Everything WRONG With The Heavy Weapons in Fallout 4

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ItsYaBoyBrandyBoy

ItsYaBoyBrandyBoy

Күн бұрын

Bethesda really did the heavy weapons dirty in fallout 4. They lack any sort of attention to detail, and are easily the worst designs in the whole game. LITERALLY UNPLAYABLE. liek and subcrib 4 more fallout vids
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#fallout #fallout4
0:00 Intro
1:02 Fat Man
5:20 Missile Launcher
9:09 Broadsider
11:12 Harpoon Gun
13:10 Flamer
16:53 Minigun
21:18 Gatling Laser
23:28 Junk Jet
24:26 Outro + Bloopers
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Пікірлер: 4 200
@destinedpotato1577
@destinedpotato1577 2 жыл бұрын
The design choice with removing holstered weapons and heavy weapon "Backpacks" of the back of characters is one of the single dumbest choices Bethesda made with Fallout 4/76
@peckneck2439
@peckneck2439 2 жыл бұрын
lack of holstered weapons is the most puzzling thing ever because even though modders have fully implemented it in Fallout 4 proving once and for all that it was indeed possible for such feature to work in bethesdas upgraded engine they still chose not to include it in 76 because reasons.
@srt7248
@srt7248 2 жыл бұрын
@@peckneck2439 it does have clipping issue with clothing specially with bulker armors and large guns look absolutely ridiculous, so it more a creative choices as they stated in book art of fallout 4.
@reygunz3059
@reygunz3059 2 жыл бұрын
I haven't played the other fallout games so I don't know how it worked then, but I think the "backpacks" for heavy weapons were avoided because the manner in which power armor is designed. The entrance and exit mechanism would be in the way, the fusion cores couldn't be ejected, and maybe they thought that players wouldn't expect being able to simply exit the power armor when having a pack on the back. At least from this perspective, I can see why they went with all-in-one designs for weapons. It's still flawed though
@Mutant_Mods
@Mutant_Mods 2 жыл бұрын
They wanna sell cosmetic bullsht so they can't have that obstruct your 3rd person view of the PC.
@Umbra_Ursus
@Umbra_Ursus 2 жыл бұрын
@@srt7248 It's for the most part fine: By and large, Fallout 4's fashion is garbage anyway, so a little clipping is hardly noticeable. As per the large guns, did we forget how 3 and Vegas did it? Big weapons (Chainguns and flamers, for example) simply disappear, but keep the backpack. Besides, that book simply shows they had better ideas than what they actually made.
@angrysammich5762
@angrysammich5762 2 жыл бұрын
The one thing I’m pissed about with the Broadsider is the complete lack of grapeshot. I want my damn mega shotgun man!
@srt7248
@srt7248 2 жыл бұрын
the closest thing to shotgun in heavy weapon is flechette modification in harpoon gun.
@generic_tough_guy.4830
@generic_tough_guy.4830 2 жыл бұрын
There's actually a mod that does this and it's nice someone thought of it.
@robertbaca3003
@robertbaca3003 2 жыл бұрын
I never even thought of that but now I need it
@preservinglight
@preservinglight 2 жыл бұрын
brilliant!
@ForWeAreMany
@ForWeAreMany 2 жыл бұрын
if it's any compensation, I'll grape your shot if you want! /s
@milkshakekatette
@milkshakekatette Жыл бұрын
This man walking with not just the artillery, but a WHOLE ASS BAKERY
@terrified057t4
@terrified057t4 2 ай бұрын
Glad someone also noticed how caked up his Nate is 😂
@ProfessorHeavy1
@ProfessorHeavy1 2 ай бұрын
Carrying two highly volatile payloads back there.
@RandomBadAnimations
@RandomBadAnimations Ай бұрын
The entire bakery
@silverbluray2
@silverbluray2 Ай бұрын
"ass bakery"? I like em raw 🤣🤣🤣 like FR no homo,I got socks on
@idontlikerome2744
@idontlikerome2744 Ай бұрын
Cant let only the girls take advantage of the skin-tight vault suits you know lol
@BearierThanYou
@BearierThanYou Жыл бұрын
fat man’s arc also makes it great for clearing trenches and firing over obstacles, something you’d have to do a lot in a battle like anchorage.
@fish_and-chips
@fish_and-chips 8 ай бұрын
I could imagine the fat man to be used as a nuclear mortar launcher, designed to wipe out bunkers and trenches full of enemies.
@YSleepish
@YSleepish 8 ай бұрын
Still dumb, would be poorly designed for that purpose
@TheTundraTerror
@TheTundraTerror 8 ай бұрын
Okay, but you say that as if trench warframe post WWI made any god damn sense.
@TheScreamingFedora
@TheScreamingFedora 8 ай бұрын
@@TheTundraTerrorisn’t there a lot of trench warfare right now in Ukraine? It seems like a simple yet effective way to defend your troops in a locked down front.
@Jackerlus
@Jackerlus 7 ай бұрын
@@YSleepish It's also a complete meme gun designed to mock the societal obsession with nuclear weapons during the cold war, I think the video author sailed past that point. Bethesda has a lot of dumb, poorly thought out weapon design but with this one they'd just be like... yeah that's the point.
@smartfella7914
@smartfella7914 2 жыл бұрын
It’s impressive how they had pretty good designs for the heavy guns then they just said “yeah just ruin them”
@stingerjohnny9951
@stingerjohnny9951 2 жыл бұрын
That’s true of a lot of the weapons. My first NV build was a gunslinger, so what they did to the revolver and ESPECIALLY the lever action broke my heart. I’m now on a new Vegas game with a melee build, and that’s also way more fun than 4. If they wanted a new mechanic for melee, why didn’t they just use the Skyrim system?
@smartfella7914
@smartfella7914 2 жыл бұрын
@@stingerjohnny9951 Far harbor eas so disaappointing for how they handled weapons. why not bring in a muzzle loader, or a Schofield revolver? they add in rabbits and chickens but no way to use traps to catch them or anything it’s so stupid
@66bloodmoon
@66bloodmoon 2 жыл бұрын
You must be very easily impressed cuz they're in fallout 4 is crap even fallout 76 is crap. Fallout New Vegas heavy weapons at least felt like heavy weapons
@srt7248
@srt7248 2 жыл бұрын
@@66bloodmoon idk about you but 50 cal machinguns, 40mm grenade machinegun, gatling plasma, plasma caster, gauss minigun, hellstorm and light machine guns sound awesome and decent selection of heavy weapons even compare to new vegas.
@66bloodmoon
@66bloodmoon 2 жыл бұрын
@@srt7248 every single one of those weapons you named off are in fallout New Vegas. I think the most enjoyable one to use in fallout New Vegas would be red Glory
@terrynixon2758
@terrynixon2758 2 жыл бұрын
Actually, the Fatman does make sense in fallout lore. It's come from a place that has no regard for human life and where health and safety doesn't exist. It definitely fits.
@ChrisSmith-mi2zo
@ChrisSmith-mi2zo Жыл бұрын
I think it's also inspired by the PIAT, a spring-powered antitank weapon from WWII with a vaguely similar design to the Fat Man catapult.
@dannav_17
@dannav_17 Жыл бұрын
@@ChrisSmith-mi2zo it was inspired by the Davy Crockett
@unintelligentlifeform3821
@unintelligentlifeform3821 Жыл бұрын
@@dannav_17 Its kind of a mix between the PIAT and the Davy Crockett.
@croccandbaultorcure3295
@croccandbaultorcure3295 Жыл бұрын
You can argue it could've been used to breech large gates or destroy buildings like in Operation Anchorage or be used as some sort of short range high power highly portable motar. It makes more sense as it's only used by people with power armor in Operation Anchorage.
@GremlinSciences
@GremlinSciences Жыл бұрын
If you read through the terminals at Fort Strong you'll find that the Fat Man launcher was still very much in the prototyping stage and they were well aware that the fallout radius is significantly larger than it's effective range.
@somewhereelse1235
@somewhereelse1235 Жыл бұрын
The minigun firerate, while probably a little off because it's hard to get an exact number, is about 20-25 rounds a second. Translated, that's 1200-1500 RPM. If we assume the fire rate of 3,000 is the standard fire rate of the M134 (which it is), then we can assume that the fire rate had to be cut down because of the batteries, and the fact that there aren't 4 car batteries powering it. I know, late response to a year old video, but I had to fix that little bit.
@ivanpetrov5255
@ivanpetrov5255 8 ай бұрын
The 6000 rpm really bugs me off. That's only when the gun operates in (I'm fairly sure this is the actual term) "turbo" mode, doubling the firerate.
@skinnyweeny2178
@skinnyweeny2178 5 ай бұрын
I don't think anyone has ever used the minigun in FO4 and thought "man, the rate of fire on this gun is terrible!"
@jaytrashwade1-1
@jaytrashwade1-1 3 ай бұрын
In the original Fallout games the minigun item description said it should have a fire rate of 60,000-90,000 RPM. But who tf cares
@groomschild1617
@groomschild1617 3 ай бұрын
minigun probably has a small RTG nuclear power core to give it infinite power but at the cost of low power output
@Pink_Panzer
@Pink_Panzer 2 ай бұрын
@@groomschild1617 an RTG would be insanely impractical. fuel cells less so but still, not very good. it would be better if it came with a backpack for power and ammunition.
@Anon26535
@Anon26535 5 ай бұрын
Putting a bayonet on a 4-tube rocket launcher is weirdly Japanese for a game based on 1950s Americana.
@CayneTJ
@CayneTJ Жыл бұрын
There is a bunch of lore in game explaining the development of the Fat Man. It WAS basically developed by a single guy, tested (with many casualties) hastily, and rushed into production right before the big bombs fell and kicked off the story. He even mentions the rush for him to make the ammunition (I'm guessing he had help, but it sounds like he had a very personal rile in every stage of the weapon.) The weapon is obviously supposed to be absurd based on the design, and the lore regarding it.
