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Games That Infuriate and Bore Me to No End - Diablo

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DWTerminator

DWTerminator

4 ай бұрын

It occurred to me that despite having referenced it numerous times on the channel, I had never actually made a video about the original Diablo. This video exists to remedy that.
ESRB Rating: Mature (17+) - Animated Blood and Gore, Animated Violence
You shouldn't get Diablo. It's extremely simplistic, boring, and will probably give you a repetitive strain injury from all the constant clicking. If for whatever reason you wish to ignore my recommendation, it's available on GOG here: www.gog.com/en/game/diablo
You can join my official Steam group here: steamcommunity.com/groups/dwtg...
You can follow me on Twitter here: #!/DWTerminator
Want to know more about my channel? Check my about page here: / dwterminator
If you're interested in contributing to the channel, I have a Patreon here: / dwterminator

Пікірлер: 224
@user-vu6vf4ev4m
@user-vu6vf4ev4m 4 ай бұрын
For anyone who doesn't get it, its an April 1st joke that just got delayed due to DWTerminator's busy calendar.
@DWTerminator
@DWTerminator 4 ай бұрын
... I see what you did there.
@UnchainedEruption
@UnchainedEruption 4 ай бұрын
Is it? He genuinely dislikes Diablo and made that clear in many videos in the past.
@user-vu6vf4ev4m
@user-vu6vf4ev4m 4 ай бұрын
@@UnchainedEruption he was trolling us. everyone likes diablo, bruh, its the best hardcore rpg ever.
@TQM470
@TQM470 4 ай бұрын
bruh, your comment made me hope. But i guess the dude just has a bad taste in video games. I wonder what are his top 5. Probably some sony snore fest? edit: nevermind, he probably plays those extremely convoluted classic PC RPGS that 10 ppl know how to play and can't understand how a more simplistic and accessible game can be more appealing to most people lol
@H1Smurf
@H1Smurf 4 ай бұрын
@@TQM470 yeah, this nub played it when there was almost d2 out
@MaMastoast
@MaMastoast 4 ай бұрын
Never been into the endless grind aspect, but I loved the atmosphere in Diablo 1 especially
@DWTerminator
@DWTerminator 4 ай бұрын
It's a real shame that such good presentation is wasted on such a dull game.
@ZemplinTemplar
@ZemplinTemplar 4 ай бұрын
The addiction factor, item tiers grinding and the multiplayer service popularization are all more than valid criticisms and obvious criticisms of this series and other properties that tried to commercially piggyback on the trends it set. Your comparison with older dungeon crawlers that had more depth, even when they also lacked actual roleplaying, is spot on.
@crimson1949
@crimson1949 4 ай бұрын
You name dropped Arcanum. But I didn't see that you've done a review of it on your channel. Have you considered doing a review of it? I'd be curious of your thoughts. Especially if you stated that you enjoyed it when you were younger.
@DWTerminator
@DWTerminator 4 ай бұрын
Reviewed Arcanum for the channel's 10th anniversary. kzfaq.info/get/bejne/bM-Endx-puCRdXU.html
@crimson1949
@crimson1949 4 ай бұрын
@@DWTerminator Thanks! I don't know how I missed that lol
@kubakonrad
@kubakonrad 4 ай бұрын
Mine 2 cents: I installed & played the demo back in 1998. After 30 mins I was done: couldn’t stand the controls and the constant left-clicking. What I liked though were the monster and item sizes (small and detailed) and animations. What I loved what the music and the sound design. In 2019 - yes, merely 20 years later - I tried the PS1 port. Instantly I was hooked. Turns out - if you’re me - Diablo is only playable with a controller. The sound design, again! Going further and further underground, descending to Hell. Randomized quests. Suddenly I was like: ah, so that’s what they meant back then. Having beaten the game, I immediately went for Diablo 2, remembering how I hated it back in the day and hoping for another redeeming experience. Nope. Still as terrible as I remembered. The keyboard/mouse nightmare returned. And wait: Diablo on the surface? No Hell, no descent? What’s that desert crap? No, thanks.
@DWTerminator
@DWTerminator 4 ай бұрын
I *have* noticed this style of game generally seems to work better with a gamepad. I think it's because that makes them feel a lot closer to the arcade games (ie. Gauntlet) they're ultimately descended from.
@Al1987ac
@Al1987ac 4 ай бұрын
btw, you can play the remake of Diablo 2 with a controller. It's pretty good and you can switch to original visuals at any moment.
@DWTerminator
@DWTerminator 4 ай бұрын
Problem is... it's still Diablo 2.
@Al1987ac
@Al1987ac 4 ай бұрын
Yep, they haven't fixed that part.)
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
while i still think the game sucks, it is true that these games would play better without having to click in order to do literally anything. I think there is a viking game that has dodging because it was made with consoles in mind.
@AdrianFahrenheitTepes
@AdrianFahrenheitTepes 3 ай бұрын
Honestly the thing I enjoyed most, if at all, from Blizzard was StarCraft, Warcraft III, and especially the fact that there were custom maps like Warchasers, DOTA, or Azeroth Grand Prix that were games within the game.
@TheAlanReviews
@TheAlanReviews 3 ай бұрын
Where do I find the Notravae Diablo series?
@crimson1949
@crimson1949 4 ай бұрын
To be honest, I don't think I've ever seen anyone refer to Diablo as an RPG. I've always seen people call it a hack n' slash.
@DWTerminator
@DWTerminator 4 ай бұрын
It definitely gets called an "ARPG" all the time. Guess you've just been lucky to not run into that. I've gotten away from calling it hack n' slash to help distinguish it from games like Severance: Blade of Darkness. Hence "loot n' slash" or "loot n' click."
@tomverlaine728
@tomverlaine728 4 ай бұрын
I'm sorry to tell you, but Diablo is terminally an ARPG, and there's no cure. Blizzard distilled the genre for mass appeal. In quite a genius way too. Severance, and Diablo are very related and fit together just fine. One is third person, the other isometric.
@jonasking9587
@jonasking9587 4 ай бұрын
I have only ever heard Diablo called an ARPG. Hack and Slash nowadays usually means some trash musuo game.
@UnchainedEruption
@UnchainedEruption 4 ай бұрын
I thought ARPG was the more charitable way of calling something a "Diablo clone."
@DWTerminator
@DWTerminator 4 ай бұрын
Problem with "ARPG" being shorthand for "Diablo clone" is that games like Gothic, Risen, The Witcher, Kingdom Come: Deliverance, Elder Scrolls (up to 3, anyway), and so on are all action RPGs... which is what "ARPG" stands for. Hence my immense frustration with the term being so constantly misused.
@Soulfly415
@Soulfly415 3 ай бұрын
It's a dungeon crawler, inspired by 80's rogulike games, like "Rogue", of which David Brevik was a huge fan of. The industry has the term RPG twisted and turned for decades now, so don't blame the fans for calling it an RPG.
@DWTerminator
@DWTerminator 3 ай бұрын
Calling it an RPG is being complicit in the lie.
@brickproduction1815
@brickproduction1815 4 ай бұрын
You don't like simplistic games? Back in the 80s and 90s, most games are simplistic. Phantom Slayer, Wolfenstein 3D, etc. Diabolo seems to have stats, quests, inventory etc
@DWTerminator
@DWTerminator 4 ай бұрын
Depends on the form that simplicity takes. Diablo is the boring kind of simplicity.
@Valkbg
@Valkbg 4 ай бұрын
You also had the Ultima, Wizardry and Might and Magic series at the same time. And that is just a few of them. For a game that uses the RPG term its quite simplistic for its time.
@lendrigangames
@lendrigangames 4 ай бұрын
A while ago, I managed to figure out a workable definition for roleplaying game: a game in which the story is the result of the gameplay instead of a preset garden path for it.
@NoMastersNoMistress
@NoMastersNoMistress 4 ай бұрын
Ah yes, I remember all the hype. I got a discount on a CD, tried it, and haven't bothered with it since. That was 1998. I was never that thrilled with Gauntlet.
@DWTerminator
@DWTerminator 4 ай бұрын
Gauntlet's always been a game that worked best in actual arcades. That social environment combined with the game's drop in/out co-op was a recipe for success. Once you remove it from arcades and put it into a singleplayer, couch co-op, or even online context... it just doesn't feel right.
@dizzee2100
@dizzee2100 4 ай бұрын
even diablo 2 seems too tedious for me
@DWTerminator
@DWTerminator 4 ай бұрын
Probably because it's the same gameplay... just with more content and a few mild refinements.
@benjovi356
@benjovi356 4 ай бұрын
@@DWTerminator Mainly more classes and spells for casters but melee is EXACTLY the same. So is the stat sheet. Diablo 2 had gems you could put in items that had gem sockets, which increased their stats to simulate "Crafting" and there are a few more areas to explore, but still, it gets repetitive and boring after your first play though. You finish your build by about level 25 or 30 and just put numbers in your stats after that...People like numbers going up I guess...
@Valkbg
@Valkbg 4 ай бұрын
@@benjovi356 I liked it for its environment. I think that is its strongest point. The same for Diablo 3. Not much of a fan of the gameplay
@benjovi356
@benjovi356 4 ай бұрын
@@Valkbg The environment did make it stand out.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
i also played titan quest, restricted area, sacred and some others, they all feel the same.
@iroxudont
@iroxudont 4 ай бұрын
I'll be the devil's advocate here: diablo 1 aged extremely poorly and the gap between it and diablo 2 is a huge evidence of it. Yes, diablo 1 might have THE best atmosphere of all games in it's genre, but actually playing it is hard to stomach. And I did enjoy diablo 1 way back in the day in the psx. But is not a perennial game like other 90s gems, such as castlevania SOTN, tomb raider 1 and 4 and others.
