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How NBA Jam cheats against you | MVG

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Modern Vintage Gamer

Modern Vintage Gamer

Күн бұрын

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@jimmerjammy
@jimmerjammy 3 жыл бұрын
Fun fact: the game is programmed so that the Chicago Bulls would always miss a last second shot against the Detroit Pistons.
@EmergencyChannel
@EmergencyChannel 3 жыл бұрын
Really?
@jimmerjammy
@jimmerjammy 3 жыл бұрын
@@EmergencyChannel Yep, the programmer admitted to it
@neumdeneuer1890
@neumdeneuer1890 3 жыл бұрын
There is an arstechnica interview this game where this info is disclosed.
@mojgoogle3506
@mojgoogle3506 3 жыл бұрын
Every version ?
@quecreations3244
@quecreations3244 3 жыл бұрын
Even dunks?
@TopShelfTheology
@TopShelfTheology 3 жыл бұрын
My brother and I always called this effect "Tom & Jerry." We were Tom, computer's Jerry, because in the first 20% of the episode, we're just dominant and tormenting the computer. But around the mid-game, the tide turns, and then it's obvious that the deck is stacked against you and Jerry's on a runaway comeback unless you can hold him down. We also noticed this in Blitz Football.
@BrunoBarcelosAlves
@BrunoBarcelosAlves 2 жыл бұрын
So everything changed... MIDWAY through the game?
@70smebbin
@70smebbin 2 жыл бұрын
@bruno BOOOOOO
@ac3sw1ld2
@ac3sw1ld2 3 жыл бұрын
Bill Clinton as a secret character was always hilarious to me even as a kid
@alnilamecrota8147
@alnilamecrota8147 3 жыл бұрын
Lol don't forget about P Funk.
@livefreeprintguns
@livefreeprintguns 3 жыл бұрын
Was that with or without his saxophone? 🤣🤣🤣
@worminator15
@worminator15 3 жыл бұрын
Do you mean hillaryous?
@epicon6
@epicon6 3 жыл бұрын
@@worminator15 Do you mean hyullaereyus?
@m0rthaus
@m0rthaus 3 жыл бұрын
@@epicon6 whoosh
@posysdogovych2065
@posysdogovych2065 3 жыл бұрын
F-Zero for SNES was also known for this. As you raced perfectly, the gap between you and the rest would grow, but it would never be allowed to grow too wide. On the map thingy, you could actually see your opponents (as blinking squares) magically transport themselves closer behind you.
@MyManJFKTV
@MyManJFKTV 3 жыл бұрын
For the longest time, my uncle thought I was just talkin’ shit when I said “THIS GAME CHEATS!”
@frankcoley1537
@frankcoley1537 3 жыл бұрын
This is why sometimes you had to enable the cheats ... Just to make the game fun. Like the hot spots. Perma Turbo. Special Characters... That made the game more fun. Oh and the dunk from anywhere code.
@marscaleb
@marscaleb 3 жыл бұрын
I recall my brother showing me that the game was going this. He was leading me by ten points, and he showed how the game wouldn't let him make his shots anymore. He'd stand at one spot, miss, then let me score, then I let him take the same shot from the same spot and it went in.
@mrdgenerate
@mrdgenerate 3 жыл бұрын
Bruh everyone who grew up playing madden knew if you were winning... the computer wasnt having that shit. I never knew what it was called b4 today.
@mrdgenerate
@mrdgenerate 3 жыл бұрын
If you were winning in madden.... something terrible was about to happen to you. Fumble, flag, something stupid.
@FreeAimDog
@FreeAimDog 3 жыл бұрын
why dint you just tell him to play the game to show proof, i know twisted metal cheated because all the AI go after you at the same time but they dont go after each other which the whole point of twisted metal is a car battle royal with different abilities and cars but its not really a battle royal if thy just all shoot at you at the same time now is it? after i knew the game cheated i just exploited it by playing cat and mouse and having them chase me.
@IanSane
@IanSane 3 жыл бұрын
When we were kids there was always the cry of "the game's cheating on me!" which you usually took quite serious if you were playing but laughed off as lame excuse-making when you weren't. It's funny that we were right the entire time. As kids the rubber-banding did a good job of tricking us into thinking we were having competitive matches with each other but as adults my brother and I couldn't help notice it. Eventually we determined that the best strategy to defeat the computer was to concentrate on three point shots to build up an early lead and settle for two pointers on the rebound. This was about 10 years ago. Later the Golden State Warriors essentially used this strategy in real life and now prioritizing three's is typical NBA strategy.
@5thearth
@5thearth 3 жыл бұрын
My brother and I certainly knew about this on the SNES version of the game. One time we decided to see what was the maximum number of points we could score in a game. At first we tried to do it by deliberately giving the ball to one team and letting them constantly take the shots uncontested, but the rubberbanding soon made it impossible to sink anything. By having both teams score alternately, to keep the score even, we were able to go literally twice as high.
@menikmati789
@menikmati789 3 жыл бұрын
SCIENCE
@jcruz5050
@jcruz5050 3 жыл бұрын
So what was the max points u guys could get up to?
@5thearth
@5thearth 3 жыл бұрын
@@jcruz5050 it's been decades so I don't really remember, but I think it was around 200 each?
@Nywraper
@Nywraper 3 жыл бұрын
Thats why this game felt so intense back in the day i was like 7 or 8 i was able to peep that at that age
@Nunya58294
@Nunya58294 3 жыл бұрын
False.
@unclecreepy4185
@unclecreepy4185 3 жыл бұрын
There’s no rubber banding in NBA Jam. Everyone knows that in real life if a team is down 30-0 they can hit any shot from anywhere 3 times in a row.
@dz0740
@dz0740 3 жыл бұрын
Idk what your talking about but they literally prove it has it...so, naw...
@erich6860
@erich6860 3 жыл бұрын
@@dz0740 Uncle was just being sarcastic. lol.
@pnut3844able
@pnut3844able 3 жыл бұрын
That's what you get for playing this game alone like a loser. Co-op or nothing at all.
@dz0740
@dz0740 3 жыл бұрын
@@pnut3844able no one said anything about single or multi and it happens regardless sooooo lmao why are aggressive in the internet so late at night??...🤔
@SayAhh
@SayAhh 3 жыл бұрын
Everyone turns into Steph Curry.
@BrunodeSouzaLino
@BrunodeSouzaLino 3 жыл бұрын
One of the more fascinating botches in that regard is SNES Batman Forever. Due to some programming errors, you can set the difficulty in training mode to more than the game normally has. Since it never clears its own state unless you hard reset, you can enter a scenario where the game is unbeatable. Enemies will always defend flawlessly, also grappling and attacking you on the first frame they can. There's also a countdown timer in one stage which is never reset. If you play the game multiple times and make the time, it's possible to reach a stage where you can get a game over before you get to that stage.
