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How to Make a Forest in Minutes with PCG in Unreal Engine 5

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Gorka Games

Gorka Games

Күн бұрын

Hello guys, in this quick and simple tutorial we are going to see how we can make a forest with PCG in Unreal Engine 5.
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Пікірлер: 132
@MowGohhldRequired
@MowGohhldRequired 24 күн бұрын
If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case.
@anikapt8728
@anikapt8728 12 күн бұрын
Life saver ❤
@MRRProductions1
@MRRProductions1 5 ай бұрын
I SWEAR, every time I open up UE5 and realize I have no idea what I'm doing, you upload a video that shows me exactly what I need to do for the project I'm working on. Thanks again, Gorka!
@GorkaGames
@GorkaGames 5 ай бұрын
my pleasure!!
@zanyarkamaran7436
@zanyarkamaran7436 26 күн бұрын
am watching 3D tutorials since 2016 but i have never see a straight to point videos like yours, well done dude
@xanderstevenson7428
@xanderstevenson7428 5 ай бұрын
I love your videos man. They help in so many ways for me.
@GorkaGames
@GorkaGames 5 ай бұрын
thank you so much!!
@gamesandstuff4762
@gamesandstuff4762 4 ай бұрын
What was the shortcut key you used when you adjusted the sun at 02:41? (Sorry, I'm really new!) EDIT: Found it! Hold CONTROL + L while moving the mouse around or up and down.
@mrorange159
@mrorange159 4 ай бұрын
Thanks mate! great tutorial! Here I am coding it all manually, then I find out theres just a plugin that does it all for you!! WOW
@user-og8fo3nl2v
@user-og8fo3nl2v 3 ай бұрын
I have IE 5.4.1 why when I open Input in PCG it has no items such as actor, Landscape ...
@itsthedude3138
@itsthedude3138 2 ай бұрын
Me too
@Fafmagic
@Fafmagic 2 ай бұрын
It has changed in 5.4 you now need a get landscape data node.
@user-og8fo3nl2v
@user-og8fo3nl2v 2 ай бұрын
@@Fafmagic Thanks you
@bro1275
@bro1275 3 ай бұрын
When I expand the In I dont see all those settings. Can someone help me (im using UE 5.4)?
@thelittleinvestor5595
@thelittleinvestor5595 Ай бұрын
found any solution ??
@bro1275
@bro1275 Ай бұрын
​@@thelittleinvestor5595it is a seperate node called get landscape points I think
@UrBroJoe
@UrBroJoe Ай бұрын
Same issue
@thelittleinvestor5595
@thelittleinvestor5595 Ай бұрын
@@UrBroJoe after the new update now you have to add a node called GET LANDSCAPE DATA.
@DjFernNj
@DjFernNj 28 күн бұрын
kzfaq.info/get/bejne/iM91iLSCvceYqHU.html&ab_channel=AzielArts
@GamerzEye
@GamerzEye 4 ай бұрын
the happiness at 5:44
@SneakyVR496
@SneakyVR496 Ай бұрын
what forest pack is that?
@axisstargazer891
@axisstargazer891 2 ай бұрын
the PCG inputs don't show when expand. has it changed in new version? Just has IN pin only.
@elbaraouichni
@elbaraouichni 2 ай бұрын
me too
@UrBroJoe
@UrBroJoe Ай бұрын
Same Issue
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@SICK_2.0
@SICK_2.0 2 ай бұрын
Hey gorka I'm working on UE 5.4 and when I click the drop down menu for "input" it doesn't show anything, Any idea on what to do?
@ELSEZER
@ELSEZER 2 ай бұрын
me too
@SICK_2.0
@SICK_2.0 2 ай бұрын
@ELSEZER I found a other tutorial let me find the link rq
@SICK_2.0
@SICK_2.0 2 ай бұрын
kzfaq.info/get/bejne/bJyfg7OKnaymp2w.htmlsi=FZc6cwAUzEm0iDn7
@SICK_2.0
@SICK_2.0 2 ай бұрын
kzfaq.info/get/bejne/bJyfg7OKnaymp2w.htmlsi=FZc6cwAUzEm0iDn7
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@StrangerInTheDarknes
@StrangerInTheDarknes 5 ай бұрын
Thank you very much, man! You were a great help!
@IceConquerorTTV
@IceConquerorTTV 9 күн бұрын
can u make a tutorial that u make those trees interactive? i mean if someone wants to chop this tree what the process would be
@IndianCitizen04
@IndianCitizen04 4 ай бұрын
Make a tutorial on spline path within the PCG. Thank you.
