How Snake Pass Became a Platformer Without Jumping

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Game Maker's Toolkit

Game Maker's Toolkit

6 жыл бұрын

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This year’s most inventive game was Snake Pass - a squirmy interactive toy that came together thanks to some smart design decisions, and a dash of good luck.
Sources
The Making of Snake Pass | Nintendo UK
www.nintendo.co.uk/News/2017/...
The Story of Snake Pass - Dev Diary | Sumo Digital
• The Story of Snake Pas...
Snake Biology: Getting Technical - Snake Pass Dev Diary | Sumo Digital
• Snake Biology: Getting...
Interview: Sumo Digital On Snake Pass And Slithering Into Self-Publishing | The Sixth Axis
www.thesixthaxis.com/2017/03/2...
Thanks to Split Hare Games for the Unreal Engine Assist
splithare.itch.io/
/ splitharegames
Games shown in this episode (in order of appearance)
Event[0] (Ocelot Society, 2016)
Horizon Zero Dawn (Guerrilla Games, 2017)
Splatoon 2 (Nintendo, 2017)
Assassin's Creed: Origins (Ubisoft Montreal, 2017)
Nioh (Team Ninja, 2017)
The Sexy Brutale (Cavalier Game Studios, 2017)
ECHO (Ultra Ultra, 2017)
Her Story (Sam Barlow, 2015)
Ratchet and Clank (Insomniac, 2016)
Super Mario Odyssey (Nintendo, 2017)
Yooka-Laylee (Playtonic Games, 2017)
A Hat in Time (Gears for Breakfast, 2017)
Crash Bandicoot N. Sane Trilogy (Vicarious Visions, 2017)
Super Lucky's Tale (Playful Corp., 2017)
Knack II (SIE Japan Studio, 2017)
Sonic Forces (Sonic Team, 2017)
Snake Pass (Sumo Digital, 2017)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)
LittleBigPlanet 2 (Media Molecule, 2011)
Dear Esther (The Chinese Room, 2012)
No Brakes Valet (Captain Games, 2013)
Octodad: Dadliest Catch (Young Horses, 2014)
Human: Fall Flat (No Brakes Games, 2016)
Grow Home (Ubisoft Reflections, 2015)
I Am Bread (Bossa Studios, 2015)
The End Is Nigh (Edmund McMillen & Tyler Glaiel, 2017)
Banjo Kazooie (Rare, 1998)
Papers, Please (Lucas Pope, 2013)
Music used in this episode
Let’s Start at the Beginning (Lee Rosevere, Music For Podcasts)
Bol-Dor's Realm (Snake Pass)
Sog-Gee's Realm (Snake Pass)
Cyn Derr's Realm (Snake Pass)
Bloh Wee's Realm (Snake Pass)
Let’s Start at the Beginning (Lee Rosevere, Music For Podcasts)
Contribute translated subtitles - amara.org/v/C3BEm/

Пікірлер: 913
@Hypernukeleosis_
@Hypernukeleosis_ 6 жыл бұрын
I'd like to say that I got this game on the Switch, because it was one of the first ones on there, and enjoyed it greatly. BUT, when I got to level 1 of world 3, I experienced a glitch that locked the camera in place and I couldn't move it, and thus couldn't progress in the game. I tried lots of stuff, but they didn't work. So I actually emailed the developers and told them what happened. They got back to me in a day, and a patch went out at the end of the week and I was able to progress. The devs are really nice people.
@sideways_fun
@sideways_fun 6 жыл бұрын
thankyou :)
@robertwallen1582
@robertwallen1582 6 жыл бұрын
Hypernukeleosis Kirby Wow, that is amazing! That makes me really want to buy the game and give it a try just. For that
@DanteYewToob
@DanteYewToob 4 жыл бұрын
Cool! I only have BotW and Mario Odyssey on my Switch! Lol I'm gonna buy this for sure.
@juain1881
@juain1881 4 жыл бұрын
@@sideways_fun woah were u one of the 3D artists?
@spiritwicc3953
@spiritwicc3953 4 жыл бұрын
I love developers that listen to their community, it's kinda heartwarming in a weird way
@RainbowLizardOne
@RainbowLizardOne 6 жыл бұрын
You forgot to mention the most important part of the game: there's a button dedicated to making you're adorable snake friend smile
@Scuuurbs
@Scuuurbs 6 жыл бұрын
It's been a bit since I last played, but iirc it's up on the d-pad. 3 presses for 3 different levels of "happy". Left and right produce similar results for "sad" and, um... "tired"? "angry"? I can't quite remember. Actually, it's probably been long enough that I suck at being a snake again; I bet I could get some enjoyment out of another playthrough.
