Fully Automatic Base in Soul Mask!

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Space Coconut

Space Coconut

2 ай бұрын

I FIGURED IT OUT!!
If you want to skip repairing tools for your tribe workers to use, this will help you set it up!
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Пікірлер: 43
@icestrmz6827
@icestrmz6827 Ай бұрын
Very good info I didn’t know what the circulation was for.
@nh4759
@nh4759 Ай бұрын
Why can't they just repair their gear?
@tommyigoe3952
@tommyigoe3952 Ай бұрын
Thanks for sharing . Great system. I have been reminding myself, as I run around the map, to mark it for my tradesmen to find :)
@BertMerlin57
@BertMerlin57 Ай бұрын
So harvesters, logging, minning need a timer for an area, so resouces can respawn in a given area the tribes rotates around.
@SpaceCoconut
@SpaceCoconut Ай бұрын
The timer is for the crafter to make a new tool around the time the gatherers need it
@BertMerlin57
@BertMerlin57 Ай бұрын
@@SpaceCoconut ..I know, I say they need set a timer on the log harvest and mine thing
@verin4921
@verin4921 Ай бұрын
Loving your videos, very informative and I appreciate your style and voice!
@charlespettry9333
@charlespettry9333 Ай бұрын
As long as you have materials in the chests they will make the tools. I have three tool boxes I really like this video good job
@MellaniePlays
@MellaniePlays Ай бұрын
thank you so much for this Timer thing tip i did not understand it and now thanks to you i do
@tbranscom1
@tbranscom1 Ай бұрын
Thats a good idea early on, but when you get to tin and copper ore you have to use at least beast bone tools
@GameMakerRob
@GameMakerRob Ай бұрын
If they used the same automation as Kenshi id prefer it.
@lurkingcorsa10
@lurkingcorsa10 Ай бұрын
it reminds me to the son of the forest..😢
@FilmFlam-8008
@FilmFlam-8008 Ай бұрын
Honestly, this is the first thing I always try to do in these kind of games. Automate the grind as much as possible. Get that out the way first with some time investment, then take it more casually.
@davidkrause8374
@davidkrause8374 Ай бұрын
Wait so if discard tool is selected they put it in the repair bench?
@Steltekuk
@Steltekuk Ай бұрын
I knew this a while ago they should just throw item away when durability is 0 broken tool and they just help themselves to a new tool in the box's as they are automatically made anyway so there should always be tools available Bone Tools. Only thing is you have to have Awareness Level at 25 I think for the Granary and Breeding Farm but if you use Butchers Table on a loop to automatically convert Animal Carcass it gives you like x4 the amount of bones from it.
@stephanvervloet8562
@stephanvervloet8562 Ай бұрын
i'm still very new to the game so this is very Chinese for me, but i'm coming back to this when the time is there!
@moatimusmaximus2269
@moatimusmaximus2269 Ай бұрын
How do you get them to grab a new one when theirs is gone?
@cosm0850
@cosm0850 Ай бұрын
make a tool storage chest. They will grab any tools they need from there
@SpaceCoconut
@SpaceCoconut Ай бұрын
In the tutorial it teaches you how to select a product type for the chest. The bots use this information to store and take items from those same chests ^_^ The toolbox is simply designated this way for "Tools"
@moatimusmaximus2269
@moatimusmaximus2269 Ай бұрын
@@SpaceCoconut I didn't realize they would equip themselves with needed gear. What a great feature
@moatimusmaximus2269
@moatimusmaximus2269 Ай бұрын
@@cosm0850 thank you so much for the reply
@b-thelegend
@b-thelegend Ай бұрын
How do you get it to queue crafting tools at a specific quality (eg purple, yellow or red etc)
@SpaceCoconut
@SpaceCoconut Ай бұрын
Quality is completely RNG, but the skill and perks of the crafter will increase the chances
@b-thelegend
@b-thelegend Ай бұрын
@@SpaceCoconut Thanks man - fabulous video!
@complexdob2718
@complexdob2718 Ай бұрын
i get the automation part but whats the end goal of doing this like how could i use this in a pvp server
@SpaceCoconut
@SpaceCoconut Ай бұрын
Hmm... I'm not sure. I'm a PvE player. Adapting automation for PvP utility would have to be something you figure out for your own goals I think.
@Traff92
@Traff92 Ай бұрын
If you have a secure base, you have your tribesman crafting gear for you. You go out and raid, bring back resources, you imediately go out to raid again because while you've been out, they've been crafting. Get some to defend your base eventually and you'll be chilling. The automation he's set up is more for pve/single players having an open area to freely do stuff. But for pretty much everything else you can have them crafting your basic resources, gear and tools to upgrade your bases and go on raids.