@spindash64
@spindash64 Жыл бұрын
Plus, the nukes are crazy small yield. They’re still big enough that getting smacked by your own Nuke is a huge problem, but it’s at least the sort of “this is stupidly dangerous” that fits in with the 2070s US military
@user-gk6gf1lq9x
@user-gk6gf1lq9x Жыл бұрын
While I think that the weapon is stupid, FO3 treats it somewhat seriously unlike FO4. I believe there are 3 times that Fatman is used in FO3. Every time its carried by people using Power Armor and every time its used as a strategic weapon. Its used twice to breach enemy fortifications during final moments of a long fight(Anchorage and broken Steel DLCs) and once to defeat an overpowering enemy. Even when player gets to use a Fatman, they have to get it from the corpse of a Brotherhood of Steel knight. Meaning it was still supposed to be used by someone in PA.
@LiamPoindexter
@LiamPoindexter Жыл бұрын
The old fat man tried to fire them normaly, but just could not get the thrust needed, so they swapped to the launcher, snd that worked a lot better. Edit:, fort strong has all the lore on the M82 fat man. Or, I THINK it was M82.
@Zack_Wester
@Zack_Wester Жыл бұрын
and its based of a actual historical real life US military development. problem was that even thought the nuke was a lot smaller then a regular nuke the launcher could not send the payload far enough to not radiate the crew. like the only way to semi realible not get yourself killed by firing it was to drive somewhere turn the car around. fire the mortal (or what it was mini nuke) quickly jump in the car and floor as fast as possible the other way for a chance to not get radiated.
@nathansherman5684
@nathansherman5684 Жыл бұрын
Reminds me of its real life counterpart, the Davy Crocket, a Recoilless rifle/mortar hybrid made to fire small scale nuclear warheads, for obvious reasons it was never actually accepted into service
@StevenGarcia-im8rr
@StevenGarcia-im8rr 2 жыл бұрын
To be fair, in a world where you have drugs that heal all radiation in seconds, and another that heals all damage: a shoulder fired nuke isn't that much of a liability.
@normaaliihminen722
@normaaliihminen722 Жыл бұрын
And it looks like it belong to Fallout universe. I don’t really like how some modders bring ultra sleek guns/ guns that are awfully slim and real worldly. In fallout universe they never invented that that thing I could not remember at time of writing this but without that computer part computers are clunky and primitive but yet so sophisticated that pre-war world created AIs and portable computer systems, power armors, etc.
@Oliver-ku1tf
@Oliver-ku1tf Жыл бұрын
Also, the PIAT existed (British WW2 anti tank launcher), a spring powered anti tank gun, so a pneumatically powered nuke launcher seems legit imo
@lilmancc35
@lilmancc35 Жыл бұрын
@@normaaliihminen722 your talking about circuit boards? Or microelectronics?
@michigancube4240
@michigancube4240 Жыл бұрын
@@lilmancc35 transistors, which were only invented in something like 2075 and despite that they massively proliferated through the entire USA within the span of two years I believe integrated circuits were prototyped just before the nukes fell so that means if the war didn't go nuclear, Fallout lore would've very much turned into a more modern society and quickly at that, at least tech wise.
@havoc3742
@havoc3742 Жыл бұрын
Well, the Davy Crocket also couldn't fire it's own warhead outside it's own blast Radius, so units firing it were committing self-die too.
@Mighty_Mr_B
@Mighty_Mr_B Жыл бұрын
You forgot the Cryolater. I'm fairly certain it's classified as a Heavy since it gets buffed by the skill.
@joefoulger3510
@joefoulger3510 10 ай бұрын
I'll add in a score for you. 0 bottlecaps. The cryolater sucks
@joshuaashton1929
@joshuaashton1929 9 ай бұрын
It’s fun for two seconds until you run out of ammo lol
@leewiz8092
@leewiz8092 8 ай бұрын
@joshbarton9513 I'm gonna rant here because it upsets me about how ignorant people are about the Cryolator and I have free time. The danage actually is nutty if modifyed and get not only big guns but also the explosive perk as it values from both. This due to the AOE increase can lead to a single shot hitting multiple limbs at once. This leads to you having a ranged rapid fire gun with multiple damage types that's able to get several times the damage than listed per shot if you know where to shoot with the benefits of high stagger, slow, freeze on crit (for most things), and surprisingly solid VATS accuracy. For example, my Lv. 38 character with the perks maxed out and no other damage bonus still nearly one taps themselves with it if you shoot right underneath yourself. This is while having 10 endurance + high end power armor and no other damage modifier. It can burn most enemies down constantly in a small amount of shots if you hit that sweet spot and as a bonus needs no gunnut to upgrade as well ammo is abundant & efficient early on if you can afford it (200+ every 3~ days / low weight + high damage per shot). As a bonus it breaks power armor / shells / limbs very well in the process. The downsides however are: 1. If you don't hit that sweet spot the damage is much lower and can struggle against higher level enemies if that happens. (Ex highest ranking gunners) 2. Arc is awkward to get used to (unless you use VATS). 3. VATS is sometimes less effective because a large amount of enemies can die in a couple of shot and VATS forces a 3 shot burst so depending on the enemy it can be wasted ammo and if it misses then that's maybe 36+ caps wasted per burst. 4. Ammo is uncommon outside of certain vendors and can be very expensive (12+ caps depending) 5. Unmodified it actually does suck dookie as damage can't stack / is ammo unefficient with short range. (Though can freeze a lot of enemies without crit if I'm not mistaken) With this said it's overall a very strong gun if used properly. Even more so if you have any other damage boosters. This makes it really shine in survival for example. It's just most people give it a bad rap because despite all the pros it's not the best in the game, as I said before it can struggle against really high level enemies if you don't get that damage stacking effect. Combine this with people overlooking it due to its weak starting state and hard to supply ammo early game it gets judged super harshly. Despite all of this It can very easily act as a main weapon for the majority of the game and can be satisfying to use. I would highly recommend giving more of a shot if you still play the game / like heavy guns.
@Mighty_Mr_B
@Mighty_Mr_B 8 ай бұрын
@leewiz8092 I'm taking a bit of a break at the moment but my usual playstyle tends to be heavy weapons guy.
@dillongage
@dillongage 7 ай бұрын
​@@leewiz8092 honestly ive never struggled with the cryolator. Ive never even considered the "sweet spot" that you mentioned, so apparently its not that hard to hit. I usually aim just below the head so I dont over aim and miss. Maybe thats the sweet spot? Idk though, i frankly LOVE the cryolator. The only issue I have is ammo. Like you said its not the be all, end all gun. Gauss rifles, the CC antimaterial rifle, and frankly even a good plasma rifle can surpass it pretty easily do to their increased range and accuracy. By the time I have enough ammo to consistently use the cryolator, I have 1 or more of the above mentioned weapons ready to roll.
@alanzimmer999
@alanzimmer999 8 ай бұрын
One of the biggest problems with the flamer is that for some reason fire damage over time doesn't stack like you would think. Instead of stacking damage like you would think the game stacks duration for some reason. There are mods that flip it so the damage stacks instead of the duration and it becomes a much more fun weapon to use. Such a little issue for such a massive gameplay effect.
@anabunny0831
@anabunny0831 Жыл бұрын
In the older games, the flamer was a military weapon, but in 4/76 it has the ascetic of an industrial tool
@kingofhearts3185
@kingofhearts3185 Жыл бұрын
It's also clearly gas powered rather than the liquid fuels military grade flamethrowers use, hence the short range and low damage.
@professional1298
@professional1298 Жыл бұрын
Handmade just like everything else in 4
@boomerkobold3943
@boomerkobold3943 Жыл бұрын
@@professional1298and crap
@Pogger927
@Pogger927 Жыл бұрын
Or rather,handmade weapon.The flamer clearly have part ripped off from industrial grade machinery and then taped together by the pyromaniacs at Sausage Ironwork.
@ratgobbler
@ratgobbler Жыл бұрын
Isn’t that a war crime?
@pal1d1nl1ght
@pal1d1nl1ght 2 жыл бұрын
18:05 Fun fact, the enemies in that deathclaw fight have about 1/3 of their normal health, to make the minigun feel insanely powerful.
@tonychechulente7145
@tonychechulente7145 2 жыл бұрын
fucking bethesda
@dooplon5083
@dooplon5083 2 жыл бұрын
Wait, at that point why not just let em all keep their health, up the minigun's power, and then keep the ammo rare so you cant spam it? that way it stays powerful even late-game but balanced early with less compromises. Hell, you can even upgrade the death claw if you have to so it has enough health to make the fight with it be about as long as it is normally.
@SilverStarHeggisist
@SilverStarHeggisist 2 жыл бұрын
@@dooplon5083 don't talk logic
@tankhead2645
@tankhead2645 2 жыл бұрын
Ooooooh I had no clue what people were talking about, cause the minigun just shredded the normal dudes
@MediumRareOpinions
@MediumRareOpinions 2 жыл бұрын
That would explain why survival playthroughs with higher outgoing player damage feels so anticlimactic.
@thecossackcrusaderofholybr8448
@thecossackcrusaderofholybr8448 11 ай бұрын
Judging the Farman’s design it seems VERY similar to the WW2 Piat which also used a similar spring system to the Fatman along with rocket propelled missile. I would say the Fatmans design would make perfect sense given the WW2 inspiration IF it was a rocket but had the same short range as it does in game since the Piat’s range was also limited.
@knightofficer
@knightofficer 8 ай бұрын
Honestly the piat would be such a great fallout weapon. It's goofy, it's retro, and it's a pretty close in weapon compared to other launchers
@J03_M4m4
@J03_M4m4 6 ай бұрын
Same, I was like "so basically an angry version of the Piat"
@C0pp3rm1nd
@C0pp3rm1nd 2 ай бұрын
So, we're not gonna talk about that sumptious piece of ham he's carrying around behind him?
@ravenred6878
@ravenred6878 2 ай бұрын
It's equality. 🙏
@landonsaterfield9679
@landonsaterfield9679 Жыл бұрын
Another issue with the flamer: canonically in fallout, any kind of fossil fuel products were nearly impossible to find since the world had depleted its supply of crude oil. That’s why cars migrated from utilizing internal combustion engines to using fusion power. So shouldn’t flamer fuel be nearly impossible to find?