@YoupiMatos2
@YoupiMatos2 3 жыл бұрын
Do you have a link?
@MaySelf
@MaySelf 3 жыл бұрын
Thats just a bug, not rubber banding
@robotortoise
@robotortoise 3 жыл бұрын
I bet that a TAS that has a computer player fight against an unbeatable enemy team would be really entertaining to watch!
@Rafa-Silva-Alt
@Rafa-Silva-Alt 3 жыл бұрын
This should be an interesting video, please provide more research sources!
@BrunodeSouzaLino
@BrunodeSouzaLino 3 жыл бұрын
@@YoupiMatos2 This is something mentioned by PJ and MechaRitcher, which are speedrunners or the game in question. There should be a video on PJ's channel (The Super SNES) about the run which mentions it.
@BlueSpinachPackage
@BlueSpinachPackage 3 жыл бұрын
Street Fighter II the CPU also cheats against you, for instance, in the Guile Somersault Kick, the player needs to hold 2 seconds, but the CPU makes the move in a little less time.
@Cardboxx
@Cardboxx 3 жыл бұрын
A guy disasembled sf2 to understand how it runs, and the AI just follows a script. It doesnt even need to charge aything, if the instruction says "Do a flash kick", you get a flash kick, even while working forward(would theorically work during a jump even) If you search "The AI engine sf2platinum" you should find the website I'm talking about, it's pretty cool
@badcp455
@badcp455 3 жыл бұрын
Standing flash kicks have botched many of my best runs.
@bradkyrish8058
@bradkyrish8058 3 жыл бұрын
Yep, lame.
@yokotapioka
@yokotapioka 3 жыл бұрын
Don't forget that the CPU also can do a sonic boom while walking forward
@Robert-nl3fd
@Robert-nl3fd 3 жыл бұрын
1.5 seconds
@chrisslomba
@chrisslomba 3 жыл бұрын
Same thing happens in NFL Blitz. We call it 'getting Midway'd'. Curious if anyone has done this analysis for that game
@thisiswhatgarbagelookslike3864
@thisiswhatgarbagelookslike3864 3 жыл бұрын
That would be a good video
@BH-in4nl
@BH-in4nl 3 жыл бұрын
I would like to see this. Blitz didn't seem as bad as NBA Jam, but it still made me rage.
@warren9982
@warren9982 3 жыл бұрын
Blitz was worse, IMO, because scoring happens less often than basketball. If you had the ball up 7 in the 4th quarter, best believe every pass you throw is going to be picked off, and every tackle will cause a fumble. And that's IF the offensive line blocks for you that play!
@Virgonomics2020
@Virgonomics2020 3 жыл бұрын
Got midway'd bro....big facts
@carltasticdrew9633
@carltasticdrew9633 3 жыл бұрын
Old MK games in a nutshell
@brianm6117
@brianm6117 3 жыл бұрын
Damn, I remember when I broke this out on the SNES recently it had me screaming and cussing accusing the game of cheating. Looks like I was right all along.
@sladewilson9741
@sladewilson9741 Жыл бұрын
Everyone knew.
@retropuffer2986
@retropuffer2986 3 жыл бұрын
Makes me wonder how many quarters we lost for arcade machines that cheated.
@shroomologist
@shroomologist 3 жыл бұрын
I wouldn't worry about that. It's not like it was unusual for the game difficulty to be cranked to obscene levels by default anyway lol
@YoursTrulyTeeHee
@YoursTrulyTeeHee 3 жыл бұрын
??? Practically every arcade game is designed to make you lose quickly lol
@Cuzjudd
@Cuzjudd 3 жыл бұрын
But did you have fun
@jonathaningram8157
@jonathaningram8157 3 жыл бұрын
@@shroomologist like the first street fighter
@flipsidelimited6560
@flipsidelimited6560 3 жыл бұрын
Mortal Kombat pretty read your controller inputs and Street Fighter allowed the CPU to skip fighting frames
@Lobothemainman23
@Lobothemainman23 3 жыл бұрын
Gary Payton and one of the programmers has the verison with Michael Jordan in it. It has still never been rom dumped.
@v3ck1n
@v3ck1n 3 жыл бұрын
Not yet, but I believe there's a good chance it will be dumped in our lifetime
@LoneHero2
@LoneHero2 3 жыл бұрын
I just want the one with Matthew Perry in it.
@kernelpickle
@kernelpickle 3 жыл бұрын
Honestly, I’d even be down with a ROM hack that puts Jordan in there, and one that puts Shaq into TE. Also, I swear there were some other roster differences that I recall from the SNES version that weren’t in the arcade version, and I’d like to have Muggsy Bogues as an option in the arcade version.
@DolphinPilot
@DolphinPilot 3 жыл бұрын
@@kernelpickle There are absolutely some rom hacks with Jordan in it. Check out the Old School Edition and the Double Z Mod!
@Lobothemainman23
@Lobothemainman23 3 жыл бұрын
@@kernelpickle If I remember right one of the SNES versions had Shaq in it, but newer cartridges removed him.
@whaddyathink949
@whaddyathink949 3 жыл бұрын
This game was the first one i remember upping arcade prices from one quarter to "2 to start, one to continue." That was just to play the first quarter of the game. 5 quarters to actually finish a single basketball game!
@dark12ain
@dark12ain 3 жыл бұрын
Daaamn
@redsoxu571
@redsoxu571 3 жыл бұрын
Actually, the game menu adjustments you can make from inside the cabinet (the menu shown in the video that allowed for CPU assistance to be turned off) could also change the pricing. I don't remember the options, but it wasn't fixed pricing. I bought an original cabinet for my brother, and on the default options it's just a single quarter per quarter, I think. If I have a chance I'll try to double check!
@metasynaptic9451
@metasynaptic9451 3 жыл бұрын
When I played the arcade version in the 90s, I always tried to stay even with the CPU until 4th quarter, then run away with a lead. The CPU usually didn't catch up.
@LonSeidman
@LonSeidman 3 жыл бұрын
My roommates and I always had epically close games on the Playstation version. We had a visit from the RA one night asking us to keep our noise down :)
@eng3d
@eng3d 3 жыл бұрын
what the heck is a RA anyways?.
@33jtm33
@33jtm33 3 жыл бұрын
@@eng3d Residential Advisor. In on-campus accommodation at university they are a support person also tasked with monitoring and dealing with day to day issues.
