FaceIt Tutorial 1: Facial Mocap & ShapeKeys addon [Blender]

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CGDive (Blender Rigging Tuts)

CGDive (Blender Rigging Tuts)

Күн бұрын

❖Get FaceIt:
blendermarket.com/products/fa...
RELATED RESOURCES:
❖Get the start blend file for free:
gum.co/cgdive_free
❖Get additional bonuses related to this video:
gum.co/faceit_tutorials
❖Apple ARKit guide
developer.apple.com/documenta...
❖FaceIt Official Docs:
faceit-doc.readthedocs.io/en/...
❖The original 3d Model used in this video, created by Nadiia Plaunova:
sketchfab.com/3d-models/barba...
FULL PLAYLIST:
• FaceIt Tutorials (Blen...
FaceIt is a commercial addon ($99) that simplifies the process of creating facial shape keys and applying facial motion capture to a character.
blendermarket.com/products/fa...
It primarily works with Apple's ARKit shapes but it also supports others such as Nvidia's Audio2Face. Custom shapes are also supported.
The addon aims to be highly versatile and can be adapted to a variety of rigs (Rigify, Auto-Rig Pro, custom rigs) and a variety of styles (realistic, anime, cartoony, animals, anthropomorphic, etc.).
So while it may seem pricy at first, it can save you a lot of time and frustration, especially if you plan to use it commercially.
Support CGDive:
❖Patreon:
/ cgdive
❖Gumroad (get 20% off using coupon code "cgdive")
gumroad.com/toshicg
RECOMMENDED PRODUCTS
❖Rig Anything With Rigify (coupon code "cgdive" = 20% off)
toshicg.gumroad.com/l/rigify
Alive! Animation course in Blender
www.p2design-academy.com/p/al...
❖The art of effective rigging in Blender (coupon code "cgdive" = 10% off))
www.p2design-academy.com/p/th...
❖Hard Surface Rigging In Blender
blendermarket.com/products/ha...
❖Auto-Rig Pro
blendermarket.com/products/au...
❖RBF Drivers
gumroad.com/a/348001395/XzWpB
❖Bonera
gumroad.com/a/99062899/oXuxm
0:00 FaceIt part 1: a detailed overview
1:02 FaceIt Price & Benefits
1:54 FaceIt Technology
2:29 FaceIt is based on Shapekeys
2:50 Creating Shapekeys
6:40 ARKit: Quick Intro
7:30 ARKit on Android devices
8:05 ARKit Retargeting
8:57 Workflow Overview
9:30 Addon Installation
10:05 FaceIt Tutorial START
10:45 Workspaces
11:19 STEP 1: Setup
20:34 STEP 2: Rig
27:08 Non-destructive Workflow
27:54 STEP 3: Expressions
29:24 Non-destructive: Example 1
30:21 ARKit Expressions Guide
31:03 Tweaking Expressions
33:14 The MouthClose Expression
33:58 STEP 4: Bake
39:28 STEP 5: Shapes
40:03 Tongue Out Shape
40:54 Mouth Closed Shape
41:43 STEP 6: Control
43:43 Rigify, Auto-Rig Pro, Custom Rigs?
44:09 STEP 7: Mocap
45:51 Face Cap Basics
47:28 Join Face rig (optional)
50:24 Next Videos
51:13 Community Project (Actors needed!)
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Пікірлер: 339
@CGDive
@CGDive Жыл бұрын
❖Get FaceIt: blendermarket.com/products/faceit/?ref=356 RELATED RESOURCES: ❖Get the start blend file for free: gum.co/cgdive_free ❖Get additional bonuses related to this video: gum.co/faceit_tutorials ❖Apple ARKit guide developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation ❖FaceIt Official Docs: faceit-doc.readthedocs.io/en/latest/support/ ❖The original 3d Model used in this video, created by Nadiia Plaunova: sketchfab.com/3d-models/barbarian-real-time-game-character-5bfda9b6193c434db40b4435b822b8c3
@rsunghun
@rsunghun Жыл бұрын
The one and only blender rig channel.
@CGDive
@CGDive Жыл бұрын
haha, thank you!
@binyaminbass
@binyaminbass Жыл бұрын
This has been a long time coming. It's crazy how much you do for us. Thank you.
