Рет қаралды 386
After having stablized the IDs in the previous video, it's now time to deal with the colors not lighting correctly, the buttons not lighting at all, and having to get the mappings to work on some really abnormal joystick mappings. This will definitely give you a much better understanding of the relationship between LEDBlinky and MAME.
Chapters
00:00 Intro
00:11 Recap
03:35 Create Layout
04:15 Create a 1-Frame Animation for Control Buttons
06:55 Checking for RocketBlinky configured settings
07:40 An error with LED Blinky and the Hi2txt function
08:10 Testing UMK3
09:33 Update MAME.XML and Controls.INI
13:00 Test UMK3 again
14:13 By default black is not black
14:55 Configure UMK3 colors from a copy of MK3
16:43 Why are the joysticks blue?
18:24 Issue with Input Map
30:25 Okay, player 1 stick is fixed, now player 2
35:25 How to map when the control isn't mappable
40:00 EUREKA!
41:10 Mapping generic lights for Sega Genesis
50:15 WOOT! 3 days, but we got it!
52:07 Wrap-up
53:24 Lazy outro