The Genesis version lacks detail, but the darker colors look more pleasant.
@asturides24 күн бұрын
Completely agree, if the arcade used darker tones it'd been better
@rodrigogirao834421 күн бұрын
@@asturides Maybe it's an issue with the emulation, or the arcade's monitor is calibrated differently.
@SolSeal7 күн бұрын
Agree.
@ENFDO4 ай бұрын
Arcade ending is present in Amiga 500 version.
@playnalisis4 ай бұрын
That is good news. Maybe one day I’ll do a video on it.
@keeper7keys200329 күн бұрын
I'm glad that YT recommended this video. Very detailed. Nice work! Subscribed.👍
@AP-go1ks9 күн бұрын
This is an awesome video, great info!
@MarkoTulio18 күн бұрын
Your video is pure gold!
@doomedspy27 күн бұрын
That's an interesting spin in 32X game development, instead of having the Genesis render the background and the 32X render the characters (and some foreground) they went vice versa with really nice resuilts. Probably would have been harder to manage a smooth frame-rate if there was parallax scrolling.
@MrBirilo28 күн бұрын
Great video, great analysis.
@aztekno20124 ай бұрын
Thank you for this!
@MattressinsptrАй бұрын
Very nice video.
@MrBirilo28 күн бұрын
I was waiting for the analysis on the spells.
@playnalisis28 күн бұрын
I was gonna do that but the video was already getting long.
@kathleendelcourt81364 ай бұрын
The 32X has no hardware accelerated sprites and scrolling capabilities. The fact that the background scrolls smoothly is already a feat in itself. Most devs back then did it the other way around and let the Genesis handle backgrounds because it's more demanding while having the 32X dealing with sprites. This is probably why there's no paralax, the 32X simply can't handle it on its own. On the other hand the absence of paralax on the Genesis version is probably another side effect of trying to cram the game in a 4Mb cartridge.
@playnalisis4 ай бұрын
Thanks. So you think that the drive was just a waste of hardware?
@kathleendelcourt81364 ай бұрын
@@playnalisis The 32X was good at doing what the Genesis couldn't: basic 3D (Virtua Racing, Virtua Fighter, Doom) and sprite scaling games (like Space Harrier, Afterburner). In conventional 2D games the Genesis still had to do most of the heavy lifting. They could have shipped the 32X with some more 2D capable hardware, but then if the Genesis wasn't needed that much to make it run why sell it as an add-on and not a stand alone console in the first place? It was too niche to actually work. The only two options were either an add-on that still needed to rely heavily on the host console's hardware to keep costs down with all the limitations it implies or a more powerful system that would question its own the relevance as an add-on and not a stand alone console and that would also compete with the Saturn on top of that. They went with the former which is the lesser of two evils, but still a pretty bad solution. If we're playing "what if", I would have done what NEC did with their PC Engine: no 32X, just a RAM expansion for the SEGA CD instead and call it a day. Most CD consoles back then were held back by a lack of memory. Way less wasted R&D resources, much cheaper to produce, more affordable and no internal competition with the Saturn.
@playnalisis4 ай бұрын
@kathleendelcourt8136 I wished they didn’t release it and stuck with the SVP Chip for a little more games.
@juststatedtheobvious96334 ай бұрын
@playnalisis So do I, but it would have been fatal, financially. Sega couldn't get a good deal on chips the way Nintendo could. It's why they had to charge so much for Virtua Racing and games like Phantasy Star IV, just to turn a profit. And why they preferred add-ons, which were just a one time investment for a future library. But it's worse than that makes it sound. Leaked financial documents reveal retailers overestimated demand for late release Genesis titles, and Sega had to both meet that demand and buy back any unsold stock. They were bleeding money, and Sega of America's generous contracts were to blame. Perhaps this helps to explain why Sega of Japan wasn't their biggest fan...though they'd soon have their own chance to screw themselves over with American retailers.
@brazilmugenteamАй бұрын
@@kathleendelcourt8136yeah I always thought Sega should have made Sega CD and 32x into a single add-on. Maybe things would be different
@TitchgamerRG20 күн бұрын
Great video thanks :)
@playnalisis17 күн бұрын
Glad you liked it!