@DWTerminator
@DWTerminator 4 ай бұрын
I played Diablo 1 well before I ever got a chance to try Diablo 2. As in "there was a roughly 17 year gap between when I played the demo of Diablo 1 and when I got a copy of D2." I can barely tell the difference between them aside from the fact that D2 just has more stuff in it. The gap between them isn't anywhere near as "huge" as you make it out to be. More importantly, both of them are nothing more than obnoxiously boring skinner box clickathons. And as a side note... old-school Tomb Raider really doesn't hold up very well anymore. Those early 3D game tank controls have only felt worse and worse over time.
@iroxudont
@iroxudont 4 ай бұрын
@@DWTerminator Diablo 2 expanded the mechanics, combat, level design, character building not in a way that is just more, but in a way that added depth. There was more to understand and explore. D2 is first and foremost an action game and it works as one. Bosses and enemies offer different mechanics for you to work against, you need to be aware of positioning and the environment. Then you also have the rpg mechanics, the stats, the talents. And early tomb raider tank controls work because the game is built around tank controls. TR2 and TR3 might be too dificult, but TR and TR4 hit a sweet spot. The game never demands something from you that you can't get from the controls.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
i legit wanna know which is the best of this diablo like games so i can play it and conclude that this genre is trash and everyone is insane,.
@iroxudont
@iroxudont 4 ай бұрын
@@arkgaharandan5881 I would vote for diablo 2, but poe is a very strong contender and I haven't played some other big games in the genre. The only issue I would point on CURRENT diablo 2 is how charms use up inventory slots. Also, I think that baal is nowhere rewarding enough for being the final boss.
@ArilandoArilando
@ArilandoArilando 2 ай бұрын
@@arkgaharandan5881 Path of Exile.
@playlistanonymous5414
@playlistanonymous5414 4 ай бұрын
I believe you've already covered those topics (Diablo-likes, "What is an RPG?", etc.) ten years ago. Redux when?
@DWTerminator
@DWTerminator 4 ай бұрын
I did cover them a long time ago, but as you mention those videos definitely need a "redux" treatment. That said, this particular video is more about Diablo 1, specifically. Not sure when it'll be done but I'm definitely working on a video about what makes RPGs what they are, why the term is so horrendously misused and abused, and better terms for genres that use mechanics commonly associated with RPGs but don't actually have any role-playing in them.
@SmilePecoSmile
@SmilePecoSmile 4 ай бұрын
I think "ARPG" is just a leftover genre name from an era in which differentiating them from CRPGs was useful. Also, the appeal is system, stat and gameplay progression. The loot just facilitates that and adds the RNG spice to keep upgrades exciting. This is what games with live service models shoehorned in fail to realize. What the loot does for you is the most important part. Personally, I like to reach the point at which progression becomes strictly stat gains then just reroll or move on.
@slowmercy69
@slowmercy69 4 ай бұрын
Played the PS version of Diablo 1 on my PSP late 2022. Still have fond memories; it was awesome for a single playthrough Tried 2 on PC, the "classic" version which doesn't include the rune powers. I hated Diablo 2 because it wasn't dark enough, and because it was a globe-trotting adventure whereas 1 took place in 1 area with few fleshed out characters The inventory in D2 classic was irritatingly small
@DWTerminator
@DWTerminator 4 ай бұрын
Diablo 2's inventory is the same size as 1's.
@slowmercy69
@slowmercy69 4 ай бұрын
@@DWTerminator Idk d dub. I don't remember having to constantly mess with my inventory in D1 on the PSP as much as in D2 classic, without Lord of Destruction I also remember the, the chest at camps being not spacious. Maybe I'm wrong, but 2 classic def has an inventory problem Oh yeah, you couldn't drop items in the city / safe areas, so you only could sell or lose the item or weapon forever, because the stash was so small
@DWTerminator
@DWTerminator 4 ай бұрын
D2 has more items that are just larger and introduced armor sets that you'd likely hang on to instead of immediately ditching like the stuff you get in D1. That's probably what you're thinking of.
@slowmercy69
@slowmercy69 4 ай бұрын
@@DWTerminator I dropped D2 so now I'm a filthy casual, but it has to be the small stash capacity and the fact that you can't just drop an item in the hub area to pick it later if you want In Lut Golein (?) there's this key you create using the Horadric Cube. I dropped it in the hub by accident, could not pick it up, so I had to get everything again. Hate D2 for that You are always right D dub ❤️
@ebookjapan8054
@ebookjapan8054 3 ай бұрын
It seems like most people's memories of Diablo is Diablo 2's multiplayer with their friends. Which tends to elevate games that can't stand on their own as a single-player experience. I hate Borderlands, I dont even like it as a co-op game. People still cling to the series as some masterpiece multiplayer game. Diablo 3 and 4 left people scratching their heads, without realizing Diablo is a barebones game that doesn't leave much wiggle room without alienating its own design imo
@DWTerminator
@DWTerminator 3 ай бұрын
I made an entire video on how the "it's fun with friends" argument is utterly worthless. D3 and 4 seem to exist purely to shove further and further monetization into the formula.
@AdrianFahrenheitTepes
@AdrianFahrenheitTepes 3 ай бұрын
Honestly, I only really played with Diablo 2 because it was something I could play as a really pseudo RPG, but later learned that Baldur’s Gate, Icewind Dale, or Deus Ex were more of real RPGs where there’s diverging elements in the game story based on your character’s choices made in the game. In that sense, Diablo is not an RPG because there isn’t much more beyond hack and slash and decision making in it.
@Xenoforge78
@Xenoforge78 4 ай бұрын
Great video, really nailed why I don't like these types of games. I've for the life of my tried ever since I was a kid. Diablo 1, 2, Titan Quest etc but they've never properly hooked me. I really liked the addiction angle you mentioned too, which I think is the root of the problem, I simply don't have an addictive personality so I get bored of it quite quickly...
@DWTerminator
@DWTerminator 4 ай бұрын
Funny you should mention Titan Quest. I found that one particularly irritating since it has really nice aesthetics and the ancient mythological theme is so cool.
@ashrasmun1
@ashrasmun1 4 ай бұрын
I agree and I would go as far as to say that Blizzard has never created an RPG ever. Diablo-clones are all about skipping dialogs, killing as much stuff as possible and looting. As someone who played almost 3k hours of Path of Exile, I totally agree that it's just a mindless grind. Similarly, World of Warcraft is also not an RPG - maybe some people create their first characters with some RP in mind, but the main force that keeps you going throughout the game are levels, skills and loot, and after you're at maximum level, it's just more loot and nothing more. You don't need to care about the lore, you don't need to interact with the world, quests are boring and you rarely can learn anything from them or expect them to be thought provoking. It's just a very slow hack-n-slash in a group. I totally agree with your criticism, unironically. I wish there was a different label for games where all you do is kill stuff and get loot. Kill'n'Loot? KNL? I don't know...
@SpecShadow
@SpecShadow 4 ай бұрын
Used to keep my Diablo - The Hell 1 HD mod for more than a decade on hard drive(s) to pop in until completely bored with the genre. Couldn't get into further games and still mad for picking D2+LoD over Warcraft3+FT box... Looking at D1 and seeing where genre went makes you think "where devs went wrong".
@MordorXP
@MordorXP 4 ай бұрын
it is The Hell 2 in its worst form, from 2017 or even earlier. With a lot of broken code floating underneath. TH2 got a lot better in 2+ years after that. And TH3 is superior to all of the previous versions, plus it adds a lot of options and actual gameplay variability, which was discussed in this video quite a lot as something missing.
@SpecShadow
@SpecShadow 4 ай бұрын
@@MordorXP oh hey the man himself
@peterrumi2556
@peterrumi2556 2 ай бұрын
I liked Diablo. It was my first videogame. Since I couldn't compare it with others, it was the best game. But I see your point. I wouldn't play Diablo again, but I would play Arcanum or Fallout. The deepness differences are obvious.
@Toshiro_Mifune
@Toshiro_Mifune 4 ай бұрын
i have a tattoo of the original warrior scetch from the manual, i love d1 to a fault but i can totally see what you mean. Even i don't replay it, it was the premise and atmosphere that did it for me, also even back then we used to laugh at people calling it an rpg. still, i got a great deal of nostalgia for it, good times. also: good luck, people gonna REEE hard on this one.
@DWTerminator
@DWTerminator 4 ай бұрын
I'll readily admit that, like all of Blizzard's games, the presentation was excellent... but beyond that it ended up in the same situation I've found myself in with the rest of Blizzard's games thus far: it was remarkably disappointing. Even aside from it already popping up in the comments... I'm no stranger to being "REEE'd" at.
@Toshiro_Mifune
@Toshiro_Mifune 4 ай бұрын
@@DWTerminator comepletely agree, haven't touched a bz game since d2 and w3.
@DedAlexFive
@DedAlexFive 3 ай бұрын
This one hurt
@shan2752
@shan2752 4 ай бұрын
In 1997, Diablo was a great innovative game. Your hindsight analysis would apply to most retro games. Consider the original Warcraft and Dune 2 where you had to select every single unit individually.
@Valkbg
@Valkbg 4 ай бұрын
Did you not hear him speak of older games? Its not hindsight when there were games that were more interesting that were older than Diablo
@DWTerminator
@DWTerminator 4 ай бұрын
Diablo really wasn't innovative at all. It was just smashing the randomized dungeon layouts and loot of games like Rogue together with the simplistic real-time combat of arcade dungeon crawlers like Gauntlet. Really not sure what your point about Warcraft and Dune 2 is supposed to be in this context.
@shan2752
@shan2752 4 ай бұрын
@@DWTerminator You just described how it was innovative by combining genres. Playing the original Warcraft and Dune 2 is tedious today, having to click and issue commands to each individual unit, but it wasn’t tedious at the time!
@DWTerminator
@DWTerminator 4 ай бұрын
"innovative by combining genres." - Taking two existing things and awkwardly smashing them together is an extremely low bar for innovation. "it wasn’t tedious at the time!" - It was definitely tedious at the time. It was just early enough in the RTS genre's development that people didn't have a choice but to put up with the tedium. Once RTSs that featured multi-unit select and direct commands rolled around, those features were such an improvement that Warcraft 1 & Dune 2 became almost unplayable.