@thecosm7152
@thecosm7152 Жыл бұрын
There are a few ways flamethrower fuel can be made without crude oil, like ethanol produced from crops such as corn through a distilling process. I don't know how well it would work as flamer fuel, but it's not impossible.
@JoshSweetvale
@JoshSweetvale Жыл бұрын
I thiiiink if you separate Kerosine and Gasoline from crude, you're still left with some combustibles before hitting Plastic ooze.
@jacobsalmi5582
@jacobsalmi5582 Жыл бұрын
Petroleum fuel was still plentiful before the great war... just not enough for cars, planes, and other transport mediums. The cost ratio for fuel was higher for cars but it wasnt prohibitively expensive for weaponry. That's why in the wasteland at least in fallout 4+ homemade generators and turrets used obviously diesel or gasoline. Even lore wise this works out even if you considered the experation date for fuel (yes fuel can expire). Plastic can be broken down back into the hydrocarbons of diesel and gasoline by heating it in a zero oxygen environment. Which can easily be done if you have access to any sizable metal container, pipes and blowtorch. That's how wastelanders can make fuel after it expired 180 years ago.
@jacobsalmi5582
@jacobsalmi5582 Жыл бұрын
@@thecosm7152 dont forget plastic. Plastic is just a solid form of petroleum (not really but hang on with me for a sec) with extra steps. You can break down said plastic back into diesel and gasoline by using pyrolysis. Which is simple enough relatively speaking if you dont care about your own health.
@skaetur1
@skaetur1 Жыл бұрын
Alcohol.
@robknight666
@robknight666 2 жыл бұрын
Actually the fat man is that way for lore reasons. If you look through the terminals at Fort strong (?I think) it is even mentioned how dangerous it is without power armor
@Verbose_Mode
@Verbose_Mode 2 жыл бұрын
I belive it is also a late-war last-ditch weapon, made when they were pretty starved for resources and were getting cheap with things. That and 200 years have not been kind to them.
@sorrenblitz805
@sorrenblitz805 2 жыл бұрын
@@Verbose_Mode prototype that never got mass produced. The unique Variant Esther from Fallout New Vegas would likely have been the actual production model.
@OPGrace2199
@OPGrace2199 2 жыл бұрын
@@Verbose_Mode i always got that vibe, it reminds me of the Sten Gun and how its a glorified mash of pipes just so the Br*tish military could be armed in the early stages of WWII
@sorrenblitz805
@sorrenblitz805 2 жыл бұрын
@@OPGrace2199 lore wise, the fat man is far from the sten gun in terms of last ditch. The fat man is a prototype weapon that never got approved because who could've guessed slinging Nuclear bombs mere yards from the operator's feet would be somewhat unsafe.
@piotrwisniewski70
@piotrwisniewski70 2 жыл бұрын
@@OPGrace2199 did you just censored word British?
@larzometa
@larzometa 7 ай бұрын
To me the fatman always looked like a large shouldermounted slingshot for footballsized nukes and i kinda always liked that about it. Also the weapon makes sense lorewise and is satisfying in game by literally being just what i described: a slingnuke. Something about the pure escalation of a simple throwing tool to this just slaps and evokes that special fallout feeling.
@campbellhansen7533
@campbellhansen7533 7 ай бұрын
22:24 so, to note: the Gatling laser is in fact a Gatling based design. “Gatling” weaponry used a crank/motor system to rotate the barrels/actuate the firing system. The minigun is a Gatling gun by definition. Now the other idea is a chain gun, but that’s incredibly different, and has to be much bigger.
@Dom_Maretti
@Dom_Maretti 2 жыл бұрын
That "Loud mechanical sound" when using the harpoon gun is literally because it is mechanically fired. That's why it's so big and unwieldy...you're essentially walking around with a shielded ballista, not really a harpoon gun.
@brianschillke5747
@brianschillke5747 2 жыл бұрын
My first thought was maybe it was pneumatic but the more I think about it the way you reload it after every shot does kind of remind me of like a ballista-related weapon
@WretchedRedoran
@WretchedRedoran 2 жыл бұрын
Is it weird that I find that kinda rad...?
@Dom_Maretti
@Dom_Maretti 2 жыл бұрын
@@WretchedRedoran Nope.
@QTZALCTAL
@QTZALCTAL 2 жыл бұрын
Sooo...the weapon design does actually make sense?
@mksmike
@mksmike 2 жыл бұрын
@@QTZALCTAL No. Ballistas had a giant bow in the front so they could generate enough force to propel the bolt. This design wouldn't throw the bolt further than a couple meters.
@jakemilitano2453
@jakemilitano2453 2 жыл бұрын
There's a explosive charge on the mini nuke as explained in Fort strong. Scientists had lots of problems with the lack of missile technology at the time so this was it's best bet, these were last ditch weapons for the battle of Anchorage to destroy massive amounts of troops using power armor but again these weren't finished there were heavily flawed but needed to be shipped out as quick as possible. Also the launcher is over 300 years, so the age shows.
@brettalexander220
@brettalexander220 2 жыл бұрын
i thought it used either a catapult or air pressure to launch?
@jakemilitano2453
@jakemilitano2453 2 жыл бұрын
@@brettalexander220 it uses compressed air to detonate the charge which then propelles the catapult to propel the nuke so all three lmao
@plantainsame2049
@plantainsame2049 2 жыл бұрын
How is the launcher 300 years old They didn't have many nukes in the 1900s The great war happens In 2077 fallout 4 takes place 210 after that
@jakemilitano2453
@jakemilitano2453 2 жыл бұрын
@@plantainsame2049 correction, 210 years old. My point was that its extremely old for a modern based arnament Still older than any military based weapon in service, and it still functioning with all those parts is amazing, it look like it was built with a ricketer set, it should have rusted or have had malfunctions by now if not already in the wasteland. I wasn't trying to be exact just trying to say a prototype of this age will have trouble.
@matthewcooke117
@matthewcooke117 2 жыл бұрын
The fella making the video doesn't Really care since he pinned the design errors on fallout 4
@guts60
@guts60 2 ай бұрын
If you are trying to get range with mini nukes on a battlefield, you don’t even use the launcher. You drop them from aircraft. The launcher isn’t meant for range, it’s meant for arching over obstacles and trenches without having to call in air support.
@canislupid2466
@canislupid2466 9 ай бұрын
Literally all Bethesda needed to do for the minigun and power armour was make them broken types that explode the moment the event ends
@douggaudiosi14
@douggaudiosi14 23 күн бұрын
Or bring back the condition feature and your have to repair them to use it again
@eggbag4182
@eggbag4182 Жыл бұрын
“Uh these weapons aren’t immersive uuugg” _shakes leviathan ass_
@frostthemedic458
@frostthemedic458 Жыл бұрын
When it comes to the fat man I always thought it was made cheaply because of the chance of blowing itself up and both losing the expensive complex launcher and payload
@Level2slime
@Level2slime Жыл бұрын
It never left prototype stage. It was a last ditch weapon for soldiers in power armor
@ravinraven6913
@ravinraven6913 Жыл бұрын
I would agree with you, it was in prototype phase and not developed which is weird. The fat man looks like a kids toy not something from the army. I wonder why it wasn't rocket mounted, doesn't take a rocket scientist to use basic logic. Or at least a mortar so it doesn't make sense that this is a prototype of anything legit
@Level2slime
@Level2slime Жыл бұрын
@@ravinraven6913 the weapon it's based on was actually mounted. Kinda weird the only thing they really only took from it was the air propulsion and the mini nukes.
@tamlandipper29
@tamlandipper29 Жыл бұрын
Pre war corruption. Easy.
@assassinzakral7023
@assassinzakral7023 Жыл бұрын
@Nightmarejester A terminal in Fort Strong actually details the development of the M42 Fatman, it goes into on how it works. Even includes a nice entry on the MIRV module having a malfunction and evaporaizes two soldiers. They sent a can full of sand to their next of kin.
@15TangerineUSAF
@15TangerineUSAF 9 ай бұрын
I believe the harpoon gun is spring powered. The clank is a massive spring being released
@Lucky-2552
@Lucky-2552 6 ай бұрын
For the harpoon gun I always thought when you pushed the side door forward it would latch onto a slingshot mechanism, you load the ammo, the sling is pulled back with the closing of the door and the "clang" was the slingshot slamming into its limiter so it didn't get sent out the front of the weapon with the harpoon
@tighlia3375
@tighlia3375 Жыл бұрын
I feel like the minigun problem could have very easily been handled by it being a 'damaged' minigun, since you find it in a crashed vertibird anyway. Perhaps the same for the raider in satellite array olivia, I think? Both are early game versions of the minigun. One found from hundreds of years of rust and weathering, the other one is used by a raider that can only barely keep it functioning? Then the ones you'd find much later on in the game from the BoS would be proper, powerful ones. Think of it as the 'pipe' minigun.
@potato_723
@potato_723 Жыл бұрын
Or just don't give the raider one. Maybe a flamethrower, easier to build and the ammo can probably be made from scratch
@LunoeShadow
@LunoeShadow Жыл бұрын
What boggles my mind is that they had a solution already built into the game. With the upgrade system requiring certain perks/levels, you just should have had "refurbished chambers" that would jack the stats up to where they should be, with the materials/level requirement serving to keep the gun from being OP at the start.
@mattmark94
@mattmark94 Жыл бұрын
@LunoeShadow yep, instead you can barely upgrade the minigun
@Vateir
@Vateir Жыл бұрын
​@@mattmark94I wouldn't say barely, you can make it one of the best melee weapons
@maestrofeli4259
@maestrofeli4259 11 ай бұрын
​@@Vateirthat's funny and sad.
