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Learn more about this video and a behind-the-scenes interview on Patreon:
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In this case study I take a look at the ongoing development of ANGELINA: a computationally creative AI system that designs video games. We take a look at how it started out, how it works, the games it has made and the artistic phases the system has went through with each version of its release.
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You can follow ANGELINA's creator, Michael Cook, over on twitter:
/ mtrc
Play ANGELINA's game on their website:
www.gamesbyangelina.org
Learn more about the PROCJAM event at:
www.procjam.com
/ procjam
Check out Mike's new KZfaq series: Possibility Space.
• A Hat, A Coat And A Br...
You can also follow PROCJAM co-organiser Jupiter Hadley on Twitter:
/ jupiter_hadley
Be sure to check out Jupiter's KZfaq channel where (at the time of this video) she has played over 22,000 game jam games.
/ jupcraftgaming
Finally, Jupiter's KZfaq work is also supported by good people over on patreon:
/ jupiter_hadley
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Music in this video by TeknoAxe:
www.teknoaxe.com
/ teknoaxe
/ teknoaxe
"The Infinite"
"Stellar Findings"
"Frostbitten Sunrise"