@ArilandoArilando
@ArilandoArilando 2 ай бұрын
@@DWTerminator A game doesn't need to be innovative to make splash, simply having a high quality presentation is enough. Games like WoW or BG3 had little to no innovation but still had a significant impact because they took somewhat niche geners with low quality presentation and made high quality versions of it.
@Hravokh
@Hravokh 4 ай бұрын
what a funny guy. hating Diablo . almost got me there
@DWTerminator
@DWTerminator 4 ай бұрын
Except it's not a joke.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
diablo ruined rpgs, before diablo devs had to put effort into them, now after diablo everything is randomized.
@benjovi356
@benjovi356 4 ай бұрын
In conversations with gamers, I have included something I call the "Diablo argument" which is something like this: Game X was really awesome for it's time, but since then, many games came out that did things much better...In the case of Diablo, now we have Sacred, Torchlight, Grim Dawn and many more. I kinda feel the same way about Castlevania: Symphony of the Night and some others... Also, I heard some critics say that Diablo did for RPGs what Doom did for FPS games...which I thought was pretty Meh. Doom was unique and somewhat fun but never really grabbed me as a gamer. As for Diablo, the game was fun for a little while, but it is showing its age. Even Diablo 2 is doing that nowadays... Thanks for all you do.
@DWTerminator
@DWTerminator 4 ай бұрын
It's not even a matter of "awesome for its time." Doom took FPS design to the new heights for its time. More complex level design. More enemy and weapon variety. New tech that significantly enhanced the gameplay experience on top of being visually and aurally impressive. It did all of that so well that it still holds up over 30 years later. Meanwhile, Diablo smashed Rogue's stats, randomized dungeons, and randomized loot to a clunkier version of Gauntlet's general gameplay mechanics. It was bad design then and it remains so now. Hell, even more modern, more advanced versions of this style of game like the exact ones you've mentioned aren't actually any better because the core experience of the *entire genre* is just crap to begin with. As for stuff like Symphony of the Night... while it's true that later "Metroidvania" games definitely smoothed out the rough edges that were present in SotN, it still holds up remarkably well. Hell, I didn't even play SotN until years after I'd played much later entries in the Castlevania series and that's never caused any significant issues.
@benjovi356
@benjovi356 4 ай бұрын
@@DWTerminator Well put. I suppose if a whole genre refuses to change anything, then you have a problem.
@jonasking9587
@jonasking9587 4 ай бұрын
I have always said that Diablo is not an action RPG. It's an attrition RPG. Click on what you want to die and hope your build kills it. Wow. What fast and kinetic action. I tried again with Diablo 3 and didn't die for 13 hours on hard, so I put it down.
@DWTerminator
@DWTerminator 4 ай бұрын
I don't use the term "RPG" with Diablo at all. I'll definitely agree on the "attrition" part though. That's exactly what it feels like.
@BrotherhoodofSteel-zh7ty
@BrotherhoodofSteel-zh7ty 4 ай бұрын
By any chance are there any Adult Only games that you like? If so do you think you will review any Adult Only games?
@DWTerminator
@DWTerminator 4 ай бұрын
If you mean games that are simply rated Ao by the ESRB, no, but I'll be taking a look at Manhunt 2 eventually and may or may not take a look at Hatred if I ever feel like it. If you mean the other kind of "adults only" games then no, and I have absolutely no interest in covering them on my channel.
@BrotherhoodofSteel-zh7ty
@BrotherhoodofSteel-zh7ty 4 ай бұрын
Speaking of the "other" type of Adults Only games (wink wink) a lot of them are labeled as RPG games. Would you consider these to be RPG's and if not why do you think they get the RPG label?
@DWTerminator
@DWTerminator 4 ай бұрын
I dunno. Haven't played 'em.
@Jrdotan
@Jrdotan 4 ай бұрын
@@DWTerminator arent Leisure suit larry series labeled as adult games?
@DWTerminator
@DWTerminator 4 ай бұрын
They're clearly aimed at mature audiences but up to LSL7 they're actually fairly tame, all things considered. After that they got a lot raunchier, though.
@VilkarinSalvokath
@VilkarinSalvokath 4 ай бұрын
Your view on the game and your opinions are valid. A lot of people still love it though.
@brickproduction1815
@brickproduction1815 4 ай бұрын
At least you uploaded something. I also bored the whole day!
@BicBoi1984
@BicBoi1984 4 ай бұрын
Path of Exile review when?
@DWTerminator
@DWTerminator 4 ай бұрын
Never. Probably won't even MTO it.
@ArilandoArilando
@ArilandoArilando 2 ай бұрын
0:10 Noah who?
@DWTerminator
@DWTerminator 2 ай бұрын
Gervais. He does a lot of very long-winded, very academic analyses on games. Very hit or miss content depending on the games he's covering (he's *very* narrative-focused, meaning he tends to look far too much into the writing on gameplay-centric titles he covers and has a habit of missing what makes those gameplay-centric titles compelling) but I find such a wildly different perspective from my own interesting to consider, at least.
@CornholioDK
@CornholioDK 4 ай бұрын
The gameplay is very simple no argue about that, but i think they at least nailed the music and atmosphere pretty well.
@DWTerminator
@DWTerminator 4 ай бұрын
Like most of Blizzard's games, the presentation is very well done. Doesn't count for much when the game's as insanely boring as it is, though.
@fmsyntheses
@fmsyntheses 4 ай бұрын
I like Diablo 1, but I could never finish Diablo 2 because the loot grind just really became really tiring to me, so I feel what you're saying. My love for D1 is mainly due to its atmosphere and music. I can still go back to it and have a good time. The whole is/is not an RPG question is a subject to be avoided. I shunned most action RPGs for years due to being autistic on that point. I now like a lot of things that are usually called ARPGs. To me, nothing without visible stats and engine calculations, turn-based combat, and a strong abstraction between player skill and character skill should ever be called an RPG at all. But if you can accept the 'RPG' in 'ARPG' as synonymous with 'has some kind of player-visible character stat component', I think you can be happy. Although I know that's a big ask.
@DWTerminator
@DWTerminator 4 ай бұрын
I categorically refuse to avoid this subject. If a game doesn't have role-playing in it, meaning "making in-character choices and experiencing the consequences of those choices," then it's not an RPG. Period. End of story. It's literally in the title of the genre. Would you use "FPS" to describe Gears of War? Of course not, because it's missing the "first-person" part of the name. Similarly, you wouldn't describe, say, Dear Esther as an FPS because it lacks the "shooter" part of it. As I said, the best way to describe Diablo and its ilk is either as "loot n' slash" or "loot n' click," because that's what those games are all about. To describe them as "ARPGs" (action RPGs) confuses them with the likes of Kingdom Come: Deliverance, Gothic, Risen, The Witcher, Elder Scrolls, etc.
@JuniiHejjiko
@JuniiHejjiko 4 ай бұрын
@@DWTerminator this is somewhat of a narrow view on RPG. "making in-character choices and experiencing the consequences of those choices" can be put in many games that aren't technically RPG per say, games Like Heavy Rain, or Shadow the hedgehog can be view as RPG since you do make choices and have consequence leading to very different outcomes. Stats building, Gear selection and class types are part of an RPG core, but there is JRPG games were a lot of the times you are stuck to one type of class and that would be what kind of protagonist you were given, many times the games are very linear but there is still a lot of mechanics that very in depth with how you build the rest of the party with loot you can find in world the gizz of it. Diablo 1 valid the reason you dislike it is still in nature an RPG game, you build the stats of your character and still need to consider what kind of gear you are putting on your character. Diablo 2 very much enhance the game by giving it a proper skill tree that can punish a player if they aren't mastering and synergizing the skill proper, and you can have a lot of interesting build to each character/class your play by how good the itemization of the game is. You are still play mechanics of Dungeons and dragon on Diablo. Obviously there more nuance to that, Never participated the D&D since never got into those kind of games. But this reeks of the same sentiment there is with classic Survival Horror games vs the new ones that are out where what i believe to be survival horror is item management, lack of resource, gaining map knowledge, interesting puzzle with a slow gain on power fantasy from being a weak helpless character, but despite a game having all of this, many classic fans argue that the fixed camera is what makes survival horror. Even with that all of these elements could easily be confuse from being an RPG game, because there is a survival Horror game that is also an RPG called Fear and Hunger. The marriage of genre can happen.
@DWTerminator
@DWTerminator 4 ай бұрын
"this is somewhat of a narrow view on RPG. " - Not really. I have a video in the works that'll explain in more detail, but for the purpose of this discussion know that choice and consequence is required for a game to be an RPG, but simply putting it into other games doesn't automatically make those games RPGs. Same with putting stats, loot, quests, etc. in any given game. Popular games like Diablo only using some elements of RPGs and still calling themselves RPGs are precisely why so many people think "stats n' loot = RPG." And JRPGs aren't really RPGs either, but I haven't come up with a better term to describe them yet. "Diablo 1 valid the reason you dislike it is still in nature an RPG game, you build the stats of your character and still need to consider what kind of gear you are putting on your character." - You can do exactly the same thing with loadouts in Call of Duty. I suppose that means Call of Duty is an RPG in your eyes? "Diablo 2..." - This video is about Diablo 1, not 2. I have another video on 2, specifically. "classic Survival Horror games vs the new ones" - I generally don't even use the term "survival horror" so this probably isn't the best comparison to make for me. "The marriage of genre can happen." - Sure it can. Happens pretty often, too. A genre is far more than just one element or another, though, and incorporating one or more of those elements doesn't automatically make the result part of the genre it pulled those elements from.