@YeetYeetYoteYote
@YeetYeetYoteYote 2 жыл бұрын
The unique Laser Gatling “Aeternus” has the Unlimited Ammo Capacity effect. The way it interacts with Fusion Cores breaks the gun and gives it unlimited ammo. I think Aeternus should get 2 caps for that
@thesupersonicstig
@thesupersonicstig 2 жыл бұрын
It also fucks all of your fusion cores if you fire it too many times.
@MA_690
@MA_690 2 жыл бұрын
@@thesupersonicstig For Aeternus, they actually using logic this time. (Judging how fusion core still working after 200 year+) It turn your loaded fusion core to unlimited, so its not draining all your fusion core like any other legendary effect.
@ntfoperative9432
@ntfoperative9432 2 жыл бұрын
There's also the Wazer Wifle
@thesupersonicstig
@thesupersonicstig 2 жыл бұрын
@@MA_690 If you have multiple fusion cores, and you switch weapons and then back to Aeternus, it drains another one upon firing. Do it too many times and all your fusion cores will be drained. So if you want to use it all the time, especially with power armour, don't ever switch to another weapon. The core is unlimited for Aeternus, sure, but for anything else the core that was used won't last very long.
@bossanciso
@bossanciso 2 жыл бұрын
@@thesupersonicstig just carry one core?
@MrChainsawAardvark
@MrChainsawAardvark 7 ай бұрын
Recoiless rifles and rocket launchers are two different things. The former has a rifled barrel, and the ammunition loaded into it looks like a conventional artillery shell, albeit with frangible burst disks on the casing. Like a conventional firearm all the thrust is produced in the moment of the initial shot. Exhaust vents direct the gas to create thrust which offsets the recoil. Its inefficient with the propellant, and needs careful maintence of the venturi or else you will get over pressure and in turn recoil or a burst tube. Rocket launchers ended up being cheaper, because the weapon itself needs little care and no expensive cutting of the rifling - the pojectile's fins take care of that.
@fuckoff5893
@fuckoff5893 4 ай бұрын
Suggesting changing the lore in the first few minutes because a literal nuke lobbing shoulder mounted weapon isn’t immersive enough in the Fallout series, which has had real psychics and ghosts and aliens in it since the first entries… you’d fit right in at the Bethesda writing team
@ironic7583
@ironic7583 2 ай бұрын
Yeah i kinda stopped watching brandy boy for this reason, all the whacky cool guns that make fallout fallout, dating back to fo1 are according to him "not immersive". Like fallout isnt a milsim, the entire point is to be retrofuturistic and goofy 🤦
@jet5910
@jet5910 2 жыл бұрын
One detail you didn't mention about the heavy weapons that always bothered me.....SIGHTS you mean to tell me the player is holding these huge hip fired weapons up to their eyeballs and aiming? 😂
@towarzyszmarcin474
@towarzyszmarcin474 2 жыл бұрын
*Yes*
@skeletonking2501
@skeletonking2501 2 жыл бұрын
Meh consistency
@Jeebz3000
@Jeebz3000 2 жыл бұрын
Yes. They're meant to be used with Power Armor, which would make it easy for you to do so. Wouldn't make sense without it though, and that's the real issue.
@sorrenblitz805
@sorrenblitz805 2 жыл бұрын
I mean honestly dude the Standard Assault rifle is a Maxim gun bolted to the pistol grip and stock of an FG42.
@exoblade7620
@exoblade7620 2 жыл бұрын
also..reloading i just noticed that as u basically hold them at hip height in fps view u use your offhand to reload and your main hand holds the back of the gun, strongarming it with biceps and lower arm for that time....
@voquocan7381
@voquocan7381 2 жыл бұрын
The moment you realize that the minigun could be infinitely better with a 308 conversion.You can keep that epic deathclaw battle and still got a good dps machine late game,and got balanced with expensive ammunitions and the requirements of modding the gun
@callsignapollo_
@callsignapollo_ 2 жыл бұрын
Honestly the skill reqirements to mod the minigun alone balance it imo. The ammo is ridiculously rare without high levels of scrounger, and the very few bosses with miniguns drop a paltry amount of ammo. It could easily do triple the damage and only have had 200rds when you first get it and it would have been just as effective
@brettalexander220
@brettalexander220 2 жыл бұрын
i use craft framework to convert a rifle to 5mm to use the ammo that comes with the minigun. Google stop removing my comments!
@WisteriaDrake
@WisteriaDrake 2 жыл бұрын
Honestly, it also wouldn't have been hard to make that one scripted scene unique. You get the Damaged Minigun, which has the lower damage, and enemies in later parts of the game have normal miniguns with normal damage. Face it, it comes down to sheer laziness on someone's part at Bethesda.
@NSDP15
@NSDP15 2 жыл бұрын
Explosive legendary effect put the minigun right with the shotgun as best weapons in the game
@waterloo32594
@waterloo32594 2 жыл бұрын
There’s a mod for that. A few actually, because heaven forbid Bethesda gives players choices.
@unnamedvisitor1649
@unnamedvisitor1649 2 ай бұрын
A flamer with the crippling, poisoning, or bleeding legendary effect however is horrifyingly powerful. You spritz an enemy for half a second and they're rendered immobile or liquified because of how many damage tics they get hit with
@dqnapkin
@dqnapkin 4 ай бұрын
I think the Fat Man was supposed to be rushed so it could be deployed in Anchorage in time for the war and I’m pretty sure that there are terminals documenting how us safe the Fat Man was during testing.
@marcmontalvo787
@marcmontalvo787 Жыл бұрын
Fun fact, when using the flame thrower on jet the dps stays the same, meaning it kills people faster in in game time. Give it a shot, it also looks super cool
@zachduperron8543
@zachduperron8543 Жыл бұрын
That sounds more reasonable than the pathetic rate in real time 😂
@TheAdatto
@TheAdatto Жыл бұрын
Or tap the trigger. Your dmg will be x times more and save alot of fuel
@Poke-ladd
@Poke-ladd Жыл бұрын
Thankfully they upgraded it somewhat with that kneecapper variant in far harbour
@maestrofeli4259
@maestrofeli4259 11 ай бұрын
so that's why the forged, a group of maniac raiders, used it. They got high, like all raiders do, and went out to raiding
@DroppinGobs
@DroppinGobs Жыл бұрын
I'm surprised none of those projectiles made their way back to the gravitational pull of your massive dump truck.
@Shanewayne9
@Shanewayne9 Жыл бұрын
Literally. No one else has mentioned it also
@implayingsomebass4753
@implayingsomebass4753 Жыл бұрын
I read your comment the second after I noticed 😂
@Rayculdio
@Rayculdio Жыл бұрын
3:25
@DIEGhostfish
@DIEGhostfish 11 ай бұрын
IIRC the Davy crocket is NOT exactly self propelled, it had the charge in the tube behind it. Thus being a Recoilless Rifle and not a rocket.
@TheGhostInThePhoto
@TheGhostInThePhoto 2 ай бұрын
The “Gatling” in “Gatling Laser” actually refers to the barrels. “Gatling gun” is sometimes colloquially used to refer to any rotary cannon (such as the M61 Vulcan and the GAU-8/A Avenger) or rotary machine gun (like the M134 Minigun). A small part of me dies every time I see that term used in a video game, but, eh. It fazes me much less since finding a game that refers to an M2HB Browning (which only has one barrel) as a “Gatling gun”, which killed enough of me that there isn’t much left to die.
@meatflesh
@meatflesh Жыл бұрын
What always puzzled me the most about the broadsider was how the player character manages to continue holding it up by the grip as the other hand is used to load the cannonball. Being able to wield a cannon at all is pushing the confines of reality, but one hand?????
@Aldritch9183
@Aldritch9183 9 ай бұрын
Bueno, el Fatman en fo4 pesa entre 16 y 20 kg, no es imposible pero si que debes estar en muy buena forma física y contar con cierta fuerza para sostener esos 20 kg mientras recargas una bomba nuclear con la otra mano
@Razumen
@Razumen 7 ай бұрын
That bugs you, and not the fact that you can instantly heal crippled wounds with stimpaks? Or that you somehow have the time to fire rounds off faster than the speed of sound with VATS?
@planescaped
@planescaped 7 ай бұрын
I walk around with 40lb cannon balls in my pockets all the time for my EDC.
@alephkasai9384
@alephkasai9384 7 ай бұрын
​@@RazumenWhen something that is not real and not very tangible in a game such as instant healing or quicktime then it doesn't bother anyone. Your brain doesn't worry about it because the only thing it has to compare to is other games. If you put something that is very clearly from real life, like a gun, it should act like how its real world counterpart does. If I'm using a big heavy weapon, it should act like a big heavy weapon. If I'm shooting a bullet it should do what a bullet does and do damage as well as apply bullet hole decals to the environment. If that doesn't happen then you can become unimmersed and you can go "... huh?". At least for games that are grounded.
@Razumen
@Razumen 7 ай бұрын
@@alephkasai9384 It's possible to hold something very heavy with one hand out you're levering the object against your body. Either you are thinking way too much about this, or not nearly enough, but either way, things like this are such minor issues that it's not worth getting worked up over.
@symphony_in_152mm2
@symphony_in_152mm2 2 жыл бұрын
fun fact: there actually was a 5.56 squad minigun in development at one point. It was called the XM214 Microgun and it was intended to be a man portable, scaled down version of the M134 minigun. It never left the prototype stage for obvious reasons. There is also a 5mm cartridge IRL, so 5mm isn't a fantasy round. There's a heavy weapon mod on the Fallout 4 nexus that adds in three different miniguns that actually act like miniguns. the XM214-like 5mm version that is a raider shredding bullet hose that will eat through that initial reserve of 5mm like a fatman through donuts on free donut day. Then there's the more traditional fallout/m134-style minigun chambered in 5.56 and is more accurate and lethal than its smaller cousin Its fire rate is also just as insane. Finally there's the big daddy avenger-cannon looking minigun chambered in 308 that will eat deathclaws for breakfast lunch and dinner, while also depleting the entire wasteland's supply of 308 rounds. Bethesda could have gone and done this for the minigun, but no, instead the modders have to fix everything.
@AceOfBlackjack
@AceOfBlackjack 2 жыл бұрын
Yup!
