Writing for a video game requires a different touch... Today we discuss how it differs by looking at Gone Home!
Пікірлер: 2
@nystea82254 ай бұрын
Ppl skip dialogue ??? Shock horror. I recently played a bit of Pentiment and it has this interesting dynamic of using middle age scripture as game flavour and mechanic. The way the scripture is written, what is highlighted etc tells you things about the charactors etc.
@EvilKimau4 ай бұрын
Yeah a shocking amount. I can't recall the stats because been a few years but you just need to watch your average twitch streamer on a blind playthrough. You would be surprised how much is skipped.