Gone Home - Writing for Video Games

  Рет қаралды 20

Tentacle Quill

Tentacle Quill

4 ай бұрын

Writing for a video game requires a different touch... Today we discuss how it differs by looking at Gone Home!

Пікірлер: 2
@nystea8225
@nystea8225 4 ай бұрын
Ppl skip dialogue ??? Shock horror. I recently played a bit of Pentiment and it has this interesting dynamic of using middle age scripture as game flavour and mechanic. The way the scripture is written, what is highlighted etc tells you things about the charactors etc.
@EvilKimau
@EvilKimau 4 ай бұрын
Yeah a shocking amount. I can't recall the stats because been a few years but you just need to watch your average twitch streamer on a blind playthrough. You would be surprised how much is skipped.
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