@CGDive
@CGDive Жыл бұрын
You bet! There is more to come.
@TungVinhLong89
@TungVinhLong89 Жыл бұрын
you are a great teacher. I love your teaching style: slow, clear and complete. All the necessary knowledge found in 1 video. It's a huge time saver, great convenience for learning from your videos. Wish you health ! 1 thanks from Vietnam !😍🥰
@destructyo
@destructyo Жыл бұрын
Glad I discovered your channel recently. Your tutorials are all excellent, and it's super appreciated how you point out pitfalls that people might fall into.
@CGDive
@CGDive Жыл бұрын
Thanks! Yeah, pitfalls are important to keep in mind haha
@KobanWanko
@KobanWanko Жыл бұрын
Thank you greatly for this tutorial series, cant wait for the non-realistic characters part. After buying this addon last year, I was sorely disappointed in the documentation and it's inability to work with non-realistic characters at that time. So very glad to see the addon has made great strives and improvements and cant wait to incorporate it into my pipeline.
@organicspline
@organicspline 8 ай бұрын
Thank you so much you are a real life saver. And what you do very well is that you consciously problems that can arise when what does not run perfectly, which is almost always so, and show and offer solutions for it. Really mega !!! keep it up!
@SenorArbol
@SenorArbol Жыл бұрын
Appreciate your comprehensive guide here! Looking forward to future faceit videos ✌
@CGDive
@CGDive Жыл бұрын
Coming soon!
@Supergamefreak999999
@Supergamefreak999999 Жыл бұрын
I'm super excited. Thank you so much for this and all future vids.
@Generic_mann
@Generic_mann Жыл бұрын
This has to be God sent😭😂.. been looking for a tutorial that explains the face it pipeline properly and this was it. Thanks a lot bro💯
@CGDive
@CGDive Жыл бұрын
Awesome! And we are just getting started here: )
@hopelightandpath2549
@hopelightandpath2549 Жыл бұрын
Really really appreciate your hard work. I have it but didn’t use it a lot. But your tutorial makes me this add on so comfortable! Thank you again!
@CGDive
@CGDive Жыл бұрын
Super happy to hear that! :)
@alexkuangyee5630
@alexkuangyee5630 Жыл бұрын
The most detailed and comprehensive explanation, I was so shocked ,
@CGDive
@CGDive Жыл бұрын
Thank you!
@sherzoderkinov4498
@sherzoderkinov4498 Жыл бұрын
Damn, that's the best channel on KZfaq regarding blender tuts. Never seen such in detail videos, thank you very much 💪😉
@CGDive
@CGDive Жыл бұрын
Awesome! And thanks :) Go football hah
@sherzoderkinov4498
@sherzoderkinov4498 Жыл бұрын
@@CGDive 🤣 heh
@9b8ll
@9b8ll Жыл бұрын
Yes! Finally a tutorial on faceit! Thank you so much 💓
@CGDive
@CGDive Жыл бұрын
Hope you like it!
@MJ12GRAVITON
@MJ12GRAVITON 3 ай бұрын
Thanks very much! Everything is concisely explained.
@vladign1110
@vladign1110 Жыл бұрын
you have a very detailed description of the actions. thanks
@bsbggg
@bsbggg Жыл бұрын
Thank you, Todor. Love your tutorials. I was looking foward for this one.
@CGDive
@CGDive Жыл бұрын
Enjoy! Let me know if you have any thoughts, requests, etc.
@studiophantomanimation
@studiophantomanimation Жыл бұрын
Absolutely brilliant. Thank you for your hard work 🙂
@CGDive
@CGDive Жыл бұрын
Many thanks!
@vladign1110
@vladign1110 Жыл бұрын
thank you so much for this course of faceit lessons
@c0nsumption
@c0nsumption Жыл бұрын
I’m hype that you are doing this. Hopefully it will keep the dev motivated!
@CGDive
@CGDive Жыл бұрын
The dev seems highly motivated anyway. But yeah, hope it helps him and people interested in the addon!
@c0nsumption
@c0nsumption Жыл бұрын
@@CGDive I meant no disrespect to the dev 😳 Just meant money helps
@CGDive
@CGDive Жыл бұрын
@@c0nsumption yeah, I didn't mean that you meant disrespect. Sorry if it sounded like that 😃
@TheRandomGazzem
@TheRandomGazzem Жыл бұрын
I’ve been waiting for a video like this, thank you!