@fmsyntheses
@fmsyntheses 4 ай бұрын
@@DWTerminator This is why this is a fruitless conversation
@ThisIsNotMyRealSelf
@ThisIsNotMyRealSelf 6 күн бұрын
I feel vindicated seeing this. Not too long ago, I tried to replay Diablo 2 (I have hardly any experience with D1) after having not played it since I was a kid, and as I was playing, I slowly realized... I never actually liked Diablo 2. Well, okay, that's not entirely correct. I liked the story, with its really well done cinematics and voice acting. I liked the atmosphere, with the gloomy music and visuals. I liked the characters, especially Deckard Cain and Tyrael, who give you more insight into the game's world and its history. I liked finding loot and gradually becoming more powerful from acquiring stronger equipment. I liked levelling up and being able to invest in skills, thus becoming stronger as well. I especially adored the system of being able to insert gems or runes into your gear, thus customizing it and making it even more powerful. I liked ALL of these things. But you know what I didn't like? The actual freaking gameplay. To me, having to scour the areas and kill every monster within it was nothing more than a chore. Something to get through in order to reach the good parts I listed above. And when what's supposed to be the game's core gameplay is nothing more than an annoying, tedious obstacle that you deal with just to get to what should normally be secondary stuff... then I think there's a problem.
@halsaufschneider1446
@halsaufschneider1446 4 ай бұрын
Man, i remember going online on the SEGA ffing Dreamcast with the 56K Modem back in the not so far back days... I found the PS1 Version of Diablo 1 rather amusing, its not a good game. But the controls keep you busy. Or you get stuck, run in the wrong direction or mess up the attack direction and accidentally drink a potion. Maybe Diablo 1 should be described as a slower version of Gauntlet, as in a asthmatic Hippo on its last leg etc. or something. People like the gauntlet type games. And D1 doesn't give you a world just like the gauntlet games, just a ton of samey looking floors till you defeat the boss and get a new high score. That said, it was fun to play with Friends. Over LAN! Remember LAN? I remember LAN. We have LAN at home...
@DWTerminator
@DWTerminator 4 ай бұрын
Dreamcast was awesome. It was just a bit *too* ahead of its time. Funnily enough gamepad controls generally feel a bit better compared to keyboard and mouse with this type of game... probably because the gameplay style is ultimately derived from the likes of Gauntlet. Somehow I'm not surprised that the PS1 version had crappy controls though. I've always found that the Gauntlet gameplay style works best in an actual arcade format. It's a combination of that specific social environment with the more or less seamless drop in/out co-op of the classic arcade cabinets. That experience just doesn't work anywhere near as well in a singleplayer, online, or couch coop context.
@michaelbuehler3897
@michaelbuehler3897 4 ай бұрын
I tired a couple of Diablo like games, couldn't get into them. I remember how slow and unstable 56k modems were. Media does have a bad habit of blindly following trends.
@TironaBloodspiller
@TironaBloodspiller 4 ай бұрын
TL:DR man plays diablo expecting baldurs gate/elder scrolls - is naturally disappointed
@DWTerminator
@DWTerminator 4 ай бұрын
I wasn't even aware of Elder Scrolls and hadn't played Baldur's Gate at the time I played the Diablo demo. The closest things I'd played to it were Gauntlet and Dark Chambers... and I still found Diablo to be obnoxiously boring. Funny how a game that's nothing more than a mindless skinner box clickathon tends to bore people who aren't really affected much by skinner boxes. Who'd have thought?
@TironaBloodspiller
@TironaBloodspiller 4 ай бұрын
@@DWTerminator Nah I agree with your points really. In terms of gameplay and npc interaction, it is little more than left clicking. Diablo is a terrible RPG in terms of role playing. I think the love comes more from the setting and backdrop rather than the gameplay itself. At the time of these games big names were lead by softer and more family friendly mascots. It was a time where gamers were becoming more interested in mature themes but still coming from arcade games. Ultimately it's like ordering a salad and getting a steak. Sure it might taste okay but you're not really here for the steak.
@DWTerminator
@DWTerminator 4 ай бұрын
"At the time of these games big names were lead by softer and more family friendly mascots." - Not in the RPG space, nor the PC space in general. They weren't necesssarily graphically gory until the 90s but RPGs regularly delved into mature subject matter. The PC in general was seen as a platform more for mature audiences as well due to their cost and complexity to use, so a lot more games aimed at mature audiences were released on PC (Wolfenstein 3D, Doom, and Leisure Suit Larry all immediately come to mind but it was a common trend well before Diablo released). Hell, in Japan, PC was considered a platform almost exclusively for adults-only games up until the last decade or so (which is in no small part why so few "regular" Japanese games released on PC up until the past decade or so). "Ultimately it's like ordering a salad and getting a steak." - You're really not getting this, and if you started gaming within the past 20 years or so, I can't really say I'm surprised. Back when I originally played Diablo, we didn't have access to the glut of readily accessible information we have now. You can do a quick glance online and see exactly what kind of game it is *now*, but back in the 90s you had to look at the advertising material, the box, and if you had a subscription to them, gaming magazines. Internet connections were so slow that even downloading a simple JPEG would've taken a good 20+ minutes, so online video was pretty much out of the question until DSL became more commonplace in the early-mid 2000s. TV channels like G4 (which started out as TechTV) wasn't available until at least '98 and most people didn't have cable back then, so you couldn't just watch a review segment on TV either. So back then, nobody truly knew what they were getting until they'd played the games themselves. Hence shareware being such a successful business model and demos being as common as they were back then.
@TheAlanReviews
@TheAlanReviews 2 ай бұрын
I agree that these games are loot and click
@Snufflegrunt
@Snufflegrunt 4 ай бұрын
Thank you. Music to my ears. I could fall asleep listening to this as it validates my unpopular opinion.
4 ай бұрын
I play diablo 1 up til today... i cant play the other diablos without getting bored. but diablo 1 for me works...
@Xenoforge78
@Xenoforge78 4 ай бұрын
I mean it's a dungeon crawler with a great hub and a good OST, so I don't blame you.
@DWTerminator
@DWTerminator 4 ай бұрын
Diablo 1 doesn't have a hub. It's a single, linear dungeon with a single town to go back to.
4 ай бұрын
​@@DWTerminator I think there are a lot of aspects to take into consideration. They just probably dont affect you. Like @Xenoforge78 said it has an a cool OST uncommon for its time just starting to show up... the aesthetics overall, for me the dungeon with that music always gave me a little bit of mystery, loneliness and dark I havent felt in other games til then... and when you hit the butcher everything changes again... and there a couple of things i enjoy that probably most of people dont, like you said i think the fact you have to keep clicking to hit monsters i think its important to feel a little bit of that frustration , its what changes the stakes and puts the control of the game into you, and I would support it in other games and other game genres... I have a little bit of a different tastes maybe. 😅
@DachshundDogStarluck19
@DachshundDogStarluck19 4 ай бұрын
I haven’t played the Diablo series, but did play a Diablo-style clone game called Nox, and hot damn was it a good game back in my day. Granted, it’s not a great game, but at least it’s more interesting than most Diablo-style games out there by and large when I saw footage of one of the Diablo games, then instantly got bored of watching it. I still wish there was a sequel to Nox, though and I think it has a lot of potential of becoming a better game than the original game.
@SinaelDOverom
@SinaelDOverom 3 ай бұрын
Nox is only "diablo style" in the effect that it is isometric, and that's it. Everything else is different. It's RPG elements are nonexistent (you can't alter development of your character in any way) and its closer to action-adventure than to RPG of any kind
@itsasecrettoeverybody
@itsasecrettoeverybody 3 ай бұрын
I like the style, but it's not an RPG, it's a hack and slash game with elements of abstraction on top of it like leveling. I like it as I like hack and slash games in other styles like Bayonetta and devil may cry, and even some other games like doom, because they are games to shut off your brain and enter the zone while playing.
@pacmikey1763
@pacmikey1763 4 ай бұрын
This game is a legit health hazard to your wrists
@DWTerminator
@DWTerminator 4 ай бұрын
Even just getting the gameplay footage for this video, I could feel the stress it caused in my wrist. Even high-intensity FPSs don't do that to me.
@Sannidor
@Sannidor 4 ай бұрын
April fools joke or not, I could not bring myself to play D and D2 without basic QOL mods. Same goes for Fallout and its sequels - I watched more footage of others playing then experiencing these games myself.
@DWTerminator
@DWTerminator 4 ай бұрын
Why, exactly, would I upload an April Fool's joke on the 3rd? More importantly, why would I do so when I already uploaded one on the 1st?
@Sannidor
@Sannidor 4 ай бұрын
@@DWTerminator So it's serious, gotcha. More props to you. I've seen many fanboys of ARPGs disbelieving a serious constructive criticism of their favorites is possible unless it is preceded by general praise of beloved classics. Cheers.
@PreemSardine
@PreemSardine 3 ай бұрын
i love listening to your incorrect gaming takes as i drift off to sleep in bed. very comfy and soothing knowing i have the objectively right views and there are those who are very misguided. keep up the great work!
