Five ways YOU can make combat more DYNAMIC in D&D

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Power Word Spill

Power Word Spill

Ай бұрын

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Often times my D&D combat turns into a boring slog where everyone stands still and hits each other until one team dies. But I'm determined to change that! I've come up with five tips that I'm going to use to make my dnd combats for dynamic. These can be used with any TTRPG, not just dungeons and dragons fifth edition.
Terrain change cards, and lots more!
patreon.com/powerwordspill
Trekiros' Battle Sim:
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Пікірлер: 47
@enishix9635
@enishix9635 Ай бұрын
power word spill i really like all your videos.
@powerwordspill
@powerwordspill Ай бұрын
Thank you so much!
@SethWistful
@SethWistful Ай бұрын
@@powerwordspill I agree with Enishix! You've been popping up in my feed and, man, you are dong a great job.
@elderyaag3534
@elderyaag3534 Ай бұрын
I like your tips the most on youtube. They are short, simple and actually helpful. Sometimes it feels like people are making stuff up what to do in DnD just so they get views.
@dragonfreak546
@dragonfreak546 Ай бұрын
I like how these tips are still quite simple and not overly complicated like needing to learn a complete new system. Imo it even makes it more interesting for both the party & the DM this way! Will definitely be using some of these for my upcoming battles!
@oddityironcog
@oddityironcog Ай бұрын
The also-fun cousin of giving your monsters disengages is giving your monsters push effects. Having a big rampaging beast punt the fighter aside to go after the rogue instead is a fun way to move your monsters *and* have your players move on their turns too
@fabians8079
@fabians8079 Ай бұрын
incredible tips! Thank you, and the " i appreciate you" at the end was so heartwarming
@martinvoncannon6436
@martinvoncannon6436 Ай бұрын
Thank you. I like the changing terrain. I'm making the cards now.
@eduardoclark
@eduardoclark Ай бұрын
Pure GOLD. One of the first tip videos that really brings something useful and not that obvious. Amazing content!
@divineoblivion1
@divineoblivion1 Ай бұрын
I'm a new DM and really appreciate these tips. Fortunately, my players love doing their own things because they want to play their characters, but I really love having this in my back pocket and think this will spice things up. Thank you so much mate!
@moscheibling2518
@moscheibling2518 Ай бұрын
Thank you for making DMing so accessible. I have been a DM for seven years now and you have some great tips! You helped me understand what my style as a DM is. I appreciate you.
@powerwordspill
@powerwordspill Ай бұрын
Thank you so much! That's really kind of you. I'm so glad the videos have been helpful. I appreciate you!
@johntheidiot9046
@johntheidiot9046 Ай бұрын
this channel is criminally underrated
@I3urnHard
@I3urnHard Ай бұрын
These tips are so good!
@Gavinwad
@Gavinwad Ай бұрын
Great video, thanks! I figured out about the monsters moving thing on my own recently. High-AC monsters especially shouldn't be afraid of an opportunity attack here and there. But too much bonus action disengage might make the party tanks frustrated. Anyway, love every one of these tips!
@alflaylawalayla
@alflaylawalayla Ай бұрын
THANK YOU!!! i needed exactly this rn
@fynnkwast2745
@fynnkwast2745 Ай бұрын
Hey there! Great Video again. They work great together with Dragnas lessons. Would love for you to make more and maybe tell stories of how it changed your campaigns :)
@TheAnimemixmaster
@TheAnimemixmaster Ай бұрын
Savage worlds has a similar system with the cards. It's a lot of fun some of them though like your enemy evolves to the next tier gain more experience if you defeat it. It's pretty nuts especially when you have players who will hoard that card until the end of the fight. One of my favorites was Ally invades. So like it's thematical that an ally was out looking for them and shows up to save them in their time of need
@gravyfan
@gravyfan Ай бұрын
Lancer has some great mission set ups
@trooper1348
@trooper1348 Ай бұрын
Ore great ideas & advice, thank you!
@garion046
@garion046 Ай бұрын
Good tips. I particularly like the idea of simple dynamic terrain that can be flavoured appropriately. For extra stuff to make your combats feel more 'real', consider Keith Ammann's books 'The Monsters Know What They're Doing'. They are excellent for specific monsters, but also they make you think about what that creature wants. Eg. Bandits? Probably want to rob you, if it goes south theyll flee or parlay. Undead? Fight til the last. Beast? Maybe ambush then flee if they dont get food. Some more intelligent creatures may try to manipulate or even mind control the party rather than fight them. Lastly, I try to remember that every encounter doesn't have to be perfectly balanced. Some can be a cakewalk, some can be nasty and require the players to really strategise or even flee. Of course, it's important to let your players know this in session zero.
@BrunoFernandes-ty7mf
@BrunoFernandes-ty7mf Ай бұрын
