Now I'm lowkey interested in seeing a tournament where players can pick from the 45 megarandom templates
@CaiRobinson11 ай бұрын
But do you let them choose the season? cause i like how that changes the map all together
@Dakakeisalie11 ай бұрын
@@CaiRobinsonone player chooses the template, the other chooses the season.
@AlphaSquadZero11 ай бұрын
@@DakakeisalieAnd add the caveat that neither player knows what the other person picked before they lock in their choices.
@StarshadowMelody11 ай бұрын
CHAOS, _CONTROLLED!_ *-*fucking teleports*-*
@cisaacson713111 ай бұрын
That sounds amazing. And then if they won the previous game then they get their choice of season or map
@bryananselme315811 ай бұрын
The best mega random I ever had was one with hundreds of relics on the map
@ArawnOfAnnwn11 ай бұрын
Are you sure that wasn't Hyperrandom?
@EbonySaints11 ай бұрын
Lithuanian mains would have a wet dream over that one.
@karanrime894811 ай бұрын
I got a gen like that once as lithuanians versus aztecs, we both had fun
@benrobinson37511 ай бұрын
I've seen a few like that. The amount of relics it generates is insane!
@Wtf_is_this_handle_thing_YT11 ай бұрын
>Pick Burgundians >No longer need to build Farms
@ivanweissbein525311 ай бұрын
I will forever feel nostalgic on the MegaRandom mod used on Voobly something like 6 / 7 years ago. It was unbelievably unfair, but boy it was fun
@ArawnOfAnnwn11 ай бұрын
Just get the Zetnus Hyperrandom mod and you can relive that experience. :)
@HaBBiSiFy11 ай бұрын
Random Everything EXTREME? The map where you could spawn with 3 heroes and 100 bombard towers 11
@ivanweissbein525311 ай бұрын
@@ArawnOfAnnwn thanks!! Will try it inmediately
@ivanweissbein525311 ай бұрын
@@HaBBiSiFy exactly. And separated from your enemy by 2 lakes, 1 desert, 1 black forest maze, and 48 cliffs for some reason :)
@michaell.688311 ай бұрын
Hands down my favorite map. It’s takes a long time to learn all the civs, but mega random sometimes makes it so you have completely adjust your play style for certain civs.
@eristaviserbia11 ай бұрын
As always, 'tis a real boon to stumble upon one of Spirit of the Law's videos fresh of the factory floor!
@TheGreatDanish11 ай бұрын
His videos aren't some cheap factory produced junk. This is some artisnally crafted stuff
@I_enjoy_some_things11 ай бұрын
I can't be alone in wishing Spirit of the Law would make a deep dive video into 'making maps.' Like the random map scripts, etc. (.rms files). It'd be super interesting. If any of the AoE content creators were to do it, I think he would do it best.
@EveryEmpireFalls11 ай бұрын
Completely agree.
@evanclark616011 ай бұрын
You should check out Unknown in AoE3 if you like mega random. Veteran players may remember the rather lackluster version from the original, but fear not! For DE it’s been totally redone, with a large variety of map layouts, biomes, and bonus starting units.
@Nukeknockout11 ай бұрын
Unknown is my favorite map type in AoE3 for this reason. Not just can the terrain be anything, but you can start with wild transformative units or abilities that can radically alter your early game strategies. It rewards thinking on your feet more than having a set plan you never deviate from, which is how I prefer to play games.
@daarom347211 ай бұрын
AOE3 doesnt exist
@Nukeknockout11 ай бұрын
Then you've been missing out on a good game, because unlike the 8492nd squadron AoE3 is quite real and quite good.@@daarom3472
@evanclark616011 ай бұрын
@@daarom3472 It's good fun, but definitely a different beast to AoE2
@kR-qj7rw11 ай бұрын
Aoe 3 my beloved
@king_kiff396911 ай бұрын
we literally had a full blown swastika for a map once, legit. was kinda shocked.
@HermesGO311 ай бұрын
Tbh in the middle ages, swastikas had nothing to do with nazis but was pretty common as a religious sign among many cultures. But yeah it's still weird
@SchemingGoldberg11 ай бұрын
@@HermesGO3 The swastika is a religious symbol in Hinduism and Buddhism, which is worshiped by almost 2 billion people. It's an incredibly normal and very popular symbol. Anybody who thinks the swastika is "offensive" is just imposing their Eurocentric view onto the rest of the world.
