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Halo 4's Story is Terrible | Part 4 - Infinity | AnalysisByChris Review

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AnalysisByChris

AnalysisByChris

Күн бұрын

The fourth part of my Halo 4 story review! Years in the making, this series meticulously analyzes the Halo 4 narrative using data, comedy, and critical thinking as weapons to wage war against the most disappointing game in the Halo franchise.
You might be wondering why I am reviewing a story that is ten years old. Well, the quality of Halo games' stories range from awful to spectacular, but this game - more than any others - remains deeply controversial. Many players hate it, but many others still glorify it - and a disturbing number of people parrot the idea that Halo 4 is the apex of storytelling. This idea could hardly be further from the truth.
So, I’m reviewing Halo 4 because I want the Halo community to strengthen. I want future Halo games to be great. And in order for things to be great, you have to be willing to call them out when they’re not!
0:00 - INFINITY: How Many Problems Does Halo 4's Campaign Have?
2:04 - 343 Industries vs. Military History
4:02 - Covenant are Working with the Prometheans
4:28 - Why are we Fighting the Covenant?
5:40 - A Lot Can Happen in Four Years
8:06 - Back in Stupidity
8:31 - CRS-Class Light Cruisers
10:34 - """Storm Covenant"""
11:47 - Show, Don't Tell . . . and Continued in Part 5
Writing, Production, & Editing: AnalysisByChris

