Free Opensource Character Creator - EASY & AWESOME!😍

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askNK

askNK

4 жыл бұрын

Looking for how to make realistic, anime, or fantasy characters easily? You are in luck because today we are taking a look at an awesome tool for everyone.
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blender 2.8,cloth simulation,blender addons,blender 2.82,2d to 3d,how to,blender 3d,blender market,add on,blender 3d animation tutorial,blender 3d tutorial,blender 3d animation,blender guru,blender 2.9 new features,blender 2.90 new features,blender 2.90,hdri,cycles rendering in blender 2.8,cycles addon,materials,textures,sculpting in blender,free assets
#blender
#character_creator
#opensource
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#indie

Пікірлер: 294
@askNK
@askNK 9 ай бұрын
Get Character Creator 4 - bit.ly/3b16Wcw GET ICLONE 8 - bit.ly/38QDfbb
@TheFrozenFlame05
@TheFrozenFlame05 4 жыл бұрын
Dude, you are a LEGEND. You’ve helped me find SO MANY helpful addons and tips for blender. Thank you SO MUCH.
@moonbather4724
@moonbather4724 4 жыл бұрын
I have been looking for something like this for literally... since I downloaded Blender. A long time.
@minzy421
@minzy421 Жыл бұрын
THIS ADD ON WAS MUCH NEEDED!!!! THANKS FOR THIS TUTORIAL YOU HAVE SAVED ME HOURS FROM CREATING A CHARACTER FROM SCRATCH! GOT YOURSELF A SUB!
@paulsmith8289
@paulsmith8289 4 жыл бұрын
It's a great tool. You only briefly mentioned Body Measures, that is where you can do real fine tuning of the character, especially the face. There are many settings, for instance the nose has 27 parameters. Potentially you could recreate someone from a photo with this tool.
@thomastudu2977
@thomastudu2977 2 жыл бұрын
100x Amazing ❤️
@ntobekososibo2042
@ntobekososibo2042 4 жыл бұрын
Best CG Newsman on KZfaq
@pacepro
@pacepro 4 жыл бұрын
This is one of the most powerful addons for blender yet. Time to populate my village. Thanks nK
@VitusPolikarpusSM
@VitusPolikarpusSM Жыл бұрын
Thanks for this tutorial, it's amazing, it's getting more and more excited to learn to use blender
@edupack
@edupack 4 жыл бұрын
wow best blender news channel :D thanks again
@SKYFLYBRI
@SKYFLYBRI 4 жыл бұрын
This looks awesome will definitely be downloading this
@kikilovely9100
@kikilovely9100 4 жыл бұрын
Thank you, I was planning a 3d model for a gift and this helped me so much
@JakeHowlHero
@JakeHowlHero 4 жыл бұрын
I'll remember you for as long as I use blender. Thanks for bringing the news
@GameDevUE
@GameDevUE 4 жыл бұрын
Thank the gods 😅😅 I was dreading making the characters and rigging them wow
@kalex07
@kalex07 4 жыл бұрын
You have to make your models you make with it open source if you use them atm. They are working on replacing the base meshes to get around the license but from what I've been told, it's a difficult process.
@JacobKinsley
@JacobKinsley 4 жыл бұрын
Can't wait for over 200 "simulator" type game where all humans were made using this tool
@bigbeneconotmyjob6474
@bigbeneconotmyjob6474 4 жыл бұрын
sad but true
@Shadowreaper8435
@Shadowreaper8435 4 жыл бұрын
yeah, but only minimally changed template ones
@MrFrostCA
@MrFrostCA 4 жыл бұрын
this tool (like makehuman) has been around years! and you do not see those type of games because the base mesh's license (in this one), prohibite their usage on games and other realtime rendering 3d apps. Also, the base mesh is not optimized for games. I believe this is why Manuel Bastioni lab (the original name) decided to finish the project. Because no one cared about the project. I mean, Having Daz3d, MakeHuman, Adobe Fuse, Reallusion's Character Creator. Why bothering with this tool?.