@arkemal
@arkemal 5 ай бұрын
exactly what I'm working on right now! thanks
@GorkaGames
@GorkaGames 5 ай бұрын
my pleasure!!
@renexthegod4538
@renexthegod4538 5 ай бұрын
next gta 6 tutorial when
@hehe1234OP
@hehe1234OP Ай бұрын
The landscape height is not showing up in my input node
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@hehe1234OP
@hehe1234OP Күн бұрын
Thx
@darthravyn572
@darthravyn572 4 ай бұрын
When I create the pcg graph and then extend the Input menu, it shows nothing. How can I fix that ?
@seanmccabe4653
@seanmccabe4653 3 ай бұрын
kzfaq.info/get/bejne/or9-nrOKyte-hoU.html This one shows the more current version
@darthravyn572
@darthravyn572 3 ай бұрын
@@seanmccabe4653 thanks
@ibrahimrezaee5342
@ibrahimrezaee5342 4 ай бұрын
Very Nice, Thank you for sharing
@JawadAnzour
@JawadAnzour 5 ай бұрын
great tutorial thank you !
@GorkaGames
@GorkaGames 5 ай бұрын
thank you!!
@-nash-1587
@-nash-1587 11 күн бұрын
when i put a static mesh in the graph, my mesh is all grey i have no textures on it, someone has the answer ?
@peterallely5417
@peterallely5417 5 ай бұрын
The input node in the PCG graph is being deprecated, think were meant to use a dedicated node to sample the landscape now.
@TheLazyFinn
@TheLazyFinn 5 ай бұрын
What node is that called?
@emanuelpiza
@emanuelpiza Ай бұрын
Thank you. That worked
@Anon-
@Anon- 3 ай бұрын
Watching this after 5.4 update. There are no nodes for Landscape and Landscape Height. The tooltip on your screen it says deprecated, but I'm a noob, so I'm not sure what other blueprints I should use to get the same options. I tried making a custom node on the Input box, but I don't know what I'm doing. Any help would be appreciated.
@JoelFerris3D
@JoelFerris3D 5 ай бұрын
If you're like me and used a static mesh actor as a base instead of an actual landscape actor, then you need to set your static mesh actor to a static object mobility, under the transforms, otherwise the PCG wont be able to spawn on static actors correctly.
@fernandofsfroes1038
@fernandofsfroes1038 3 ай бұрын
I really liked this top map
@CarlMahnke
@CarlMahnke 5 ай бұрын
But how would I move one individual tree around? Cound I bake the scattered objects?
@fernandofsfroes1038
@fernandofsfroes1038 3 ай бұрын
I'm creating an mmorpg. and I really liked it
@davidquee8728
@davidquee8728 4 ай бұрын
@GorkaGames We need to find a node to prevent spawning a mesh where a mesh has already spawned.
@LIMBICNATIONARTIST
@LIMBICNATIONARTIST 4 ай бұрын
Incredible!! 🌟
@devilsplague6666
@devilsplague6666 4 ай бұрын
this is ace bud nice one
@anastasiapi7099
@anastasiapi7099 4 ай бұрын
Can you please make a simple village npc system that adjusts routine depending on day/night cycle? Love you videos, thank you! ❤
@skully3661
@skully3661 4 ай бұрын
7 days old and this appears to be already outdated? When I expand the input only In shows up.
@seanmccabe4653
@seanmccabe4653 3 ай бұрын
Same here
@Llakar
@Llakar 3 ай бұрын
Use World Ray Hit Query and connect is to Surface Sampler.
@ileflottantebeats
@ileflottantebeats 4 ай бұрын
Would the trees and stuff have collision if you did it like this?
@dmitrydagaev2750
@dmitrydagaev2750 3 ай бұрын
Thanks!
@jishnuks3038
@jishnuks3038 2 ай бұрын
Bro, when I drag the pcg graph to the landscape it just spreads to the whole landscape not just inside the bounding box....why is it like that?
@williamminnaar6311
@williamminnaar6311 4 ай бұрын
Hey bud, do you have any tutorials on making a massive crowd of people... with Animations!?
@glenn3646
@glenn3646 4 ай бұрын
Cool I wanna do a forest like a house in the forest and some walkway way
@galberger3937
@galberger3937 5 ай бұрын
Hi. Can you make a part 2 for this video and show how to add a free asset house that we can open its door and make a gamplay in that house?