@JimmyJoeMcGurl
@JimmyJoeMcGurl 3 жыл бұрын
Apparently everyone had epically close games 😒
@traviscunningham_1
@traviscunningham_1 3 жыл бұрын
Hey Lon! Two of my favorite content creators!
@greenmaillink
@greenmaillink 3 жыл бұрын
Plot twist, the RA was only trying to get in a game.
@danielx5740
@danielx5740 3 жыл бұрын
This game still looks good to this day..hats off to the creaters.
@WrestlingWithGaming
@WrestlingWithGaming 3 жыл бұрын
I knew that there was quite a bit of rubber banding in NBA Jam but I had no idea that they had programmed in so many scenarios to use it in. I think the rubber banding is one of the main things that made this game so much fun to sink quarters into with your friends. Fantastic and in depth video as always!
@samanthagwinn2830
@samanthagwinn2830 3 жыл бұрын
"Is it the shoes!?" No, it's software programming.
@andrearedburn7345
@andrearedburn7345 3 жыл бұрын
MONSTER PROGRAAAAM!
@servHis221
@servHis221 3 жыл бұрын
Underrated comment!
@bettoperu
@bettoperu 3 жыл бұрын
People who played in arcades machines knows it. But its great to see how it was programmed.
@badcp455
@badcp455 3 жыл бұрын
Other versions, also.
@jimcrelm9478
@jimcrelm9478 3 жыл бұрын
I wouldn't be surprised to see games in the near future using neural networks/AI/ML to maximise play time or micro-transactions purchased. Android games could even analyse the player's facial expressions to help detect tilt (in gambling parlance) to maximise revenue even further. They're already analysing facial expressions in order to choose which ads to display to Uber passengers. The difference being (with AI/ML versus programmer choice as in the video) that there is no human analysis of *why* the player is playing longer/spending more, the algorithm just finds the optimum point.
@Einar730
@Einar730 3 жыл бұрын
No
@eternalgamers10
@eternalgamers10 3 жыл бұрын
@@jimcrelm9478 ATI filed a similar patent I think. with there SBMM
@AJ-xv7oh
@AJ-xv7oh 3 жыл бұрын
Most modern online games are rigged. FIFA being a perfect example.
@Kings_Gambit
@Kings_Gambit 3 жыл бұрын
I stopped play the Need for Speed games a long time ago, when I realised how obviously and how significantly the AI cheated. I don't remember which title it was, but certainly before Most Wanted. The AI could wipe out in an astonishing crash, and be back behind seconds later. It was impossible to lap even the slowest cars and no amount of jostling amongst themselves ever upset the AI behind the player. I liked the feel of the games but when I spotted how terribly the AI cheated I dropped the franchise like a stone. Not fun.
@javierortiz82
@javierortiz82 3 жыл бұрын
and in Underground 2, the machine always played to make a particular car win the race, it was so obvious to the point of being disgusting.
@Sheepy007
@Sheepy007 3 жыл бұрын
Thats called rubberbanding and sadly is still to prevelant in modern racing games.
@m-seb
@m-seb 3 жыл бұрын
The worst example of rubberbanding in the NFS games are the speedtrap races of Most Wanted and Carbon, if you're ahead with a considerable gap the AI cars will just go through the speedtraps at impossible speeds
@augakem
@augakem 3 жыл бұрын
Mmm, I can smell that S2000 from Underground 1. Runs like a train on its tracks while speeding 400MPH with no flinch, damn bastard.
@BrunodeSouzaLino
@BrunodeSouzaLino 3 жыл бұрын
The AI in those games is largely based on your car upgrades. The more performance upgrades you have, the more the AI cheats.
@alejandroalzatesanchez
@alejandroalzatesanchez 3 жыл бұрын
Rubber banding exist* The blue shell: I'm inevitable
@QuadinarosLS
@QuadinarosLS 3 жыл бұрын
Thank God there's no blue shell in Super Mario Kart.
@SKILLA-lu6xm
@SKILLA-lu6xm 3 жыл бұрын
the lightning bolt : im highly probable,if your 3,2 or 1 to last🤣
@IoRobot_98
@IoRobot_98 3 жыл бұрын
You should see the rubberbanding of GT Sport in the campaign mode... the "second" car, the one that is actually predetermined to be a real competitor (yeah, only one is a ""real competitor""...) gets such a boost in speed that most of the times the car can't even handle and ends up off track in most corners, it's hilarious and sad at the same time... 😂😂😂
@Azuris190
@Azuris190 3 жыл бұрын
Lol that really sounds funny
@MarcoGPUtuber
@MarcoGPUtuber 3 жыл бұрын
I don't care if I win. I just like making the glass shatter and net burst into flames.
@Robert-nl3fd
@Robert-nl3fd 3 жыл бұрын
Win or lose, I gotta bust the glass
@mattnova18
@mattnova18 3 жыл бұрын
I always expect to win. I've played this game way too much lol. Playing against the computer with a friend is the best imo.
@unvaxxeddoomerlife6788
@unvaxxeddoomerlife6788 3 ай бұрын
Yeah man, it was like doing a fatality in Mortal Kombat, it was the whole reason I played.
@mrnicktoyou
@mrnicktoyou 3 жыл бұрын
I remember playing Daytona USA in the arcade and even though I drove a manual transmission (which had a higher top speed) the opponent cars would still catch me on the straights like I was stuck in 3rd gear when I was in the lead. Very annoying.
@Geforcefly
@Geforcefly 3 жыл бұрын
Yes, very annoying. The cars behind go at least 20% faster than their indicated speed when they're behind. For example, a great lap in this state on the Beginner track can go by in under 15 seconds.
@johns783
@johns783 3 жыл бұрын
funny, my friends and I referred to rubberbanding as "Daytona" when we were younger when we didn't have any other word that we knew to explain the come from behind phenomena we were witnessing in games.
@bearing_aficionado
@bearing_aficionado 3 жыл бұрын
If this is the one I am thinking of, you can go through the pits at full speed on the last lap. It was a shortcut if done right would put you in first place at the right time to win
@viperdemonz-jenkins
@viperdemonz-jenkins 3 жыл бұрын
@@bearing_aficionado won so many races doing that trick.
@brokenman58
@brokenman58 3 жыл бұрын
This explains why at times a dunk would fail everytime when you were kicking the coms ass
@utahhoopsfreak8648
@utahhoopsfreak8648 3 жыл бұрын
Boooooiiiiiiinnnnng
@clintsaines9274
@clintsaines9274 Ай бұрын
Yep. They always did that.