@BuddyStromboliDrums
@BuddyStromboliDrums 3 ай бұрын
I enjoyed this but because we were a Mac household in the 90's...thems were slim pickin's
@ripoutyourprejudice
@ripoutyourprejudice 4 ай бұрын
Personally I love the game and keep finding excuses to replay Diablo 1 at least once a year, either in vanilla or with mods. I think a problem you have with the game is where your expectations lie. Blizzard North didn't make Diablo to be a die hard roleplaying game made for the hardcore D&D that want the ultimate role playing experience. They wanted to make the pick up and play Solitaire version of Rogue with a story and coop play that was so easy to pick up and play that it was grandma proof and can be virtually played exclusively with the mouse so that the barrier of entry was so small it guaranteed success, and that it did. That's what David Brevik wanted. I think you're dislike or hate for the game shouldn't be aimed at Blizzard or the success of the game, but rather be aimed at the other developers lacking originality that constantly copy it. I'm not the biggest fan of Halo for example, but when other devs started copying it's mechanics it didn't make me hate HALO, it made me call out the developers copying it for the slackers they are. I don't consider Diablo an RPG, but a casual pick up and play dungeon crawler with a decent story that's just slightly more involved than Gauntlet. It's a very arcadey experience for me like Doom 2. I love the gothic dark atmosphere it has and the fact that it's a pretty short experience I can finish in one sitting that doesn't require me to set aside a week just to finish. I love Fallout 1 & 2, Daggerfall, Gothic 1&2, Arcanum, Baldur's Gate, Wizardry 7,8, the Might & Magics and many other more notable RPGs and I wish I had more time to replay them. But they require some serious dedication of my time and much more careful attention to character creation, decision making to not get myself soft locked into a situation I despise that requires me to reroll and start again which is what keeps me from replaying them as often. This is a fear a lot of people that want to get into more complex RPGs have, because to be honest it's very hard to balance a 100+ hour long rpg with hundreds of variables without polishing the fun out of it to such a degree it ends up feeling more like a trial and error puzzle game than a relaxing video game experience. I find it relaxing and comforting knowing that I can just start the game up, pick a premade class and hack away as soon as I start the game. Most complex RPGs get you stuck at the character creation screen for so long that I kinda loose interest in the game the minute the game starts, and then it gets me stuck in long dialogues some more essential than others and hours ahead I find out my character is borked because how the fuck was I supposed to know I needed a certain skill to unlock this thing in a dialogue or in the environment, that while doesn't prevent me from playing the game but it does leave me feeling left out, or underpowered with the urge to restart. And me with the feeling of losing precious hours of my free time that's being contested by my family life, job and other responsibilites. I can equally enjoy a simple dungeon crawler like Diablo 1 as I do Ultima 7, but I don't play them for the same reasons. I play Diablo for the Leveling up Fix, it's like getting a sandwich that while not as healthy as a home cooked meal that's rich in nutritives and proteins, can still feel good on an empty stomach and don't want to spend too much time cooking it.
@DWTerminator
@DWTerminator 4 ай бұрын
"a problem you have with the game is where your expectations lie." - It is quite literally marketed as a role-playing game when it simply isn't one. I don't really know what you think I expect out of it after having found that out, but no amount of lowering my expectations would ever change the fact that Diablo is as absurdly simplistic and boring as it is. "They wanted to make the pick up and play Solitaire version of Rogue" - Rogue is already singleplayer and "pick up and play" is intrinsic in its gameplay style. "I think you're dislike or hate for the game shouldn't be aimed at Blizzard or the success of the game, but rather be aimed at the other developers lacking originality that constantly copy it." - Fuck 'em all. "a casual pick up and play dungeon crawler with a decent story that's just slightly more involved than Gauntlet." - It barely even *has* a story. Most of what people think of in terms of Diablo's story was retroactively added in subsequent games. "they require some serious dedication of my time and much more careful attention to character creation" - That's how RPGs are *supposed* to be. Dungeon crawlers are the "cut down" version of that, and you'll find the likes of Eye of the Beholder, Lands of Lore, Legend of Grimrock, etc. are quite easy to jump in and out of. If you want brain-dead simplicity like Diablo provides, just go play an action game. They're far better at it than Diablo is, anyway. "100+ hour long rpg" - Most of them are in the 20-50 hour range so I'm not really sure where you're getting 100+ hours as any kind of "norm" for the genre. "Diablo for the Leveling up Fix" - Diablo isn't like a sandwich. A sandwich provides nourishment. The appropriate food comparison is a pile of extremely cheap, extremely low quality candy that's been wrapped in nice packaging.
@ripoutyourprejudice
@ripoutyourprejudice 4 ай бұрын
​@@DWTerminator I may not find a game like Tetris to be engaging enough for me to play above a 10 minute session to even get good at it, but it's obvious from the fact that there are championships and record holders for it that there is a huge appeal about it. I like my games to be as easy to pick and play as arcade games, but I like a little bit more substance or a hook to keep me playing. You saying Diablo doesn't have a story, doesn't dismiss the fact that D1 has a pretty decent story. Be it from events happening during the game, info you gather from the characters you talk to and the lore in the manual about the world of sanctuary all that help you piece together a decent view of the games narrative. You saying it doesn't have a story is just an outright lie. How should anyone consider you a brutally honest reviewer like you described yourself over the years, if you're not gonna review it in an honest way consider the context of the time it came out. You're subjective views of what makes the game boring for you it clearly wasn't for the millions who love playing and replaying it to today. It obviously did something really well. That for some reason you are not inclined to honestly look at. I'd rather watch a proper review from you presenting us the story, whether the story is good or not, whether the mechanics are good or not, and give it a 2/5, rather than whatever the fuck this video is supposed to be. "That's how RPGs are supposed to be. Dungeon crawlers are the "cut down" version of that, and you'll find the likes of Eye of the Beholder, Lands of Lore, Legend of Grimrock, etc. are quite easy to jump in and out of." I've played those and finished them and still haven't found them as engaging as Diablo is. Funny I find those dungeon crawlers to be much more tedious to play. "If you want brain-dead simplicity like Diablo provides, just go play an action game. They're far better at it than Diablo is, anyway." Most action games aren't really casual in nature, since they expect more involvement from you considering reflexes and reaction time. I may be able to play contra 3 on hard without dying once since I've played more than 50 times over the years since I was 8 on the super nintendo and consider it a breeze, but that's because I know that game like the back of my hand. If I give this game to a newcomer to action game he's gonna strangle me with the controller from the frustration the game gave him. Diablo is successful because it's simple mechanics and pick up and play style, with a decent story became a gateway to an impenetrable genre for many people. I know more people who now love the elder scrolls and neverwinter nights that would've never played them if it wasn't for our co-op sessions with Diablo 1 and 2 introducing them to basic RPG mechanics, since they we're mostly Counter Strike, NFS, Fifa players. Diablo does a very good job, of introducing you to concepts like different classes and their assorted attributes and a bilities, leveling up and what distributing points gains you. What the concept of getting better equipment and doing quests is and why you should talk to npcs to get the required info, etc. It's like Hero Quest in a way. Fun short dungeon run sessions that's easy to set up and explain, but if you want something more you obviously have to move to DND.
@DWTerminator
@DWTerminator 4 ай бұрын
If you're going to try to argue with me, I highly recommend against making up lies about things I've said or done. Thanks to that, I'm just inclined to think you fall into the "addictive trait" category I mentioned in the video and are doing little more than attempting to defend your addiction. Keep it up and I'll stop humoring you. "You saying Diablo doesn't have a story" - I didn't say it *doesn't* have a story. I said it *barely* has one, and that most of what people remember about Diablo is from subsequent games retroactively applying lore rather than what's actually in D1 itself. You whine about "reviewing things honestly" when at absolutely no point in this video or in the comments have I *ever* stated that this is a review. This is because *it is not a review*. "It obviously did something really well. That for some reason you are not inclined to honestly look at." - Oh I certainly tried to find whatever the game does "well." The only thing I came up with aside from the BattleNet integration was the presentation. Good presentation means nothing when the game's a tedious slog to play. "I'd rather watch a proper review from you presenting us the story, whether the story is good or not, whether the mechanics are good or not, and give it a 2/5, rather than whatever the fuck this video is supposed to be" - First, it wouldn't get a score anyway since it's a pre-2001 game. Second, I don't care whether you want a "proper review" of it or not. I'm not going to force myself to finish something that's so boring I would quite literally rather watch paint dry. I can work with bad, frustrating, janky, or broken games. Boring ones, not so much. "Most action games aren't really casual in nature" - Neither is Diablo. Extremely simplistic, yes. Casual, definitely not. "Diablo is successful because it's simple mechanics and pick up and play style, with a decent story became a gateway to an impenetrable genre for many people." - If you're referring to RPGs as "impenetrable," then... well... no, they aren't. Diablo isn't even really a gateway to them anyway so much as it's just a gateway to other loot n' clicks. That "click monsters, loot, repeat" grind is all you get in Diablo, and that's merely a small part of most proper RPGs, if it's even in them at all. "Diablo does a very good job, of introducing you to concepts like different classes and their assorted attributes and a bilities" - Except it doesn't. There are no in-game tutorials of any kind. All three classes play the same apart from their attribute caps and a *single* special ability that barely even affects their play style at all. I take it you conveniently forgot that all 3 characters can use any weapons and armor they have the attributes for in D1. You have a slightly better argument for that with D2, but that's not what this particular video is about. "Fun short dungeon run sessions that's easy to set up and explain, but if you want something more you obviously have to move to DND." - I'll let you guess how I can tell you've never played D&D Basic.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
True about the long rpgs is that some of them you can make it impossible to progress the game if you spread yourself too thin on skill points and put them on everything, but having played the belzebub version of diablo 1 recently, the game gets incredibly hard later one and you need to grind the same dungeons multiple times to be able to get ahead. No matter how you twist it, the game is like playing a jrpg but real time without a story and the dungeon gameplay is very repetitive, hands down the worst thing about morrowind was the dungeons also applies to bethesda's fallout games. Diablo is a complete waste of time and i hate how every game now has randomized colored tier loot and randomized dungeons. Diablo ruined rpgs instead of devs trying to make a good rpg with good story and hand crafted dungeons and loot and choices like fallout 1 and 2, we have looter shooters like borderlands destiny and fallout 4, with elite enemies with 3 times the healthbars and randomized dungeons or maps like starfield. Diablo ruined rpgs.
@Jolfgard
@Jolfgard 3 ай бұрын
I've never played Diablo 1. But let me tell you, Torchlight 1 bored me to no end, which makes me not want to try Diablo to be honest.
@DWTerminator
@DWTerminator 3 ай бұрын
Torchlight is pretty much a more advanced Diablo with cartoony aesthetics. If more modern, more advanced loot n' clicks don't do anything for you, then Diablo won't either.
@BlueBEAZY45
@BlueBEAZY45 4 ай бұрын
I feel the same way about any game that requires grinding to get anywhere with it. Have no clue how anyone finds that tedium fun. Diablo looks no better
@KowlDoogle
@KowlDoogle 4 ай бұрын
I always found Diablo 1 more focused on preparation than just being a loot fest like Diablo 2,I like the presentation of the world and setting but I never found the worlds that interesting to explore and the enemies were samey and bland, and the constant back and forth between dungeons and towns just really felt like you weren't really going anywhere. I had no idea Diablo 1 even had multiplayer until this video and to me I think that's kind of what solidified it as a good game simply because you could play it with friends, and the "RPG" part of the game seems to only exist when you're divvying up the loot into who gets what to fit their role. I think Dungeon Siege does a better job at being that simple single player ~ARPG~ which digging through its development a lot of its time was spent thinking of ways to address the problems they had with Diablo that it was enough to make a whole game around.