@CGDive
@CGDive Жыл бұрын
Hope you enjoyed it! Thoughts are welcome.
@nahlene1973
@nahlene1973 Жыл бұрын
Thank you so much for making this series of Faceit tutorials, i've been struggling so much to find a face rig solution.
@CGDive
@CGDive Жыл бұрын
Happy to help! Part 2 is coming in the next few days :)
@nahlene1973
@nahlene1973 Жыл бұрын
@@CGDive can’t wait:)
@toapyandfriends
@toapyandfriends 7 ай бұрын
Thank you so much!!! for this awesome tutorial, I'm adding it as a button above my awesome facecap performance editing features On my MOCAP panel in my biggest add on in the world(codewise)... Best chapter design I've ever seen
@faisalahmadkhan1181
@faisalahmadkhan1181 5 ай бұрын
Thanks for these Incredibly Great Tutorials.😍
@CGDive
@CGDive 5 ай бұрын
My pleasure!
@miniMasud
@miniMasud Жыл бұрын
amazing tutorial as always
@valleybrook
@valleybrook Жыл бұрын
Thank you for pointing out the Mouth close expression, that it is how it should!
@sajjadabouei6721
@sajjadabouei6721 8 ай бұрын
Perfect Tutorial man you nailed it 🔥🔥🔥
@CGDive
@CGDive 8 ай бұрын
Awesome. Thank you!
@asciikat2571
@asciikat2571 Жыл бұрын
Thanks! cant wait tll the next ones, you are such a brilliant tutor!
@CGDive
@CGDive Жыл бұрын
Thanks so much! What are you looking forward to in the next videos?
@gesh_talt
@gesh_talt Жыл бұрын
Helpful! Thank you CGDIVE!
@CGDive
@CGDive Жыл бұрын
My pleasure!
@jorari71
@jorari71 5 ай бұрын
Works really well. Thank you very much.
@CGDive
@CGDive 5 ай бұрын
Noice :)
@punkyproductions5153
@punkyproductions5153 Жыл бұрын
One of my best investments. What a big help ! Thank you for your tutorial as it really good to follow and prevents me from making beginner mistakes using faceit. Great stuff 😁😋🎩
@CGDive
@CGDive Жыл бұрын
You're welcome!
@faceit-b3d
@faceit-b3d Жыл бұрын
Thank you so much for creating this Todor! I love it! :)
@CGDive
@CGDive Жыл бұрын
Thank you for creating this awesome addon! :)
@gabocavallaro
@gabocavallaro 22 сағат бұрын
Thank you very much!! I was needing a quik face rig and I was trying Rigify but was crashing when binding (w automatic weights) since I´ve got some vertex really close (and I cant merge them) and this bind the mesh without any complain summatory is an anamazing addon with a lot of features, thank for sharing the entire process!
@kodiakbluefox6643
@kodiakbluefox6643 Жыл бұрын
Thank you very much! Your tutorials are very long, but that's a good thing, because the topic isn't exactly easy either. All these addons are not easy to use :)
@CGDive
@CGDive Жыл бұрын
Glad you appreciate the tuts. Not everything can be covered in one minute :)
@njs-tv6565
@njs-tv6565 5 ай бұрын
i hope this series continues, itd be nice to see how you handle stylized models with faceit , especially stylized face shapes for toony characters where eyes arnt perfectly round or oval
@zhehengqu
@zhehengqu Жыл бұрын
awesome tutorial, I was always wanted to get deep into face mocap, thank you for this tutorial, hoping to see more。
@CGDive
@CGDive Жыл бұрын
Glad it was helpful!
@vladign1110
@vladign1110 Жыл бұрын
your lessons are excellent!!
@CGDive
@CGDive Жыл бұрын
Thank you! 😃
@alex.artechtattoo
@alex.artechtattoo Жыл бұрын
Great! Absolutely amazing channel!
@CGDive
@CGDive Жыл бұрын
Thank you very much!
@timlaukai
@timlaukai Жыл бұрын
Best tutorial for this amazing addon!
@CGDive
@CGDive Жыл бұрын
Glad it was helpful!
