Рет қаралды 619
Notation:
We will thereafter refer to uncharged Stargaze as sg1 and fully charged as sg5 (doesn't make sense I know, rather have it SG0 and SG4). I will be using [x] brackets to denote a hold input. I have fire on 1, freeze on 2, flowery7 on 3, and gravity on 4.
lock
sg1 gravity sg2 flowery7 dash cancel sg1 fire sg2 link sg5 dash cancel
sg1 ice sg2 dash cancel [1] sg4 dash cancel fire sg5 dash cancel
[1] sg2 link sg2 ice sg5 dash cancel
[1] sg2 fire sg2 dash cancel [1] sg5 dash cancel
sg1 ice sg2 link sg2 dash cancel gravity well sg5 dash cancel
sg1 fire
middle mouse
right click 4 [right click] 3 dash cancel right click 1 [right click] r [fully charge right click] dash cancel
right click 2 [right click] dash cancel [left click] [right click 3 charge] dash cancel 1 [right click resume charge to 4] dash cancel
[left click] [right click] r [right click] 2 [fully charge right click] dash cancel
[left click] [right click] 1 [right click] dash cancel [left click] [fully charge right click] dash cancel
right click 2 [right click] r [right click] dash cancel 4 [fully charge right click] dash cancel
1 right click
The Bilibili version of this manages to fit a SG2 after the 4th SG5 dash cancel, which I could not manage to do or I'd lose the ender.
While the rotation is somewhat impractical, the core concepts remain relevant to advanced Io gameplay, namely:
If you have below 3 orbs you should always Quick Cast SG2 (hold right click for 1 charge) when possible.
If you have a skill up you should cancel SG2 recovery with skill if possible, otherwise dash cancel it.
As an opener or after a dash cancel when you have an opener skill up, do SG1 (tap right click) cancelled into the skill, the added start up is negligible and it is more or less free damage.
If you're interested about Io's mechanics, I highly recommend checking out Maygi's guides at • 【Granblue Relink】Compl... and docs.google.co..., they were invaluable on getting me started on my Io journey.
Man this character is so sick.