@Jrdotan
@Jrdotan 4 ай бұрын
Years pass but i will never get how you have such a disdain for grinding but managed to keep going with arcanum post Black mountain mines As for this kind of game, idk, only looter kind of game i managed to enjoy was destiny
@DWTerminator
@DWTerminator 4 ай бұрын
Arcanum never really requires a grind. I never had to go out of my way to stop whatever I was doing just to go clobber some wildlife over and over in order to level up. Just playing it normally, completing quests, and exploring was more than enough to get me to max level.
@Jrdotan
@Jrdotan 4 ай бұрын
@@DWTerminator **how?** I literally do every avaliable quest in every location possible before going in there ( i know it is every quest bc i literally has checked), and i never got in there at more than level 18, worse yet, if i go in my normal flow of gameplay, i reach at that point in level 10, while there are a bunch of golems in there at level 30 Similarly to Fallout 1 when you get to the mariposa base, party members wont survive so i have to abandon everyone and its a pain to go all the way alone without a trick (which in fo1 is ok because its at endgame and the trick to go in there is piss easy to find out) Ive asked for help in Codex, Reddit, etc.. Nobody seems to have a good strategy for this point aside from having very specific (usually magic) builds, what do you even do? Because when i get there i literally feel like i either will be forced to do every quest and then try different tricks, or just give up
@DWTerminator
@DWTerminator 4 ай бұрын
Oh you meant that you have trouble with the mines. You said "post BMM" so I thought you meant "after the BMM." Yeah the BMM is rough. It's the only major difficulty spike, though, so once you get past it the rest of the game is pretty manageable. I recommend getting the dog as soon as you can. After that, it's a matter of taking it bit by bit, saving frequently throughout since there are a lot of traps in there along with the nasty enemies. As a magic character you can just blast and buff your way through with spells. If you're playing a tech character (or hell, even if you're not this is still useful), make a shit-ton of throwables and use them.
@Jrdotan
@Jrdotan 4 ай бұрын
@@DWTerminator its where i mainly mention that grind rely, since when i play this is where i need to break from my pacing and do everything in my range to get levels, specially as a gunslinger (though to be honest, Gunslingers have a tough time in general with the game xD) Its also where i usually choose if i will finish a playtrought or not because i find this way too much to go throught specially for a game that was relatively easy prior to that. I really wanted to know wtf Tim cain was on when he choose to design this area lol
@Konata990
@Konata990 4 ай бұрын
I love diablo, and i love ARPG's and diablo clones, if you dont thats ok, you're entitlted to your opinion but dont be "too" entitled to your opinion like an elitist.
@LockDOTspot
@LockDOTspot 4 ай бұрын
Brave take.
@DWTerminator
@DWTerminator 4 ай бұрын
Sad that finding something boring is considered "brave."
@LockDOTspot
@LockDOTspot 4 ай бұрын
@@DWTerminator what's sad is making a video about a 20 year old game that you didn't like old man.
@DWTerminator
@DWTerminator 4 ай бұрын
More like a 27 year old game that remains infuriatingly relevant to this day.
@alariaaurora8456
@alariaaurora8456 4 ай бұрын
Yeah i dropped diablo 2 after 20 minuets of playing I played diablo 3 and it was literally garbage. No level design Terrible enemy design Basically no gameplay because all you do is click some buttons mindlessly and get RNG loots. I rather play RPG games that need actual skill and player attention like monster hunter or soulsborne games.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo devs had to put some effort and make a good story, weapons, items, enemies level design, now its all randomized. When i look online for a rpg to play, i always go "hold up, is this an actual rpg or diablo repetitive sht?" Thankfully i can now watch the first 20 minutes of a game in 1.5 speed and find out but for 2 decades it must have been rough for people to separate the gems from the grinfest diablo clones.
@486x
@486x 4 ай бұрын
The only good diablo is diablo 2. Remastered can be played with controller and it is very good stuff. D3 and 4 are the really boring diablos.
@DWTerminator
@DWTerminator 4 ай бұрын
Problem is... I played Diablo 2. It was pretty much the same game but with more content.
@jayd1os400
@jayd1os400 4 ай бұрын
I don't about you, but even just looking at the gameplay footage, it dosen't appear to be all that interesting let alone fun.
@DWTerminator
@DWTerminator 4 ай бұрын
Same applies for pretty much every game in this style.
@UnchainedEruption
@UnchainedEruption 4 ай бұрын
"Game is repetitive and boring." Did it really need to take 20 minutes to just say that? Besides, we already know how you feel on this game.
@DWTerminator
@DWTerminator 4 ай бұрын
It's far more than just Diablo 1 being boring. And while *you* and longtime viewers might already know how I feel about Diablo, consider the fact that I constantly get people asking me to review games I've already reviewed.
@thebrodator
@thebrodator 4 ай бұрын
Is it possible for you to enjoy a loot based game if the gameplay itself is fun? For example: God Of War 2018 focusses heavily on loot, but I find the combat to be fun on it's own.
@DWTerminator
@DWTerminator 4 ай бұрын
Possible, sure. More often than not these loot systems are just poorly implemented attempts at artificially lengthening playtime and just get in the way, though.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
i also hate looter shooters, i enjoyed everspace 2 but the looter shooter was the worst part about it. I hate how bethesda turned fallout into a looter shooter.
@JurijsTregubs
@JurijsTregubs 2 ай бұрын
yes, this game started horrible trend in rpg segment which accelerated even more during 2000s. But this is the worst subgenre of RPG imo. Constant looting and grinding to get slightly better gear and +1% better stat. Gets boring sooo quickly. I dont understand how people find any fun in all this. Storylines in these games usually are very basic and serve only as an excuse to go and kill thousands of mobs in generic dungeons. Maybe coop experience is different, but single mode is a chore to play
@MegaOZX
@MegaOZX 4 ай бұрын
yeah, that's it, i can't continue being subbed to you after this. sry bro. bye.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo you had to have a good story, diablo and its clones almost never have any. Before diablo you had to design good environments and well crafted dungeons, with diablo the level design is randomly generated. Before diablo you had to design good weapons armors, spells and enemies and useful items like keys and other items used in puzzles and quests. After diablo, all of that gear is randomly generated crap. The reason why fallout 4 sucks is obviously the bad writing but the entire gameplay is a skinner box of repetitive grindfest with randomized loot and "elite" enemies that have 10 times the healthbar. I actually liked how fallout had unique areas and didnt rely on dungeons much and every item was unique, there was one hunting rifle and one combat armor, now with newer fallout games and "action rpgs" in general there are a bazillion of "numbers" items that you have to spent time to figure out which items you should keep and drop. Diablo is why fallout 4 and starfield suck, diablo is why borderlands and destiny exist, diablo is why every indie game dev makes a diablo clone and calls it a "rpg" so every time i see a new rpg new or old i have to check to find out if its a diablo clone or a souls clone, it is rare that i find it is not either of those things. diablo is the laziest rpg ever and its randomized crap has ruined gaming in generla, its like a game made by a AI, no its not a game its a skinner box. I dont get how this type of games has so many people playing it for so long? Why? Just why?
@memitim171
@memitim171 4 ай бұрын
It's called an action RPG because that's what they said it was, it's not because it has action in it, or because it's a role playing game, it's just a name, like "Bob". At least that's where I'm at with genre titles, once we let devs/publishers decide the genre it was all over. They just call them whatever they want these days, "massively multiplayer" games that support less players than Quake, "Multiplayer Online Battle Arena" What the fuck is that abomination? That describes almost every competitive online game ever made...that's when I gave up, the genre is whatever I say it is and the rest of you can go to hell. 😆 I don't really like this game either, but I think you didn't really hit on the reason it stood out at the time. Multiplayer was basically expected in a PC game by 1997 (especially one that's only fun with others...) FPS games were exploding and everyone with a nerd card was awaiting Xwing Vs. Tie Fighter with baited breath. In that climate I'd hardly call the inclusion of Battlenet brave, they'd have been laughed off the shelf without it. It stands out (and it sounds silly to say this today but...) just because the graphics and animation were so different to other games at the time. You compared it to Ultima 8 and even as someone who doesn't like Diablo, I think that's pretty silly. They are not on the same level. It's not even close. While it feels like janky tat today, compared to Ultima 8 Diablo is galaxy fucking chocolate smooth. And even though it's not actually an RPG, it had RPG stylings and unlike pretty much every RPG in existence at time, and let's face it the early days of RPGs was *rough*, it wasn't janky as fuck (comparatively, it still feels weird saying that when it actually is...) and that's why people liked it.
@DWTerminator
@DWTerminator 4 ай бұрын
"MOBA" was certainly better than "action RTS." The latter of those is so stupid it's migraine-inducing. "Multiplayer was basically expected in a PC game by 1997" - Not really. It was expected in *some* types of games, sure. FPSs, strategy games, the kind of thing you'd more or less expect a competitive scene to form around. Diablo falls squarely into the "not expected, but nice if it's there" category for the time. "You compared it to Ultima 8" - You missed the point of that comparison. The point was that mainstream narrative would have you believe that Diablo was "the first action RPG" when not only is it... well... not even an RPG at all, really... it wasn't anywhere *near* the first. Ultima 8 is just a particularly nice point of comparison because it came out 2 years prior to Diablo and the combat mechanics are remarkably similar. So your argument is that people liked Diablo because it had good presentation. The funny part about that is that it came out right when people were being blown away by the "new hotness" of 3D games, and anything 2D was seen as old-fashioned at best.
