Gravity Sketch will CHANGE the way you design - VR FOR INDUSTRIAL DESIGN

  Рет қаралды 7,466

AkshayCreates

AkshayCreates

Күн бұрын

Virtual Reality is quickly becoming far more than just gaming and entertainment. Gravity Sketch has been (and still is!) paving the way forward for what could be an incredibly immersive and fun workflow for Industrial Design.
I go through my experience with Gravity Sketch over the last few weeks and some of the Pros and Cons of this fantastic application.
Check out Gravity Sketch here - www.gravitysketch.com/
I use a Meta Quest 2, which I highly recommend - www.oculus.com/referrals/link...
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Пікірлер: 24
@anayanayk
@anayanayk Жыл бұрын
Short but detailed. Amazing! 👏
@akshay_creates
@akshay_creates Жыл бұрын
Appreciate it man! Glad you liked it!
@akankshakumar1804
@akankshakumar1804 Жыл бұрын
Super intriguing! Really enjoyed this video - it was concise, detailed, and straight to the point! 💯
@akshay_creates
@akshay_creates Жыл бұрын
I'm happy to hear that! Let me know what you'd like to see next!
@FPChris
@FPChris 6 ай бұрын
Passthrough is amazing. You can model something in the real world.
@tanvishaligram841
@tanvishaligram841 Жыл бұрын
Super cool! 🤩
@akshay_creates
@akshay_creates Жыл бұрын
Thanks so much Tanvi!
@redherring5532
@redherring5532 Жыл бұрын
I'm currently integrating this into my workflow, I use Shapr3D mainly, and started using Shapelab for more leisure modelling, but gravity sketch is proving to be powerful for me. I use Shapr to build a scale reference to port into GS. Or I use GS to make the idea and port into shapr and create a fitment detail and cross my fingers that a boolean union works lol
@akshay_creates
@akshay_creates Жыл бұрын
How has your workflow been working so far?
@redherring5532
@redherring5532 Жыл бұрын
@akshay_creates Great, I Have gotten to be able to create some workarounds. The more comfortable I'm getting porting stuff in and out and keeping track of it all between programs is the hardest part. GS has the win with the cloud export option. Porting from the headset to pc is a little too cumbersome for the back and forth I end up doing
@BredyVR
@BredyVR 11 ай бұрын
Great video, Thank You for sharing this one! I can't wait to try this app tomorrow! Have a great one Y'all!
@akshay_creates
@akshay_creates 11 ай бұрын
How has your experience been?
@BredyVR
@BredyVR 11 ай бұрын
@@akshay_creates This app completely changed my opinion about VR. I am ready to learn about digital creation. I will upload the video of my first creation here soon!
@ananddandavate755
@ananddandavate755 Жыл бұрын
This video made me want to learn more 💯
@akshay_creates
@akshay_creates Жыл бұрын
Glad to hear that!
@jaswanthsamba4776
@jaswanthsamba4776 Жыл бұрын
Nice
@serenartix
@serenartix Жыл бұрын
Thank you!
@akshay_creates
@akshay_creates Жыл бұрын
Glad I could help!
@FPChris
@FPChris 6 ай бұрын
4:05 My biggest complaint is for VR they over complicate the steps to do some tasks. Just give me the ENTIRE tool icons in a floating menu that is there ALL the time like on a 2D desktop. If I hover over an icon, tell me what it does. Tried and true standardized UI.
@PeterBlaBla
@PeterBlaBla Жыл бұрын
so interesting!
@akshay_creates
@akshay_creates Жыл бұрын
It's so much fun!
@James_McLane
@James_McLane Жыл бұрын
This is a great breakdown. You're right, one of the largest negatives to GS is the lack of precision. Curious if 6.0 (coming June 12th) will address this. Thanks for the video!
@akshay_creates
@akshay_creates Жыл бұрын
Have you used 6.0 yet? It's got some really interesting new fixes!
@GravitySketchYouTube
@GravitySketchYouTube 2 ай бұрын
we are working on more precision tools but trying not to overcomplicate the UI and UX. We are always thinking about 'Flowstate' when developing the app. If a feature breaks your flowstate we got to rethink how we develop. We love how powerful CAD tools are for the last mile of the creation journey. We want to give you as much precision as you need so that you can understand your work and know what you need to execute on when you get ready to create a final CAD model. Try the new selection tool features in 6.2 and let us know how it feels and where we can improve.
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