@chriso3968
@chriso3968 6 жыл бұрын
You forgot the most important part of the English language: there's a difference between your and you're.
@_connorsseur
@_connorsseur 6 жыл бұрын
rainbow_lizard The LittleBigPlanet influences don’t end!
@DanteYewToob
@DanteYewToob 4 жыл бұрын
@@chriso3968 You forgot the most important part of being human! Not being a pedantic asshole! We all knew exactly what he meant.
@frank_calvert
@frank_calvert 4 жыл бұрын
@@DanteYewToob So? He should still be able to write English correctly to the current spelling rules.
@tacancallo52
@tacancallo52 6 жыл бұрын
"Plus there's Super Lucky's Tale, Knack II, and Sonic Forces which are all games that... exist" lmao
@Rugeon
@Rugeon 6 жыл бұрын
Savage
@TheOnirayju
@TheOnirayju 6 жыл бұрын
Super lucky's tale is hilarious by how bad it is : i litteraly played it for 30 minutes in a store before finding a bug that made me walk in the air
@notlunaticdancer4393
@notlunaticdancer4393 6 жыл бұрын
KNACK II BABY!!!
@tacancallo52
@tacancallo52 6 жыл бұрын
ThisNameIsntCreative by supporting the channel on patreon :)
@wavedash-
@wavedash- 6 жыл бұрын
idk why but it makes me very sad and disappointed to see this as by far the most thumbs-upped comment
@StitchedJoseph626
@StitchedJoseph626 6 жыл бұрын
The only game I've seen where you look forward to the water level.
@ralexcraft990
@ralexcraft990 3 жыл бұрын
No Subnautica we need to go deeper And super mario odyssey
@johnwaynesolima7948
@johnwaynesolima7948 3 жыл бұрын
@@ralexcraft990 2 of those are all water
@ralexcraft990
@ralexcraft990 3 жыл бұрын
@@johnwaynesolima7948 Its a joke
@johnwaynesolima7948
@johnwaynesolima7948 3 жыл бұрын
@@ralexcraft990 sh## i am stupid
@3nertia
@3nertia 3 жыл бұрын
Maybe it's because I'm an Aquarius, or perhaps it's just because I'm contrarian but I've always enjoyed water levels - particular in the old Mario games :)
@6YorW9
@6YorW9 6 жыл бұрын
Never thought 'exist' could've been used as an insult before
@sofija1996
@sofija1996 6 жыл бұрын
BaldlyShine Not an insult, really - more like an expression of indifference or disappointment. Then again, being mediocre or failing the expectations can sometimes be worse than being plain awful, so...
@RAFMnBgaming
@RAFMnBgaming 6 жыл бұрын
Never thought that it would be weird that it would. Guess that's what i get from growing up in the UK.
@gatorz8610
@gatorz8610 3 жыл бұрын
Persona 5: "Charm: Existent"
@glendarjj3991
@glendarjj3991 3 жыл бұрын
@@RAFMnBgaming exactly, is it just a common uk thing? I live in the uk too and I never thought it was weird. Btw, I know its been ages since you posted this, so hi from 3 years into the future I guess.
@RAFMnBgaming
@RAFMnBgaming 3 жыл бұрын
@@glendarjj3991 Hi future man, Do we have Half Life 3 yet?
@GeekCritique
@GeekCritique 6 жыл бұрын
Ohh, I am SO happy to see Snake Pass get some well-deserved praise and analysis. Thank you, Mark!
@lightbrand_
@lightbrand_ 6 жыл бұрын
Oh! The geek critique! I'm kinda sad that there's no other Donkey Kong Country game you can review, I loved your DKC critiques...
@Supercomet13A
@Supercomet13A 6 жыл бұрын
Are you excited for the Tropical freeze nintendo switch port that will be coming in 2018?
@FrankHarwald
@FrankHarwald 6 жыл бұрын
Folks, if you love innovative gameplay inspired from the real world, have a look for Drunk On Nectar! (in the making)
@lightbrand_
@lightbrand_ 6 жыл бұрын
+Ziluth if you were talking to him, well yes he is interested in it, he said it on his own video, if you were talking to me, no, I already have the game on the Wii U, I think it's the best platformer of all time but I don't see any reason to re-purchase it, plus I don't have a Switch, it's too expensive...
