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The fourth part of my Halo 4 story review! Years in the making, this series meticulously analyzes the Halo 4 narrative using data, comedy, and critical thinking as weapons to wage war against the most disappointing game in the Halo franchise.
You might be wondering why I am reviewing a story that is ten years old. Well, the quality of Halo games' stories range from awful to spectacular, but this game - more than any others - remains deeply controversial. Many players hate it, but many others still glorify it - and a disturbing number of people parrot the idea that Halo 4 is the apex of storytelling. This idea could hardly be further from the truth.
So, I’m reviewing Halo 4 because I want the Halo community to strengthen. I want future Halo games to be great. And in order for things to be great, you have to be willing to call them out when they’re not!
0:00 - INFINITY: How Many Problems Does Halo 4's Campaign Have?
2:04 - 343 Industries vs. Military History
4:02 - Covenant are Working with the Prometheans
4:28 - Why are we Fighting the Covenant?
5:40 - A Lot Can Happen in Four Years
8:06 - Back in Stupidity
8:31 - CRS-Class Light Cruisers
10:34 - """Storm Covenant"""
11:47 - Show, Don't Tell . . . and Continued in Part 5
Writing, Production, & Editing: AnalysisByChris