@Solizeus
@Solizeus 4 жыл бұрын
Is this a problem?
@JacobKinsley
@JacobKinsley 4 жыл бұрын
@@Solizeus Yes because this tool is going to be associated with shit quality games and it won't be taken as seriously
@PauloSamurai
@PauloSamurai 4 жыл бұрын
OMG THIS IS A GIFT FROM HEAVEN! THANK YOU FOR REAL!
@ariyoraji4259
@ariyoraji4259 4 жыл бұрын
Wow.. Duuuuuuudddeeee!!! This is so helpful! Thank you
@niladrisarkar9839
@niladrisarkar9839 4 жыл бұрын
Hey there.... You are the best newsman of blender... Thank you
@techchannel9436
@techchannel9436 2 жыл бұрын
exactly what i was looking for. I am amateur unity developer but i have no skills in organic modelling. This tool will save me a lot of frustration.
@rafaelinfante0303
@rafaelinfante0303 4 жыл бұрын
3d is the Future, thanks a lot for share. A lot.
@nv7287
@nv7287 3 жыл бұрын
One of your best tutorials so many useful links and tips thanks so much!
@Franeck457
@Franeck457 4 жыл бұрын
So, how do you edit the models after you've finalized them? Seems to get the mesh to be stuck in place. Think it might be the shape keys (so, without getting rid of them of course).
@toefu6182
@toefu6182 4 жыл бұрын
This would be great for practicing on texturing and making characters designs.
@aaronstrome2042
@aaronstrome2042 4 жыл бұрын
you just made my day thank you..
@robfrydryck127
@robfrydryck127 4 жыл бұрын
HOLY COW THANk YOU mblab
@cagedreptile
@cagedreptile 4 жыл бұрын
Ok now I need to try this.
@PP3D
@PP3D 4 жыл бұрын
AWESOME, thanks.
@user-id5nk1pd6x
@user-id5nk1pd6x 4 жыл бұрын
So on timeю Thanks.
@BeingAnimator
@BeingAnimator 4 жыл бұрын
thanks for great information
@chaotic683
@chaotic683 3 жыл бұрын
You literally need more subscribers i love it 😇❤️❤️
@kaya6624
@kaya6624 3 жыл бұрын
You are great thanks for video and tips
@igorgiuseppe1862
@igorgiuseppe1862 4 жыл бұрын
i recomend donating to then or to make human, so they can make their software even more impressive. its all open source, so you're not locked to only one provider, you can hire an programmer to add new features, fix bugs and do improvments in general to the software, if you cant hire but can code, you can do those improvments by yourself, and if you cant code nor hire some employee you can donate to then so they can hire someone.
@TonyG718
@TonyG718 4 жыл бұрын
THANK YOU, NICK!
@kirstic1996
@kirstic1996 3 жыл бұрын
Everytime i try to "finalize with textures and backup", it gives me errors.. Idk what to do :(
@GLITCHYSKY228
@GLITCHYSKY228 4 жыл бұрын
Are you able to scale and change individual body parts on it?
@macintush
@macintush 3 жыл бұрын
Thanks for the videos bro
@insanenikral7011
@insanenikral7011 4 жыл бұрын
As much as I love and appreciate Bastioni's work in regards to the sculpts, phenotypes and the (new to me) face controls I can't use his rig without hating myself, lol I never could get his arms, knees or hands to work in a efficient manner Which saddened me, because I was really looking for a Blender alternative to Daz3D in the context of anatomy/posing reference for art at the time
@kleber1983
@kleber1983 2 жыл бұрын
Why?
@Djmesshow
@Djmesshow 4 жыл бұрын
Wonderful!!!!!!
@SirJorasminChannel
@SirJorasminChannel 3 жыл бұрын
Thanks god for this amazing tutorial...😘
@ceritambek
@ceritambek 3 жыл бұрын
Thank you dude
@Lubawaandme
@Lubawaandme 4 жыл бұрын
like for Your stilized model too. You're good using this addon
@cantf---ingsleep
@cantf---ingsleep 4 жыл бұрын
amazing!