@TOAKSuriFox
@TOAKSuriFox Жыл бұрын
It sure is 😀
@alvarosuperman
@alvarosuperman Жыл бұрын
can't wait for the more cartoony one. i want to see how you rig an anime face with this addon. keep it up man!
@CGDive
@CGDive Жыл бұрын
Coming soon. I am waiting for the addon dev to make some updates to the toolset ;)
@sottozen
@sottozen 10 ай бұрын
Another great content! Thank you!
@CGDive
@CGDive 10 ай бұрын
Thanks again!
@DanielPartzsch
@DanielPartzsch Жыл бұрын
Great overview for an awesome addon. I also love how Fynn, the developer, handles the support on discord - very helpful and professional. One important feature you've skipped (so far) is the ability to retarget/remap existing blendshapes to the ARKit blendshapes in the "Target Shape" section of the "Shapes" tab. For example, I have a character that was equipped with Rod237 blendshapes that do not follow the official ARKit naming conventions and where occasionally multiple combined blendshapes are corresponding to a single ARKit blendshapes. With this add-on, I was able to easily remap them and thus create the facial control rig for my character using the existing blendshapes.
@CGDive
@CGDive Жыл бұрын
Yeah, Fynn is awesome. And yes, I am just discovering the real power of the retargeting features. Will try to cover it for sure. What's Rod237? :)
@the_idiot_animation
@the_idiot_animation Жыл бұрын
How can I find the discord?
@MagicSwordFilms
@MagicSwordFilms Жыл бұрын
wow your results from FaceCap are way better than what I've gotten from Rokoko! Rokoko's face cap has so much shakiness in it and takes tons of cleanup
@CGDive
@CGDive Жыл бұрын
Hmmm, they should use the exact same Apple tech so the results should be the same. I think what makes the main difference is how you shoot. E.g. if you are using a home made helmet, it might be shaky. For now I record myself in front of a static phone. Also the video in the very beginning is slightly cleaned up. Not a lot but still I did some additional work on it.
@labito6492
@labito6492 Жыл бұрын
It's a very helpful video and I can't wait to watch Chapter 3
@CGDive
@CGDive Жыл бұрын
Coming soon :)
@rillaaa5740
@rillaaa5740 Жыл бұрын
thank god you did this add on
@David_Kelly_SF
@David_Kelly_SF Жыл бұрын
Another great video. Thanks! 😀
@CGDive
@CGDive Жыл бұрын
Glad you enjoyed it, David!
@jeffg4686
@jeffg4686 Жыл бұрын
This one looks sick. A little bit of setup, but once done, have a lot done for you.
@Generic_mann
@Generic_mann Жыл бұрын
Can't wait of the next tutorials
@CGDive
@CGDive Жыл бұрын
Coming soon :)
@nguyenphucnguyen6072
@nguyenphucnguyen6072 6 ай бұрын
Huge thank. You're really greatt teacher.
@CGDive
@CGDive 6 ай бұрын
Cheers!
@PiononoMatic
@PiononoMatic 5 ай бұрын
sos un genio muchisimas graciaaasssss!
@QuantayPeoples
@QuantayPeoples 10 ай бұрын
I needed this video. Thank you.
@CGDive
@CGDive 10 ай бұрын
Glad it was helpful!
@albiceleste101
@albiceleste101 Жыл бұрын
Triple A quality right there
@Goofy_Toons
@Goofy_Toons Жыл бұрын
This is the best tutorial for this add on! Should be on their documentation now lol
@Goofy_Toons
@Goofy_Toons Жыл бұрын
look up 3utools for transferring files between iphone and windows, life saver.
@CGDive
@CGDive Жыл бұрын
Thanks, mate! Glad you liked it. Took a while to make.
@Animatable
@Animatable Жыл бұрын
Awesome video!
@CGDive
@CGDive Жыл бұрын
Glad you enjoyed it!
@Tenchinu
@Tenchinu Жыл бұрын
grabbed tons of little tips!!! thnk u so much. Wish this add on was more popular so they would reduce the price… but completely recommend!!!! Also, can confirm that they work in UE exactly as they do in blender. Insanely useful :) doing the 52 shapes by hand now feels like traveling by donkey
@CGDive
@CGDive Жыл бұрын
" traveling by donkey" haha well put. Yeah, the addon is not cheap but it's well worth the price if you need the functionality and speed it provides.
