When the timeline shifts to the Storm Surge, the part where the airships are using their spotlights to search for/help survivors _really_ hit me hard for some reason. Sphene really did love her people.
@kingarthas2814Күн бұрын
Its devastating, god, i keep getting it in expert roulette and i still have to stop and watch that last bit with the other airship protecting hers while everyone's running off to the boss. Something about the way those airships come sweeping in with the spotlights on, the music hitting perfectly. All the voice lines in the dungeon are just rough, god damn. But that scene in particular... yeah. For some reason it just hits so hard. She really did love her people.
@simj20222 сағат бұрын
@@kingarthas2814 The absolutely scuffed voice-over-comms effect sold this dungeon's second part HARD.
@kaimango701215 сағат бұрын
It's even worse because no one until then had really specified HOW Sphene had died, just that she hadn't come out of the Storm Surge alive either and had done everything she could for her people. Anything from having gotten hit by lightning while in her castle giving orders to an assassination during the confusion could have been valid. But no. No, she was out there, in the extreme danger that was ruining her city, trying to save even just one more person. And even though her knights took a hit for her (and possibly didn't survive it in the end), she never made it back to safety alive. It's incredibly tragic, and it makes so much sense why her beloved people were so desperate to try and give her another chance at life.
@Rebirdhk9 минут бұрын
@@kaimango7012 I thought Otis mentioned that Sphene died from the incurable aether sickness due to the "flood of lightning" in their world?
@RappyRaptor4 күн бұрын
Sphene, to me at least, feels like the epitome of the phrase, 'the road to hell is paved with good intentions.' This whole dungeon cemented to me how much she loved her citizens, sacrificing her own life if it meant saving even a few of them. And makes it all the more of a gut punch how far in extreme lengths the 'memory' version of her is willing to go for her people. Leaves me with the perfect feeling of 'if only there was another way'.
@zeehero72803 күн бұрын
She loved them so much she wanted to murder everyone else for them! EVERYONE ELSE!
@DyneOnline2 күн бұрын
Sphene is a monster, but a pitiable one. She's an AI forced to perpetuate an unsustainable system, and the wheels have come off. She's bound by her own programing, and her creation was fundamentally imperfect.
@esylin73248 сағат бұрын
"If only there was another way" Sphene says it best. "But fate is cruel. By the time we met, our futures had already been written."
@Sllandre4 сағат бұрын
@@esylin7324Makes it really cruel what we're getting next patch, with Futures Rewritten (Ultimate)
@david909065 күн бұрын
For those who've played FF9 and remembered enough, did anyone else felt like Sphene was effectively like a really tragic what-if Garnet/Dagger? A version of Garnet who never met Zidane until it was too late (if at all), and was left with a terrible fate? "Sphene" also being named after a gemstone laid the base, but this thought first took root for me between the lonesome queen's envy of Wuk Lamat and the WoL's party of companions and how she voiced many times if only she met Lamat sooner. It's like the opposite of one of Garnet's final conversations with Zidane, about how she was glad to have met him and gone on the journey she did. Then we have the similar characters who don't always come across as such: for Steiner, we obviously have Otis who is another loyal rusty knight; for Vivi, young Gulool Ja with his "let me come too" feelings echo similar lines from the young mage; and for Zidane, I think the part is in fact played by Wuk Lamat herself - she's got the tail, is adopted, is cheerful, and even has a sibling as the villain. All of whom encountered her too late. In FF9, Garnet was likewise a kind royal who struggled to do right by her people, and could've died either during the Eidolon extraction ritual or Kuja's attack on Alexandria. The big difference is, she had Zidane and the party to save her, a party who helped her to grieve the losses she faced and to mature as someone more than just a queen, and ultimately came out of it stronger. In FF14, wildly different magic-scape notwithstanding, the living Sphene had only Otis and her knights, but they weren't enough. While the AI Sphene is chained down by the system to ever only be a queen of a confined world for an unsustainable process, more lonesome than ever. She could only regress. As a fan of FF9, seeing what became of Sphene, while fascinating in terms of literature, stings my heart. Dawntrail's scenario isn't perfect, but the writers this time still did pretty good.