@bendynamic2150
@bendynamic2150 2 жыл бұрын
Yeah but i feel the 5mm/ 5.56mm minigun should be scaled down a hair add the power pack back from Fallout 3/NV for a player out of Power armor to use but you been to be in power armor to use a .308/7.62x51mm version of the minigun and higher.
@symphony_in_152mm2
@symphony_in_152mm2 2 жыл бұрын
@@bendynamic2150 the 5mm gun from that modpack feels plenty scaled down imo, its roughly the size a minigun of that smaller caliber should be to ensure its man-portable the 5.56 model however, I do have to agree with you on that thing's scaling being a bit janky, though its trying to follow the Fo3 and NV design for the minigun and I super appreciate that thought. I hate-hate-HATE how the fallout universe keeps treating the tiny 5mm cartridge like its this super military cartridge and put that into the vanilla minigun when the minigun's design looks like it was uilt to fire 20mm cannon rounds. Fallout 4 is full of so many bad decisions.
@apollo1462
@apollo1462 2 жыл бұрын
What’s the mods name
@symphony_in_152mm2
@symphony_in_152mm2 2 жыл бұрын
@@apollo1462 Miniguns Standalone (Legacy) Mod author: Skibadaa they also have a modpack with multiple heavy weapons (miniguns included) but that's the standalone mod for just the miniguns
@TheLastArbiter
@TheLastArbiter 8 ай бұрын
With the broadsider, in addition he just leaves the cannonball at the very front of the barrel, meaning it would pick up no velocity or stability. For the missile launcher, I hate that the upgraded ammo systems don’t line up with the tube. It’s like they gave negative thought to how these would work.
@rtg5881
@rtg5881 7 ай бұрын
No, the Davy Crocket was not selfpropelled, it was shot like a bullet. Shooting the propellant with the projectile would not make sense for weapons in general unless they are sensitive to percussion which a nuke most certainly isnt, you can launch it using gunpowder no issue.
@unintelligentlifeform3821
@unintelligentlifeform3821 Жыл бұрын
For the Flamer tanks, My idea is that the tanks at the bottom hold all of your fuel in your inventory, and the tank you replace is just to reload the igniter, similar to how you would replace the igniters in the M2.
@linkfreak1176
@linkfreak1176 Жыл бұрын
That's actually really clever. I like this this
@GIOVANNI031403
@GIOVANNI031403 Жыл бұрын
I think that it is compressed air because you hear a hissing sound when your character reloads it.
@assassinzakral7023
@assassinzakral7023 Жыл бұрын
Got the M2 modded into my game currently, it even has back tanks that even work with power armor.
@TheJprox
@TheJprox Жыл бұрын
Ngl makes a bit more sense than disconnecting/reconnecting gas tanks constantly
@HappyBeezerStudios
@HappyBeezerStudios Жыл бұрын
Which M2? The M2 Bradly IFV, the M2 half track, the M2 light tank, the M2 medium tank, the M2 heavy machine gun, the M2 carbine, the M2 flamethrower, the M2 mine, the M2 mortar, the M2 tripod, the M2 compass, or the M2 target rocket? I assume you mean the flamethrower, simply by context, but the US military really has a bad track with using that deisgnation.
@kiksiidiriiksii7194
@kiksiidiriiksii7194 2 жыл бұрын
If you get a Gatlin laser with the Never Ending effect, it actually has infinite ammo. This is since fusion cores don’t work like normal ammo because fusion cores aren’t traditionally ammo. Oh and speak of gatlin guns. There is actually a crank powered weapon, though it’s incredibly rare to come by. The Laser Musket has an automatic legendary effect it can get which turns it into a crank gun.
@thedarkspawnshooter3717
@thedarkspawnshooter3717 Жыл бұрын
That never ending effect with the Gatling laser was actually a bug Bethesda never bothered to patch. You can also get an automatic laser musket at the end of the minutemen questline. I believe Preston gives you it. You can get one almost immediately tho if you have the gunners vs minutemen creation club mod. The mod just gives you one if you follow the quest which you get immediately after leaving the vault. It's shit btw. Only thing worse is sub machine gun
@Ihatetechnology
@Ihatetechnology Жыл бұрын
Yeah, I mentioned this in his small arms video. Also THANK YOU! Everyone thinks the crank gun is a mod weapon but it's vanilla and it's pretty powerful. The major downside with it is how quickly it burns ammo.
@Ihatetechnology
@Ihatetechnology Жыл бұрын
@@thedarkspawnshooter3717 Idk man, the submachine gun is pretty horrible in terms of firepower. I remember the crank gun being pretty powerful when I used it, it was just incredibly wasteful.
@thedarkspawnshooter3717
@thedarkspawnshooter3717 Жыл бұрын
@@Ihatetechnology nah it's crap. Better off with the auto combat rifle or something else
@Ihatetechnology
@Ihatetechnology Жыл бұрын
@@thedarkspawnshooter3717 🤔
@Agent_Chieftain
@Agent_Chieftain 2 ай бұрын
I can't remember who it was, but another youtuber did some math on the amount of throwing force the Fatman's compressed air catapult could produce, and it was actually plausible enough to fling the mini nuke at those distances.
@OlaftheGreat
@OlaftheGreat 4 ай бұрын
The main thing I hate about heavy weapons is that I've been playing survival mode and the additional carry weight mixed with higher health pools and less overall damage makes them actively detrimental to use
@dakotafogarty5901
@dakotafogarty5901 2 жыл бұрын
The junk jet has previously been in the fallout series when it was a craftable weapon in fallout 3. It was a bit more useful in 3 since most junk items had limited if any uses and being able to lob things like teddy bears, chess boards, and money wads at your enemies was fun during the late game.
@deminumenera1758
@deminumenera1758 2 жыл бұрын
I loved the Junk Jet (and it's FO3 counterpart, the Rock-It Launcher). My only beef with it is the items are launched however they are modelled to 'stand up' in the game world, not as useful projectiles. That said, loaded full of hubcaps from the car factory near the start makes for some sweet visuals.
@Nerobyrne
@Nerobyrne 2 жыл бұрын
my favourite thing was looting super mutant strongholds in FO3 and then using my Rock-It launcher to shoot raiders with *bloody human body parts* 💀
@dakotafogarty5901
@dakotafogarty5901 2 жыл бұрын
@@Nerobyrne I did that on occasion too though the best ammo was the crystals from the mothership zeta add on
@Morhgoz
@Morhgoz Жыл бұрын
By far one the best/funniest guns in series! I did mainly use spoon, forks and butter knives as ammo for Rock-It Launcher in FO3... XD Or sometimes me huge collection of teddy bears. Killing deathclaws or Super Mutant Abominations with teddy bears was epic!
@Rig0r_M0rtis
@Rig0r_M0rtis Жыл бұрын
@@deminumenera1758 If I remember correctly the Rock-it ammo did different dmg based on it's purpose. Like launching kitchen knives was more damaging than launching teddy bears
@vaulthunterfromterra4053
@vaulthunterfromterra4053 2 жыл бұрын
I always figured the Harpoon Gun had a spring mechanism, like a crossbow.
@jamesevans7991
@jamesevans7991 2 жыл бұрын
Same and except for the fudged up loading animation I love this gun so much...
@Nerobyrne
@Nerobyrne 2 жыл бұрын
crossbows don't use springs they use a rope, but I think I know what you mean. It's not really clear how the harpoon gun even fires, because no matter what's inside it, if it stores energy to release later, it would need to be muzzle loaded. Like the OG harpoon guns.
@vaulthunterfromterra4053
@vaulthunterfromterra4053 2 жыл бұрын
What I mean by the hypothetical spring or rope or whatever it uses in the Harpoon gun, is primed when you close it after you place a round in. Like how you prime a crossbow before you place an arrow/bold on the track.
@OverlordDenooh
@OverlordDenooh Жыл бұрын
@@Nerobyrne If this was made in real life as it looks there is most likely a spring kinda under the barrel which sends it flying. You could also set it up so that the when you pull the lever back it will push the notch that send the harpoon flying go down with a notch on the chamber door and pull it back. Once the chamber is closed the notch on the chamber door gets pushed up with allows the firing notch to rise into position waiting for the trigger to be pulled allowing it release. It for sure would be a mounted weapon for instance on the walls of the towns in far harbor to defend against the huge crustaceans that live there. Other wise it shouldn't be usable for unless you in power armor or ripped as hell. Just thought of another way it could would make use of a pulley type system that would make it so can even be primed with the opening of the chamber but my mind is too sleep deprived to be up for typing that out. Main reason real harpoon guns are muzzle loaded is cause of the arrow head shape, the ones we use in fallout are just sharpened bars of metal so most likely they changed the harpoon guns for convenience of use and making ammo.
@shanedixon2511
@shanedixon2511 2 ай бұрын
The fat man being so unsafe and poorly designed is actually really immersive to me I can totally see a fallout universe company designing it that way to cut costs
@silkenemperor
@silkenemperor 6 ай бұрын
4:15. Speaking pre war, it was even on the TV at the start of the game
@usagifang
@usagifang 2 жыл бұрын
Well in the logs at that fort you find mini nukes stash for the brotherhood, the fatman was still in the testing phase before the bombs were dropped.
@yaqbulyakkerbat4190
@yaqbulyakkerbat4190 Жыл бұрын
Also quite literally they were trying to find a way to get rid of the stockpile. So brandy kind of described exactly what happened
@croccandbaultorcure3295
@croccandbaultorcure3295 Жыл бұрын
That would explain why it was used in so little numbers in Operation Anchorage. You only see guys in power armor using it to destroy a large gate near the end of the dlc. I guess you could argue it could've been in field testing, it also explains why the gun and ammo is so rare
@demonpride1975
@demonpride1975 Жыл бұрын
yep i mean he doesn't seem to understand they were shipping out prototypes. just so infantry could have a devastating weapon. not like generals cared about their troops, as long as the job got done.
