Folding Box From Template - Blender Tutorial

  Рет қаралды 28,049

Alexandre Albisser

Alexandre Albisser

Күн бұрын

*** Sous titres maintenant disponibles en français ! ***
Here is the method I used to create the folding box in the Vivid Kingdoms video for Ten Hundred!
It uses a template to create geometry which is then parented to an armature for animation.
You can check the wireframe option in the viewport display panel of the package mesh to make the placement of the bones easier.
Instagram @alexandre.albisser
Chapters:
00:00 Intro
00:08 Requirements
00:15 Template Creation
01:16 Armature
01:44 Parenting
02:38 Texture Swap
02:42 Animation
03:01 Outro

Пікірлер: 56
@rileyb3d
@rileyb3d Жыл бұрын
Big fan of this intro. Nice work!
@alexandre.albisser
@alexandre.albisser Жыл бұрын
Thanks a lot!
@shoaibtcb
@shoaibtcb 11 ай бұрын
Thanks for the video Alexandre Albisser, it is really helpful to see full uncut or detailed tutorial of how you do it, and the key points to considered in this process.
@alexandre.albisser
@alexandre.albisser 11 ай бұрын
Glad you like it! I'll put this video higher on my to-do list then :)
@sadafrani1921
@sadafrani1921 Ай бұрын
​@@alexandre.albisser Bro make slow video so beginners can follow steps along
@studiopictures9315
@studiopictures9315 6 ай бұрын
easy, straightforward, clean Thanks mate
@alexandre.albisser
@alexandre.albisser 6 ай бұрын
Glad it could help!
@Hanneshanuta
@Hanneshanuta 2 жыл бұрын
Very nice and practical tutorial! I like this approach and the lack of unwrapping needed.
@candycarton
@candycarton Жыл бұрын
100% agree. Can't wait to try it out.
@twinsparadox8700
@twinsparadox8700 2 жыл бұрын
Just watched!! Very helpful, This is exactly what I'm looking for 👏
@alexandre.albisser
@alexandre.albisser 2 жыл бұрын
Glad to help!
@voyageruk2002
@voyageruk2002 2 жыл бұрын
Hey thanks for this, I loved the pace nice and snappy
@BapakStudio
@BapakStudio 11 ай бұрын
nice tutorial, really love it 😁
@alexandre.albisser
@alexandre.albisser 11 ай бұрын
Glad you liked it!
@briellerose794
@briellerose794 Жыл бұрын
Stunning work! Would love to see how you animated the deck of cards also. 👍
@alexandre.albisser
@alexandre.albisser Жыл бұрын
Thanks a lot! I will add that to the tutorial todo list :)
@cesarchavez9160
@cesarchavez9160 2 жыл бұрын
Nice tutorial
@DaToTao
@DaToTao Жыл бұрын
Thanks a lot bro, it took me a while to figure out
@eythis
@eythis 2 ай бұрын
very nice tutorial, you gave me many useful tricks in less than 3 minutes
@alexandre.albisser
@alexandre.albisser 2 ай бұрын
Glad to hear that!
@khuty1
@khuty1 4 ай бұрын
Great tutorial!! I just can't figure out how to make the inner part have a white texture instead of the outer graphic. How could I do that?
@alexandre.albisser
@alexandre.albisser 4 ай бұрын
You can do that either by switching the texture with the" backfacing" output of the Geometry info node in the shader, or with a different shader and a solidify modifier to create thickness and two different sides, then which you can switch the material for each side with the Material index property of the modifier!
@dreizey
@dreizey Жыл бұрын
Very good tutorial, the only problem and that I see through my card package (as at the beginning) of your video. And I can’t change ... anyone knows how to help me?
@alexandre.albisser
@alexandre.albisser Жыл бұрын
If the problem is only happening in Eevee or in the Material Preview mode, the issue is probably the "Show Backface" option under the Settings tab of the Material Properties. You can access it only when the Render Engine is set to Eevee.
@nurb2kea
@nurb2kea 2 жыл бұрын
The rigging looks interesting. Would be useful to see it in more detail, how to rig! THX
@alexandre.albisser
@alexandre.albisser 2 жыл бұрын
Thanks for your comment! Will probably do more in depth uncut walkthroughs later in the future