@gamergeek9408
@gamergeek9408 4 жыл бұрын
thaaaaank you very much you are a life savor
@bohomazdesign725
@bohomazdesign725 4 жыл бұрын
Ok. Its crazy that this is for free.
@igorgiuseppe1862
@igorgiuseppe1862 4 жыл бұрын
imagine what they could do if people start donating money to then...
@bohomazdesign725
@bohomazdesign725 4 жыл бұрын
@@igorgiuseppe1862 chill the fuck down :) I do donations to the Blender Foundation ;) If this tool will work for me I will donate some money to them :)
@MrFrostCA
@MrFrostCA 4 жыл бұрын
@@igorgiuseppe1862 Yeah, that didn't work, This tool (Before Called "Manuel Bastioni Lab") had it's own page (Has been arround like 5 or 6 years), with the original creator (Manuel Bastioni) open to donations to keep this project alive, but no one cared about this tool so he decided to drop out the project. This is just the community keeping the project alive, although, the base mesh's license prohibits usage on 3d apps.
@FurlowT
@FurlowT 4 жыл бұрын
Wonder how friendly this is if you want to do some customizing to the character. Things like adding limbs or making things not perfectly proportionate. make Quasimodo! hehe
@roopemcgirr1371
@roopemcgirr1371 3 жыл бұрын
Dear NK, in your opinion what is the best tool set to do facial blendshapes? Cheers in advance!
@malcowicz
@malcowicz 4 жыл бұрын
Nice tool. I don’t get it but I’ll learn it.
@viniguerrero
@viniguerrero 4 жыл бұрын
The AGPL can be an obstacle in case someone wants to create a closed source game or closed source 3D models using 3D characters made with MB-Lab because the AGPL will propagate from the base models and from the database to the output models.
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
The licence is AGPL but now they have dev tools for creating new characters. MBLAB DEV TOOLS.
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
mb-lab-docs.readthedocs.io/en/latest/dev_framework.html
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
Typo error it is MB Dev Framework....It creates new base mesh data...
@seatongrey315
@seatongrey315 4 жыл бұрын
Darn it!.... I don't want obstacles... Oh well.... I was hoping it could be used for my game development. Nevermind.
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
@marietto2008 we should credit the original author.There is no harm in that..I just wanted to focus on the point that if characters are created new base mesh data then the option opens for the further development and the usage in commercial projects..
@esydontsleep
@esydontsleep 4 жыл бұрын
I cant find particle editor options...theres no tools when I press the hair either...just nothing happens
@johncaldwell9842
@johncaldwell9842 4 жыл бұрын
I have a question. Is there a 2D to mesh for Blender 2.8? I see you have a tutorial for 2d to mesh for Maya. I need one for Blender.
@thesufficientgatsby
@thesufficientgatsby 4 жыл бұрын
MB-Labs licensing doesn't work for selling character models though, unfortunately. You have to redistribute under the same license (AGPL3) and provide all the source files for free even if you modify the base model extensively. Makehuman has an iffy base model, but at least you're allowed to make a profit with it.
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
They have created MB lab dev framework for creating new base mesh....so kindly explore it..
@clintontamakloe9075
@clintontamakloe9075 4 жыл бұрын
Having problems with the site any help keep getting resource limit reached
@wildrelicproductions4879
@wildrelicproductions4879 4 жыл бұрын
how in the world did you get the model to render in 3d i cant figure out how to do that so i can see my model with the textures? is blender cycles another program i need to install?
@paulorodriguez6288
@paulorodriguez6288 4 жыл бұрын
the addon is pretty cool but is anybody else having lag issues with the models generated? everything works fine, but when i try to rig the model, or use the rig generated with the addon, my PC lags massively. the model is not that high poly so i don't know what the problem is.