@Its_an_Eze4 күн бұрын
Well said well said 💯
@hiddenmaster60624 күн бұрын
There's also bits of Freya's case of being forgotten.
@Deuzen_FIN4 күн бұрын
I saw elements of Brahne and Beatrix in Sphene's motivations as well - originally kindhearted and benevolent, but ending up willing to do anything for the power to protect your people
@75skyloftmexican4 күн бұрын
Totally agree with this 100%
@elquemanda43294 күн бұрын
"With your strength, could you have held on to that which was dear to you without sacrifice?"
@juliussempio82205 күн бұрын
A Disney Princess story... ...that went horribly wrong
@unclechen7693Күн бұрын
Truuuu
@pll38275 күн бұрын
Amaurot. The Dead Ends. Baron. Another world that we are too late to save.
@thelegendarycoline66674 күн бұрын
As much as people are complaining about this being the forth lost civilization dungeon, I actually do think that it's a pretty big recurring theme of the storyline at this point. Especially with all of the civilizations like Nym, Mhach, and Allag in our own world, I'd argue that this theme has been apart of the story and will remain as such until the very end, which is cool, because I personally love these dungeons, but I can see why people might be getting tired of them.
@iitsthreedog4 күн бұрын
But we did save Tural and our star though at least so there’s that
@gamerboy644 күн бұрын
@iitsthreedog which makes me think "Did we see any residual effects of the Endsong in Tural? Did they experience it at all?"
@DP9k4 күн бұрын
The thing is that were not necessarily too late to save this world, the world of this unknown shard is more comparable to noverandt on the first. We know that it wasnt the world destroyed in the 2nd umbral calamity, 1.because it still exists as a place 2. Because we know that the flood of lightning happened after the 5th umbral calamity on the source. This world, like the first and the flood of light, and the 13th and the flood of darkness, still exist, and there is still hope for them
@RyouEmerald4 күн бұрын
@@thelegendarycoline6667 I think they're quite neat because they're story telling during the gameplay. You get to see what exactly it is that the situation is about directly. Personally they're always my favorite type of dungeon.
@petratyraanderson4 күн бұрын
"How far would you go to protect someone you love?" This question played in my head throughout my time with Sphene
@termocaos28125 күн бұрын
I will not deny that I was in shambles when the "dungeon unlocked" message appeared on my screen, FF9 was the first game I ever played and seeing it now in XIV fills me with joy.
@LontEnCaras3 күн бұрын
same. I was pretty shocked, when I first stumbled upon the ruins of Alexandria.
@christopher_loren5 күн бұрын
1:40-2:30 is just bliss. Theme is called A Trail Unending and there is an orchestrion
@rh6665 күн бұрын
That melody line and arrangement give me chills fr - every - single - time
@SkydreamPony4 күн бұрын
Where do you get the orchestrion from?
@rh6664 күн бұрын
@@SkydreamPony It should technically drop from this dungeon - it’s on market board for like 2.5mil gil
@SkydreamPony4 күн бұрын
@@rh666 Thanks!
@christopher_loren4 күн бұрын
@SkydreamPony I can confirm. I was lucky enough to get it on my first run.
@jhinkadaj584 күн бұрын
I couldn't dps properly on the first pull because I was sobbing. FF9 my beloved.
@madcow10893 күн бұрын
The one thing I always admired about the final dungeons from ShB to DT is how narrative driven they are and how each section between bosses proceeds the story going forward or tells a story of its own in each area.
@seanmacisaac334Күн бұрын
Even after replays it hyped you up to do the trial lol
@BlaizeTheDragonКүн бұрын
At the same time, I'm starting to get bored of the "okay this dungeon is going to be a history lesson of when things went to shit". We've had this 4 times now, getting a little repetitive
@Hypedchaoz9 сағат бұрын
@@BlaizeTheDragon and? It still works for me every single time.