@BrittaKenulla11 ай бұрын
I love that map
@Fruktfisk11 ай бұрын
As someone who likes to think I know most of what there is to this game this video was both new to me and very interesting. I'm amazed at how you keep putting out such interesting content about good old AoE2.
@daigonnasema11 ай бұрын
Your video didn't explain why i have 2 battering rams as starting scout, 14 cows around the base, 6 villagers, a monastery in a hamburger map. The mega random map is truly fascinating
@briannaherrington94911 ай бұрын
Messing with resources is something I've seen in HD's MegaRandom. With one map having very little minable gold but lots and lots of scattered relics
@cameroni678511 ай бұрын
Megarandom = gigabased
@king_kiff396911 ай бұрын
this 1000x
@Nomatterwhat6911 ай бұрын
More like gigabiased towards certain types of playstyles 😅
@shashe2311 ай бұрын
Megabased
@franciasii243511 ай бұрын
So glad you made this! My 2 friends and I play mega random regicide and its super under appreciated!!
@irish_owl2111 ай бұрын
I would like to see Mega Random sometimes roll for the map to be already explored. I like MR but it feels like some of the maps could be played to their potential more if you could roll for explored sometimes
@sevenpolar348311 ай бұрын
that is a game setting not a map setting, so it isn't possible for maps to have a chance to be explored
@garetwebster500211 ай бұрын
@@sevenpolar3483 Why does black forest always start explored then?
@sevenpolar348311 ай бұрын
@@garetwebster5002 it doesn't if you load black forest in a local game or singleplayer game it won't be explored unless you change the game settings, only the ranked version sets the map as explored.
@garetwebster500211 ай бұрын
@@sevenpolar3483 Which means they could do the same with megarandom.....
@sevenpolar348311 ай бұрын
@@garetwebster5002 if you wanted every Mega Random map explored, but that isn't what the person I replied to said.
@goncal709911 ай бұрын
I am not sure if technically possible, but I would enjoy a megarandom tournament in which the specific generation of all maps played (e.g., 7 in a Bo7) is shown to the players 30 min in advance so they can prepare the draft, but still forces creativity
@13g0man11 ай бұрын
It should be relatively simple, even a case of rolling the seed into a megarandom map generator and saving the result into a separate playlist. The host would take everything that happened between clicking start and the map loading, save it and repeat until they had the 7 maps.
@MrLorddarktoothx11 ай бұрын
hey SOTL, random guy here. im really interested in learning more about how the AI reacts to water in maps. in some cases they go full navy, which makes sense, but in other maps, in spite of large amounts of water, they never even build a dock. is there some sort of pre-requisite in their coding that tells them when they can go navy, or is their ai playstyle already chosen for them at the start of the match?
@ImRandomDude11 ай бұрын
Im the random guy here!
@MrLorddarktoothx11 ай бұрын
@@ImRandomDude no, youre the random dude
@AndrewMeyer11 ай бұрын
Sometimes they go full navy even when the only water available is a small pond near their base. Makes for some unusually easy games.
@MrLorddarktoothx11 ай бұрын
@@AndrewMeyer yea it sometimes ruins a good generated map because you think youll get a fun match out of it only to see even hard ai just sitting around
@LangleyNA11 ай бұрын
MegaRandom is one of the best features I enjoy over the base Age of Empires II title its expansion(s?). Although I haven't tried it, I am excited to someday experience the newer difficulty of the computer-controlled players in the new AoE II revise.
@Ralkern11 ай бұрын
Completely unrelated to the video but im using your name and avatar as the villain of my next DnD one-shot. Love your content.
@imonlysleeping449111 ай бұрын
Great video, good plug for the hyper random map
@MadMatter11 ай бұрын
What's interesting to me is that despite having MR favorited and having played likely hundreds of games on it, I've _still_ not seen some of the gens shown here.
@annaairahala946211 ай бұрын
I would love a lot more crazy starting possibilities added to megarandom. Imagine starting with a random UU for scouts, or multiple randomly placed towers or outposts around the map.
@MrShadowThief11 ай бұрын
How RANDOM was MegaRandom ACTUALLY? And in this video we will cover these competitive formats (rip voobly lol).