@ShashankGuruprasad
@ShashankGuruprasad 4 жыл бұрын
Guys I need a 3d character of myself for one of my short film.....but I'm noob in 3d, I'm not getting how to make the 3d character wear the same cloth tht I wore in the scene. Can I combine the head made with the keen tools to this model? Any help would be very much appreciated.....
@SyndarNailo
@SyndarNailo 4 жыл бұрын
downloaded, semms a nice tool, i want to try ^^
@moussaart8803
@moussaart8803 3 жыл бұрын
How to add it
@tomeryud
@tomeryud 4 жыл бұрын
I literally started learning how to model human characters yesterday. Even bought a tutorial and everything lol
@tomeryud
@tomeryud 4 жыл бұрын
well im going to finish it anyway
@brokenboatman
@brokenboatman 4 жыл бұрын
This definitely 100% shouldn't replace character creation. This is just a quick step if you want to be able to visualize what you character may end up looking like or if you are going to be creating a lot of characters. Learning to create your own characters is very important if you are creating stuff with characters.
@kgargati
@kgargati 4 жыл бұрын
NK the best 3D Geek, keep it up, good job bro.
@Kinos141
@Kinos141 4 жыл бұрын
MB? As in Manual Bastoni? The dudes who made MakeHuman? If so, Noice.
@cultofape
@cultofape 4 жыл бұрын
Manuel is no longer involved. He abandoned the project and it was picked up by other developers.
@jarvishayes7519
@jarvishayes7519 2 жыл бұрын
THANKS A BILLIONAIRE
@kagemwf
@kagemwf 3 жыл бұрын
Getting an error when finalizing hard to explain because there are many but one says keyword apply as is unrecognized
@jafarsadiq6226
@jafarsadiq6226 4 жыл бұрын
Thankyou for sharing
@FlynnTheRedhead
@FlynnTheRedhead 4 жыл бұрын
The licence is a problem, just use Fuse
@Karma20XX
@Karma20XX 3 жыл бұрын
Thanks
@TheGreatResist
@TheGreatResist 2 жыл бұрын
How good is this compared to the BlenderHeads Human Generator add-on? I was going to buy the BH but if this is better, I will stick to it.
@himihub
@himihub 3 жыл бұрын
It's AGPL licensed basically whatever you create make it open source if you are using this addon
@JoeriBoelhouwer
@JoeriBoelhouwer 2 жыл бұрын
When I'm in pose mode the R key doesn't work. I can't pose the character. How can I fix this problem?
@Cianuro01
@Cianuro01 2 жыл бұрын
Hello help, when I press (finalize with textures...) I get an error.
@demariw1004
@demariw1004 3 жыл бұрын
Can you export the character texture separately
@pipeliner8969
@pipeliner8969 4 жыл бұрын
good for previz
@RikuKiforForsstrom
@RikuKiforForsstrom 3 жыл бұрын
Not showing on add-on menu after installing. Help!
@thinner.
@thinner. 3 жыл бұрын
whenever i try to finalize it always comes up with a bunch of errors
@adamzafran100
@adamzafran100 4 жыл бұрын
Subscribe to you , I want to make my own character animation but it's really hard to create one if you dont know how to create a raw character from scratch... Your vids helps me alot
@MrFatalmk
@MrFatalmk 2 жыл бұрын
how I can download this add-on if I have 3.1 version blender?
@FanilaChannel
@FanilaChannel 3 жыл бұрын
very good.. nice..
@wisnuadinugroho2723
@wisnuadinugroho2723 4 жыл бұрын
Awesome add on 😆 But can we change the face with our own face?
@janossipiczki9048
@janossipiczki9048 4 жыл бұрын
Read the licence before use the models in game.
@benv.4036
@benv.4036 4 жыл бұрын
Yeah, if I understand the license correctly you must make your game's code open source if you use a model made with this in it. If that's the case I'll just stick to modifying the base meshes I got from Blender Market. Oh well. 🙁
@No573N
@No573N 4 жыл бұрын
Thanks. That one detail makes Makehuman better than it for me.