@shoaibtcb
@shoaibtcb 11 ай бұрын
@@alexandre.albisser we are waiting for this detailed video. hope you get a chance to make it for us.
@ailisnelis2383
@ailisnelis2383 Жыл бұрын
good job! what kind of add-ons are you using?
@alexandre.albisser
@alexandre.albisser Жыл бұрын
Thanks a lot! Do you mean in my general workflow or in this particular video?
@ailisnelis2383
@ailisnelis2383 Жыл бұрын
​@@alexandre.albisser if you are in the mood, you can share the defaults, like box-cutters etc. but particularly in this video there were few I didn't recognise, thanks for getting back to me :: )
@alexandre.albisser
@alexandre.albisser Жыл бұрын
@@ailisnelis2383 In this tutorial I only used the Import Images as Planes add-on which Blender ships with, Apart from that, I usually use the Node Wrangler Cell Fracture, Extra Objects, ANT Landscape, Archimesh, BlenderKit, LuxCore, Tissue for the free ones, and Random Flow and Botaniq for the paid ones I also have Mixamo and By-Gen but I barely use them.
@traderz13
@traderz13 Жыл бұрын
the flaps on my top right and top left do not fold down fully, despite the fact my bones are at perfect right angles - any idea why? I can move the bones past 90 degrees, but that still doesnt work as then the flaps look distorted and too short?
@alexandre.albisser
@alexandre.albisser Жыл бұрын
The most likely issue is a wrong assignation of bone weights, is a flap is driven by two bones, they will fight each other to control its geometry, resulting in distorted and/or short flaps. You can check that it is correct in weight paint mode!
@traderz13
@traderz13 Жыл бұрын
@@alexandre.albisser Thanks, i dont fully understand but i went round painting the non-flap-bone weights to 0. Couldnt get the flap weights to zero on the non-flap-bones without making it zero even on the parts they were meant to control, however those parts still moved anyway, which i dont get. but seems to work!
@Valzack
@Valzack 7 ай бұрын
I'm having the exact same problem. My flaps bent horribly, the bone or pivot does not move with the assigned edge of the right and left side faces of the box, rather stays suspended in its original position. It's driving me crazy.
@emmanm5633
@emmanm5633 Жыл бұрын
:D your so cool and greate,how did you create the animation of cards
@alexandre.albisser
@alexandre.albisser Жыл бұрын
Thanks! At the time almost everything was based on rigid body simulations, but I have moved to a more controlled geometry node based setup, I made a tutorial about it recently!
@emmanm5633
@emmanm5633 Жыл бұрын
@@alexandre.albisser Wow thats great!!! May I know the tutorial name ?
@alexandre.albisser
@alexandre.albisser Жыл бұрын
@@emmanm5633 it's one of the latest on the channel "How I Made Creative Playing Cards Animations"
@msFiBi
@msFiBi 10 ай бұрын
Nice. But need more info hjow to parent things starting from 1:44, I see too many options and have no idea what to click =( "Set the weight to each coorespondend bone" - how to do that? If I click weight I can only change the number... Don't see any relations buttons there.
@alexandre.albisser
@alexandre.albisser 10 ай бұрын
When you parent the mesh to the armature with "empty groups" that creates vertex groups (see on the right of the screen) If you look at what I am doing, I am first selecting some vertices on the 3D view, then choosing the vertex group (on the right pannel) to which I want to assign them (the vertex groups has the same names as the bones of the armature), and then clicking on assign to set the weight of the selected vertices to 1 for the vertex group I selected (which is itself linked to the bone of the same name) Basically that's what is called "skinning", you set the control influence of each bone on the mesh using the vertex group. That's a standard rigging practice, for which there are more detailed tutorials Hope that helps!