Attack of opportunity really makes combat feel boring sometimes. But i understand it is a good rule, specially for players to use, as enemies are usually more tough, so any opportunity to take some HP is valid. But i do really prefer systems that does not have them, as combat usually involve a lot of movement and repositioning without needing to sacrifice resources. But taking it from DnD would probably mess up the rules too much. So i was stuck with giving mobility options to monsters (teleport or "nimble escape"-type feats), which can be done so much before it looks like it is "cheating" the players. So, these options of second objectives and changing terrain are awesome to make people move in the battlefield in a way that is organic and fun! Thanks for the tips!
@hellhole_janitor
@hellhole_janitor Ай бұрын
Oh boy, I'm very guilty of forgetting to move my monsters, I should ad this to my collection of helpful sticky notes ^^
@matthewmcguigan4293
@matthewmcguigan4293 Ай бұрын
Or you can use an RPG system that doesn't have opportunity attacks.
@yaywoow
@yaywoow Ай бұрын
To be fair I think opportunity attacks are ok, can increase difficulty without creature spamming.
@kaylapierson839
@kaylapierson839 Ай бұрын
I appreciate YOU!
@FreeHendys0
@FreeHendys0 Ай бұрын
another great video
@sleepinggiant4062
@sleepinggiant4062 Ай бұрын
Roleplaying during combat helps break up the bag of HP. I like to use shove, grapple, bull rush, etc, to shake things up.
@callindrill
@callindrill Ай бұрын
I've also just made a big melee monster hit REALLY hard, incentivising the players to move around more. Like, it's built to go toe to toe, and the narration makes that obvious. You don't want to engage on its terms.
@grandpajerry764
@grandpajerry764 18 күн бұрын
My dude this stuff is great but quick Q: do you go to a barber to upkeep that awesome mustache or do you do it yourself? Also what’s your hair care routine like if you dont mind me asking?
@jeohranalfhir8366
@jeohranalfhir8366 Ай бұрын
Nice!
@cosmodruida
@cosmodruida Ай бұрын
Hey, whats up with the titles? hahaha I got curious... amazing video btw!
@BrunoFernandes-ty7mf
@BrunoFernandes-ty7mf Ай бұрын
For the move your monster tip, i think a broader cool tip is: intelligent creatures will act as intelligent fighters. Predators like big cats always take the cubs of their preys when hunting. And they know which ones are the weaker by size, and by other senses like smell that make them know which ones are the cubs. Why would a moderate intelligent monster not try to take that small rogue, and instead try to hit the 2m goliath barbarian? A big animal predator, or a monster, trying to take the halfling or rogue or wizard and then running with the body, is a way to make a creature feel realistic (still in the limit that not make the game sound realisticly boring) and the combat to have some change of pace, turning a battle to a pursuit through the forest, probably changing locations when they finally catch up to the monster nest in a cave. Hyenas are so smart about hunting, that they not only hunt in groups, as wolfs and other animals do (which is usually already in the rules, with feats like pack tactics), but they target weak points. You can find easily videos of hyena biting the inner thighs or testicules of bisons of whatever that big bovine things they hunt. Because hurts more, bleeds more, makes the animal way less capable of striking back than jumping on their back (as lions do, cause they have the power to subdue larger pray). So, why would not your gnolls use pack tactics or others feats (that you can homebrew), that allows tem to target weak spots, break bones (hyenas have specialized jaws for this) etc Even without the humanoid category of enemies, is pretty reasonable and accurate to make other types of creatures act more smart in combats. Makes combat more dynamic, opens up chances to the player (the monster without disengage moving to target the wizard, and moving through the fighter's threat range etc) and if made right does not sound like forcing something to antagonize the players. Also, prevents DMs of feeling a obligation to make enemies "dumb" that they not target the wounded character. Sure, a rampaging furious monster will probably not. But a predator solitary type of creature....
@powerwordspill
@powerwordspill Ай бұрын
Yeah absolutely! Making your enemies intelligent is a great tip and having them use smart tactics is a great way to elevate combat
@dragonracers51732
@dragonracers51732 25 күн бұрын
What vtt do you use
@armando7682
@armando7682 Ай бұрын
Move your monsters! Maybe I should get a tattoo with that :D
@powerwordspill
@powerwordspill Ай бұрын
Haha me too!
@luckett6089
@luckett6089 Ай бұрын
Whats the Programm in the Intro where the miniatures fight?
@powerwordspill
@powerwordspill Ай бұрын
It's a vtt called Talespire, it's great!
@luckett6089
@luckett6089 Ай бұрын
@@powerwordspill ahhhh omg thank You for answering!! :0
@thuglifegame7573
@thuglifegame7573 Ай бұрын
What VTT is being used in this video?
@powerwordspill
@powerwordspill Ай бұрын
That's Talespire!
@spooderous
@spooderous Ай бұрын
A lot of these are great tips. But i feel like they apply to set piece fights and often this advice cannot be easily applied to adventure modules or every day situations. It's a lot of planning and deliberate tinkering that just doesn't feel widely applicable.
@Bondanalloy
@Bondanalloy Ай бұрын
good ideas and all but i gotta admit those parts of the lotr movies were the most annoying for me lol
@Fpsdood
@Fpsdood Ай бұрын
u look like beatboxxing thanos in the thumbnail
@mslabo102s2
@mslabo102s2 Ай бұрын
Verbalase reference?
@023Whiplash
@023Whiplash Ай бұрын
Wtf are you talking about
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