@ravinraven6913
@ravinraven6913 Жыл бұрын
I wouldn't call it test phase, it seems like the guys had the time and were bored so made it themselves. Though it doesn't make sense why there are so many fatman around the world, let alone the ammo that only goes with the fat man and at the fort its not mini nukes, they are about the size Liberty Prime uses
@usagifang
@usagifang Жыл бұрын
@@ravinraven6913 wrong fort. You're thinking of the one in the glowing sea for liberty prime.
@frotwithdanger
@frotwithdanger 2 жыл бұрын
I always thought the weapon design kinda sucked overall in FO4. Like the serrated machete having teeth on the wrong side, rockets on melee weapons, etc. Hell, even the regular armor starts looking stupid once it's upgraded to medium.
@Isaque_Kalebe7
@Isaque_Kalebe7 25 күн бұрын
I believe in-game, the Fat Man is named "M42 Nuclear Catapult", meaning that it was intended to be pneumatically fired And also, the Fat Man is the only nuclear weapon in the game that doesn't deal radiation damage, unlike its early depictions in FO3 and FNV Note: The Missile Launcher is based on the PIAT Launcher, and I think that's why it is breach loaded to be more faithful to its IRL counterpart
@Witless_YT
@Witless_YT 28 күн бұрын
To be fair with the design of the fat man, the terminals at fort strong and the coast guard training grounds say that it BARELY made it out of the prototype phase, the lore of it makes sense that they tried making a quick easy and efficient way of getting the most damage done in combat, so it makes sense for them to make a launcher of nukes in the war where every advantage in combat counts
@firestorm165
@firestorm165 2 жыл бұрын
I remember once when I was fighting through a ruined tenement building in fallout 4 being an absolute demon on the breach and clear when I turned a corner to see a raider in power armour close enough to kiss the bayonet on my shotgun pointing a fat man at my face. There was the briefest of an instant that seemed to stretch out into forever when I wondered "he cannot be that stupid..." Yes. Yes he was
@daviddragonheart6798
@daviddragonheart6798 2 жыл бұрын
Enemy AI is literally too stupid with any weapon with an AOE. Missile Launchers have that same issue, just less damage. But the AI is still too dumb to comprehend that point blank explosions are dumb. Fortunately, they can also be tricked into nuking themselves if they walk in front of something first, blocking LOS. Sometimes, I see Raiders shooting at me from behind a wall, but the bullet impacts the wall they are hiding behind.
@finnfreas8524
@finnfreas8524 2 жыл бұрын
The devs didn’t add backpacks for ammo because they thought it limited clothing choices
@gamerguy6990
@gamerguy6990 2 жыл бұрын
But they themselves have limited clothing options as not every piece of clothing can be modified equally or have the layered armor system
@srt7248
@srt7248 2 жыл бұрын
@@gamerguy6990 it really weird consider ballistic weave is in the game allow standard clothing to have really high damage resistances yet only few clothing able to use it.
@gamerguy6990
@gamerguy6990 2 жыл бұрын
@@srt7248 most of Bethesda’s decisions and their reasonings for them can be used against them as they make no sense and examples can be found in game that disprove their reasoning
@brettalexander220
@brettalexander220 2 жыл бұрын
@@gamerguy6990 its done on purpose to upset us.
@brendandonohue2398
@brendandonohue2398 2 жыл бұрын
@@gamerguy6990 still better then new vegas or 3 where you had to use certain armor or else anything would tear through your hp
@cypher1o1
@cypher1o1 Ай бұрын
I think back in early fallout history, the Fatman was an experimental weapon, which is why it looked so crude
@capybaracapybara1204
@capybaracapybara1204 Жыл бұрын
I believe there is a bit of lore explaining that there is some sort of charge in the mini-nukes.
@nipock3037
@nipock3037 2 жыл бұрын
Yeah I hear you and completely agree with about everything you said however there's one bit of lore around the fatman and mininukes you either forgot or didn't know and that was that tere is a list of terminal entries at Fort strong (I believe) about how there's a small explosive charge on the back of the mininukes and that the Fatman has a way of detonating them, assisting in launching the MiniNukes
@brettalexander220
@brettalexander220 2 жыл бұрын
i thought it was C02?
@twudotJam
@twudotJam 2 жыл бұрын
The Fat Man is also clearly said to be an experimental weapon in the same terminal entries. Fort Strong was developing the Mini Nukes and their Fat Man launchers for use in Alaska by Power Armor units. It's honestly my biggest problem with this video, since it's pretty explicitly, in the lore, experimental.
@Idazmi7
@Idazmi7 2 жыл бұрын
@@twudotJam Since when do experimental weapons look like they were cobbled out of garbage at a random landfill?
@twudotJam
@twudotJam 2 жыл бұрын
@@Idazmi7 Since they've existed...
@Idazmi7
@Idazmi7 2 жыл бұрын
@@twudotJam No.
@fckgooogle1000x
@fckgooogle1000x Жыл бұрын
Interestingly, the Broadsider and harpoon gun both have an electronic trigger on the back grip connected to a cable that runs into the rear of those guns which would maybe explain how they fire if they ACTUALLY had gunpowder poured into them in their reload animations
@tdteliteboy8991
@tdteliteboy8991 Жыл бұрын
To bad there not cased in something then they could like muskets with there quick load style also comparable to a mortar
@connorwhite6722
@connorwhite6722 Жыл бұрын
If you look at the reload animation there is a hole on one side I choose the think they are self propelled cannon balls loaded with gun powder
@S3Cs4uN8
@S3Cs4uN8 Жыл бұрын
@@connorwhite6722 So they'd be really big Rocketball rounds, that's neat.
@demomanchaos
@demomanchaos Жыл бұрын
Note that the Broadsider has a flint/frizzen on the top of it for some reason.
@lucaswilson212
@lucaswilson212 11 ай бұрын
If they wanna balance heavy weapons they should just give them higher maintenance costs and very expensive ammo like in real life.🤷‍♂️
@doppelminds1040
@doppelminds1040 9 ай бұрын
That first quest with the PA, minigun, and Deathclaw was so unnecessary, that it literally threw away all the sense of discovery, progression, and exploration you had in previous games. Later, when going to Diamond City you're almost forced to meet Danse and his group, so if you go along and then get his proposal to join the BoS, he mentions "You will have your own set of power armor", and I'm like bro I already have one, that's not even an incentive.
@John-vx7fe
@John-vx7fe Жыл бұрын
For the minigun i think it also caught some hard balancing from the legendary system, my first play through I ran into a Super mutant with an explosive minigun and while it took like 9 deaths and a whole bunch Med-x, Psycho, and Jet, it was the most overpowered thing I've seen in game other than maybe an explosive combat shotgun but I killed myself with it as much as I did enemies.
@Exedra9
@Exedra9 Жыл бұрын
Explosive automatic 10mm with a luck build works nicely too
@slayking2378
@slayking2378 Жыл бұрын
Yea incendiary is pretty strong too but got to get those legendary drops I honestly prefer unique good weapons instead of legendaries
@M4V3R1CK_13
@M4V3R1CK_13 2 жыл бұрын
honestly... with new power armor mechanics for fallout 4 they should've made some heavy weapons used only when using power armor. like the minigun or gatling laser. it would be better. And again. The 5mm cartridge in fallout is supposed to be the 5.7x28mm FN And in the same way in New Vegas where the 12.7mm cartridge is supposed to be the .50AE (12.7x33mm), not to be confused with .50 Beowulf (12.7x42mm)
@sparklepawz1185
@sparklepawz1185 2 жыл бұрын
The better locational damage mod actually implements this somewhat. Along with "shotgun stagger" to buff shotguns, the mod has an option where you cannot run or sprint with heavy weapons outside power armor.
@ohlawd6763
@ohlawd6763 2 жыл бұрын
YES dude! Im glad i'm not the only one who thinks this. In my opinion, it almost seems like they were planning on doing this but then decided against it at some point. When I look at the Fallout 4 Minigun and Gatling Laser, it looks like they were originally supposed to be weapons that you could only use in PA and would be stronger while the original models of these weapons (FO3/NV) would be the standard versions we're used to but they could be used outside of PA.
@bhart3321
@bhart3321 2 жыл бұрын
Is that it! Why the hell would use the 5.7mm in a heavy weapon?! What a waste! 5.7mm was designed to be a smaller armor piercing round for pdw type P90. Heavy weapons are SUPPOSE to be large calibers
@M4V3R1CK_13
@M4V3R1CK_13 2 жыл бұрын
@@bhart3321 tell that to bethesda it's bizarre to have a bulky weapon like that firing such small cartridge and being underpowered in all senses.
@sakib6258
@sakib6258 2 жыл бұрын
WHO TF LOOKED AT A 5ive 7even and P90 and thought it would be a good idea to turn it into a bloody mini gun?
@thescavenger9513
@thescavenger9513 9 ай бұрын
The pneumatics on the fat man would actually work. It’s the same sort of thing that is used on aircraft carriers to help jets launch from the deck, except it’s using compressed air and not water.
@888MikeM888
@888MikeM888 5 ай бұрын
"They just didn't care enough" seems to be the reoccurring theme with Bethesda content
@corrupt1user
@corrupt1user Жыл бұрын
The minigun becomes useful once you find the right legendary variant. Burning (e.g., the ashmaker) doesn't stack so it's not good. Freezing and plasma stack. Wounding simply ignores armor entirely and will melt through everything you could imagine, and explosive is great for the more agile enemies.
@mostcertainlyben
@mostcertainlyben Жыл бұрын
yeah and bethesda wasn't the first one to do the all in one package of a minigun before fallout 4. Tf2 actually beat them to it with all of Heavy's miniguns
@daniels7717
@daniels7717 Жыл бұрын
Kneecapper minigun is so OP against many Strong enemies perfect when you get thrown in a dangerous Situation With deathclaws mirelurk Queens etc
@YeeterMcBeater470
@YeeterMcBeater470 Жыл бұрын
Man I over level and prepare to much. I can beat a deathlcaw to death with a sledge hammer and win.