@JulesLeStrat11 ай бұрын
Having a bit of programmaing knowledge in video games, this video has given me newfound respect for MegaRandom
@Eddythebandkid11 ай бұрын
I like the double scout start.
@Hiro_Trevelyan11 ай бұрын
I like how the climate affects the maps. It's pretty smart
@billdewall615211 ай бұрын
There is something so on-brand about the music track you open all of your videos with. Please never stop using it, at this point it's like synonymous with the excitement of a new SOTL upload.
@Floris_VI10 ай бұрын
This is so interesting, i sometimes got some extra cav sometimes starting out and now i know why!
@tkzsfen11 ай бұрын
I will never forget that 4v4 random map, where we were on placed on a circle of small patches of land, loosely connected with a narrow land bridge and ALMOST ZERO WOOD. But boy, the gold was everywhere. It was all-in gold mining and selling, plus a total unit slaughter, since everything was so available :D
@ville409011 ай бұрын
I only play MegaRandom since I'm only against AI players. Even on hard and up, I don't even bother to scout them since I already know their army compositions. That's why I play MegaRandom to try new strats.
@I_enjoy_some_things11 ай бұрын
Try Zetnus' HyperRandom. Even crazier than Megarandom haha *edit, I see Spirit talks about it at the end of the video 111
@ville409011 ай бұрын
@@I_enjoy_some_thingsaoe3's megarandom (which is called unknown) is similar to aoe2's megarandom. Aoe4's megarandom is broken since it will likely to generate an asymmetrical terrain between players; thus imbalancing the resource distribution between them.
@u9vata11 ай бұрын
I also realized that the megarandom must have changed over time - it became a bit more random lately than previously tbh.
@buildingman11 ай бұрын
My buddies and I have only recently started doing Mega Random + full random civs. Nice to know how it actually generates the map.
@Labyrinth600011 ай бұрын
Makes me wonder what is the absolute rarest map type you can get? It has to be something on Megarandom.
@jakobrosenqvist469111 ай бұрын
HyperRandom is my favorite map by a big margin. You never know what the game is going to be like and you have to adapt on the fly to what is avalible to you.
@Zeldrake11 ай бұрын
Zetnus' work is legendary
@nicholascrooks846511 ай бұрын
SOTL: best way to kickoff a weekend!!
@ArchsageCanas11 ай бұрын
I once had a generation in a ranked game where each player had 7 tiles of gold, some stone and that's it. A few relics were places on islands outside but this made the Britons vs. Goths game very interesting.
@derpyno-scope259011 ай бұрын
Would be interesting if they made a map where they randomly role for every single square of the map for something to appear. (It would probably be nigh unplayable and take an absurdly long time to load, but it would be a unique experience to say the least)
@dylanjulian102811 ай бұрын
It's like a mega pint, but you don't know what you're drinking. 🙃
@DanielBerke11 ай бұрын
Diving into random map scripts in the original CD version of AoE II was 12-year-old me's first introduction to the concept of writing stuff to get a computer to do things, and the first step on a path to making a living as a professional computer programmer. Who says games aren't educational? 😁
@Marine_Dynamite11 ай бұрын
The random maps is pretty much what makes AOE stands out from other RTS
@TheRealBruceLouis11 ай бұрын
yea this is not possible in starcraft
@EvilDoresh11 ай бұрын
Boring trivia: A good pseudo-random number generator can best be described as "random _enough_ ". _True_ randomness is generally overkill outside of cryptographic applications, and especially for video games there is the always popular seed method of map generation that only works with a pseudo RNG.
@hsanrb11 ай бұрын
Doesn't the "random unit" that becomes the scout get the autoscout? I thought I recall infantry getting it once and going "huh" but who knows.
@stormystrifevodchannel968910 ай бұрын
Tbh I feel like it might in the long run be the most noob-friendly as it ultimately forces you to experiment and adapt to the map generation, which I'd say is kind of more in-line with history than the usual map generations tend to actually be.
@tantegreta11 ай бұрын
WE NEED A FUN HyperRandom TOURNAMENT!!! =O
@marcuspontius396711 ай бұрын
Well deserved shout out for Zetnus 😍
@integralinsanity164111 ай бұрын
This was very intresting, I never imagined it worked like that :o
@fall4sleepfall4sleep2611 ай бұрын
answering the questions i didnt even know i had.