@degibocu
@degibocu Жыл бұрын
thankyou, i will looking for this, its no much information about
@ChristianHohlfeld
@ChristianHohlfeld 2 ай бұрын
very good!
@NERDILUMINADO
@NERDILUMINADO Жыл бұрын
I was waiting for this tutorial thanks to use with autorig pro
@CGDive
@CGDive Жыл бұрын
Auto-Rig Pro example is coming soon!
@powmod1
@powmod1 Жыл бұрын
thank you for this
@tranglebao5526
@tranglebao5526 Жыл бұрын
Thank you so much , you teaching verry eassy to understand, Im usesing rokoko mocap iPhone, do this good working with that mocap
@CGDive
@CGDive Жыл бұрын
Yeah, it should.
@anandhg4286
@anandhg4286 Жыл бұрын
Awesome!🙏
@CGDive
@CGDive Жыл бұрын
🙌
@bbkorp
@bbkorp Жыл бұрын
Thanks so much !! That's great! Is the second part about the body is coming soon? Very good work by the way. Bravo
@CGDive
@CGDive Жыл бұрын
Glad you liked it. Yes, I am finalizing part 2. Should be out early next week, probably Monday :)
@vladign1110
@vladign1110 Жыл бұрын
I'm waiting for the continuation!!!
@CGDive
@CGDive Жыл бұрын
Coming soo! :)
@IrocZIV
@IrocZIV Жыл бұрын
Thanks for this
@CGDive
@CGDive Жыл бұрын
My pleasure!
@lino3dcg
@lino3dcg Жыл бұрын
great video
@CGDive
@CGDive Жыл бұрын
Glad you enjoyed it!
@BME.studio
@BME.studio 6 ай бұрын
I want to say, you are a great instructor...love your work. I would like to ask- once you set up your facial rig and you APPEND your character to another file for the scene, my facial rig degrades such as- the syncing (the video and audio lengths are way off) and the face-it controls won't stay with rig. Is this common?
@clausbohm9807
@clausbohm9807 8 ай бұрын
Thank you for simplifying the process! Much appreciated. One question, does this work well with Human Generator?
@CGDive
@CGDive 8 ай бұрын
Yes, it does. Please watch the second FaceIt video for combining FaceIt with different body rigs. An example of HG is included kzfaq.info/get/bejne/g9SKrc1ptLusj2Q.html I am considering making a video focused purely on HG + FaceIt soon, but please watch the above video for now.
@bibbinator
@bibbinator 4 ай бұрын
Fantastic video, thanks for this. If I don't want shape keys, but actually want the expressions as an animation keyframe, can I just not bake and export the pose instead?
@CGDive
@CGDive 4 ай бұрын
I guess so.
@WWEMaster
@WWEMaster 11 ай бұрын
how to export? tongue, mouthclose shapekeys fail. Also eyes and teeth don't move only face moves
@byondent
@byondent 10 ай бұрын
Hello thank you for all if your helpful tutorials. I was wondering is it possible to still add shape keys to the characters face after the faceit rigging process? I want to add visemes from daz as a shape key to the face for clean up purposes on my mocap performance
@CGDive
@CGDive 10 ай бұрын
I think you can. What is stopping you?
@AJCreative3D
@AJCreative3D Жыл бұрын
Wow. This is the most epic support to share a super detailed tutorial about a tool wow. Man you're really awesome doing this content. Just one vídeo helping us, the author this tool you're channel in other Words everybody. You're so smarth as a content creator. God bless You for this. I Will Share this vídeo with all artist friend for sure. Have should make un this list a view of reverig that Tool have not this kind of content and facit a reverig can be in the same Workflow.
@CGDive
@CGDive Жыл бұрын
Thank you for the awesomely supportive comment :)
@SergioBarello18
@SergioBarello18 4 ай бұрын
Greetings, my Great Teacher! Your lesson, as always, is amazing! Thank you so much for sharing your knowledge with us! They are very important to us! Question - after I attach FaceIT to the bone of the head, the eyes begin to repeat the movement of the head, they only look straight, how do I fix this?
@CGDive
@CGDive 4 ай бұрын
hmmm, I am not sure about that, sorry.