@BlaizeTheDragon7 сағат бұрын
@@Hypedchaoz good for you. You might be happy with the last dungeon being the same thing over and over but I'm not.
@AquaJPG4 күн бұрын
1:41 Had me floating out of my fucking chair during the dungeon, if one thing is always quality between every expansion it's the OST
@irategazelle3 күн бұрын
I press my skills a little more enthusiastically whenever that part plays.
@FateDarkess3 күн бұрын
@@irategazellesame xD
@esylin73247 сағат бұрын
When the OST tells me when to press Reawaken on viper
@terrenceojeda7172Күн бұрын
I love these story telling dungeons a lot. Hate that people have these criticisms of these dungeons being "another amarot" with bad faith tones. These dungeons really sell the visual story telling of someone that went through a lot of tragedy and invoking a feeling dread and panic when we physically run through a catastrophe. Keep it up ff14.
@ZeroSonata14 сағат бұрын
Personally really enjoy these capstone dungeons being purely story-telling mediums. It's this really nice integration of story and gameplay. You're not only rewatching Sphene's memories, you're seeing them get darker and deleted in real time as you travel through them.
@aoidaffodil2 күн бұрын
The FF9 nostalgia hit like an absolute truck in this dungeon and the area connected to it. I'm so happy to see it being integrated into FF14
@ohwriting5 күн бұрын
I loved this song since they used it for the job trailer and I waited through the whole expansion to hear it. And when I got to this dungeon I literally gasped when it started to play. This may be my new fave OST from the game overall. It is so good!
@xenorayy5 күн бұрын
The first part where you see Alexandria in its prime, what a gorgeous place and how sad it ended...plus the FFIX nostalgia kicking in, another banger dungeon!
@bellgems40915 күн бұрын
What interesting is we dont know which reflection this is. But given they use a lot lighting they might be people from destroyed reflection during the Second Umbral Calamity as that calamity was all lighting base. So turn we might be seeing remains of a relic of a reflection that Ascian destroyed.
@chokoanders65465 күн бұрын
@@bellgems4091 the obvious ccoise would be for it being the ninth but i think the fact they pointed out how they dont know which one it is means they might make a pretty big reveal in the post game patches
@Eredom5 күн бұрын
@@bellgems4091pretty sure it's not the one from the second calamity, because of the story with the lalas travelling to this reflection during the... Was it the 6th Calamity? The one with the ice
@shinobirecords20185 күн бұрын
@Eredom Yeah, exactly. While time flows differently between reflections, events should still be in order-and besides, the shard still seems to exist, even if we only see the very top of the Everkeep with Living Memory. I'm thinking whatever happened with the unlost world was out of the Convocation's control. There's no reason for them to break the cycle with another lightning aspected calamity, and the Storm Surge should make it impossible to rejoin this shard if it's like the Flood of Light and Flood of Darkness.
@Eredom5 күн бұрын
@@shinobirecords2018 I can imagine the ascians trying to cause the calamity but failed, and that's how we ended up with this half broken but still intact reflection. Is there a rule against causing 2 calamities of the same aspect? There are only so many aspects to choose from.
@Aschentei5 күн бұрын
bro the transition between alexandria pre and post first boss is actually sad... Also, we got jebaited so hard on eliminator lmao...I was expecting it to be a trial
@elecrom_97575 күн бұрын
It's funny that it happened a second time in a row. Everyone was expecting Anima to be a trial as well.
@user-uj8tq9ox8v5 күн бұрын
yoshida did state that eliminator was not a trial beforehand though. might have been lost in translation but he did say it in one of the keynotes.
@david909064 күн бұрын
Kind of nuts that the team managed to recreate the 3 scenes of the FF9 Alexandria as a dungeon, while still adding the extra purple without breaking the vibe
@wandregalbjornson14523 күн бұрын
@@user-uj8tq9ox8v Not everyone is watching the live letters or keynotes though (he also says a lot of things and I doubt anyone can remember all of it)
@the.duck.is.ronin.Күн бұрын
The part where your path is blocked until you watch Sphene's airship explode hit me particularly hard
@lucied959Күн бұрын
That wasn't Sphene's airship. It was an escort ship that shielded hers from a lightning blast (that looked like a laser honestly lol.)