@duffman18
@duffman18 5 жыл бұрын
Hey Geek Critique your videos are brilliant. You convinced me to finally give metroid games a proper go and not giving up after an hour
@CubeWorksProjet
@CubeWorksProjet 4 жыл бұрын
8:42 "Which has turned real life hobbies like [...] beating up gorillas" Hol' up, what ?!
@sodiboo
@sodiboo 4 жыл бұрын
ANIMAL ABUSE
@MetaBloxer
@MetaBloxer 4 жыл бұрын
I have now saved that part in t h e f o l d e r
@taintedplaces6913
@taintedplaces6913 4 жыл бұрын
Yes that is indeed a joke
@megaagentj2248
@megaagentj2248 3 жыл бұрын
Yes that is indeed a joke
@glendarjj3991
@glendarjj3991 3 жыл бұрын
No that is indeed not a joke Its real life. After a hard day of work I enjoy punching a gorilla a couple of times. Don't you?
@GMTK
@GMTK 6 жыл бұрын
Make sure you stick around until the end. I'm going to be using KZfaq's end card system to recommend a couple videos from other creators, from now on.
@styxnstones98
@styxnstones98 6 жыл бұрын
Mark Brown that's really cool of you plugging others rather than yourself
@DaBombardier
@DaBombardier 6 жыл бұрын
Very much appreciated, I hadn't found those channels before!
@airmond3383
@airmond3383 6 жыл бұрын
Mark, I love you
@feryth
@feryth 6 жыл бұрын
Why not pin this comment, Mark?
@Aarondil
@Aarondil 6 жыл бұрын
Loved your recommendations, looking forward to your next ones
@Arexsis
@Arexsis 6 жыл бұрын
5:13 "Slapstick SQUID simulator - OCTODAD" Mark, I have some bad news... That's an Octopus
@GMTK
@GMTK 6 жыл бұрын
no, it's a dad
@franciscofarias6385
@franciscofarias6385 6 жыл бұрын
"I have some bad news" you got me for a second over there
@HipkissDesign
@HipkissDesign 6 жыл бұрын
Sometimes sibilance is more important than accuracy.
@deus_ex_machina_
@deus_ex_machina_ 6 жыл бұрын
Teague Hipkiss I don't think that word means what you think it means.jpeg That was alliteration.
@HipkissDesign
@HipkissDesign 6 жыл бұрын
I know what words mean just fine thanks! Sibilance is a specific kind of alliteration referring to a repetition of 's' and 'sh' sounds, I'm sure you'll learn about it by the time you finish high school =D
@ArloStuff
@ArloStuff 6 жыл бұрын
Ultimately I didn't enjoy this game for a number of reasons. But man, it's one heck of an idea and I agree that we need more creative stuff like this in the industry. Great video!
@madmaxim3965
@madmaxim3965 3 жыл бұрын
arlo my man! I mean...blue..monster.. hows origami king coming alone?
@carsonkonynenbelt
@carsonkonynenbelt 3 жыл бұрын
Hey
@Spanjop
@Spanjop 6 жыл бұрын
5:18 You accidently sold me on Human: Fall Flat.
@glenfoxh
@glenfoxh 4 жыл бұрын
Yeah, I just saw it on Steam, not long before seeing this video. It kind of reminds me of the brawling game Gang Beasts. Another game I have yet to play, but looks like fun. Best with many players. kzfaq.info/get/bejne/jOBgddWas6qaoHk.html kzfaq.info/get/bejne/mJaJg5SjyJ2Xn40.html kzfaq.info/get/bejne/j9qPnsh5sKqdiac.html kzfaq.info/get/bejne/bbemhr2GtNXYd3U.html
@m0j026
@m0j026 3 жыл бұрын
What I never understood about that game is the soundtrack. It's all moody and existential. I know that the game touches those themes, but imo it should be more... "fun".
@Eichro
@Eichro 6 жыл бұрын
Who'd thought you could start a career in gamedev by making good LBP levels
@HamzaAnsari1425
@HamzaAnsari1425 6 жыл бұрын
That's hardly anything new. So many developers got their start in the gaming industry back in the 90's by doing something similar - creating mods and extra levels for (especially) first-person shooters.
@MikeSW
@MikeSW 6 жыл бұрын
LBP2/Vita is a phenomenal introduction to game development. You can learn some lessons about level design from stuff like Mario Maker, but for anything more you need more malleable tools. A lot of the stuff in LBP2 mirrors stuff in Unreal and you solve problems in the same way that a dev would so it's a great place to get familiar with everything.