@valleybrook
@valleybrook Жыл бұрын
I found out that the best way to tweak the shapes in Expression view is to correct the Faceit rig bone weights with weight painting
@AndroidReplica
@AndroidReplica Жыл бұрын
Hey, this is fantastic, thanks so much. I've been using faceit with human generator v4 (beta) and skipping some steps (probably explained in your next video) I've been able to get OK results - I believe your next video will explain this, as it's using rigify, but it's also very easy to break the HG rig when binding etc (maybe not supposed to?) anyhow, I just define the mesh group, align, and create the control rig which has worked (ignoring some middle steps and fine tuning) - of course I am probably losing some functionality! Would be super cool if you can touch upon HG in your next video's coverage/rigify applications, would very much appreciate it! Anyhow with this video, I feel like I'll already get better results to start with. Cheers!
@CGDive
@CGDive Жыл бұрын
Oh, I have HG but haven't worked with it much yet. With Rigify, the main questions is if you already have a working face rig or not. If you do you can skip the rigging process. Otherwise you have to go through it. Anyway, I'll try to demonstrate in the next video.
@kat74809
@kat74809 Жыл бұрын
Does it work with HG?
@CGDive
@CGDive Жыл бұрын
@@kat74809 Yes, it does! HG can generate the ARKit expressions so the setup in FaceIt is very simple. I'll have info on that in the next video :)
@yaroslavmaslennikov1082
@yaroslavmaslennikov1082 Жыл бұрын
Thank you for the video, very valuable information. What settings did you set for the beard hair cards (Blend Mode, Shadow Mode) ?
@CGDive
@CGDive Жыл бұрын
Throughout the video it's alpha blend/opaque. For the render in the very beginning, both are alpha hashed because it looked a bit better :)
@matthewsinclair8751
@matthewsinclair8751 4 ай бұрын
This is fabulous, would this setup work with Nutcracker Jaw mechanics?
@CGDive
@CGDive 4 ай бұрын
It should but you may have to do something creative in the rigging/weight paint portion of the process.
@nickfai9301
@nickfai9301 Жыл бұрын
Thanks.... I hope it won't take too long for next video....
@CGDive
@CGDive Жыл бұрын
I was planning to relase it the next days but the addon developer started working on improvements. So you will get videos and addon improvements. Hopefully within two weeks from now :)
@nickfai9301
@nickfai9301 Жыл бұрын
@@CGDive That's agood news...
@4DSmith
@4DSmith 11 ай бұрын
Hi Todor, thanks for your great tutorial. Just wondering why I have been getting Python errors when assigning Face Main? Would that be the versions I use?
@CGDive
@CGDive 11 ай бұрын
I can't help with Python errors. Please report them to the addon developer on Blender Market
@eugenioperez3573
@eugenioperez3573 Жыл бұрын
Fantastic tutorial! Thank you so much. I ran into a problem at the bake stage. Everything looks great when at the Expressions tab, all the movements look great on every part of the face, but when I bake, the eyelashes, teeth, tongue don't move. But if I go ahead and create a control rig after baking, all parts of the face do move with the control rig, but if I disconnect that rig, and try using the Shape Keys, the eyelashes, etc, don't move. All the parts that don't move after baking are listed in the Objects section of the bake tab by the way. Any idea what I did wrong. Many thanks.
@CGDive
@CGDive Жыл бұрын
I always use the control rig so I am not sure. If you only change the shapekey on the face, the ones on the eyelashes etc. won't move automatically. That's normal. You have to connect them using drivers or something like that. Again, I am not sure what tool FaceIt offers for that since I personally prefer the face rig,
@John.Animation-nx4dy
@John.Animation-nx4dy 6 ай бұрын
Wow this makes things a lot easier now, thank you for this tutorial! I have a question: after having the control rig (which controls the shape keys with drivers) how can I export these shape keys changes?
@CGDive
@CGDive 6 ай бұрын
Hi. Shape keys can be exported through fbx without too much trouble.
@John.Animation-nx4dy
@John.Animation-nx4dy 6 ай бұрын
@CGDive That's right, but what about shape keys animated? like for example animating Faceit controllers and linking them to the main body rig somehow, I tried exporting both rigs, it works but you'll have 2 separate animations for the face and for the body. I understand that for shape keys animation you need drivers linked to the main rig but in this case, drivers are linked to the Faceit control rig which is not part of the body rig. Any idea how the workflow should be in order to export one action containing body animation and face it controllers animation?