@damin99132 ай бұрын
Sega Genesis is the only console that has all the greatest games on😊
@playnalisis2 ай бұрын
Sorry but I disagree.
@damin99132 ай бұрын
@@playnalisis it's my option
@playnalisis2 ай бұрын
@damin9913 that is fine by me.❤️
@BearKlaw3 ай бұрын
I laughed out loud when the level with the tortoise shell was compared to a giant toe nail with fungus. 🤣
@playnalisis3 ай бұрын
I mean it looks Like a huge fungus toe. 😂😂😂😂😂
@GinisisDroid4 ай бұрын
Great and interesting video of my childhood game, keep up the good work
@playnalisis4 ай бұрын
Thank you. 😊
@agirotto13 ай бұрын
I quite like the more saturated colors on the Genesis. Too bad there's so many cut scenery.
@K0ntakt5Ай бұрын
the genesis colors look terrible in some of the skin tones, but especially in the neon lime green or purple armors. this is clearly due to the genesis' limited color pallete and not in any way an advantage
@gpfmiller19773 ай бұрын
My best friend in grade 4 got a Genesis WAY before it was available in Canada, and this was his first game (aside from the pack in Altered Beast). I know the 32X is a far newer system and can do some really neat tricks... but playing this on the Genesis on day 1 was something I won't ever forget. It was the arcade.
@playnalisis3 ай бұрын
Yep it was a great port. I am sure with a bigger cart they would of done more
@glennshoemake42004 ай бұрын
Excellent job, i can now really appreciate the differences with the 32x version.
@playnalisis4 ай бұрын
Thank you.
@Sinn01004 ай бұрын
The Sega Genesis port of Golden Axe was incredible in 1989. It has more content than the arcade original but is invariably constrained by a much smaller ROM size. I see no viable reason the Sega Genesis couldn't play an almost arcade perfect version of Golden Axe without a 32X or any helper chips.
@playnalisis4 ай бұрын
Yea it was for being a 4 megacart game
@brazilmugenteamАй бұрын
Just imagine if Sega allowed a bigger ROM size, like 8 MB...
@Sinn0100Ай бұрын
@brazilmugenteam Oh yes, a bigger ROM is all the game needs to reach arcade perfection. Would 8MB be enough? Probably. Honestly, I don't think there was an arcade game from 1988/1989 that the Genesis couldn't do with the right amount of memory. Addendum- Can you imagine releasing Thunder Force IV and Streets of Rage II in 1989? Sega would have to change their marketing strategy completely. From The Sega Genesis brings the arcade home...to the Genesis murders the arcades completely.
@playnalisisАй бұрын
@Sinn0100 the Genesis doesn't murder arcades at all. It has its limitations.
@Sinn0100Ай бұрын
@playnalisis No, you need to reread what I said and look at the context. The Sega Genesis launched in 1989 with the tagline "bringing the arcade home." They even had a ridiculous commercial featuring parents getting their son a Golden Axe arcade can- "Ted, your Golden Axe finally arrived!" The commercial follows with "or you can get the Genesis and play the full arcade experience in your home." Having said that, with a larger ROM, the commercial would have been 100% accurate. If you factor in the Genesis port has an extra level and a verses mode....that's what I call murdering the arcades. Arcade perfect (of which the Genesis can absolutely do) with bonus content and no quarter munching. Now, you throw the incredibly close Ghouls n' Ghosts with a 16meg ROM, and you have yourself another arcade perfect port. Do you not understand now? The Genesis has the chops to do this for most arcade hits of 1988/1989. I would say Strider is where it hits a brick wall, and while it might get close to arcade accurate, it can not match the CPS-1 when it is pushed. The number of sprites in certain areas would have to be faked, and then it's not the same thing. For reference- Golden Axe Arcade Edition exists right now on the Genesis. There is an indy developer doing the exact same thing with Final Fight as I type this, and it looks fantastic. There is an arcade perfect port of Final Fight on the Sega CD right now. Just to throw this in here but you should also check out Mortal Kombat Arcade for the Genesis as well. That last one is actually shocking.