@Desolate1134
@Desolate1134 3 жыл бұрын
F-Zero is old rubber-banding I remember, no matter how flawlessly and quickly you raced your opponents were always basically a set distance behind you.
@ErdrickHero
@ErdrickHero 3 жыл бұрын
That's the first time I've heard rubber-banding defined in such a way. I've always known rubber-banding as hidden AI-only mechanics in racing games that keeps opponents within a certain distance of each other - such as increased (or decreased) stats adjusted on the fly. I've always known player-interactable catch-up mechanics such as Mario Kart's Bullet Bill or CTR's Warp Ball as just that - catch-up mechanics.
@grythm
@grythm 3 жыл бұрын
No, he's right. That's how rubber-banding has been defined in video game design for... well, about as long as video game design has existed. It's just that racing games are the most common and obvious example of it.
@ZygalStudios
@ZygalStudios 3 жыл бұрын
Me and my brother would get really competitive over NBA hangtime growing up. Funny enough, he's also a programmer now and when we played this again recently, we talked about this exact concept of rubber banding, since it's also present. One of my favorite videos of yours, this is awesome!
@huuuuuumpy
@huuuuuumpy 3 жыл бұрын
I swear I saw way more hangtime machines than I ever did for jam. Hearing how big of a success it was in this video was pretty surprising.
@carlossosa1359
@carlossosa1359 3 жыл бұрын
This does not have anything to with hangtime
@ZygalStudios
@ZygalStudios 3 жыл бұрын
@@carlossosa1359 No kidding... but the same dev team from the original NBA Jam did NBA Hangtime. The game mechanics are very similar.
@mysonandme8424
@mysonandme8424 3 жыл бұрын
@@huuuuuumpy it's way, way...way more surprising that you saw more Hangtime machines than Jam.
@brgulker
@brgulker 3 жыл бұрын
I will never forget the first time I saw this game in the arcade. Totally mind blowing.
@MarcusTheDarkness
@MarcusTheDarkness 3 жыл бұрын
Bruh, I never knew being on fire allowed you to goal tend!
@lavon65beamon
@lavon65beamon 3 жыл бұрын
DAMN LMAO
@qfmarsh64
@qfmarsh64 3 жыл бұрын
You can't. The basket still counts for your opponent, but you don't lose your on-fireness.
@elg30power
@elg30power 3 жыл бұрын
you can goaltend buzzard beating shots too which is how i beat the cheating computer
@devaughnsalter6264
@devaughnsalter6264 3 жыл бұрын
@@qfmarsh64 When on fire, you can goaltend to your heart's content. There is no penalty when on fire.
@qfmarsh64
@qfmarsh64 3 жыл бұрын
@@devaughnsalter6264 I dumped a small country's GDP into this game at the arcade. Goaltending still gives points to your opponent. Maybe they changed it in later versions or on consoles.
@darkobelisk4076
@darkobelisk4076 3 жыл бұрын
That music takes me back to Timezone on George Street Sydney a very long time ago. This game was damn impressive and my buddies were obsessed with basketball it was such a good time to be alive. Hip hop, basketball, friends, occasional stabbings and getting rolled for our Jordans in Camperdown, but other than that it was GOOOD TIMES.
@nos4me
@nos4me 3 жыл бұрын
Oh man I fuckin miss that place!!
@bewsket
@bewsket 3 жыл бұрын
Occasional stabbings fml
@antonskor8127
@antonskor8127 2 жыл бұрын
@@bewsket It was real back in the day bruh
@RostovII
@RostovII 3 жыл бұрын
I remember of the "catch up" mechanics in NFS Most Wanted, that would make CPU opponents stay close to your car. You could switch it on or off in quick races but in career mode it was always on. Because of that, In NFS Most Wanted I would consider Earl (Blacklist 9) as possibly the hardest boss in the game. The combination of the track you were in and the "catch up" mechanic made it so that he would often overtake you in the last stretches of his races, greatly reducing your chances of winning. I believe people quit the game because of him.
@VexAcer
@VexAcer 3 жыл бұрын
The original NFSU probably had the worst rubber banding ever. It specifically rears its head in about 2 of the last races in the game that are 6/7 laps long. You essentially have to race perfectly throughout the long ass course or else it'll be impossible to catch up because the rubber banding only works one way for some reason.
@kenrickeason
@kenrickeason 3 жыл бұрын
I remember Mario Kart 64 was bad at rubber banding.. You can be #1 and all of a sudden some of the racers will catch up or throw that crazy ass Blue Shell.. Don't get me started on Diddy Kong Racing when you race the bosses in Adventure Mode..
@Brawltendo
@Brawltendo 3 жыл бұрын
Pretty much all the NFS games of that era had some really bad rubberbanding, along with some other racing games at the time. The worst of them was definitely Underground 1 though just because of the length of some of the races. You could be on lap 6/6 and all of a sudden the AI rubberbands past you at the very end. Despite all that it’s still my favorite NFS though lol.
@TheRetarp
@TheRetarp 3 жыл бұрын
Underground, Most Wanted, and Pro Street were all quite obvious with the cheating as the game progressed. In Pro Street I did too good at the drag racing / wheelies early in the game and the computer adjustment made it literally impossible to beat the game. Perfect driving with all upgrades available and I would still loose every time. In Most Wanted I "cheated" the game by taking the Lexus and maxxed out handling / brakes but left the engine stock. I could drive around for as long as I wanted and escape the police with ease. Made some of the challenges far too easy. Upgrade the engine and whew buddy the cops suddenly turn crazy aggressive and it's game over. In underground towards the end of the game I was getting fed up. As an experiement I just sat at the starting line for 30-40 seconds before leaving. The rubber banding was so obvious I could still catch up within a lap or so which means the cars were driving soooo slow then magically can out pace me when I catch up! IIRC I used this trick to beat a few of the races near the end of the game. Same with purposely going way too fast in places using nitrous to skid around the outside wall which would cause the computer cars to drive way too fast and wreck in hilarious ways allowing you to win.
@nicholasvinen
@nicholasvinen 3 жыл бұрын
Yeah, when I saw the title of this video I immediately thought of car racing games. Not just NFS but also project Gotham racing. I definitely quit playing games over this because it was so stupid how you could get way ahead of the AI drivers and then they would suddenly appear behind you and catch up at impossible speeds, making winning the last few races extremely frustrating.
@ChicagoRetroGamer
@ChicagoRetroGamer 3 жыл бұрын
Oh man, this is absolutely perfect timing, as I just did a longplay of this game last Friday! And yes, the computer totally cheats you when you are playing the better teams later in the game or when you are up! There was one point where I missed like 4 straight turbo lay-ups/ dunks because I was up from like 15! Also, the computer is WAY faster than you at times. Cheers, and this is an instant classic video!
