын
Can you use these an8mations on a human charachter created in blender that has the same areas/bones as this mannequin?
@PraiseMore11 ай бұрын
If its rigged as the same way the ue5 one is, it should be :)
@toonanimationstudio Жыл бұрын
At 00:52 you mean i can't create a custom keyboard shortcut
@keitakun88798 ай бұрын
I was wondering if you can make/use an animation where an ai can grab you? For example, a zombie getting too close and grabs you and you have to struggle to push it off type of style?
@Movman828 ай бұрын
Do both halves of the animation and line it up in unreal.
@tomashorsky33167 ай бұрын
Hello. How can I achieve having multiple animations for a character and play them as needed? For example, having walking, running, jumping, crouching, and playing the appropriate one based on whether I'm pressing WADS, or Space?
@UnrealUniversity7 ай бұрын
I don't think I have any videos on that sorry
@snowsteward83403 ай бұрын
its very simple in UE5 (w Key when pressed) - play animation and select animation.
@novanvfx5 ай бұрын
this work with auto rig pro character??
@UnrealUniversity5 ай бұрын
It does give you the option to import your own models
@ethanwasme4307 Жыл бұрын
Gonna check if the software is free, wish me luck chat
@UnrealUniversity Жыл бұрын
it has a free plan
@rickfuzzyАй бұрын
lol I don’t think you know how star jumps work, your feet touch on the inside and the outside 😂😂. Great vid though
@mark_plays_games-p9c Жыл бұрын
Lol. That's not how you do jumping jacks. Too be fair though the picture you found wasn't very clear.
@korbstudio Жыл бұрын
sequencer in unreal does the thing.
@DLVRYDRYVR11 ай бұрын
Do the same animation in Control Rig and Cascadeur, report back your findings 😅
@The_SupremeSage23 күн бұрын
cant use for commercial use. ggs
@McHornet7 Жыл бұрын
got a shit kkkkkkkk
@Wixal_Real17 күн бұрын
the software isn't free lol u have to pay for a plan for it to be useful otherwise u cant even use what u make.