@msFiBi
@msFiBi 10 ай бұрын
@@alexandre.albisser Omg! Thank you!!! That was a very fast and amazingly step by step answer! ♥
@msFiBi
@msFiBi 10 ай бұрын
@@alexandre.albisser I found a problem for me... So what I do is: 1) cut the box 2) create armature and pin bones to the boxes edges 3) choose Armature as a parent object After doing step 3 - there are no vericle groups ( Maybe I have to make them first before I assign armature as a parent object?
@alexandre.albisser
@alexandre.albisser 10 ай бұрын
@@msFiBi you must parent to the armature using Ctrl P, which opens a menu from which you choose the "empty group" option, which creates all the groups
@msFiBi
@msFiBi 10 ай бұрын
@@alexandre.albisser It worked! Also found out that to move parts I had to go from Object Mode (orange outlines) to "Pose mode" (blue lines). Again thank you for being a patient teacher ♥
@IPerfectDark
@IPerfectDark 10 ай бұрын
I'm currently designing my own pack of cards, it would be great if there was some way I could use your exact animation but with my own deck. Is it possible for you to sell me the file in some way and have me *easily* switch out the image?
@alexandre.albisser
@alexandre.albisser 10 ай бұрын
Thanks for asking, unfortunately that's not something I plan to do, I try to make it as accessible as possible with all the tutorials and some free files and systems on my gumroad, but anything beyond that and we will be looking at too many commercials that look too similar.
@IPerfectDark
@IPerfectDark 10 ай бұрын
@@alexandre.albisser Thank you for your response I appreciate it. I'm looking at making a pack of cards for a small livestream community that regularly receives 100-150 viewers daily. I'd like to make a promotional video to advertise the cards. It's a passion project, it's my first time doing anything like this. I'm not that particular about exactly how it looks, almost anything would do. I don't have the experience myself to make a video, I only have limited experience with 3d modelling and none with animation. Do you know of any services or files available that could help me put something together? As I say I'm not in any way targeting the playing card/magician community.. Nobody will even wants the cards if they don't watch the livestream, and even then I imagine not that many will actually want to buy them so it's not expected to be any sort of money maker, just a passion project.
@magedafra
@magedafra 4 ай бұрын
can i use this in commercial ad ?
@alexandre.albisser
@alexandre.albisser 4 ай бұрын
This is a free ressource , you can do what you want with this knowledge
@wasimshaikh6335
@wasimshaikh6335 2 ай бұрын
GREATE TUTORIAL SIR , BUT WHERE CAN I GET THE BOX DESIGN TEMPLATE?
@alexandre.albisser
@alexandre.albisser 2 ай бұрын
GLAD YOU LIKED IT, THE BOX TEMPLATE ITSELF WILL DEPEND ON THE MANUFACTURER, BUT YOU COULD GET ONE BY PRYING OPEN A CHEAP TUCK CASE AND SCANNING IT.
@nikolas4749
@nikolas4749 5 ай бұрын
Excellente vidéo alexandre Pour rester dans l'animation de boite qui se plie toute seule il y aune vidéo que j'ai vu et qui m'as marqué c'est celle ci kzfaq.info/get/bejne/qsynrJSZvtPRfXk.html la création du personnage au début avec les différentes partie qui volent et qui s'assemblent jusqu’à la 10 seconde. Ce serait bien d'avoir un tuto sur ça
@alexandre.albisser
@alexandre.albisser 5 ай бұрын
Merci beaucoup ! Très chouette cette anim en effet !
@daykwion
@daykwion 6 ай бұрын
really wish you told us things like "Where to find the loop cut option" in this video so i didn't have to watch two videos at once
@alexandre.albisser
@alexandre.albisser 6 ай бұрын
Sorry about that, usually Ctrl+R does the trick!
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