@baddoomguy1986
@baddoomguy1986 3 жыл бұрын
Great video outlining specific aspects of the rubber-banding. You can beat the computer almost every single time by shoving like there's no tomorrow and passing mid-shooting-motion. Get a 4-point lead and only shoot 2's after. Keep shoving off-ball to make CPU passes fail. To protect from 4th quarter CPU quick-shoves, pass backwards immediately upon inbound, turbo forward-down (shove incoming defender), and pass back to yourself quickly; Run the fastbreak from there. Only shoot 2's (no dunks) in the 4th quarter, and follow/rebound all shots. Tap shoot while in the air after rebounding for a put-back layup. NBA Jam, NBA Jam TE, and NBA Hangtime are 100% beatable.
@Ubebread1
@Ubebread1 3 жыл бұрын
That feeling when the CPU beats with a full court buzzer beater shot.
@gamble777888
@gamble777888 3 жыл бұрын
Happens all the damn time lol.
@jmike2039
@jmike2039 3 жыл бұрын
Great video as always, would love to see you tackle Mortal Kombats AI cheapness. It seems the input by the user has no delay time for the AI to react, rather as the input is executed the ai immediately reacts. I learned this the hard way once I got into the arcade collecting hobby.
@monstersinthecity
@monstersinthecity 3 жыл бұрын
Nothing new. King of fighters does this with their bosses ever since the fight with rugal in 94
@Verseofvice
@Verseofvice 3 жыл бұрын
Ai Input reading. MK11 brutal difficulty you'll see this the most.
@benvasquez2964
@benvasquez2964 2 жыл бұрын
Yes I have noticed this. They know your every move lol
@davideaston8314
@davideaston8314 3 жыл бұрын
Just hearing that opening music still gives me awesome chills... loved this game on my SNES!
@christopheroconnor2632
@christopheroconnor2632 3 жыл бұрын
"YOU BRING THE PEANUT BUTTER AND I'LL BRING THE JAAAAAMMMMM"
@w140
@w140 3 жыл бұрын
Why would anyone put a dislike to MVG??? He’s an awesome guy, never heard a bad thing from him
@javierortiz82
@javierortiz82 3 жыл бұрын
Probably fans of the pistons.
@ravagingwolverine
@ravagingwolverine 3 жыл бұрын
NBA Jam arcade was really quite the spectacle that even watching the game's attract mode was a lot of fun. Midway really nailed the presentation on it. I'm not against rubber banding as a concept, but NBA Jam might be a bit too aggressive with that. In recent years, I've really noticed different methods of rubber banding and cheating in various games, mostly arcade games. Street Fighter 2 is notorious for a few things, but the one that sticks out to me is that in certain fights, such as against M Bison, the player's button press will trigger a CPU attack that has priority. In X-Men arcade, Konami tries to give bosses a free hit on the player. How it works is when the boss is almost defeated, the game turns off hit detection briefly on what should be a hit, so that the player is likely to be in the middle of a combo with one of the hits not registering which leaves the player open for a counter hit. In that game, there's a good chance that hit will force the player onto their next life or to have to continue, especially feeling that they're so close to beating the boss. I have observed this many times. I'm not sure if Konami altered the damage amount at that point. For a long time before I figured this out, I noticed I would have to continue way more often at the end of stages, even when I was being careful. I've since adjusted my tactics to not use combos when the boss is almost finished. That's how I avoid the counter hit when the game tries that trick, which it always does. I still love the game.
@DenkyManner
@DenkyManner 2 жыл бұрын
The rubber banding turns NBA Jam into a theme park ride more than a video game. It entertained and wowed in arcades but if you try to take it seriously you run into that classic Midway carny mentality that views every customer as a mark to be exploited for every last penny.
@NeutralGravity
@NeutralGravity 3 жыл бұрын
Rubber banding exists in the actual NBA through refereeing
@dr.spaceman9193
@dr.spaceman9193 3 жыл бұрын
And they said NBA Jam wasn’t ‘realistic’
@thehylianloach9473
@thehylianloach9473 3 жыл бұрын
Your profile pic is terrifying
@muccisebastian9300
@muccisebastian9300 2 жыл бұрын
Well i guess it didnt work for the GSW championship they destroyed their opponents
@dahgameps432
@dahgameps432 2 жыл бұрын
And magnetic balls.
@104d_3rr0r_vince
@104d_3rr0r_vince 3 жыл бұрын
Like the "catch up" switch of Daytona USA.
@Withthetrend0909
@Withthetrend0909 3 жыл бұрын
Daaayyyyyytonaaaaaaaaaa
@Cracko298
@Cracko298 3 жыл бұрын
Love these deeper game analysis videos. Keep the great work up.
@HUYI1
@HUYI1 3 жыл бұрын
It entertains my geeky brain, love it 😊😊
@carlossosa1359
@carlossosa1359 3 жыл бұрын
Shits sad videos games aren't real life
@caiusmadison2996
@caiusmadison2996 3 жыл бұрын
Fun Fact: Every single Bally/Midway game cheated, HARD, against you.
@NotMyActualName_
@NotMyActualName_ 3 жыл бұрын
If you thought arcade games weren’t cheating you weren’t paying attention. Their goal was, first and foremost, to get you to pump in quarters.
@williamtracz1115
@williamtracz1115 3 жыл бұрын
Especially MK II
@nekrovulpes
@nekrovulpes 3 жыл бұрын
Real shame honestly, they made a lot of great games, but some of them are almost unplayable today because the AI is so flat out scummy.
@mcbain7392
@mcbain7392 3 жыл бұрын
Endurance Jade from UMK3....I still have nightmares.
@eb937
@eb937 3 жыл бұрын
@@mcbain7392 Yup. Her damn invincibility move WHILE RUNNING has fucked many players over.
@markschwartz9905
@markschwartz9905 3 жыл бұрын
PLEASE DO A VIDEO ON MORTAL KOMBAT (1, 2, or 3) for arcade, and make it just like this video. I ALWAYS wanted to see how the computer became immune to the same attacks if you didn't change your strategy, or how it would know your attack before it actually showed up on screen (and blocked it just at the right time). This would absolutely make my day! And keep up the amazing work you do. You are a true legend in this scene, and I absolutely love your channel!
@mattb9664
@mattb9664 3 жыл бұрын
We knew it actively cheated against the player, and now we know how it cheated!
@mattb154
@mattb154 3 жыл бұрын
Indeed! Code dive videos are my favourite, there really aren't many people who can present that kind of information so well.