@Newie69MK
@Newie69MK Жыл бұрын
You're better off getting the Minigun Overhaul mod that enables you to give it some serious upgrades and even change the type of ammo it uses. Having a fully upgraded receiver chambered to fire .50 cals turns Deathclaws into paste.
@Henbot
@Henbot Жыл бұрын
😂 trying to defend Bethesda and rationalise boot licker
@helbent4
@helbent4 Жыл бұрын
I think the "Fat Man" could get a few caps for the name. There was an obscure SF short story from the 50's (or maybe 60's or 70's) called "Ersatz" that featured a soldier in a post-nuclear battleground and world. The soldier was the surviving member of a nuclear-armed heavy weapons team, maybe a loader. But it sounded like the launcher was man-portable and he was wearing some kind of armour that allowed him to survive in a contaminated environment. There is a break-open projectile launcher (technically a recoilless rifle), the Carl Gustav. But the "Carlie Gee" breaks open near the exhaust nozzle (venturi) to allow the shell to engage the rifled barrel before leaving the launcher. The 5mm round dates back to Fallout and Fallout 2, where it was used in an outdated assault rifle and, of course, the minigun. The minigun could also be related to the real-world GE XM-124 "Six-Pack", an M134 chambered in 5.56x45mm that failed to see any sales. I dislike the minigun's sound, which should be a "BWAAAAAAAA!" and not "Chk-chk-chk-chk-chk!"
@blacklightvirus6101
@blacklightvirus6101 4 ай бұрын
I couldn’t agree more with that last bit, a mini gone should have a scary as hell sounding BRRRRRT at the least!not sound like it’s shooting tin cans
@Gravedigger933
@Gravedigger933 5 ай бұрын
3:35 Given that Danse took the full force of a rocket engine and didn't so much as get a tan, I'd say it's a lot safer in power armor.
@Preacher_Actual
@Preacher_Actual 7 ай бұрын
My theory with the fallout 4 flamer's abysmal range is that, being that gasoline is or was particularly scarce, the flamer that the forged built was meant to also use it's propellant as a fuel, kind of like a roofing torch. That said, it doesnt explain any of the other extraneous tanks hanging off of it, nor do I even think a concept like that would work and especially not as an actual weapon.
@KudoRedfox
@KudoRedfox 6 ай бұрын
Don't forget the fuel might be 200 years out of date
@CV33Games
@CV33Games 2 жыл бұрын
I love how the Fat Man is basically just a nucellar PIAT. The PIAT, for those who don't know, is a British WWII anti-tank weapon. It literally was just a spring loaded bomb thrower. The bomb was really good at killing tanks at least... just as long as your Projector Infantry Anti-Tank was deciding to cooperate. Edit: I made a mistake here. I'm leaving it as is since William has kindly included a correction. I must have been tired or something since I usually double check things if I'm going to attempt a fun fact. Also, don't know what was up with my tone. It sounds kinda condescending in retrospect, but that was unintended.
@williamwinstrop3918
@williamwinstrop3918 2 жыл бұрын
I love how people use the word “literally” to describe how a thing functional while they themselves are “literally” completely incorrect. The PIAT consisted of a steel tube, a trigger mechanism and firing spring. It was based on the spigot mortar system; instead of using a propellant to directly fire the round or missile the spring was cocked and tightened, when the trigger was pulled it released the spring which pushed the spigot forward into the rear of the bomb, detonating the propellant and launching the projectile TLDR: The PIAT used a spring that hit a charge on the back of the munitions that when detonated expelled the munitions. You are “literally” incorrect.
@williamwinstrop3918
@williamwinstrop3918 2 жыл бұрын
Thank you for informing “those who don’t know” hopefully i was able to actually inform them.
@CV33Games
@CV33Games Жыл бұрын
@@williamwinstrop3918 Thanks for catching my mistake there.
@Oliver-ku1tf
@Oliver-ku1tf Жыл бұрын
Fun fact, supposedly the coloquial meaning of PIAT for soldiers was "Point It At Tanks" Source: Idk lol, just remember it from somewhere, maybe forgotten weapons
@ethanandlanehall1357
@ethanandlanehall1357 Жыл бұрын
@@Oliver-ku1tf You would have to point it at tanks anyway for it to serve it's purpose
@ChrissieBear
@ChrissieBear Жыл бұрын
The 5mm in Fallout 1 and 2 was a stand-in for the 5.56. In Fallout 1 and 2 the game distinguished between "5mm" and .223, but Bethesda decided to replace .223 with 5.56 in Fallout 3, leaving the 5mm to become something else.
@mr.bobcyndaquil4214
@mr.bobcyndaquil4214 Жыл бұрын
I interpreted it as being a standin for FN 5.7mm ammo in 3 and NV
@ThatZenoGuy
@ThatZenoGuy Жыл бұрын
5mm was not a stand-in for 5.56 as the OG games had .223 (5.56 basically). In Fallout-Verse the standard issue firearms of the US army used 5mm for rapid fire weapons and .308 for their rifles (original sniper was chambered in .308 but rechambered to .223 due to the rarity of .308 in the midwest)
@koroplays3200
@koroplays3200 Жыл бұрын
5.56 and .223 are the same thing
@koroplays3200
@koroplays3200 Жыл бұрын
@@mr.bobcyndaquil4214 why would a minigun fire pistol rounds?
@ThatZenoGuy
@ThatZenoGuy Жыл бұрын
@@koroplays3200 They aren't. They have very minor differences.
@Ed6026
@Ed6026 6 ай бұрын
17:41 while you're right about the set piece beginning of the game, the minigun is still the worst for having next to no upgrades. Three barrels, a cross-hair & a cheese grater. No upgradable firing mechanism or alternate ammunitions
@WTFisTingispingis
@WTFisTingispingis 11 ай бұрын
Rookie Minuteman: Sir, I don't understand. What goods' a knife in a nuke fight? All you have to do is shoot a Fatman! Sergeant Ronnie Shaw: Put your hand on that wall trooper. PUT YOUR HAND ON THAT WALL! The trooper sheepishly does so, and Shaw expertly pins his hand to the wall with a thrown knife, leaving the rookie groaning in pain. Sergeant Ronnie Shaw: The enemy can not press his weapon... if you have disabled his hand. Medic!
@SerLoinSteak
@SerLoinSteak Жыл бұрын
The gatling laser is one of my favorite weapons once you swap it out for charging barrels instead of the stock barrels. It lowers the rate of fire so it still shoots reasonably fast but you aren't wasting 80 shots on a single mirelurk because it also bumps up the damage considerably. It overall makes for a hard hitting weapon with a huge ammo capacity and decent accuracy. But until I can swap out the default barrel, I stay well away from it because the stock gatling laser chews through fusion cores like nothing else
@IconOfSin24148
@IconOfSin24148 Жыл бұрын
Agreed, the Charging Barrels makes it what it should have been imo. And looked more like imo, given we don't have FO1 or 2 style laser weapons anyways. And oh God does it sound and feel nice to fire
@thiwri5386
@thiwri5386 Жыл бұрын
Ayo why's is Nate caked up? 1:55
@The_Nostalgiac
@The_Nostalgiac 4 ай бұрын
the safty thing makes sense when you remember that fallout has that 1950s style and the 1950s (and fallout) didnt really have safty regulations
@90lancaster
@90lancaster 8 ай бұрын
+8:55 I had to pause the video when he said "Bayonet on a Missile Launcher" I couldn't stop giggling.
@jacopoabbruscato9271
@jacopoabbruscato9271 2 жыл бұрын
In my opinion heavy weapons are severely underpowered in FO4. Ideally a rocket launcher should level a small building and a minigun should shred even the beefiest creature in a matter of seconds. The drawbacks would be several to balance this out, namely the scarcity of ammo, the encumbrance and the impossibility to use some of these weapons without super strength or power armor. Hip fired weapons would be impossible to aim beyond a general direction without some kind of tech that allows your power armor to give you an aiming overlay in your helmet visor, for example. The Broadsider should be more of a blueprint than a unique weapon. If the character is intelligent enough, it makes sense you'd be able to reverse engineer an 18th century naval cannon and build some crude pieces of (fixed, not carriable) short range artillery to defend your settlements from supermutants and raiders. Rockets are difficult to manufacture, so having big balls of metal or improvised grapeshot as heavy duty projectiles makes more sense in a post-apocalyptic environment.
@JoshSweetvale
@JoshSweetvale Жыл бұрын
The only heavy weapon that's worthwhile is the Explosive minigun, for acting like an actual minigun. Only good for bosses. Any other day, just give me the alien plasma pistol and a coilgun.
@leneanderthalien
@leneanderthalien Жыл бұрын
@@JoshSweetvale not realy: i had a explove ammo minigun and trown it away because low damage except on myself if the target comes to close
@jh047o
@jh047o Жыл бұрын
not really, it shouldn't shred deathclaws or super mutants, but humans should be shredded instantly.
@SerbijaSupreme
@SerbijaSupreme Жыл бұрын
The Fat Man also uses a rocket thruster or something of the sort on the Mini nuke for that extra range, you can find terminals in Fort Strong during the construction and testing of ot, they complained about how it wasn't firing far enough so they lightened the war head as well as later modification added a small thruster to give it more range. Edit: the Rocket Launcher would in theory work since Rockets use an Electric charge to set off the Propellant but as you said, you'd get a Darwin Award for firing it with the Backblast
@thezerohero9883
@thezerohero9883 7 ай бұрын
the funny thing with the broadsider is that there is an actual thing called charges. where its the shot and a premeasured amount of powder in a prefab case of normally paper. and often they were made so that you didnt even need to tear the paper and you just shoved the whole thing in.
@linksbro1
@linksbro1 7 ай бұрын
The Fat Man actually IS based on a real life weapon, the British WW2 anti tank weapon called the PIAT (Projector, Infantry, Anti Tank) that basically spring launches a warhead at the enemy tank that works almost exactly like the Fat Man. It sounds bad, but it was technically more effective against tanks than the Boys Anti Tank Rifle.