@memitim171
@memitim171 4 ай бұрын
@@DWTerminator "Diablo falls squarely into the "not expected, but nice if it's there" category for the time." Hard disagree there, I still maintain it would have flopped without multiplayer, doubly so in case of the sequel. You even said yourself in the video only the "but it's fun with others" fallacy actually makes this game fun. "You missed the point of that (Ultima 8 comparison." Fair, as I said the genre names are meaningless enough to be largely irrelevant anyway but lets be real here, if you grabbed a non-gamer and got them to play 5 minutes of each and then asked them which one was the action game what do you think they would say? "the "new hotness" of 3D games, and anything 2D was seen as old-fashioned at best." This may have been the prevailing view in the mainstream but if you're playing Diablo and Ultima you're not really in the mainstream are you? You're likely a bit of a nerd if we're being honest, and nerds like us are generally not fooled by "the new hotness", it didn't sell half as well on the PSX, who's audience was more caught up in that kind of thing. The game is undeniably slick for the time and as much as I dislike it, I won't take that away from it and I'm hardly the only one to credit it's success to that, a lot of people, including the devs themselves, have talked extensively about it. It's practically Blizzard's trademark. There's certainly nothing else like it at the time, even a game like Sacred, which came out 7 years later, wished it was as slick as Diablo.
@DWTerminator
@DWTerminator 4 ай бұрын
"I still maintain it would have flopped without multiplayer" - You're misunderstanding. Nobody expected dungeon crawlers or so-called "RPGs" to have multiplayer at the time. It was considered a bonus if they had it, but they were always considered singleplayer games. That remains true to this day, as well. "prevailing view in the mainstream" - It was the predominant view across both mainstream and niche circles. Perhaps it's the result of how rapidly the tech was improving throughout the 90s, but regardless of genre there was a general feeling of "2D is outdated, 3D is the new hotness." I never really cared as long as the game was fun to play but it is what it is. There are two things Blizzard does very well: presentation and polish. Even the crappiest of their games are exceptionally well polished and have great presentation. Diablo is no exception in that regard, but that doesn't save it from its problems. A lot of subsequent games of that style had more stringent budgetary constraints or less developer knowledge, so they end up jankier. Thing is... the jank gives them quite a lot more character than Diablo even if they aren't any more enjoyable.
@DawnRose-qb7wz
@DawnRose-qb7wz 4 ай бұрын
Super cool :)) 😀🤘🏼
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo you had to have a good story, diablo and its clones almost never have any. Before diablo you had to design good environments and well crafted dungeons, with diablo the level design is randomly generated. Before diablo you had to design good weapons armors, spells and enemies and useful items like keys and other items used in puzzles and quests. After diablo, all of that gear is randomly generated crap. The reason why fallout 4 sucks is obviously the bad writing but the entire gameplay is a skinner box of repetitive grindfest with randomized loot and "elite" enemies that have 10 times the healthbar. I actually liked how fallout had unique areas and didnt rely on dungeons much and every item was unique, there was one hunting rifle and one combat armor, now with newer fallout games and "action rpgs" in general there are a bazillion of "numbers" items that you have to spent time to figure out which items you should keep and drop. Diablo is why fallout 4 and starfield suck, diablo is why borderlands and destiny exist, diablo is why every indie game dev makes a diablo clone and calls it a "rpg" so every time i see a new rpg new or old i have to check to find out if its a diablo clone or a souls clone, it is rare that i find it is not either of those things. diablo is the laziest rpg ever and its randomized crap has ruined gaming in generla, its like a game made by a AI, no its not a game its a skinner box. I dont get how this type of games has so many people playing it for so long? Why? Just why?
@Jrdotan
@Jrdotan 4 ай бұрын
almost no rpgs back in this day had good stories, what are you even talking about?
@stronkveak5917
@stronkveak5917 4 ай бұрын
after all these decades... finally... one man speaks the truth
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo you had to have a good story, diablo and its clones almost never have any. Before diablo you had to design good environments and well crafted dungeons, with diablo the level design is randomly generated. Before diablo you had to design good weapons armors, spells and enemies and useful items like keys and other items used in puzzles and quests. After diablo, all of that gear is randomly generated crap. The reason why fallout 4 sucks is obviously the bad writing but the entire gameplay is a skinner box of repetitive grindfest with randomized loot and "elite" enemies that have 10 times the healthbar. I actually liked how fallout had unique areas and didnt rely on dungeons much and every item was unique, there was one hunting rifle and one combat armor, now with newer fallout games and "action rpgs" in general there are a bazillion of "numbers" items that you have to spent time to figure out which items you should keep and drop. Diablo is why fallout 4 and starfield suck, diablo is why borderlands and destiny exist, diablo is why every indie game dev makes a diablo clone and calls it a "rpg" so every time i see a new rpg new or old i have to check to find out if its a diablo clone or a souls clone, it is rare that i find it is not either of those things. diablo is the laziest rpg ever and its randomized crap has ruined gaming in generla, its like a game made by a AI, no its not a game its a skinner box. I dont get how this type of games has so many people playing it for so long? Why? Just why?
@wowsnav
@wowsnav Күн бұрын
Calling one of the greatest video games ever made "boring" is a very obvious troll, no actual person would ever hold that opinion or that game wouldn't have made Blizzard millions of dollars and sold FIVE TIMES better than Doom did in the same period of 6 months after launch (Doom was 65k after 6 months, Diablo was 660k). Nobody would ever say Diablo is boring, for a troll post to work it has to actually be believable.
@DWTerminator
@DWTerminator Күн бұрын
For someone who claims I'm trolling when I'm clearly not, your own trolling needs work.
@wowsnav
@wowsnav Күн бұрын
@@DWTerminator lmao bro really posted "i'm not trolling, you are!" after saying diablo is a bad game. smh you a mf dumbass for real
@Valkbg
@Valkbg 4 ай бұрын
To me Diablo 1 is the equivalent of Solitaire. Mindless clicking until you win. I do play it from time to time but I get bored quite easily. I prefer D2 and D3 mostly because they have a better presentation and atmosphere and are a bit more complex. But I only play them for mindless fun and when I want something a lot lighter inbetween more demanding games.
@ZPSBestProfileName
@ZPSBestProfileName 4 ай бұрын
The first Diablo is so bloody awful compared to 2.
@DWTerminator
@DWTerminator 4 ай бұрын
They're both crap. D1 is just older and more primitive.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
i legit want to know which is the best of these type of games because to me they all suck, the only one i could stomach was sacred because of how pretty the sprite art background is and its open world.
@joquerol
@joquerol 4 ай бұрын
This has to be bait. You just want the engagement, and I guess I fell for it because here I am, commenting.
@DWTerminator
@DWTerminator 4 ай бұрын
Not bait. Diablo is boring. Its legacy is infuriating.
@joquerol
@joquerol 4 ай бұрын
@@DWTerminator I mean, I'm not a fan of Diablo 3 or 4, those ARE repetitive and boring IMO. Diablo 1 can be too, but judging it by today's standards is crazy. I play it to this day, and love it, but I know a lot of of my enjoyment comes from nostalgia. Diablo 2 is a whole other beast however, and judging it after a few minutes of playtime is very misguided. People love Diablo 2 to this day precisely because it's not just another boring, repetitive, mindless, "click and everything explodes" ARPG. Unless you're playing a meta character following a meta build to the letter, Diablo 2 will have you considering stats, skills, resistances, managing your inventory, changing weapons and gear constantly, trying different mercenaries, different strategies for different bosses and areas. You should try it for real sometime. You might still not like it, but you'll have an informed opinion that doesn't make you sound like a troll baiting for views.
@DWTerminator
@DWTerminator 4 ай бұрын
You are quite literally telling me to force myself to play through a game that I find insanely boring *on a fundamental level* as if doing so will magically make me either enjoy it or come to a different conclusion. If you don't understand how openly malicious and/or insane that sounds, I can't help you.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
@@joquerol "judging it by todays standards is insane" how so? Modern games also have randomized loot, elite enemies with 3 time the healthbars and randomized dungeons or environments, starfield is literally all those things. The one thing everyone says that diablo 1 does better is its dark atmosphere, meanwhile modern games have a jokey atmosphere where everything is humorous.
@joquerol
@joquerol 4 ай бұрын
@@DWTerminator Nah man, I'm suggesting you do that if you want to have an informed opinion. Otherwise you can be more self-aware and say something like: "About Diablo 2, I played it for a few minutes and couldn't get into it, so I don't have an informed opinion" You're almost literally judging a book by its cover the way you played it for a few minutes and decided its garbage.
@herbertwraczlavski896
@herbertwraczlavski896 4 ай бұрын
Edge lord alert.
@HoopleBogart
@HoopleBogart 4 ай бұрын
I thought this was a joke but nah.. this dude really hates Diablo. Bro what games do you like? I swear to god if I watch your Tekwar video and it's full of praise I will explode.
@DWTerminator
@DWTerminator 4 ай бұрын
I'm quite tired of this absurd notion that a game being popular means "everyone must enjoy this." As for what games I do like? Plenty.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo you had to have a good story, diablo and its clones almost never have any. Before diablo you had to design good environments and well crafted dungeons, with diablo the level design is randomly generated. Before diablo you had to design good weapons armors, spells and enemies and useful items like keys and other items used in puzzles and quests. After diablo, all of that gear is randomly generated crap. The reason why fallout 4 sucks is obviously the bad writing but the entire gameplay is a skinner box of repetitive grindfest with randomized loot and "elite" enemies that have 10 times the healthbar. I actually liked how fallout had unique areas and didnt rely on dungeons much and every item was unique, there was one hunting rifle and one combat armor, now with newer fallout games and "action rpgs" in general there are a bazillion of "numbers" items that you have to spent time to figure out which items you should keep and drop. Diablo is why fallout 4 and starfield suck, diablo is why borderlands and destiny exist, diablo is why every indie game dev makes a diablo clone and calls it a "rpg" so every time i see a new rpg new or old i have to check to find out if its a diablo clone or a souls clone, it is rare that i find it is not either of those things. diablo is the laziest rpg ever and its randomized crap has ruined gaming in generla, its like a game made by a AI, no its not a game its a skinner box. I dont get how this type of games has so many people playing it for so long? Why? Just why?
