Video from yesterday on doing something similar with shaders: • fast and procedural im...
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@jessepinkmeng1556 Жыл бұрын
maan i was stuck in the vop as well trying to use the attr import node, you saved my bacon 🐖
@dissonantprotean5495 Жыл бұрын
ahhhh yeah that really hung me up. Glad I could help at least one person here.
@dissonantprotean549510 ай бұрын
Note that the polygon has an incorrect shape when you bring it into COPs, i overlooked that when making the video. I believe you have to change your UV Project method to ensure that it has no tiling, e.g. 0 is the minimum bound and 1 is the maximum bound
@dissonantprotean5495 Жыл бұрын
I realized shortly afterward that there is a different way to do the Convolution Kernel in Vex. You can use Channel Copy to add the mask image as a new plane on the original image. Then use `cinput` and pass the second plane index as an argument.
@dissonantprotean5495 Жыл бұрын
Or you can literally just use the `opinput` argument on `cinput` .... I really should research before opening my mouth ...