@alexeypraprin
@alexeypraprin 4 ай бұрын
Thanx for the tut, bro) But it seems not to work in UE5.4... the input node has only 1 slot, and Debug features doesnt appear...and so on) Did anybody find out how to make it in 5.4? I switched back to 5.3 for now...
@DRockafella
@DRockafella 4 ай бұрын
Expand the Input Node, this guy figured it out: @UnrealAnderson 3 days ago (edited) When i expand the Input note, nothing shows up? At 1.20 @UnrealAnderson 3 days ago Figured it out: In the newest 5.4 PCG, you need to use the "get landscape data"-node and create a new pin and choose landscape :)
@timeriksson6020
@timeriksson6020 5 ай бұрын
Hello gorka. Great video! Would this work for making a maze?
@milax89milax89
@milax89milax89 2 ай бұрын
THX!
@BestTechnical-nw3gs
@BestTechnical-nw3gs 5 ай бұрын
Is it possible to control baked light color in unreal engine 5
@camerontraer3136
@camerontraer3136 3 ай бұрын
My FPS is low af on an RTX 3080 ti, following this tutorial. HOW?! I'm using quixel megascan assets
@spectronaut420
@spectronaut420 11 күн бұрын
ez on the keyboard, man.
@suryakamalnd9888
@suryakamalnd9888 5 ай бұрын
Nice..
@GorkaGames
@GorkaGames 5 ай бұрын
thank you!!
@suryakamalnd9888
@suryakamalnd9888 5 ай бұрын
@@GorkaGames welcome 😀
@youngmerk88
@youngmerk88 5 ай бұрын
Thank you for being here for us bro!!
@user-so3is7tg2x
@user-so3is7tg2x 4 ай бұрын
Is this Forest pack included in your Patreon?
@megamult2290
@megamult2290 4 ай бұрын
The video is very good, is this method "optimized" to apply in a game or is it overloaded?
@kamilbeben9900
@kamilbeben9900 3 ай бұрын
Once the meshes are generated the runtime cost is the same as with other static meshes - so just play around with nanite LOD and shadow settings (I've tripled my FPS rate by changing "Shadow cache invalidation strategy" from "Auto" to "Rigid" on trees - because unreal was recalculating the shadows of each leaf every frame because of the wind)
@xyehstream
@xyehstream 3 ай бұрын
I was following this tutorial but 5.4 dropped and the expand nodes are now extint, how can i do the first steps on 5.4?
@xyehstream
@xyehstream 3 ай бұрын
Already found it, you have to add a node called "get landscape", since "In" node does not have the landscape anymore.
@janimusicshorts7707
@janimusicshorts7707 4 ай бұрын
My inputs look different compared to yours. mine just has a array
@qvo2689
@qvo2689 3 ай бұрын
Hi the input doesn't open up in my version, Is anyone else having this issue?
@SmugBaldy
@SmugBaldy 3 ай бұрын
Trying to follow along with this video in UE 5.4, but when I expand the input node in the PCG graph, there is only the "In" connector. Is there a setting that I need in order to show landscape and the other options? Maybe this part of the editor changed in 5.4?
@sashadeblock3132
@sashadeblock3132 3 ай бұрын
You can add a node separately for that by pressing right click and adding surface sampler. I have not figured out how to get the debug to work though. Best of luck
@UrBroJoe
@UrBroJoe Ай бұрын
Same Issue
@sinfever2645
@sinfever2645 10 күн бұрын
My input node has no additional nodes , just input?
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@silentwindstudio
@silentwindstudio 2 ай бұрын
Why use PCG over the Foliage mode? It seems pointless, am I missing something?
@KAD0TA
@KAD0TA Ай бұрын
It's more efficient. You can iterate faster and work non destructively.
@Paul1265
@Paul1265 5 ай бұрын
Cool
@AnjaliKumari-wn2cq
@AnjaliKumari-wn2cq 5 ай бұрын
Sir how to replicate currency system that you made 8 months ago
@UnrealAnderson
@UnrealAnderson 4 ай бұрын
When i expand the Input note, nothing shows up? At 1.20
@UnrealAnderson
@UnrealAnderson 4 ай бұрын
Figured it out: In the newest 5.4 PCG, you need to use the "get landscape data"-node and create a new pin and choose landscape :)
@EngOdairRibeiro
@EngOdairRibeiro 3 ай бұрын
@@UnrealAndersonsou iniciante, como faço para criar um novo pin ?