@protossevolution336121 күн бұрын
For me, it looks like Genesis version could be a lot more faithful to the arcade, they redrawn the backgrounds for Genesis but it looks like more a design choice than objecctively hardware demanding, except for color palete of course, since it's the bottleneck of Genesis. For example, the trees in the myst on Arcade, bushes instead of myst on genesis. It looks like the myst version is totally possible with Genesis capabalities, it's just different.
@theflightfile95784 ай бұрын
My version of 32X includes the arcade background in the warrior select screen
@playnalisis4 ай бұрын
Weird.
@theflightfile95784 ай бұрын
@@playnalisis watch some longplays of it on KZfaq. It has the arcade background and also the clouds on the title screen!
@gunsrtheanswerАй бұрын
I played so much Golden Axe back in the Genesis days. One of my favorites. The colors are an improvement on the Genesis. The arcade looks faded and dull.
@playnalisisАй бұрын
Yeah the contrast is high.
@denozed65544 ай бұрын
I loved tge comparison thank you.
@playnalisis4 ай бұрын
Glad you enjoyed it!
@bormishaАй бұрын
Oh man, I never paid attention! I only looked at enemies, trying to beat them!
@playnalisisАй бұрын
Which part?
@kittikajorns1811Ай бұрын
Very good detail. Thanks.
@boilingmanTV2 ай бұрын
Great video, i hoped you might cover the weird labels above some dwellings in the genesis version 🤔
@playnalisis2 ай бұрын
I don’t understand.
@boilingmanTV2 ай бұрын
@@playnalisis In the genesis version, in the later levels, some doorways and windows in the bg have strange street numbers and things written above them. Thought you might have some answers as to where these came from or what they're in reference to. As far as I'm aware, these didn't appear in the other versions of the game.
@playnalisis2 ай бұрын
The extra level but it’s not in the other version to compare it to. I did mention it but didn’t cover it.
@CoolCoyote3 ай бұрын
oh man thts rery gg 5 dorrah
@ghostbombl8034Ай бұрын
Reg genesis has more tecture in the rocks like stones pop out more than arckade. Even back forests in some parts of sega has more deataled like the sign with forests has more texture and details.At same time arckade has more bigger washed out sprites and extra detail animation scenes like kicking enemies.
@xcoder11222 ай бұрын
The game was fun to play but disappointing how short it is ... and that's even though I just played the Genesis version and didn't know the Arcade version is even shorter.
@playnalisis2 ай бұрын
The extra level is just a big room. No big deal.
@dyscotopia2 ай бұрын
It would have been nice to get some sprite scaling in
@grongy61224 ай бұрын
great analysis, but i'm confused. you do know 32x version is homebrew right? because throughout the video i hear stuff like "why did sega removed it from the 32x version"
@playnalisis4 ай бұрын
Oh i did. I apologize.
@playnalisis3 ай бұрын
Btw what part of the video is the “why Sega removed it from 32x”
@kevinhoward55204 ай бұрын
Awesome vid
@playnalisis4 ай бұрын
Thank you. 🙏
@brazilmugenteamАй бұрын
Even lacking details, i like the Genesis version a lot. The dark colors fits better the game tone. I just wished Sega coukd use a bigger cartidge size on the Genesis conversion
@playnalisisАй бұрын
I was looking at Golden Axe 2 and it looks really good b
@playnalisisАй бұрын
8 mgbt would of been amazing.
@alexh2790Ай бұрын
Where's the cloud background on the title screen?
@playnalisisАй бұрын
I think I got a version that doesn’t have it
@Amh1078023 күн бұрын
I always wondered why it said DEB above the door on turtle island for the genesis
@3jane82121 күн бұрын
It's an inn, but the devs wrote it as BED. However, they wrote it from right to left as in Japanese writing.
@playnalisis17 күн бұрын
Weird. Maybe because Japan read book from right to left?
Great analysis. They should have just done a 32Mbit Genesis conversion. It would look almost identical.
@playnalisis4 ай бұрын
I don’t think it would have. Maybe close but not perfect.
@marcos-lq2nh3 ай бұрын
This 32X emulator is not good, you could notice in the game's intro that the sky with the clouds was missing and in SELECT PLAYER that the background is completely dark. Not so on original hardware and decent emulators.