@Bob_Smith19
@Bob_Smith19 3 жыл бұрын
This is why I hated playing the arcade game. On the SNES I didn’t care.
@doha057
@doha057 3 жыл бұрын
Look into Street fighter 2 rubber banding, CPU has always been the filthiest cheat lol
@poeticassassin4699
@poeticassassin4699 3 жыл бұрын
Mortal Kombat 2 is definitely guilty of that.
@doha057
@doha057 3 жыл бұрын
@@poeticassassin4699 MK classics are the worst of them all, they probably had a dedicated engine called rubber banding engine lol
@nickwright08
@nickwright08 3 жыл бұрын
Mortal Kombat 2 I honestly thought a character attacked me before the announcer said "fight" and I couldn't do anything
@SKILLA-lu6xm
@SKILLA-lu6xm 3 жыл бұрын
yip.Theyd pull frame perfect moves and add frames when they were losing🤦🏾‍♂️ felt so cheated
@ObscureStuff101
@ObscureStuff101 3 жыл бұрын
Guile and other charge characters could do their special moves without charge when controled by CPU
@kriskeilman2087
@kriskeilman2087 3 жыл бұрын
This game was so awesome. Before they had tournaments, we would play all night long in the arcade. I played once for for 6 straight hours without losing.
@frozyre7854
@frozyre7854 3 жыл бұрын
This actually sheds some light a little on how I feel like I'm cheated out of a win in sports games. Crap like this. It's like in the console sports games, in the NES baseball ones. You try your hardest to play defense, score runs .etc but the A.I is programmed in a way that, they'll get your hits 95% of the time with a small window of error. They'll always manage to strike you out and you can barely squeeze a home run or two. Until it's their turn and they get batting rallies or scoring home runs.
@Gorilla_Jones
@Gorilla_Jones 3 жыл бұрын
As a Knicks fan I can tell you that the rubber banding and losing at the buzzer is totally realistic.
@TheRogueWolf
@TheRogueWolf 3 жыл бұрын
We knew the game cheated in the arcades; the infuriating thing was how _blatant_ it got!
@Zerst
@Zerst 2 жыл бұрын
It's not just NBA Jam that does this; a lot of single player arcade games have very involved dynamic difficulty systems. Having disassembled a couple, one could probably do an entire series on them because of how varied they are. One of the most notable examples is a shmup called Battle Garegga, which gradually increases the difficulty of the game across a 15-million-degree scale(!). Each individual action you take (like picking up powerups or firing shots) contributes a small amount to the game-long difficulty counter. Each character contributes to the counter differently (with a strength/scoring potential/difficulty tradeoff), and tricks and strategies to minimize the counter throughout the game have become a core part of becoming skilled at the game.
@mageloki7704
@mageloki7704 3 жыл бұрын
instead of getting ahead early and allowing the computer to come back, I have found that if you stay close until the start of the fourth quarter, then get one of your players on fire, you can get a nice lead and there isn't enough time for the rubber band to bounce back.... just my experience
@Gorilla_Jones
@Gorilla_Jones 3 жыл бұрын
Mario Karts rubber banding has destroyed friendships!
@javierortiz82
@javierortiz82 3 жыл бұрын
and on Mario Party
@Robert-nl3fd
@Robert-nl3fd 3 жыл бұрын
Wario stadium and the "lightning ⚡⚡ gap"
@mobama5782
@mobama5782 3 жыл бұрын
The programmer of this game helped write a book about it and it’s full of super interesting things like the bulls missing last second shots against the pistons super interesting and would highly recommend
@frogbutts3628
@frogbutts3628 3 жыл бұрын
rubberbanding is some sneaky stuff. I dont think I realized it was a thing that developers did until I discovered it being done in StarCraft. Just using a map hack, you can watch the CPU build and see them making units that buildings enabled before the building was finished being built. Most notably, when fighting against Zerg. As soon as they started building the Genepool building, they immediately were able to start making zerglings, which is why you almost always had a couple small waves of zerglings attack you before you even really get up and running.
@ronski4059
@ronski4059 3 жыл бұрын
I use to play NBA Jam all the time as a kid. I played hundreds of games without losing. I think the key to winning is getting really good at knocking down your opponents. The more you knock them down, the slower it makes them, and the more opportunities you get to get a steal and score
@228allday
@228allday 3 жыл бұрын
I still remember going to the skating rink playing this game back in 05 when I was 11
@CyberDragon10K
@CyberDragon10K 3 жыл бұрын
That announcer is legendary, even on the SNES conversion. Unforgettable.
@rcward
@rcward 3 жыл бұрын
A baby hook!
@mysonandme8424
@mysonandme8424 3 жыл бұрын
Still sounds great on the two NBA JAM games I got from the app store. Sounds a tad better on the arcade version but, imo, the play is better on the updated version.
@SteveGuidi
@SteveGuidi 2 жыл бұрын
There is a way to get several seconds of free-play in the arcade cabinet. Something like holding two joysticks down and along with the start buttons during the attract mode; you can control one or two of the characters and take some shots just before the attract mode resets.
@unclecreepy4185
@unclecreepy4185 3 жыл бұрын
The good old days when Washington were the Bullets to reflect the ridiculously high murder rate of DC.
@salvadorkda5758
@salvadorkda5758 3 жыл бұрын
Not a fan of basketball , but damn , nba jam and street hoop was one of a kind
@rayt1348
@rayt1348 3 жыл бұрын
Midway seemed to be the king of the cheap ass AI in the arcade scene in the 90s
@rayt1348
@rayt1348 3 жыл бұрын
@@RetroJack what was cheaper then, am I crazy for thinking midway had cheating AI?
@HUYI1
@HUYI1 3 жыл бұрын
Mortal Kombat arcade is another example of how bad the ai was!
@magicmulder
@magicmulder 3 жыл бұрын
The one game where I loved “rubberbanding” was Homeworld (and HW2). Since a fight in one level could leave you with anywhere between your full fleet and just a few ships, the next level would adjust so you would neither need perfect play to win the game nor have it too easy if you play well. A nice side effect was that by editing savegames you could give yourself a huuuuge fleet and then expect an equally huge computer fleet, so you got epic space battles with hundreds of ships.
@VincentFischer
@VincentFischer 3 жыл бұрын
My family literally is in pieces because of this game. I'm still not talking to my siblings because they played so unfair. We even had to go to anger managment and family therapy for a period of time only because of this garbage game. Downloading the ROM right now...
@T1Slam
@T1Slam 3 жыл бұрын
Vincent, is that you??? It's me, your sister, Estella! I'm having little money problems - would you help me out, bro?