Пікірлер: 24
@MrPenntrack
@MrPenntrack Ай бұрын
How many problems does Halo 4 have? ALL OF THEM.
@LateNightHalo
@LateNightHalo Ай бұрын
Surprised you thought the end of infinity had fun combat. It was a giant empty platform with no friendly AI and some phantoms slowly approaching in waves. Even in high school I recognized how badly that ending hid the “game-iness” of the sequence. Bungie games were pretty good usually at hiding game-y moments (minus halo 2, that game was pretty bad at hiding its wave defense sequences)
@analysisbychris
@analysisbychris Ай бұрын
I think that's a great observation. The action-packed background music also helped to hide the actual contents of the gameplay. I will add that I was really trying to be charitable to Halo 4 so as to not make it seem like I was shredding *everything* about it just for the sake of shredding it lol You're 100% right that it would've been much more immersive with AI defenders, perhaps a greater variety of Covie vehicles attacking in quicker waves, etc. It's also possible my opinion of that sequence is elevated by how much I loathe everything before it in the game! Thank you so much for the watch and I truly appreciate any and all feedback you can give!
@3mpt7
@3mpt7 Ай бұрын
Oh, and let me save you the trouble with what happened in the books: nothing. Absolutely nothing relevant or interesting happened. It was like reading the manual to the printer that made them. They're as poorly planned out as the games, so when on the off chance there's a decent writer, they're basically told "And make sure everything is destroyed by the end." Back in the day, I was one of those people who asked 343i to stop killing off interesting characters, because they can't make a long-term story if they kill everyone off. I forgot to mention that they also need to stop destroyed every LOCATION that's introduced as well. But if someone tells you that it's all explained in the books/comics/tie-ins, they're mistaken. It's like the Hunt the Truth campaign for Halo 5--that had a great story in Season One, with a lot of promise and potential, but it has NOTHING to do with the Halo 5 campaign. There's a particular image for the Halo 2 box art that they try to say was altered and in reality there were more Banshees, and dead marines, and the image was cropped, and so on, when in reality that particular image was added to for the Hunt the Truth campaign. That's basically 343 Industries in a nutshell--they keep on adding stuff, saying that was the way it was intended all along, when the stuff they add doesn't make any sense, or is completely unnecessary, and they're actually altering history.
@thebishopoftherailway4719
@thebishopoftherailway4719 Ай бұрын
Q Forward onto dawn soundtrack as we jump to awaken the Master chief after a year of no uploads
@chrismeyers4836
@chrismeyers4836 11 күн бұрын
We’re so back
@chibipotate
@chibipotate 6 күн бұрын
Just a random fact to share, But if you tally up the entire covenant force that we see, Light Cruisers and Liches and all, Across the whole game its like... enough room for 658 People... Meaning the covenant faction meant to be a threat in this game, Not only carries less people than the hecking in amber clad from Halo 2, But is facing off against UNSC Infinity with 500 Spartan IVs and 17,000 UNSC Personnel..... OUR MAIN COVENANT ENEMY As far as logical based on their fleet size says, Only has 158 more guys, Than we have SPARTANS Goofy 343 Shenanigans.
@sillentgamer64
@sillentgamer64 Ай бұрын
As far as the games are concerned, it took them until Halo 5 to explain the civil war happening with the Elites after Halo 3.
@Nethseaar
@Nethseaar 4 күн бұрын
And even then, IIRC, we don't get much of an explanation for the civil war. We basically just learn that there *is* a civil war, without learning what drives each side. It can be inferred that both sides are fighting for power and legitimacy as a governing body, and presumably the Covenant forces are still holding to the religion and traditions of the Covenant, but I don't think we are told any of that explicitly. What a wasted opportunity for interesting and relevant worldbuilding! For as much as 343 seemed to be obsessed with the expanded lore, the civil war is as barebones and straightforward as possible, with no interesting ideological or galactic implications. Even if the Arbiter lost, the game doesn't make the case that this would be a serious problem for humanity. They could have instead built it so that the civil war prevents the Arbiter from sending aid against . . . I guess it would be prometheans and guardians? Nevermind; 343's worldbuilding is just lame and disinteresting. The Didact seemed to be dead after Halo 4, and I don't like fighting against robots controlled by Cortana. But assuming the entire thing were reworked, the Elite civil war could be much more compelling - rather than being an irrelevant, disconnected side quest, it could have factored into the main plot in a vital way.
@Nethseaar
@Nethseaar 4 күн бұрын
I continue to be impressed by your attention to detail and high-quality presentation! The visual and auditory comparisons at 5:13 quickly and effectively showcase your point. Your choices of Frank O'Connor clips have been revealing and highly relevant. Fun use of Cortana lines & so forth (such as 'Oh, I don't think so' at 4:25). All these additions do a great job making your well-argued script easy to follow and appreciate. I eagerly await part 5!
@recruit-legionary
@recruit-legionary Ай бұрын
Holy shit he's back
@beerman5665
@beerman5665 10 күн бұрын
I really enjoy this indepth critique of halo 4's story, keep it going man
@3mpt7
@3mpt7 Ай бұрын
Actually, I find that line about the stupidity of the scouting run to be relatively reasonable. Reason being, detecting a gravity well generator is something you can do from orbit (you don't need a scouting run), there's likely more than one gravity well generator (see end of Halo Wars for the barrier preventing the Spirit of Fire from leaving versus putting a homing beacon on the Falcon on the Death Star, and exiting from a hangar bay) and also the number of Covenant and Prometheans (enough to fill a planet) severely outnumber the Infinity...and also you find Lasky and Palmer fighting Prometheans in a jungle, which is a military nightmare. Now, if you'd found them underground trying to find Requiem's Control Room on the previous mission...
@recruit-legionary
@recruit-legionary Ай бұрын
9:53 obligated dog timestamp
@Janx14
@Janx14 21 күн бұрын
Actually funily enough "Storm Covenant" is not actually their name. It was a misinterpretation by the official Xbox Magazine cause of the Storm Rifle and the elite minor now being called the "Storm Elite". They have the even more boring name of "Jul M'dama's covenant remnant"
@recruit-legionary
@recruit-legionary Ай бұрын
9:24 it's such a sad waste of cool ship designs
@analysisbychris
@analysisbychris Ай бұрын
Truly, Covenant warship designs are among the best in science fiction. But of course 343 doesn't seem to think so, based on how much they ignored and/or misused those designs.
@thesamejackalsniperthatkil117
@thesamejackalsniperthatkil117 3 күн бұрын
Please do more my man.
@BarefootStrider
@BarefootStrider Ай бұрын
Another incredible video!
@LKNear
@LKNear 2 күн бұрын
Halo 4 is genuinely one of the worst shooters I've ever had the displeasure of playing it baffles me how some people can say this game had a "great story"
@panictheatre1396
@panictheatre1396 Ай бұрын
Halo 4 killed the franchise the moment that realesed.
@fracture27
@fracture27 Ай бұрын
Unintelligent hive mind of people here
@beartales1427
@beartales1427 9 күн бұрын
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