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Welcome to this Microsoft Flight Simulator 2020 SDK Mini Series going through the process of converting the Google Maps photogrammetry data of city landmarks from Coventry in the UK into scenery to be used within the game.
In this seventh episode, we look at how to add night lighting to the scenery with a combination of the included lights within the Microsoft Flight Simulator 2020 Scenery Editor and using custom lights in Blender to add a variety to the lights in the scenery.
The software used in this series is:
* Microsoft Flight Simulator 2020 : www.xbox.com/en-GB/games/micr...
* RenderDoc (v1.9) : renderdoc.org/
* Google Chrome (v86) : www.google.co.uk/chrome/
* Blender (v2.83) : www.blender.org/
* Notepad++ (v7.9) : notepad-plus-plus.org/
* 7zip (v19.0) : www.7-zip.org/
* Photoshop (v22.0) : www.adobe.com/uk/products/pho...
* Blender2MSFS (v0.40.0): www.fsdeveloper.com/forum/res...
* MapsModelImporter (v0.3.3) : github.com/eliemichel/MapsMod...
* Google Maps Legal Text : pastebin.com/byrdyNkc
* flightsim.to/
I hope you find this a useful guide for bringing your own scenery to Microsoft Flight Simulator 2020
* Full Playlist: • Microsoft Flight Simul...
* Episode 1 - Planning and creating the project: • Episode 1 - Planning a...
* Episode 2 - Capturing Google Maps with RenderDoc: • Episode 2 - Capturing ...
* Episode 3 - Preparing Google Map models in Blender: • Episode 3 - Preparing ...
* Episode 4 - Levels of detail by decimating in Blender: • Episode 4 - Levels of ...
* Episode 5 - Placing the scenery in the flight simulator: • Episode 5 - Placing th...
* Episode 6 - Improving texture colours In Photoshop: • Episode 6 - Improving ...
* Episode 7 - Adding night lighting to the scenery: • Episode 7 - Adding nig...
* Episode 8 - Sharing the finished scenery: • Episode 8 - Sharing th...