@VincentFischer
@VincentFischer 3 жыл бұрын
@@T1Slam First admit that the game was rigged and I'm not the worst player in the world.
@T1Slam
@T1Slam 3 жыл бұрын
@@VincentFischer yes i always thought that I'm glad i can actually tell you now well now help me with money be a good brother
@VincentFischer
@VincentFischer 3 жыл бұрын
@@T1Slam Gladly. Also I'm so happy the sexchange worked out. I knew it there was something odd about you and you were overcompensating
@T1Slam
@T1Slam 3 жыл бұрын
@@VincentFischer yeah, you know, it was extremely complicated, had to think a lot, had to ruminate, had to contemplate before making this final decision. Remembering you and your cheerful, helping attitude what actually was that got me through the tough spot. Now, I'm still struggling financially would you be a kind brother and help out with a small loan???
@connorkiss2614
@connorkiss2614 3 жыл бұрын
I’m not sure if you heard but the creator of BSNES passed away. I’d love to see you create a retrospective on their work
@CoreDreamStudios
@CoreDreamStudios 3 жыл бұрын
I sorta knew him via #nesdev on EFnet and when I heard about his passing due to intense bullying/harassment, I lost it.
@HUYI1
@HUYI1 3 жыл бұрын
Yeah I was so disgusted with the way he was treated as I have bipolar depression, I can only imagine how bad his mental health was at his last moments!
@HUYI1
@HUYI1 3 жыл бұрын
@@Y0URGRANDMA did he prey on young girls or anything that was degradory?
@HUYI1
@HUYI1 3 жыл бұрын
@@abadenoughdude300 took his own life unfortunately
@abadenoughdude300
@abadenoughdude300 3 жыл бұрын
@@Y0URGRANDMA damn...that's messed up.
@SHGames97
@SHGames97 3 жыл бұрын
I know I'm late to the party but congrats on over half a million subscribers!
@theepicslayer7sss101
@theepicslayer7sss101 3 жыл бұрын
in the PS2 era of Need For Speed, the rubber banding is not just on the car speeds and handling but the actual traffic is spawned and controlled to accelerate and break and be at the apex of any turn you attempt or to turn in front of you causing crashes! when you know, you aim for a head light on the side of the turn and turn the opposite side at the last moment causing them to freak out trying to go in revers to hit you but the traffic rules stops them from turning around so the reverse light are flashing like crazy with the breaks and the tires turns left and right as they try to undo the turn.
@JamesElterman
@JamesElterman 3 жыл бұрын
Great video. I've been waiting 25 years for it!
@wohlhabendermanager
@wohlhabendermanager 3 жыл бұрын
7:05 Yep. That was the first time I noticed the cheating of the game. The computer would always hit the buzzer beater in a close game. And of course I noticed the rubber banding in Mario Kart as well. When you hit the driver that usually comes in second with a shell, they would be able to drive really fast all of a sudden, to get back into second position.
@javierortiz82
@javierortiz82 3 жыл бұрын
not only that, if you're on the last two places, your chances to get red shells, thunder, bullet bills and your speed are increased, if you're on first place your car is slower and you'll be cursed with a bunch of bananas.
@sammythehamster9093
@sammythehamster9093 3 жыл бұрын
There's the blue shell which only targets the race leader. I knew why items like lightning, bullet bill never showed up when in high lead.
@omegarugal9283
@omegarugal9283 3 жыл бұрын
thats not the "core" of mario kart rubbenband ai, thats an expected behavior, if you are in last place you need more lighting and stars, if you are first place you need bananas and turbos to keep yourself head
@JohnSmith-xf1zu
@JohnSmith-xf1zu 3 жыл бұрын
It also speeds up the CPU when you are ahead. Also, MK64, enemies don't suffer the full animation when far away when hit by red shells or upside-down- question blocks. They just stop, but then can go again right away without the 2-3 seconds of delay. It gets really ridiculous when the CPU is going as fast as a player with a golden mushroom. I swear I've had that happen multiple times on MK64.
@wohlhabendermanager
@wohlhabendermanager 3 жыл бұрын
@@JohnSmith-xf1zu "It also speeds up the CPU when you are ahead" Same happens in F-Zero. No matter how good you are and how many shortcuts a track has, the CPU is always right behind you.
@relishcakes4525
@relishcakes4525 3 жыл бұрын
The wife says I’m not allowed to play this game anymore…things get loud.
@Robert-nl3fd
@Robert-nl3fd 3 жыл бұрын
😂😆😆😆😆😆
@yogxoth1959
@yogxoth1959 3 жыл бұрын
"the wife"
@carlossosa1359
@carlossosa1359 3 жыл бұрын
Your an adult
@relishcakes4525
@relishcakes4525 3 жыл бұрын
@@carlossosa1359 the joke. You.
@-fuk57
@-fuk57 3 жыл бұрын
The arcade version of this game has a built in free game. If you hold down all the buttons and pull down on the joysticks on the player two and three positions, a very rudimentary 3D shooter type game appears after several seconds. Every cabinet that I have seen (from Washington state to Illinois) has this hidden game.
@VeraTR909
@VeraTR909 3 жыл бұрын
I like how some of these sports games won over a way bigger crowd than you would expect, Tony Hawk's Pro Skater is another great example.
@DeviantmindOG
@DeviantmindOG 3 жыл бұрын
This is sooo much nostalgia. Thank you for diving into the code and giving us this insane rundown of the deep inner workings
@commanderkeen3787
@commanderkeen3787 3 жыл бұрын
A lot of "rubber banding" still going on in FIFA and eFootball games
@LeoJay
@LeoJay 3 жыл бұрын
I saw a video about Fifa's scripting and that shit was insane lol i play PES and we have the same annoying stuff.
@benvasquez2964
@benvasquez2964 2 жыл бұрын
I remember those days. It was the first official cabinet from NBA that was licensed with their logo. It was released the same time Mortal Kombat was released. Great Video and never knew this game did that.
@jacobwilliams5271
@jacobwilliams5271 3 ай бұрын
My little brother use to beat me in this game sometimes, he had no idea wtf he was doing, but the game wuld keep the score close until the final seconds I remember one time, I had Chicago and he had Detroit, once I got up by 10 points, all of a sudden Bill Lambier was hitting 3s like Steph Curry , and Scottie Pippen couldn't make a layup.
@XavierFunklestien
@XavierFunklestien 3 жыл бұрын
Modded a ds after one of those videos. NBA jam is the only game I play. Dunking hoops while dropping poops
@nicktronson2977
@nicktronson2977 3 жыл бұрын
Bars.