@redshirt49
@redshirt49 Жыл бұрын
The Harpoon gun's mechanism is a springloader. When the door is slid back, the harpoon slides back into the mechanism in the back of the gun which is also why it is loaded this way instead of muzzle loaded, hence the metallic clang sound when it's fired. Whether that's better or worse than the original design is anyone's guess. There's also the physics concern of whether a human would actually have the strength needed in order to set a spring powerful enough to propel a heavy metal harpoon a hundred yards or more (with one hand no less! You ever seen someone operate a heavy duty crossbow? They need both hands to operate it and that weapon is only propelling a light material bolt). Of course that wouldn't be an issue if all heavy weapons were power armor only, as it seems the design of all of them implies.
@0hvist
@0hvist 2 жыл бұрын
to be fair, the Junk Jet has an ironically good usage with the proper ammunition. That ammunition being Pre-War Money: which weighs exactly 0 and is only worth 1 Cloth at a crafting bench. You can *_literally_* shoot your money away with it and face no repercussions.
@jeremiahwright4450
@jeremiahwright4450 Жыл бұрын
4:00 This part right here is exactly why the Fatman has an extremely accurate design given that the army would rather spend billions buying more shit than improving what they already have. Quantity surpassed quality
@unnamedvisitor1649
@unnamedvisitor1649 2 ай бұрын
The harpoon gun has some extra stupid jank if you give it the flechettes mod, as you can reclaim harpoons from enemies, and the game counts each flechette as a separate harpoon, despite it only being one harpoon per shot, meaning you make a net profit from shooting harpoons somehow.
@theconsulfromthehl2betagam446
@theconsulfromthehl2betagam446 2 жыл бұрын
The Fact the Missile Launcher Becomes Full Auto when it has 3/4 Barrels.
@brettalexander220
@brettalexander220 2 жыл бұрын
its based on the REAPER shoulder fired MLRS system from vietnam era. Really cool rambo stuff. Wish Ian would find one and show it on forgotten weapons
@wolfehoffmann2697
@wolfehoffmann2697 2 жыл бұрын
@@brettalexander220A few things my dude. No such launcher exists, unless you're using some video game's name for a real world weapon. You don't need to say "system" at the MRLS. That's what the S stands for. The launcher you're probably thinking of is the M202 FLASH, which is incorrectly depicted in a large number of video games and movies as a normal rocket launcher with four barrels because it looks cool. Notably for example, Resident Evil 2 Remake features it as an "Anti-tank rocket launcher." (The original RE2 used a Stinger, which was even more wildly wrong.) The M202 FLASH is a replacement for the M2 flamethrower, as weird as that sounds. It only has incendiary rockets filled with TPA, a chemical mixture that makes Napalm look like baby formula. It's such a fantastically hot substance that just being in relative proximity after ignition can cause skin burns and melt anything plastic or polyester based on your person. In terms of battlefield roles, it fills the same one the flame thrower did in decades past. Putting lots of flames into a confined space like a cave, bunker or building filled with enemy combatants. It just delivers this flame from a much safer distance for the operator though use of rockets instead of compressed air-fuel mixture.
@brettalexander220
@brettalexander220 2 жыл бұрын
@@wolfehoffmann2697 go back to reddit
@koekiejam18
@koekiejam18 2 жыл бұрын
The missile launcher would most definitly be able to work.. that is, shoot its rockets, if you look at the early american bazooka it uses a small electrical wire to set of the rocket. Which could definitly be hidden inside the missile chamber. What this means is that your face would get incredibly scorched due to the lack of piping to redirect/shield the backblast. Another issue is the fixed rate of fire. Since the missile launcher has multiple barrels, it should be able to have fore intervals from infinite to zero miliseconds since there is nothing preventing a rocket from being fired whilst another rocket is being launched. (Look up rocketpods used on helicopters and planes as a reference)
@5RndsFFE
@5RndsFFE Жыл бұрын
The issue for the quad launcher is it basically takes the design of the M202 Flash and shoves it onto a M20/RPG7 tube launcher. The lack of 4 tubes or even a rotating design just breaks the model.
@koekiejam18
@koekiejam18 Жыл бұрын
@@5RndsFFE that is indeed exactly what is visually bothering me aswell.
@m0dp1g21
@m0dp1g21 Жыл бұрын
The only real difference I can see is sealing. The space between the magazine (not often I get to talk about missile launchers and say magazine lol) and the actual barrel would cause so much hot gas to come out, like a revolver where gas escapes between the barrel and cylinder. Sealing it would probably make inserting a new magazine really hard, and not sealing it would cause damage to the user. I see the rest as feasible tho.
@IlluminatedUser
@IlluminatedUser Жыл бұрын
No, it wouldn’t, watch the tubes the rockets are in, they just disappear, IRL you the wielder would be behind the blast when the launched off
@NiCoNiCoNiCola
@NiCoNiCoNiCola Жыл бұрын
​@@5RndsFFE the "three barelled" upgrade is way worse though
@devendoffing7004
@devendoffing7004 6 ай бұрын
One of the things I appreciate about SODAZ’s WIP fallout NV animation series is the mini gun used is from fallout 4, but the ammo drum is mounted on the back of the belt of the brotherhood knights, with it feeding from behind them. It just looks and feels so much better than how it was in-game.
@franklinclinton3211
@franklinclinton3211 2 ай бұрын
with max charisma its actually cheaper to use the gatling laser then minigun cause the cheapest 500 bullets for the minigun can cost is 500 caps while with enough charisma you can get a fusion core for like 350 caps
@peckneck2439
@peckneck2439 2 жыл бұрын
Gotta love how bethesda didn't included visible holstered weapons because they would've created clipping issues but at the same time had no problem with your character clipping through equipped weapons because...just because.
@antipsychotic451
@antipsychotic451 3 ай бұрын
bro they had no problem with your character clipping through goddamn power armor as if it wasn't an obviously noticeable problem within the first hour of gameplay. its clear they just didn't implement it out of laziness because youre either fine with clipping or youre not
@sparklepawz1185
@sparklepawz1185 2 жыл бұрын
The saving grace for the gatling laser is the unique version Aeternus (or really any gatling laser with the never ending legendary effect, though without console commands or mods, Aeternus is the only one you can get). Unlike other weapons, the gatling laser has a unique script where the never ending effect is actually never ending. 1 fusion core is all it needs to fire forever meaning it actually gets unlimited ammo. Combine it with mods like ECO to add the rapid legendary effect or increase the fire rate along with the gatling laser ammo fix mod (which also lets you remove the spin up delay and fixes the bugs a never ending gatling laser has) you can potentially have the most powerful heavy weapon in the game: a high damaging (with the charging barrel), high dps (offset the charging barrel's low dps with ECO), truly unlimited ammo gatling laser with no spin up needed.
@exoblade7620
@exoblade7620 2 жыл бұрын
ehh i prefer final judgement/rapid gatling laser, the charged barrels are good against single large opponents but are annoying against smaller, fidgety enemies, so applying them to a rapid gl and still getting 25% bonus of the base fire rate is amazing..also with perks in late game u can swim in power cores even with jetpack+power armor
@datvyper6678
@datvyper6678 2 жыл бұрын
@@exoblade7620 I remember ending a survival run where I actively used both the Gatling laser and power armor with over 100 spare fusion cores, I've really never had any issues obtaining them (and yes Final Judgement is great)
@wyattwertz
@wyattwertz Жыл бұрын
Why does a battery powered laser gun even need to have rotating barrels
@aydencahoon6557
@aydencahoon6557 3 ай бұрын
If you read the terminals about the fatman you would know that MAGNETS launch the payload, not compressed air
@foxnfire6388
@foxnfire6388 7 ай бұрын
The Gatling laser had WAY more dps than the Minigun so I don’t know what you’re even talking about. When fully modded it’s dps is actually one of the best “balanced” weapons in game still being good in endgame while not instantly obliterating anything in front of you. It was definitely good and I loved it. Same with the Fatman! How DARE you judge the Fatman! It’s literally my primary gun now lol. But thar said those were the ONLY two heavy guns you gave ANY love too and they’re the only two heavy guns in fallout 4 I thought were both fun and useful too. The rocket launcher was OP but so boring to use with the explosions not even being lasting or fun that I could never desire using it.
@thewolfstu
@thewolfstu Жыл бұрын
I do believe the Junkjet works by a in-built compressor pumping high psi into a chamber and then the hopper up top mechanically dropping items in one by one into the "receiver" which fires the item by flash opening a valve and releasing a large amount of pressure all at once to propel the item out. The shaking and gas leak indicates either a generator or engine inside of it which does compressing or the thing can barely stay together.
@EdyAlbertoMSGT3
@EdyAlbertoMSGT3 11 ай бұрын
Aren't a generator and an engine the same thing though?
@thewolfstu
@thewolfstu 11 ай бұрын
@@EdyAlbertoMSGT3 not exactly, no. Notably, in this context, a compressor is being connected to an engine to rapidly create pressure in a chamber. Likewise, A Generator is a machine that generates electricity through kinetic motion, while an Engine is a machine that makes kinetic motion through typically the use of combustion. Hopefully that made sense, I just woke up. lol
@rafiquipug
@rafiquipug Жыл бұрын
WHY is my man at 1:05 DOUBLE CHEEKED UP das a dump-----truck
@rafiquipug
@rafiquipug Жыл бұрын
seriously 1:59 whats uup 🤣
@evryfckinnameistaken
@evryfckinnameistaken 3 ай бұрын
he's probably into dudes therefore he wants his male character to have a wagon, i don't see any other explanation lmao
@misteranthropy7082
@misteranthropy7082 2 ай бұрын
@@evryfckinnameistakenbased
@AC-hj9tv
@AC-hj9tv 2 ай бұрын
​@@evryfckinnameistaken😂😂😂
@topitalian6088
@topitalian6088 2 ай бұрын
the fat man is not powered by compressed air, there’s a bunker that tells you abt the development of it, they use a combustible crystal of some kind i think, some kind of explosion
@skeleton_craftGaming
@skeleton_craftGaming Жыл бұрын
The four barel missile launcher uses good old fashioned Skyrim destruction magic.
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