@the.duck.is.ronin.Күн бұрын
@@lucied959 But we see the same ship in the first section and multiple times in the second section, and Sphene is described to be aboard.
@retokazene5085Күн бұрын
@@the.duck.is.ronin. yes sphene airship is the one below. The airship above shielded sphene's until they cant take it anymore, saying goodbye to sphene, fly for a bit before losing altitude and crashed
@warriorofdawn8765 күн бұрын
Man, they just keep on killing it with these final dungeons, don't they?
@olivia14863 күн бұрын
A TO THE L TO THE E X ANDRIA, ENDLESS GONNA RISE UP BOOM LIKE THUNDER
@robotom659519 сағат бұрын
YT autofill was making finding this theme annoying for the first few searches for this reason
@Saarteco4 күн бұрын
From 1:42 to 2:29 is how it feels to achieve nirvana This is by far the best track in this DLC hands down
@bigfoxki3 күн бұрын
Really love the last zone showing the construction of Everkeep. 1:44 part played so well what it.
@DFell32 күн бұрын
I loved the vibes of this dungeon. I got chills with the airships calling out for survivors.
@MapleLunii5 күн бұрын
Tanking through tears is hard :) 1:43 is an irl tankbuster
@lynx65654 күн бұрын
Relate hard 😢
@pravda7884 күн бұрын
when gunbreaker have a broken heart too :(((
@lynx65654 күн бұрын
This song got me in the feels, crazy how part of it makes me feel so nostalgic yet there is no reason why. One of the best tracks. It’s so amazing!
@Yukiukixx33Күн бұрын
FFIX is what this is
@stormychu56775 күн бұрын
Was so happy when I got to this, loved how this was used in the trailer and was waiting for it to pop up. Honestly I was anticipating it to be used in a post-MSQ dungeon. But this is better.
@ZenLoveX2 күн бұрын
My heart ;-; seeing FF9 so represented makes me feel so good
@mr.vanillamilkshake35 күн бұрын
In any other game, this would be a random battle theme for your protagonists. But here, YOU'RE the random battle; Sphene really WAS the hero of another story.
@mr.vanillamilkshake35 күн бұрын
Also: compare this theme to "Battle: The Warrior" from Stranger of Paradise: Final Fantasy Origin.
@altansipdrae27594 күн бұрын
Sphene wasn't alive tho, it's more a program trying to keep other program alive because it's in her code, in that aspect I can't see her as a hero since to do a heroic act would be to protect the livings
@DollRyougi4 күн бұрын
@@altansipdrae2759 but doesn't mean she don't have emotion .
@kpoptrashmedz94552 күн бұрын
@@altansipdrae2759she was a hero in this story before she died dude the scientist preserved her and was able to programmed her to do evil sh*t and i bet she never wanted this to happen..did u even pay attention to the MSQ bro? And this dungeon is proof of how she was a good ruler to her people. The scientist of preservation fcked her over.
@omensoffateКүн бұрын
@@DollRyougiprograms don’t have emotions
@sernakig5 күн бұрын
It's kinda crazy just how good this expac has been, :3
@bryanstillman21252 күн бұрын
When 1:40 hits, I can't help it. I just get so hyped and sad at the same time. This, along with its zone and trial counterparts, has easily become one of my top 5 ffXIV tracks. Soken really outdid himself with this whole expansion.
@wonder-witch3 күн бұрын
The hate for this is so forced. They hit it out of the park with this. They’re truly just getting better and better with every expansion 🙌🏼
@spookstheskeleton64102 күн бұрын
People hate this????
@kpoptrashmedz94552 күн бұрын
@@spookstheskeleton6410apparently yeah cuz people are just cry babies.