@FlynnTheRedhead
@FlynnTheRedhead 4 жыл бұрын
Ben V. Or use Fuse
@igorgiuseppe1862
@igorgiuseppe1862 4 жыл бұрын
ok, now that i saw that, the licence sucks, unless you want to make an cg movie with it. try make human instead. if you make an model on makehuman, it is Creative Commons 0. as long as you dont modify makehuman, dont use any plugins on it, or if you modify you send the patches upstream and they accept it on the oficial repo, then you use the version that contain your modifications to make human. if you do as i said above, then your model is licenced at CC0. if you make any modifications to the model (after you export it to an external tool), you own the copyright to those modifications.
@justanameonyourscreen5954
@justanameonyourscreen5954 4 жыл бұрын
@@No573N yeah man makehuman is for sure good enough to use in games...
@prophetprofit593
@prophetprofit593 3 жыл бұрын
awesome content askNK ! Can this 3D Character be converted or rendered at GreasePencil?
@rodcav3
@rodcav3 Жыл бұрын
Nice add on..but how do you put clothes on the characters
@michaelblenkinsop9038
@michaelblenkinsop9038 3 жыл бұрын
askNK can you use face builder with character creator?
@user-ys2eq7mg1k
@user-ys2eq7mg1k 4 жыл бұрын
Looks like Makehuman. With GPL licence models can not be used in closed source game.
@DweezlePeePants
@DweezlePeePants 4 жыл бұрын
Any way to export this character to Character Creator? Basically, I want to be able to use this tool, then send to Character Creator and then use the morphs to edit further.
@MrFrostCA
@MrFrostCA 4 жыл бұрын
you shouldn't. MB-Lab base mesh license, is very restrictive.
@cerealbawxtv
@cerealbawxtv 4 жыл бұрын
I downloaded the addon but it's not showing up when I search
@kleo14.3
@kleo14.3 4 жыл бұрын
epic
@S.D.UNIVERSE
@S.D.UNIVERSE 3 жыл бұрын
Hey dude what should i do with the zip file should i extract that?
@ElissaHess
@ElissaHess 4 ай бұрын
@ShadoWolfe
@ShadoWolfe 4 жыл бұрын
the download site says resource limit reacehd sadly
@n30hrtgdv
@n30hrtgdv 4 жыл бұрын
The Licence says it might conflict with closed source games or closed source 3d models. does this mean you can't use this tool for making games unless you release the code? :/
@nikolaskhf
@nikolaskhf 4 жыл бұрын
I also think the same... You need to make the game open source to use the model, I guess..
@razagr
@razagr 4 жыл бұрын
yes, very limited license , see github.com/animate1978/MB-Lab/issues/292
@SianaGearz
@SianaGearz 4 жыл бұрын
The original author of the software (Manuel Bastioni) had a provision that the software is dual licensed, and that when you use official binaries from his website, you can generate the models under Creative Commons 4.0 Attribution license, so they could be used in games. He apparently really wanted to be controlling over software and didn't want anyone to fork it. I think the combination of Affero GPL (open source infected output), and the still somewhat restrictive CC-BY license for some uses is why software never gained a lot of users. I for one have a hard time reconciling someone making these kinds of decisions with building open source software, and i was a maintainer of a large open source software for a time myself. In fact growing the userbase is something i succeeded with my project to the tune of half a million recurring users, but i didn't have it in me to monetise my project so i had to leave it behind basically, as i went broke and tired simultaneously from working on it. I didn't want to beg for money. So i very much understand the feeling of frustration Manuel must have experienced, as the similarities are all there, and i failed in a similar manner to him, but i can still criticise his approach and outlook, in fact i'm probably the perfect person to do so. In fact i believe in this day and age you can't lock anything down and expect to gain much from walling it off, it works for more traditional businesses, but middle grounds can be really bad. If people don't agree with your conditions they'll either disregard them (pirate) or they won't use your stuff, and the latter is more likely, which to you, doesn't matter, you lost either way, and in latter case worse, you lost a potential advocate and grassroot promotion for your project too, so the only thing you can hope for is to actually gain traction by whatever means possible and then hope that people are insightful enough to want to support you, which of course can turn out one way or another. In 2018 he made an attempt to make some money off it by opening a sort of asset store to buy model accessories. After a week in which basically noone knew that this is a thing, or that he needed funds, because news sometimes travel slowly and he wasn't very explicit about it, he sent a number of frustrated mails to different parties and shut the project down, because it was apparently financially unviable. But i mean, what exactly did he expect to magically happen? Probably nothing, thus the half-hearted attempt, but i mean we're firmly in the self-fulfilling prophecies territory there, to put it nicely. This forked project now thus occurs under the restrictive conditions that were laid originally by him, they can't do much about it. That Manuel didn't change the license to more liberal while halting the project stinks of lingering resentment towards his userbase or the wider community, and i can't exactly say i find this sympathetic, like, slightly relatable, but weak in character.