@girishkamath199211 ай бұрын
Wait! Hold on!! Are you telling me I can never have an 8-handed swordsman or a myth unit spawning when I choose MEGA-random? That sounds pretty bog-standard random to me 🤣🤣
@oscarquerelle193411 ай бұрын
i always play mega-random. This video makes me so happy, but spirit of the law you ain´t get even half of what it is the actual idea behind choosing this particular map. It´s that the fun is UNLIMITED, not random.
@LightKnight_Age_Of11 ай бұрын
0:30: I didn't know there fans and tractors hidden in the MegaRandom map. I should look better, next time. (put the subtitles on)
@ryanforgo350011 ай бұрын
2:25 yes sir! It did start off like you said, it is worse for me because the kick off sounds EXACTLY like what Heroes od might and magic 5 random map generator does 😂v
@talmagejones11 ай бұрын
Can't wait to get that mod
@paradachshund11 ай бұрын
I'd love to see this for the AoE4 megarandom because based on this video I think it might be a lot more random than AoE2's (unusual starting units not included, though)
@BlizZzinski11 ай бұрын
Now I want to see a Masters of MegaRandom tournament with Civs chosen randomly.
@FortuneCookieLies11 ай бұрын
It would be interesting to see a randomizer that plays into what all the players are playing as. So if you have the Mongols, you would have a ton of hunting food and if you were the Britons, you would have a ton of sheep. Allies too would play into it. Might make a map more interesting.
@davidpereira596911 ай бұрын
hyperrandom is also a fun watch, as it doesn't have many barriers to make sure generation is less unbalanced/crazy, its just... random
@PhilAndOr11 ай бұрын
I love to play good ole game of AoE2 on the MegaDeterministic map.
@Lothbroksson11 ай бұрын
I once played a MegaRandom (or Unknown, don't really remember) map in which I started with no gold nor stone mines (and no relics) around my base, just trees. The other two civs of my team had some of the first two, while the enemy team started with loads of the three. It was hard...
@hyperN133711 ай бұрын
I tried Hyperrandom once. My scout was replaced with a siege onager.
@altalistaguacho11 ай бұрын
amazing video
@BobfromSydney11 ай бұрын
I wish you explained the formulas megarandom uses to set the number of relics. I always thought that was one of the most interesting features.
@justincronkright502511 ай бұрын
10:05 - played my first community game in Rocco's twitch a few months back. Didn't realise the pigs were 30 food... had to push all of my deer with the ram. It's actually good fun with that hit-box it's so much more reliable!
@keithberwanger659511 ай бұрын
I have played mega random so much that only hyper random can tickle that itch for 47 food start chaos. But if there was one tiny little thing I would change about mega rando, I would have fish hold 25% more res. The reduction of fish makes sense for safety, but they are so far and few between that any fish centric civs lose out any edge they may have got
@partlycurrent11 ай бұрын
MegaRandom is really not random enough! Sure, some intricacies are always different, but in general, the map is not random enough! There should be more variety in villager number, extra resources, buildings upon start, different units as scouts etc.
@618Delta11 ай бұрын
I actually freaking *despise* the 2 scout start on MegaRandom team games. If the enemy team has any kind of coordination, they'll quickly organize some kind of Dark Age pseudo scout rush, meanwhile my teammates will be playing farming sim while their scouts are off autoscouting the corners of the map.
@StealthySpace711 ай бұрын
Every time I've played mega random I expect 3 TC's or a giant mountain with no room to farm or something like that. Instead it's like "oh we took 1 boar away but gave you 2 more sheep"
@guillermoramirez609211 ай бұрын
nice video, but what about the guitar intro?
@darthjump11 ай бұрын
In all PvP Megarandoms i have played, the team who figures out the map first always wins.
@enrique16ish11 ай бұрын
Ah MegaRandom. The place of nightmares and infinite possibilities. *And the moments which the devs created a map MONSTER.*
@WulfieZi11 ай бұрын
SotL, I recently played a game as Burgundians versus a Gurjaras opponent, and during an engagement between roughly equal numbers of Coustilliers and Camels in Castle Age, the Coustilliers surprisingly won and were able to finish out the game. I'm just wondering, partially from a game balance standpoint, partially cus I need to know as a Burgundian player, but what is the matchup between Coustilliers and Gurjaras camels? I was expecting to lose that fight wholesale, and if Gurjaras camels can't counter Coustilliers, what can?