@Juanmcz
@Juanmcz 3 ай бұрын
Do you have any tutorial that shows how to connect Faceit to link live face app to live action mocap? Really thx for your tutorials! You’re great!
@CGDive
@CGDive 3 ай бұрын
I don't think so. What is "live action mocap"?
@Sgirlie755
@Sgirlie755 3 ай бұрын
Can you teach us how to bake the animation after recording and importing the Live Link Face mocap? Then can you teach us how to save it and how to open the baked animation to append it onto another new Blend file character? Right now I am using Human Generator rig + Faceit rig. I am not using the Human Generation facial rig (52 arkit shapekeys). I did the setup of objects, landmarks, rig, and expressions from scratch as if I didn't have any prior existing facial rigs or shapekeys. I then use the Join to Body Armature function to connect the Facial and body rig. The Blender Info Log shows that it was joined successfully however I ran into an issue when retargeting body animations using ARP and Rokoko addon. The mesh stretches throughout specific parts of the animation (For example the inner mouthbag, nooks and crevices, and tongue mesh breaks through the face mesh, or the eyelashes stretch and look like spider legs, etc. Do you know why that is and how can I fix it?
@ruslan6435
@ruslan6435 Жыл бұрын
Your videos are platinum. I can't wait for the next video. Baking to a Control Rig allows you to have very good control over the face animation. I wonder if it's possible to rebake a third party mocap animation from shape keys (eg rokoko) into a Control Rig animation. Maybe "Shape Key Retargeter FBX" can help with that.? This question is similar to RainSoxx and you answered it, but if Faceit can convert data from FaceCap to rig keys, Maybe there will be a tool that can transfer Shape Key animation to rig keys.
@CGDive
@CGDive Жыл бұрын
I have some ideas about this sort of retargeting but nothing that has materialized so far. For now we can only work with shapekeys. "Shape Key Retargeter FBX" also retargets an FBX file that contains shapekeys. :)
@DIES3L.10
@DIES3L.10 Жыл бұрын
THX for tutorial! But i would like to ask you something. 16:45 Why the field with this option is not there for me? Where can i find it to put here? I serached the internet for more information on this subject, and i have not found this option there, others had the same shown as me. I only saw it in your tutorial.
@CGDive
@CGDive Жыл бұрын
The Facial Hair button? It should be there if you have the latest version of the addon. It's currently in Beta but it is quite stable and will be released officially soon.
@bilosofie
@bilosofie 11 ай бұрын
super nice .. yo T can this auto rig pro mixed with faceit be imported to ue?! i tried it but the face goes craaazzyyy .. 😢
@CGDive
@CGDive 11 ай бұрын
I haven't tried it but I would definitely bake the face animation to shapekeys before export if you are using the FaceIt control rig.
@bridge1444
@bridge1444 9 ай бұрын
The iphone face capture is nice, but it is jittery. Is there a way to remove this jitter afterwards and make it as smooth as metahuman for instance?
@Komegatze
@Komegatze 11 ай бұрын
hey I'm using faceit version 2.2.8 and for some reason after I register objects it wont let me assign any vertex groups. there's a box that says "Face Main (Mandatory)" and it doesn't seem to do anything, I've tried blender 2.9 and 3.5, object and edit mode, it doesn't seem to work.
@CGDive
@CGDive 11 ай бұрын
Hi. I am not sure. I just tried it and it works for me. The interface changed a bit since I released the video but you can still do it as shown around 13:04. If you can't get it to work, get in touch with the addon dev on Blender Market or on their Discord group.
@Komegatze
@Komegatze 11 ай бұрын
@@CGDive apparently the fix is to restart blender after installing the addon, which I learned from their discord you mentioned. thank you for the help!
@CGDive
@CGDive 11 ай бұрын
@@Komegatze awesome!
@raphaelguitarx5931
@raphaelguitarx5931 11 ай бұрын
Hey can you pleas cover how to use multiple target shapes on specific bones and not as just another custom controler in Face it 2.3.1 please?
@mertoncu740
@mertoncu740 6 ай бұрын
great tutorial! But at 43:15 set child of is not woring for me. I first select main rig in object mode, then select pose mode I click on set child of but it doesn't work.