@tuwinator94
@tuwinator94 Ай бұрын
Can you make them collect animals? I only see wood ore and harvest
@SpaceCoconut
@SpaceCoconut Ай бұрын
The breeding station will let them work the animals. They won’t harvest animals they kill unfortunately
@DarkSatan95
@DarkSatan95 Ай бұрын
Figured out how to use the excavation pit for copper/tin or is it just over-glorified chest with a longer harvesting range? I attempted a mining squadron near the copper mine at the Guardian claw tribe and that became an absolute shitshow, though i only tamed 5 tribemember fodders for that "project" :'D
@SpaceCoconut
@SpaceCoconut Ай бұрын
I’m just going to farm difficult metals myself… I don’t think it’s a good idea to try and have minions do it with their ai
@Arty-j4t
@Arty-j4t Ай бұрын
Just tame good miner tribesman a do more difficult ores by yourself you can lvl up him and deal with enemies
@DRE4MI
@DRE4MI Ай бұрын
Hello :) How can you change the color of your skin? Looks awesome 🙋🏾‍♂️
@SpaceCoconut
@SpaceCoconut Ай бұрын
You mean the paint? The Deco Table will let you change your paint design and color :)
@DRE4MI
@DRE4MI Ай бұрын
@@SpaceCoconut thank you ❤️
@BertMerlin57
@BertMerlin57 Ай бұрын
How to set the workers, so they dont get kill out sude bonfire? I have lost 3 workers to the stupidt dogs?
@skraaaaz
@skraaaaz Ай бұрын
you can build barriers with gates and tell your tribe wich door to use
@FRNZxo
@FRNZxo Ай бұрын
are you in a pvp server
@SpaceCoconut
@SpaceCoconut Ай бұрын
Not yet. I want to test PvP soon though
@Maveroik
@Maveroik Ай бұрын
Nice! Building a base like this is fun but you have to explore and kill a lot to advance and thats one problem I have. I am daying a lot even in Normal mode. I use the best npc that I found as a my warrior/explorer with the best skills sets, the best food that I have, legendary bronze armor and weapons with mods, using the skill, etc., but there are some monster called elite way behind my level (enemiy 25, me 45, follower 37) and they can one shot me. I went again with my main character and a follower, the best one that I have but my follower live for only 4 seconds. My follower had a skill to reduce 60% all the damage when he is use as a companion... He is dead now. This is happening so many times. I saw a lot of videos of people avoiding stuffs and playing on casual... Is the only option? I would love to see some tips about it, maybe I am missing something. Nice video and thank you for the content.
@Russakaja
@Russakaja Ай бұрын
its so sad that you need workarounds like that for automation instead of the devs simply making it properly sothat you can use high quallity tools for that. It doesent require many braincells to understand what mechanics are missing to make a proper automation in this game.
@SpaceCoconut
@SpaceCoconut Ай бұрын
Actually it’s the opposite. If you could automatically repair gear materials would pile up from not being utilized. It requires fewer brain cells to hit repair than it does to find the right balance of time and materials for perfect automation.
@Russakaja
@Russakaja Ай бұрын
@@SpaceCoconut I have to disagree, why would materials pile up? It would make sense to set up workers sothat they bring their tools to a specific chest (player decides which one) once they are all broken and add another mechanic that you can set up a worker to get the broken items out of this chest to bring it to the repair bank and repair them from materials out of the chests that you have sorted and set up for these things. All they needed to do for that to work is set up workers sothat they put broken tools to a certain location which we know they can do in other mechanics already, so the programming work for that is already done. It only has to be implemented Another thing is: Why even use time windows between crafting intervalls? All you need is an option to set a minimum amount of items you want to have in ur base and once the amount of items you have goes below that minimum, craft new ones. like for example "minimum 10 pickaxes" - so whenever u habe less than 10, the worker crafts until its at 10 again. This works for literally all automation processes, doesent cause overproduction and doesent require many brain cells. What about this is complicated?
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