@MoRDekai136411 ай бұрын
Can't believe that the realistical description of how it works fits 76% with my theory🎉😮
@TheNr1CoD4pro11 ай бұрын
BAKURETSU MEGARANDOM is where the randomness is at :D
@Foojaleeckalikeelamaka11 ай бұрын
It doesnt create truly random maps but it does create random playable maps. If it was truly random there would be lots of unfair map generations or even just completely broken ones (surrounding your starting town with water). It's the good kind of random.
@roguebanshee11 ай бұрын
This is certainly the best option, I can easily imagine several ways a truly random map would break the game. I've experienced map generation in the Civilization series that required embarkation research to expand beyond one city, as well as having several players share the same landmass while one player had a large continent entirely to themselves.
@inpiep11 ай бұрын
have you made a video about the optimal boom? 3tc plus 4th later vs 4 tc immediatly?
@LightKnight_Age_Of11 ай бұрын
I am the opposite!!! I thought MegaRandom to be much less random than you make it look like through this video! You made me eager to play MegaRandom again!
@RolfReibach11 ай бұрын
we need UltraRandom
@Hjortur9511 ай бұрын
megarandom is my favorite map template.
@bartek0530311 ай бұрын
I would add that on Megarandom I know less before scouting.
@beetoven819311 ай бұрын
Hey, SOL, here's a question for you: how do villagers act on the back 1/4 of the TC?
@KarlMetalworks11 ай бұрын
Yea, it feels like a 5 map on a rotation. And most of the map ideas are just about "bad" woodline. I wish it was more funky.
@besacciaesteban11 ай бұрын
The random in megarandom is how your picked civ will interact with the map.
@ZS-rw4qq11 ай бұрын
I wish they added real world maps to the mix
@ethan114202811 ай бұрын
It would be cool to see them implement an actual random version of maga random. Super mega random?
@WiscoDrinks11 ай бұрын
i love it when i get a free building on MR
@iwersonsch513111 ай бұрын
Did AoE2 ever switch to u32 map seeds btw? Or are there still fewer Megarandom maps than Scrabble words?
@iwersonsch513111 ай бұрын
Oh nice they actually did. That's hype
@plackt11 ай бұрын
Clearly they DID mean “VLDL”, but the question then is; “WHICH Viva La Dirt League man?”
@elliotkamper11 ай бұрын
I have not played MR in Definitive Edition. It is so different from its namesake from AoK Heaven from years back. Anyone else here play that wildly fun version ?
@darkranger11611 ай бұрын
so my question is, has mega random always been this way? Because i remember in HD megarandom being much more random.. or is that just me?
@Ratciclefan11 ай бұрын
Interesting
@Regnum0nline11 ай бұрын
what is the worst possible seed one can get regarding ressources?
@BrownFoxWarrior11 ай бұрын
Hey, SotL, apparently there is some research being done with Age of Empires and ants to determine the quality vs quantity debate.
@daniloalves113911 ай бұрын
I always have mega random on fav and Arabia and closed maps on banned.
@theodoreroosevelt314311 ай бұрын
In Age of Mythology megarandom was just picking one of like 30 weird maps
@se636911 ай бұрын
Not random enough in my opinion. But still pretty good
@ThisIsMyRoad11 ай бұрын
All MegaRandom maps are the same deserted version of the maps we used to have in AOC. The same tiny island of trees that lead to roughly the same pseudo aggressive gameplay. Aka 2021-2023 Arabia like. Rip diversity, Rip strategy era. The developers are just awful when it comes to map design, but we act so nicely and avoid criticism, cause, we're so polite and nice, how nice by us. Anyways, Zentus is AN AWESOME designer, with some brilliant ideas, you should definitely check him out. Too bad he's not an official map designer.
@Yang.Wenli3311 ай бұрын
Hello Spirit. Do you familiar or know Zetnus Hyperrandom, and have you played it before? If so, a similar video with comparing these maps would be captivating. If not, I'd suggest you to try it out. It's a crazy map. Thank you for the video.