@kithsaragunarathna7574
@kithsaragunarathna7574 4 ай бұрын
Your videos are very interesting and thank you very much. I have a question. Even if everything is correct in the order you have presented, head bone and face it addon cannot be combined (Set Child of) (43.11) If you can please solve this for me.
@CGDive
@CGDive 4 ай бұрын
I can't say for sure. Give it one more try.
@Pulciu
@Pulciu 6 ай бұрын
Hi, is this an addon you would recommend if you're looking to transfer your character to Unreal 5? I've watched several of your videos that showed how to move bone rigs to Unreal, particularly the ones for Game Rig Tools (which I've purchased). Would GRT work with FaceIt as well? Thanks!
@CGDive
@CGDive 6 ай бұрын
Ultimately FaceIt creates shape keys which can be exported to game engines without a problem. So you won't need GRT for that, it should just work. I should note that I haven't tested FaceIt to UE in particular so you are only getting my "educated guess".
@polinakudasova4520
@polinakudasova4520 13 күн бұрын
My files from apps is different formats (not txt, but fbx, not cvs, but json in case of Live Link). What do I do wrong and how i can fix it?
@Dr_Wolflow
@Dr_Wolflow 8 ай бұрын
Thanks for the tuto, but i had a problem with shape keys unfortunately, when i try to slide the eye blink, the eyelash mesh doesn't follow for some reason !! any fix for that ?
@CGDive
@CGDive 8 ай бұрын
You have to go back to the creation of the shapekeys and make sure they work well. If you only go with the automatic poses they may not look perfect.
@badger4888
@badger4888 Жыл бұрын
Thank you very much for this beautiful video. but i have a problem. In my character, eyebrows and beard are separate objects and they do not move. Please help.
@CGDive
@CGDive Жыл бұрын
Did you follow the setup process from 11:09 ? Brows need to be marked as Facial Hair just as I did 16:40
@jeisonvillalobos4280
@jeisonvillalobos4280 2 ай бұрын
Hello friend, I would like to know if you have a video where you talk about the expression presets, in particular there is a function that provides the option to use the CC3 and CC4 shape convention and it seems to me that it allows adapting the names of the ARkit to this convention of CC4 but I'm not sure and that's what I need to do
@CGDive
@CGDive 2 ай бұрын
I don't have a video about CC3/CC4, sorry!
@JL-dq1xh
@JL-dq1xh Жыл бұрын
Thank you very much for the tutorial, I followed the process of your tutorial, I loaded audio and text in mocap, clicked import, the shape key to control the face c_jaw_target disappeared, probably what is the possible reason, I hope to get your help
@CGDive
@CGDive Жыл бұрын
"shape key to control the face c_jaw_target" > I am actually not sure what shapekey that is and why you need it.
@beavonmoranga9048
@beavonmoranga9048 2 ай бұрын
So for instance if you have your character rigged with ARP is it still possible to incorporate the faceit addon while maintaining your rig from ARP?
@CGDive
@CGDive 2 ай бұрын
It is possible but both rig are independant which could be confusing.
@ayanpailan6448
@ayanpailan6448 Жыл бұрын
Thanks a lot bro..I searched on KZfaq to know details about faceit addon for a couple of weeks. but I couldn't find... thanks for this.... And please tell me how to join faceit addon with mixamo rig in the next video...
@CGDive
@CGDive Жыл бұрын
Glad I could help! Audio2Face is not going to be in the next video but it's coming!
@ayanpailan6448
@ayanpailan6448 Жыл бұрын
@@CGDive okk tell me how to join faceit to mixamo rig..in next video..
@CGDive
@CGDive Жыл бұрын
@@ayanpailan6448 Yes, that will be done. Although, if you watch this video carefully you can do it yourself ;)
@ayanpailan6448
@ayanpailan6448 Жыл бұрын
@@CGDive thanks bro...I am your new subscriber...❤️❤️❤️❤️❤️
@crazacts
@crazacts Жыл бұрын
please upload 2nd part
@CGDive
@CGDive Жыл бұрын
Working on it right now :)
@JL-dq1xh
@JL-dq1xh Жыл бұрын
Can the facial expression animations recorded on Apple devices in tutorial 2 be exported to UE4?
@CGDive
@CGDive Жыл бұрын
Yeah, shape keys can be exported.
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