@MrWilliGaming2 күн бұрын
this expansion is very divisive for good reasons chief amongst which is the overexposure of wuk lamat. the last half and the ending on the other hand are better regarded but opinions always differ. I personally didn't and still don't understand why sphenes afterlife amusement park *requires* living aether. I think it just does because if it didn't she wouldn't have been the bad guy. I also don't understand why we couldn't just shove the endless into a robot . that worked fine for otis for about 400 years.
@Rush_Coil2 күн бұрын
@@MrWilliGamingOtis functions in a robot because he is a soul grafted onto a machine. The Endless aren't souls, they're backups of memories. That's why there was an Endless Otis. The system can only make digital clones based off memories, so the souls are repurposed to be a tool to the living. Otis was the only one who could be grafted onto a robot because he died during the experiments to create Endless, so his soul could be placed elsewhere while his Endless variant was the real success. Even just managing memory backups takes a tremendous amount of energy, so the amount of aether required to not only sustain but expand indefinitely is insane. Aether is the essence of life, she would've had to destroy worlds to sustain the system, and even then, it would someday collapse. But she didn't have a choice anyway because of her programming.
@MrWilliGaming2 күн бұрын
@@Rush_Coil well even after the campaign the soul extraction, memory extraction and backup soul system remains operational fed only by the lightning inside the barrier. which means the part that requires vast amount of "living aether" is specifically the endless part. but the endless are only memories saved and projected onto a body. saving memories is not a energy instensive thing you can do it in crystals of all shapes and sizes and memories of events both big and small even tend to linger in the ambient aether (the echo and stuff). bodies to are not really an incredible feat. we have seen a large amount of very corporeal familiars big and small over the campaign. I just dont see It. there is no large aether guzzeling primal at the heart of this operation. the most expensive afaik there is the comically large void portal and that whole fusion attempt. but on the other hand... "aether physics" have been getting increasingly vague over the last expansions and these days I feel like the "rule of cool" is usually more applicable then trying to logic your way though it. and yea the endless certainly are very cool.
@beskarsilver5 күн бұрын
After hearing this in the job trailer and launch trailer, I was wondering when this would appear. Was not expecting it here. I had to do a double take. Wonderful track.
@seasirocco3063Күн бұрын
Something about the fact that Everkeep is built on and around the original Alexandria Castle makes me feel so mournful.
@QhaineКүн бұрын
This song is phenomenal-- and this dungeon needs to become it's own town or player hub
@meanninja80135 күн бұрын
This sounds somewhat similar to Fodlan Winds from FE Three Houses and I love it
@StriderSeiryuu4 күн бұрын
i didnt think of fodland wind but it is indeed has strong FE3H vibes and i LOVE it! ❤❤❤
@NotMadJoe2 күн бұрын
Damn you right
@Sir.Cavalcante4 күн бұрын
One of my favorite dungeons, amazing how the scenery and music complement each other so well.
@randogai29154 күн бұрын
IMO this was my favorite of the “end of the alt world” dungeons
@jadeparelius2 күн бұрын
This dungeon is gorgeous, but it's so weird to me going into a dungeon with the same name as my birth name. It's just... an experience.
@ynottony245 күн бұрын
"A Trail Unending" Orchestrion
@dunnejos84233 күн бұрын
When they played this music for the Red Mage in the Job Trailer I immediately added it to my Red Mage playlist. I think it fits the job so much.
@Aluranae4 күн бұрын
I'm. Shrieking, crying, trembling. And I don't care if it sounds dumb, because FF9 is *that* entry in the series for me. It really doesn't help that 1:55 on gives me incredibly strong Maria and Draco vibes even if I know it's not inspired by it, so I have two heartstrings being tugged at the same time. Fully imagining this world's version of Tantalus playing as they fly just out of sight of where we are, and we're just hearing that as we run through.
@Pentacus2 күн бұрын
Tbh it may as well be inspired by it considering what Maria And Draco is about: a woman parted from a loved one and fantasising about being with him one last time, before accepting that fate has parted them and that she has to let go even though she will always love him I’d been wondering why that one particular piece was showing up in the town themes, and the moment the nature of Zone 6 was revealed it all clicked into place
@the.duck.is.ronin.5 күн бұрын
When they advertised Eliminator in the live letters, I had no idea it would show up here of all places
@stitches11105 күн бұрын
Dude same, when I did vanguard I expected to see it and then totally forgot about it til he showed up here.
