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my birthday was 3 days ago
Music - me
Au - mchorray
Art - T-squared.
Video - me
Editing - me
ignore (algorithum stuff): Undertale is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, although some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes. Outside of artwork and character designs by Temmie Chang and other guest designers, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the Brandish, Mario & Luigi, and Mother role-playing game series, bullet hell shooter series Touhou Project, role-playing game Moon: Remix RPG Adventure, and British comedy show Mr. Bean. Undertale was originally meant to be two hours in length and was set to be released in mid-2014, but received delays.
The game was released for Windows and OS X in September 2015. It was also ported to Linux in July 2016, PlayStation 4 and PlayStation Vita in August 2017, the Nintendo Switch in September 2018, and Xbox One in March 2021. The game was acclaimed for its thematic material, intuitive combat system, musical score, originality, story, dialogue, and characters. The game sold over one million copies and was nominated for multiple accolades and awards. Several gaming publications and conventions listed Undertale as game of the year, and others have since listed it as one of the greatest video games ever made. Two chapters of a related game, Deltarune, were released in 2018 and 2021.
After an unknown amount of genocide timelines occur, the human notices a peculiar grey door that had never appeared in their journey in past timelines. They open the door to find a ghastly figure in the middle of a cold room. The human attempts to strike this figure down, yet to no avail as the figure had disappeared right before their eyes. It seemed that this was of no consequence on surface level, however, this was just the beginning of a domino effect. Sans was napping at his sentry station, when the figure started appeared throughout his fantasies. Sans was informed of the human's intentions to forever use monsters as their puppets and slaughter them. Skeptical at first, Sans refused to believe so; Gaster then resurfaced past Genocide timelines throughout Sans' mind.
Now fully convinced, Sans readies himself to confront Frisk after being taught two new abilities: Orange Attacks and screen flipping.
After killing everyone, Frisk is confronted by Sans in the Last Corridor.
In the game, Sans fights frisk, no longer holding anything back and using every one of his abilities to its fullest. In the end, he becomes tired from dodging, giving Frisk the choice to give mercy.
If you choose to fight, Sans will get hit, falling to the ground as he begins to bleed from the scar.
He then begins to explain why he acts so lazy and is so nihilistic. It is due to the fact that he knows the anomaly would just erase it all in the end, so there was no real point to ever giving anything a real effort.
Sans then becomes confused as to why he hasn't yet turned to dust, checking his HP to see he has a small fraction of health left.
Refusing to let this second chance go to waste, Sans engages Frisk in another fight.
Sans soon gets tired again from attacking and blocking, falling to the ground and dying.
After Sans turns to dust, the mysterious character (Gaster) appears, and the screen cuts away. When the cut away is over, Sans is back on screen. When attacked, he takes no damage. Shortly after, Gaster takes over Sans' body. Gaster monologues to Frisk and disfigures Sans' face, forming a crack by the right side of his head to his eye. The screen begins to glitch as Gaster continues his dialogue, and each of the buttons (Attack, act, item, and mercy) are destroyed.
Not only that but he then blindly attacks as a maniac, hoping to put an end to things once and for all. Eventually, Sans finally runs out of magic. As he looks like he hopes for the better to come, Frisk manages to hit him a second time. Sans then looks like he's about to stop smiling for once, but turns to dust and ashes before he could do so.
Dusttale is a Character-Centered AU about Sans. It is an AU where Sans grows a lust for LV so he can kill the human, so he kills the other monsters (Including his own brother), eventually getting to LV 19. Sans remembers many of the previous timelines and is sick of the human always going on a genocide route.why u here i told u not to read