@lNFERNO2 ай бұрын
Update the 32X versión to v0.9.1: This hack enhances the Sega Mega Drive/Genesis version of Golden Axe by using the 32X’s graphics capabilities. The maps are reworked based on the arcade version of the game and displayed using the 32X. Eye animations for the turtle and eagle are back in Uses the arcade version of the door open/close animation Demo/Attract mode resembles the arcade game more closely The cast screen had been moved to the main menu and is now interactive Credits are skippable The duel mode had been removed (for now).
@playnalisis2 ай бұрын
Awesome. Need to check out this update
@Galgomite3 сағат бұрын
AI narrator is interesting.
@playnalisisСағат бұрын
For me is a lifesaver because I write the script, but then I have a hard time reading the script. It makes my life easier. I did a video a while back of me talking and it was really bad.
@rodrigoc.teixeira52422 ай бұрын
Pensei que o de 32X teria fase extra igual ao do Mega Drive. Decepcionei.
@brazilmugenteamАй бұрын
Confesso que esperava que tivesse tbem
@ButcherGrindslam4 ай бұрын
Those are King and Princess, not Queen.
@playnalisis4 ай бұрын
Yeah, I noticed that when the video went live. Sorry. 😞
@playnalisis4 ай бұрын
Totally forgot when I got to the end as I was editing the video. They look like king and queen.
@paultheretrogamer2 ай бұрын
Top video
@playnalisis2 ай бұрын
Thank you 😊
@almeidachannel71214 ай бұрын
Nice Video ! Sub & Big Like ! Love Retro Genesis Games !
@playnalisis4 ай бұрын
Thanks I got more videos coming.
@RockRedGenesis4 ай бұрын
Ah, Golden Axe, great game. Ported to anything with a hamster wheel! (talking about the micro computers, obviously, especially the Speccy!)
@playnalisis4 ай бұрын
Which micro computers? Speccy?
@RockRedGenesis4 ай бұрын
@@playnalisis ZX Spectrum
@JaggedMercenary29 күн бұрын
Megadrive version is the best.
@yoshi_da_nenelandia_CE14 күн бұрын
Is there any comparison to the GBA?
@playnalisis14 күн бұрын
Of Golden Axe?
@yoshi_da_nenelandia_CE14 күн бұрын
@@playnalisis Yes
@playnalisis14 күн бұрын
@yoshi_da_nenelandia_CE my problem is that the GBA is, probably running on some type of emulator and not ported directly. Its a collection. It's basically a Genesis port. It should of looked better with more accurate to the arcade.
@yoshi_da_nenelandia_CE14 күн бұрын
@@playnalisis I agree, I played it a while ago but I had a different gaming experience compared to the Sega Genesis even though it was a port. The Sonic's port was more faithful to the original game
@miket264625 күн бұрын
I feel like the arcade and 32x versions are so washed that the characters look out of place
@xTerrySunderlandx4 ай бұрын
taking in count the 32x version is not oficial but fanmade... you could compare the hackrom version of genesis (which looks better and closer to the arcade version than the original version) kzfaq.info/get/bejne/la6bY7FkrbvFf3k.html
@xTerrySunderlandx4 ай бұрын
7:02 the reason the doors are not circular is very easy to answer... they are saving space and memory by not adding different pixel tiles, they simply rehuse the same sprite and utilize less memory (even when the cartridge can hold a LOT more space than the space they used for golden axe, this is an early genesis game in a small rom).
@chazzw53884 ай бұрын
The 32x is fully able to run its own sprites and backgroun and polygond! Note virtua racing and mortal konbat! The 32x goldenaxe is lazy programming period!!! The sprite power of 32x can produce over 3,700 sprites! There is no reason to make genesis sized sprites!!! Thats lazy!!! And static sound of genesis!!! True programmers made 32x games with real 32x sprites, polygons, and scale rotatio sprites and background!
@playnalisis4 ай бұрын
The 32x relied on Genesis. So it can’t work along. Maybe for 3D games
@asturides24 күн бұрын
32X version is fanmade and free, I'd never call them "lazy"