@LordSykos4 күн бұрын
Probably to avoid spoiling the last two Trials. They did the same thing with Anima and the Magus Sisters in Endwalker.
@stitches11104 күн бұрын
@@LordSykos very true. And funny that they managed to bait players like me twice with this shit.
@foulbeast39042 күн бұрын
Ahh yes, another final story dungeon compromising of a long dead people during the calamity that wiped them from existence, who I feel compelled to help but with the uncomfortable knowledge that there's nothing I can do but watch their final moments unfold right in front of my eyes. I see the gut punch coming and I just take it every time, sasuga yoshi
@LightbladeRiulo4 күн бұрын
A perfect recreation of Alexandria… and we have to witness the end of it. Well done at stabbing me in the heart CBU3.
@JurassicPancake5 күн бұрын
id been waiting to hear where this song would play in the msq from the very start, when i heard bits of it in the theme of the final zone i knew i was in for it
@xTyith975 күн бұрын
Nice little nod to FF13 with the l’cie creature design 3:58
@randogai29154 күн бұрын
There was a lot of ffxiii enemies this expansion I noticed
@CMReina2 күн бұрын
I'm quite fond of the anubis redesigns at the end of cenote@@randogai2915
@DenniesRobinMag-isa3 күн бұрын
please make a longer loop of this :D
@ProfessorHeavy13 күн бұрын
Now this is a lovely subversion. In every single FFXIV expansion's launch trailer, they've always used the final boss theme in it for some reason (excluding Zodiark's in Endwalker). Looks like they just used the final dungeon instead.
@kamgigari9921Сағат бұрын
Ever since i first heard this theme in the Job Action trailer, i was eager to hear it at any moment in the MSQ. But when I first reached Living Memory, i remember recognizing its leimotif in the overworld theme, and the chills i got realizing that the theme i was so eager to hear in game would be the final dungeon.... Man, probably the most memorable thing to me.
@andyoh19874 күн бұрын
best dungeon theme in the msq, i think. soken and team do not disappoint. ❤
@jungs85974 күн бұрын
Crazy feels
@Ultra3Dn2D5 күн бұрын
I just finished the dungeon. Perfect timing 😎
@PKMNTrainerEeveeСағат бұрын
As a fan of ff9 and the parallels of Sphene and Garnet really hit home. As a commentor below said; Sphene is a tragic version of Garnet, one that we were too late to help/save. She really loved her people and did anything to save them even at the cost her life and her "memory" followed that to the point to do anything possible.
@koishikomeiji4082Күн бұрын
The song is struggling so hard to become Melodies of Life at some parts 😭
@Nekrosmas5 күн бұрын
Soken cooked again. Outdid himself again.
@immoralboi315811 сағат бұрын
Sphene is the one antagonist in FF14 that I truly wish we could've saved, we could've done so many great things together with her and the Alexandrians.
@stallionsLP5 күн бұрын
Time to do something you can't ever unhear now: While listening to this one song, imagine Fire Emblem Three House's main theme about to play at any moment during it.
@josephpiscitelli80535 күн бұрын
Curse you
@GuerreiroAventureiroКүн бұрын
Wol = Beatrix Wuk Lamat = Zidane Sphene = Garnet Otis = Steiner Krile = Vivi Ghara tia = Eiko Erenville = Amarant just my thoughts of what if IX and XIV would be connected with each char.
@omensoffateКүн бұрын
Stop
@kaihedgie174716 сағат бұрын
That just leaves Zoraal Ja as Kuja
@harukai70442 күн бұрын
Citizen: Your smile means all is right with the world. Sphene: If I smile, it is because you all smile for me. :(
@rottenleader282 күн бұрын
Pain💔
@LightKeyDarkBlade5 күн бұрын
Really love the motifs. This should be Daiki Ishikawa. He already did such a good job arranging "Of Countless Stars" in The Dead Ends and I think he's the perfect guy to make final dungeon themes since Endwalker. It's just a shame that Ken Ito disappeared after Shadowbringers considering he also did a good job arranging "Mortal Instants" in Amaurot among many other tracks.