@kassugameplay7302
@kassugameplay7302 3 ай бұрын
I don't have any options other than IN in INPUT 1:20
@kassugameplay7302
@kassugameplay7302 3 ай бұрын
If anyone have this issue: Select input node, on right you have settings and under it "pins" clcik plus to make new pin, then select it, set allowed types to landscape and pin status to ?advanced? (I'm not sure if you need it as advanced but it works for me
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@digitalbraincreativegames
@digitalbraincreativegames 5 ай бұрын
Great job!
@GennaiosFX
@GennaiosFX Ай бұрын
when i expand the input out none of these options is showing
@SociopathSinged
@SociopathSinged 28 күн бұрын
Probably you are working on version 5.4.3, try to switch back to 5.3.2. I tried it and now it works. Had the same issue as you, hope it works for you too :)
@DaveliciousVFX
@DaveliciousVFX Күн бұрын
see first comment quote "If you use UE 5.4 just replace "Input"-Node with "Get Landscape Data"-Node. Input node can be skipped in this case."
@gavizcool268
@gavizcool268 5 ай бұрын
My 1660 is crying rn😭
@shaheen06
@shaheen06 4 ай бұрын
Dude i have 3060. And im crying like crazy💀💀😭😭😭😭
@eserersek1017
@eserersek1017 3 ай бұрын
@@shaheen06 Cancel the world position offset node in the material setup where the trees are located.
@raintown1000
@raintown1000 Ай бұрын
it would be great if you can explain it like a person like me has no idea half the stuff you're saying and where its at. i have to go back over and over, ill have to find another tutorial that explains the steps better.
@Starkid211
@Starkid211 3 ай бұрын
daniel give me coffee
@iSuckAtGaming24.7
@iSuckAtGaming24.7 Ай бұрын
as soon as i enabled debug my laptop struggled for its life
@endtasid
@endtasid 2 ай бұрын
Its somehow frustrating that UE changes so quickly and even a new tutorial becomes obsolete in no time.
@LiamMjolhus
@LiamMjolhus 5 ай бұрын
my fps dies when i run this
@eserersek1017
@eserersek1017 3 ай бұрын
Cancel the world position offset node in the material setup where the trees are located.
@LiamMjolhus
@LiamMjolhus 3 ай бұрын
@@eserersek1017and how do i do that?
@pacificnoble4513
@pacificnoble4513 3 ай бұрын
damn is it already outdated ......
@AurynGaming
@AurynGaming 5 ай бұрын
Good effort but Sad to see you making a tutorial on a subject you clearly know little about, maybe play with PCG more and remake the tutorial after :P
@heavenseek
@heavenseek 5 ай бұрын
It looks like a pretty successful forest to me...
@MarioCola
@MarioCola 5 ай бұрын
As One that struggled a lot with PCG i must agree, that's not how I'd start a simple forest with PCG now
@beilog7489
@beilog7489 5 ай бұрын
​@@MarioColainstead of being a smartass, show how'd you do it
@MarioCola
@MarioCola 5 ай бұрын
@@beilog7489 instead of insulting, try to ask nicely.. for example I would use LGT in the landscape material layers to spawn small meshes like grass instead of PCG, and everything that shouldn't collide with the player in general I leave the rest for you to figure out, not because I'm smart, but because you have been an asshole I guess
@MarioCola
@MarioCola 5 ай бұрын
@@azhawking my videos are low quality, still my procedural landscape is more optimized with little effort Following tutorials like this I lost a lot of time thinking it should have been so easy and straight forward, but I'm not making pretty KZfaq videos.. I'm making a game with 10 more people so it should be game ready and not just a pretty tutorial.. there's way more you can do with PCG alone like working with blueprints and subgraphs.. also you have PFG and LGT too which here are not even mentioned (c'mon guys, open any unreal documentation and it's like in the first paragraph as it should be) I'm not saying come watch my videos, I'm just agreeing with the comment above as you clearly understand the low level of content from this video once you had your first hours working on your PCG Maybe try learning Unreal, it's hard but I'm liking the challenge so far, stay frisky (and post content before bullying others, this is a safe platform)
@Ajaxx-2
@Ajaxx-2 2 ай бұрын
Very nice tutorial overall, but you don't need to tap like crazy on your keyboard in your videos. That's fu**** irritating !
@rcompanyinternational879
@rcompanyinternational879 4 ай бұрын
really thanks dearrr 😍😍😍😍🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
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