@Nautules83
@Nautules83 4 ай бұрын
ragebait video? xD
@DWTerminator
@DWTerminator 4 ай бұрын
Nope. I've mentioned my absolute disdain for Diablo 1 many times on the channel over the years.
@Nautules83
@Nautules83 4 ай бұрын
well I dropped a like regardless, tbh I commented before watching the whole video and you made your take on things rather clear in a fair way. To each their own! :)@@DWTerminator
@TheGUARDIANOFFOR
@TheGUARDIANOFFOR 4 ай бұрын
Im think that this video is basicli a guy who normaly eat in TOP best restaurants basicli naging about people who eat mcdonald ... Sory dude the game was revolutionary exactli for the reason how easi accesible and sipmple it was. You didnt need to build complex character and spend hours to trategize your progress you just started it up and powned some monsters. it have exactli what gamers want totaly forget about real world and dive down whit out thinking about stuff. For people coming tyred from work for example this was AWSOME.
@DWTerminator
@DWTerminator 4 ай бұрын
Before I address your arguments themselves... Please work on your spelling and grammar. It's... very rough. Diablo wasn't remotely revolutionary for being "accessible and simple." All it did was smash the randomized dungeon layouts and loot of games like Rogue together with the simplistic real-time combat of games like Gauntlet. No idea where you got the notion that you'll spend "hours" strategizing progress in an RPG. Complex characters, sure, but that still depends on the type of RPG. Dungeon crawlers, for example, are rather simple and straightforward to set up and play. Even if you go beyond full RPGs and start looking into games Diablo was pulling inspiration from, Rogue and subsequent roguelikes are as simple as "start the game, have it randomly generate a character, and start playing." Clearly what people want after a day of working a tedious, repetitive job is to spend time playing a tedious, repetitive game.
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
as someone who played fallout 2 before playing diablo, i was heavily disappointed. So the first part is true, but to pretend the game doesnt turn into a grindfest later on in order to be high level to be able to survive is dishonest. In these older rpgs you might need to do alot of reading start over or use a savegame editor, in diablo, you can just use a savegame editor right away and skip most of the game, as the goal is to get to the bottom of the dungeon. The only thing preventing you from doing that is the grind.
@TQM470
@TQM470 4 ай бұрын
You enter into this dark world in search of loot and glory, slowly understanding the horrors that happened in this city as you go down the dungeon. Unveiling the story by piecing together the sparse npc's dialog of the quests. OF COURSE IS A RPG, wtf
@DWTerminator
@DWTerminator 4 ай бұрын
There is no role-playing, aka "making in-character choices and experiencing the consequences of those actions," thus it is not an RPG. Very simple, and yet so... so few understand such a simple distinction. The essence of Diablo is little more than Gauntlet with stats and loot. Nothing wrong with that, but that doesn't make it an RPG.
@TQM470
@TQM470 4 ай бұрын
​@@DWTerminator my brother in Christ, "video game genre" discussion is the most boring and pointless thing i have ever witnessed. By your definition, Life is Strange is a RPG. It's too narrow and too wide of a definition at the same time.
@DWTerminator
@DWTerminator 4 ай бұрын
You're confused because you've been lied to, whether deliberately or not, for who knows how long about what makes an RPG an RPG. The mainstream narrative would have you believe it's nothing more than stats, quests, and loot while conveniently ignoring the "role-playing" in the genre name. Hence the term "RPG" constantly being applied to games that clearly aren't RPGs (ie. Assassin's Creed), and how even series that *were* RPGs in the past have turned into something else (ie. Elder Scrolls & Fallout). It's like when you occasionally get someone who says a walking sim like Dear Esther is an "FPS," because they're fixated on the "first-person" part and forget about the "shooter" part... only it's on a far larger scale. So no, Life is Strange isn't an RPG by the definition I use. It's an adventure game. So is Quest for Glory, and that series even has character classes, stats, and combat.
@TQM470
@TQM470 4 ай бұрын
@@DWTerminator you said RPG is "aka" "making in-character choices and experiencing the consequences of those actions", also adding that it was "very simple" a definition, so you can't just say LiS is not a RPG after that. Can't you see how pointless this is? It's just like defining what a "souls like" is, or what is the difference between a "rogue like" and a "rogue lite". It's impossible to define perfectly, because the developer just made a game they wanted to make without restricting themself with pointless definitions.
@DWTerminator
@DWTerminator 4 ай бұрын
I said that's what role-playing is, and that role-playing is required for a game to be an RPG. I did not say that it was *exclusively* what defines the genre. "Soulslike" mainly refers to the death and leveling mechanics that were popularized by the Souls games. Roguelite is the inclusion of elements from Roguelikes without becoming a full Roguelike. None of this is particularly hard to understand, but you insist upon making it out to be far more convoluted than it actually is.
@DiabloGoldSecrets
@DiabloGoldSecrets 4 ай бұрын
It’s a slot machine. If you like slot machines you will like Diablo. Making a game addictive isn’t bad, but predatory practices that came about years later are very bad. You would do better to do a review of the game with fleshed out analysis than ranting. People would be more open to the analysis. But I get the feeling you just like getting people to fight you on a topic you’re certain you’re right on. For context I played d2 until I beat hell and dropped d3 pretty quick because it was awful.
@DWTerminator
@DWTerminator 4 ай бұрын
"It’s a slot machine/predatory practices that came about years later" - Not quite, but slot machines use the same skinner box design principles Diablo uses. Like I said in the video, while D1 & 2 aren't *malicious* about their addiction cycle, but they laid the groundwork that would lead directly into stuff like loot boxes. Funny how Blizzard has remained at the forefront of predatory design. It's almost like I'm completely justified in my disdain for the company or something. "a review of the game with fleshed out analysis" - There's not really anything *to* review in the original Diablo. It barely has a story, the gameplay is literally nothing but mindless clicking and looting, the enemies are all just brain-dead HP bags that either walk up to you and hit you or stay back and shoot projectiles at you, and the dungeon layout is randomly generated so there's no level design to critique. Frankly if I were to try to review it then not only would that make me miserable (I refuse to call one of my videos a reviews unless I've finished the game), but its fans would be even *more* furious with me.
@DiabloGoldSecrets
@DiabloGoldSecrets 4 ай бұрын
@@DWTerminator you can educate yourself on the story with plenty of lore videos. This game was incredible for its time so you deserve the rejection saying it’s awful and you’re conflating Activision with blizzard, a name they adopted as part of the merger. Blizzard North was ground breaking and impressive, end of story.
@DWTerminator
@DWTerminator 4 ай бұрын
Wasn't Activision that cracked down on anyone protesting the Chinese communist regime or whose employees were stealing breast milk and harassing female employees. That was all on Blizzard. Frankly anyone trying to defend them is utterly disgusting.
@DiabloGoldSecrets
@DiabloGoldSecrets 4 ай бұрын
@@DWTerminator blizzard north is not blizzard/activision. I don’t feel any reason to continue the conversation based on these reactions. Good luck to ya.
@lks178
@lks178 4 ай бұрын
You don't have a clue what RPG means but I agree that diablo 1 aged like dogshit, what a terrible game.
@DWTerminator
@DWTerminator 4 ай бұрын
More like most people have been lied to by the industry for so long that they've been deluded into thinking RPGs are nothing more than stats, loot, and quests.
@darkpassenger2852
@darkpassenger2852 4 ай бұрын
Gatekeep us harder daddy lol Diablo is absolutely an rpg, get over yourself.
@DWTerminator
@DWTerminator 4 ай бұрын
More gatekeeping needed to have been done a long time ago precisely to prevent the term "RPG" from being so horrendously misused to this day. Diablo isn't an RPG. Deal with it.
@darkpassenger2852
@darkpassenger2852 4 ай бұрын
@@DWTerminator all it takes is imagination to role play. I'm sorry you lack that.
@DWTerminator
@DWTerminator 4 ай бұрын
I'm sorry you lack the basic knowledge that a game's genre is determined by *what the game itself does* rather than whatever an individual player "imagines."
@arkgaharandan5881
@arkgaharandan5881 4 ай бұрын
Diablo ruined rpgs, before diablo you had to have a good story, diablo and its clones almost never have any. Before diablo you had to design good environments and well crafted dungeons, with diablo the level design is randomly generated. Before diablo you had to design good weapons armors, spells and enemies and useful items like keys and other items used in puzzles and quests. After diablo, all of that gear is randomly generated crap. The reason why fallout 4 sucks is obviously the bad writing but the entire gameplay is a skinner box of repetitive grindfest with randomized loot and "elite" enemies that have 10 times the healthbar. I actually liked how fallout had unique areas and didnt rely on dungeons much and every item was unique, there was one hunting rifle and one combat armor, now with newer fallout games and "action rpgs" in general there are a bazillion of "numbers" items that you have to spent time to figure out which items you should keep and drop. Diablo is why fallout 4 and starfield suck, diablo is why borderlands and destiny exist, diablo is why every indie game dev makes a diablo clone and calls it a "rpg" so every time i see a new rpg new or old i have to check to find out if its a diablo clone or a souls clone, it is rare that i find it is not either of those things. diablo is the laziest rpg ever and its randomized crap has ruined gaming in generla, its like a game made by a AI, no its not a game its a skinner box. I dont get how this type of games has so many people playing it for so long? Why? Just why?
@nonameeh5765
@nonameeh5765 4 ай бұрын
played the DEMO years too late doesn't get how to autoattack within a range of 25 years didn't get one of the best storys a video game had back then .. seems you don't get a lot of things. ...
@DWTerminator
@DWTerminator 4 ай бұрын
"played the DEMO years too late" - Around 2 years after the game came out. Diablo 2 wasn't even out at the time I played the demo. "doesn't get how to autoattack within a range of 25 years" - Diablo 1 doesn't have auto attack. "didn't get one of the best storys a video game had back then" - It barely *has* a story. Most of what people remember about Diablo's plot was retroactively added in later games. Seems you don't know a lot of things.
Enlisted is an infuriating mess.
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