@nicktronson2977
@nicktronson2977 3 жыл бұрын
Oh yeah this is unrelated to nba jam, but I had the DS to play on the toilet also and I let my younger cousin Sion use it and he handed it back to me with Tetris DS and he told me he beat my high score. I NEVER cared about high scores in ANY game until then. Anyways one night I had to take a dump at like 2am and I had Tetris DS on the toilet and I played 1 game on the toilet and THE SUN came up while I was still playing that game from 2am and my ass fell asleep sitting on the toilet for so long. You know how when your foot falls asleep? Well my butt was asleep. But I thrashed Sions score. Cuz after level 20 tetris ds stays at the same speed and it is quite forgiving cyz you can still manuever the blocks for a good amount of time even if they hit the bottom, unlike tetris for NES. This cool story bro happened like 2005. It was like yesterday.
@mime3761
@mime3761 3 жыл бұрын
@@nicktronson2977 sounds like my average day playing Meteos (DS) pretty much around the same time, 2005 / 2006 I believe. Meteos was just incredibly addictive.
@fieldguy316
@fieldguy316 3 жыл бұрын
I always had a feeling the game was cheating me now it's confirmed thanks much for the info
@madden8021
@madden8021 3 жыл бұрын
The game "Gadget Racers" also uses Rubber Banding since when you're in First place then the fast car somehow starts catching up and makes you lose in second place, the only way to outrun it then upgrade your car parts over time to which that issue won't be a problem.
@FPGC
@FPGC 2 жыл бұрын
I remember playing basketball outside and shouting "He's On Fire" every time I dunked or shoot the ball through the hoop. Fun memories
@FrankMilanese
@FrankMilanese 3 жыл бұрын
The creators must love Dennis Rodman, I made him score 77 points in a game
@SupremeRuleroftheWorld
@SupremeRuleroftheWorld 3 жыл бұрын
i noticed the rubberbanding back then very well. i refused to play it pretty fast. it was just to aggravating.
@astrosteve
@astrosteve 3 жыл бұрын
This video didn't really mention the SNES version beyond saying it existed, but that also had an option to turn the computer assistance off and I swear ir made a huge difference. I literally did not ever lose to the computer if I had assistance off. I was undefeated. A few years ago, I setup my old SNES for retro gaming, put NBA Jam in and lost the first game because I hadn't played since the 90s... it's like, damn it, I'm not undefeated anymore.
@Valientlink
@Valientlink 3 жыл бұрын
interestingly, hookshots (holding up or down around the foul line) seem to have the highest percent chance to go in if you're tied or way ahead. Whereas dunks would usually bounce off or easily get blocked and normal shots would miss. That's what makes no dunk stats good, layups have a good success rate
@SaintMecha
@SaintMecha 3 жыл бұрын
2:10 Rubber banding was the thing that ruined MotorStorm 1/2 (RIP) for me
@drumandbass4ever693
@drumandbass4ever693 3 жыл бұрын
Fire eventually runs out without the other team scoring.
@fonzworthbentley7455
@fonzworthbentley7455 3 жыл бұрын
"Alright, that's enough. You're winning by 70"
@Drforrester31
@Drforrester31 3 жыл бұрын
Even the computer stops having a good time
@johnclon1742
@johnclon1742 3 жыл бұрын
If you score 4 times in a row with the player on fire, you then lose the fire.
@zzasdfwas
@zzasdfwas 3 жыл бұрын
My brothers and I figured out a trick to beat the computer (on SNES). If you goal tend a shot, it doesn't count as breaking a streak for the purposes of calculating on fire. So, if you want to get on fire, just make a basket, goal tend when your opponent has the ball, and repeat until you are on fire. Once you are on fire, you can goal tend with no penalty, and basically just dominate.
@freedomgaming9987
@freedomgaming9987 3 жыл бұрын
This is called a catch up mechanic. Rubberbanding is a term for server latency issues in online games where you appear to "rubberband" back to a position you already were.
@SWOLEVIKING
@SWOLEVIKING 3 жыл бұрын
I was just playing this yesterday those bastards!
@hyakugame
@hyakugame 3 жыл бұрын
what
@edchampagne1806
@edchampagne1806 3 жыл бұрын
@@hyakugame the game dumbass
@GillisDaKid
@GillisDaKid 3 жыл бұрын
If this is the case I guess Mortal Kombat code was even more aggressive.
@ericstaples7220
@ericstaples7220 3 жыл бұрын
You gotta admit, this makes it more fun for people of different skill levels to play together
@atholkay4172
@atholkay4172 3 жыл бұрын
If you let the computer build a lead up to 10+ points in the third quarter, you can come back fairly quickly and get your best outside shooter on fire. Start your run with about 45-60s left in the third, to finish the quarter off with fairly level scores and someone on fire. Then start lobbing in threes and goal tending to stay on fire as long as you can. Generally by the time you have a big lead and the rubberbanding kicks in, it's too late for the computer to catch back up. I played a ton of NBA Jam TE, and my best team was Philadelphia. They are the best defensive team, Weatherspoon has a decent 3 point shot, but Bradley is extremely tall and is the best shot blocker, and has a mid-range jumper that can barely be blocked.
@mattb9664
@mattb9664 3 жыл бұрын
So what this eloquent code crawl and walkthrough tells me is that the player really isn't playing basket ball at all. Underneath the pretty animation, it's simply a continuous game of Rock Paper Scissors, with a layering of if/then statements that have control over the percentage likelihoods of when Rock Paper Scissors occurs for each of the player controlled and cpu controlled drones. The players and cpu drones are competing for control over ball animation..and if the player is able to pull off a shot (btw is always aimed automatically at the correct goal), then the cpu still, anyways, has full control over whether the ball animation is shown going into the basket or whether it's rejected.
@vdfritzz
@vdfritzz 3 жыл бұрын
i remember challenging myself to maintain a double score in hang time, it was TOUGH
@ToABrighterFuture
@ToABrighterFuture 3 жыл бұрын
I remember one game I played in the arcade version, where the CPU hit a buzzer-beater to force overtime. And then again to force double overtime. And then AGAIN to force TRIPLE OVERTIME. And then *AGAIN* to force *QUADRUPLE OVERTIME.* One game for the price of two. I never played again. Fun fact: in 4OT, rather than "Quadruple Overtime," the scoreboard actually says "FINAL," even when the game is in progress.
@stevenwisniewski
@stevenwisniewski 3 жыл бұрын
NFL Blitz had very similar rubber banding rules. I learned if you run the ball near the sidelines when you're ahead you can counter the increased fumbles and interceptions.
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