@ianmoore23515 күн бұрын
Ah, so this is where the music from the trailer came from where we heard VI's Opera theme! 1:55
@untrustingstatue4 күн бұрын
The oprchestrion is called 'A trail unending'
@dreamystars5073 күн бұрын
This is how they share that they are making a ff9 remake without actually showing us
@rayoflight1920Күн бұрын
I'm hearing bits from aria di mezzo
@rayoflight1920Күн бұрын
Maybe next expansion we'll have Lindblum
@nanakon.87333 күн бұрын
I like 3 phase of dungeon when everything turns into a digital mess
@seanmacisaac334Күн бұрын
SSSS WoL
@kohaku062 күн бұрын
Is this an original song or a reprisal of a FF9 song?
@alexd63324 күн бұрын
Able to post the Living Memory theme?
@uvi-4 күн бұрын
That will be delayed due to recording issues I had after hitting that zone. I didn't realize it until after finishing the MSQ, but everything I tried to record from that zone on didn't record correctly, and is effectively lost. That wasn't a big deal for the final dungeon and boss, since I could just re-run those. However, Living Memory permanently changes its music after the MSQ, so I won't be able to go capture that until I run through the MSQ again on my other character. The post-MSQ video is currently in the works, and should be up by tomorrow morning. However, the pre-dungeon music won't be up for about a week. Really sorry about the delay.
@strix_aluco4 күн бұрын
@@uvi- hey i saw a comment on another video that if you enter while on ng+ it reverts to the first theme. Havent tested it myself though
@strix_aluco4 күн бұрын
@@uvi- just tested it, enable any new game + and re-zone and it reverts
@uvi-4 күн бұрын
Oh nice, that's a good idea. I should be able to have it up today then. Thank you very much for the tip!
@alexd63322 күн бұрын
@@uvi- Saw you posted, many thanks! The Special Fate in that zone also has unique music so you are aware if you want to post that!
@vasilias79873 күн бұрын
I dont play FF9 but why there are comments about it in this bgm? Is it remixed theme from FF9?
@Zantier3 күн бұрын
Alexandria is the capital city on FF9
@vasilias7987Күн бұрын
@@Zantier ah i see... so just the name?
@ZantierКүн бұрын
@@vasilias7987 Its not just that, its the city itself. The correlation between Sphene and Garlet (you know, both titanium minerals), and the fact that this is a monumentally fucked up version of garlet story when she has to sacrifice for her ppl instead of the heroes of ff9 saving the day. Its just alot to digest if you have played ff9
@reiyun5 күн бұрын
"Thanks Meteion..."
@zenosyaegalvus5 күн бұрын
alexandria's fall isn't meteion's fault, it's the ascians causing a calamity to try and rejoin it to the source. the shards are completely different realities from the universe the endsinger tried to destroy.
@Veishan5 күн бұрын
But if it weren't for Meteion, Alexandria would not have existed at all
@Sir.Cavalcante4 күн бұрын
I believe it was a chain of disastrous events that began with the Ancients. But you can't pin the blame on just one individual or person.
@omensoffateКүн бұрын
Meteion was an asspull for the writers
@AcriSol4 сағат бұрын
Love the music but why would you not play with double cross hotbar?
@honkedoffjohn3 күн бұрын
I guess they really don’t know how to make final dungeons where it isn’t memory lane of fallen civilization.
@YouTubeExecsTouchChildren3 күн бұрын
I guess you weren't paying attention to the story.... Or the first three they did? Haters confirmed malding and retarded?
@cordar75472 күн бұрын
It's not a fallen civilization, though. Alexandrians constitute the majority of Solution 9's population, so Alexandria is still alive and well. That aside; ARR, Heavensward, and Stormblood's final dungeons weren't about fallen civilizations either.