@MrFrostCA
@MrFrostCA 4 жыл бұрын
Yes you got it right. you can only use the output (Any model made with MBlab) in open source projects. This is why Manuel Bastioni Lab never made it big. Is a very restrictive tool. I mean for being "open source". this is actually a dead project, the original creator (Manuel Bastioni) drop the project arround 2018 - 2019(? I believe, and this is just a small comunity trying to keep it alive. but it is actually quite useless. IMHO. Take a look at Makehuman Instead.
@blakecasimir
@blakecasimir 4 жыл бұрын
@@MrFrostCA Are you sure this is still entirely the case? The newest version claims that this is not any more IF the user is NOT using the included AGPL models. So were some newer, non-AGPL, models to be included, those could in theory be completely open source and commercially useable.
@jesperjonsson5834
@jesperjonsson5834 4 жыл бұрын
Can´t download since to itexceeded it´s resources :(
@AoNsQrn
@AoNsQrn 2 жыл бұрын
Hello, very informative video! Q: How did you put skincolor on?
@magnuscritikaleak5045
@magnuscritikaleak5045 2 жыл бұрын
No idea
@widiways
@widiways 2 жыл бұрын
dud how to enable After creations tool menu?
@robfrydryck127
@robfrydryck127 4 жыл бұрын
After you clicked Mouth Open Large, what key did you hit to then move the mouth?
@andrewrichard3490
@andrewrichard3490 3 жыл бұрын
r - rotate
@Kinos141
@Kinos141 4 жыл бұрын
What I don't get is why MB lab posing is so slow for me. My laptop can handle posing rigged models, but this one is always freezing on me. Any tips?
@hackerulroman
@hackerulroman 4 жыл бұрын
Get a better one
@tinamoore9936
@tinamoore9936 4 жыл бұрын
what do i type in on the addons
@hcsmk8388
@hcsmk8388 4 жыл бұрын
Why face rig doesn't work?
@s.o.s.l.o.w
@s.o.s.l.o.w Жыл бұрын
why my models have underwear? i need this whit amny clothes, any one knows where its the option of no underwear?
@mystymysty3667
@mystymysty3667 4 жыл бұрын
Can someone save the day and post a mirror download link? The site is dead. Thanks in advance!
@broolly_
@broolly_ Жыл бұрын
how can export with texture ?
@lucianoerro401
@lucianoerro401 4 жыл бұрын
Resource Limit Reached? D:
@MrVellj001
@MrVellj001 4 жыл бұрын
The website is at limit of its resources. can someone provide an alternative link to the download?
@katemarsh7131
@katemarsh7131 4 жыл бұрын
got that too :/
@RajeshKumar-oj1xw
@RajeshKumar-oj1xw 4 жыл бұрын
I have the downloaded file...I can share the Google drive link....if you want
@bluethumbbuttoneek9465
@bluethumbbuttoneek9465 4 жыл бұрын
Models are licensed? What does that mean, if I can export the model n use it in a game nothing would be a problem lol only if somone knows I'm using it and not giving credit to it or does the program somehow keep track of where the model is going 🙄
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