@sackboy5055
@sackboy5055 6 жыл бұрын
3 is even better for more space and tools
@cortster12
@cortster12 6 жыл бұрын
Eichro Anyone who played LBP.
@warpzone8421
@warpzone8421 6 жыл бұрын
You used to be able to mod all the games. Now moddability has to be the whole point of the game, designed into the UI or they don't let you do it.
@TreyGamr58
@TreyGamr58 6 жыл бұрын
It’s always a good day when there’s a new Game Maker’s Toolkit.
@MangaManifaction
@MangaManifaction 6 жыл бұрын
Removing elements were also a thing in the old Thief games, with for example, the map for the level. Really made the exploration a lot better
@bluemoon539
@bluemoon539 6 жыл бұрын
This is such a unique and lovely game. It hasn't sold that well on PC but I'm sure the Switch version will pick up the slack. Would love to see more from this studio.
@SantiN90Gaming
@SantiN90Gaming 6 жыл бұрын
I read on their twitter that an update is coming sometime in January. Apparently adding more levels (and I hope more skins, but that''s just me) EDIT: They also said they would rollback to the original Switch home menu icon when the update hits.
@ZippyRagu
@ZippyRagu 6 жыл бұрын
A game that we constantly ask ourselves is "Is this game good?" When we should be asking "Did I learn something from this?" I think Snake Pass is a must have not just because it's a good game, but because it's so vastly different from other platformers.
@martatarasiuk5198
@martatarasiuk5198 6 жыл бұрын
"Think about what the snake cannot do." Interesting approach. Very useful advice, not only for game devs but to writers too.
@YesGuy
@YesGuy 6 жыл бұрын
Real treat when a developer lets people see the back end of the development process and get insights into their creativity, great episode!
@Fancycam2
@Fancycam2 6 жыл бұрын
My singular complaint is of the terrible choice to call the game 'Snake Pass' as opposed to 'Noodle Doodle'. Honestly, rookie mistake.
@levihenze9297
@levihenze9297 6 жыл бұрын
Man, all that bad streamer jokes they missed out on!
@Cynt3r
@Cynt3r 6 жыл бұрын
Noodle doodle is just a fancy term for dickpic
@ilikeceral3
@ilikeceral3 6 жыл бұрын
Sequel subtitle opportunity.
@cheesecakelasagna
@cheesecakelasagna 4 жыл бұрын
@@ilikeceral3 *The game devs of Ratchet and Clank wants to know your location*
@Croz89
@Croz89 3 жыл бұрын
I wondered for a while if the Sheffield based developers had taken inspiration from a well known road of the same name that crosses the Pennines to Manchester. But I asked them and they said it was just a coincidence.
@TheHumbleGamer5
@TheHumbleGamer5 6 жыл бұрын
There's something absolutely lovely about tributes to the old and good. I am loving the 3D platformer revival! I have to say though that when mainstream has been completely clouded with remakes and sequels, that we still have indie gems like this trying to make a change
@1UPdudes
@1UPdudes 6 жыл бұрын
Thank you so much for this analysis. Honestly it is so refreshing to see someone give Snake Pass some in-depth praise for how it functions and the experience it offers the player. I've seen a lot of people dislike the game because they did not have any form or patience or will to learn the controls. Once I beat the game to 100% I went back to earlier levels and breezed through them which was crazy to think as each level was taking me an hour to master. That progression at the end knowing I conquered all the tasks put in front of me was so satisfying. Subscribed.
@cheesecakelasagna
@cheesecakelasagna 4 жыл бұрын
8:33 Never thought I'd ever see a snake with an adorable smile.
@alasanof
@alasanof 6 жыл бұрын
Haha, it's cute seeing this. It's nice how much you loved this game in the stream.
@AurianeEtThomas
@AurianeEtThomas 6 жыл бұрын
This game is the only game that made me feel like a child again. So much feels, so much love, thanks for talking about it ! Love your show
@spencerhazen
@spencerhazen 6 жыл бұрын
Mark:"Music, pets, gardening" Me: uhuh yeah Mark: "and beating up gorillas" Me: Ye- wait what
@mechm1nd
@mechm1nd 6 жыл бұрын
Oddly enough there are another great game involving snakes, birds, movement puzzles and mind bending and looking cute and being hard as nails! It is called Snakebird and deserves a look if you liked this one.
@NachoTeso
@NachoTeso 6 жыл бұрын
Amazing year of videos. All of them a must-see, well-done, didactic and all-around great experiences. Thank you.
@bcross9109
@bcross9109 6 жыл бұрын
What a good video! Informative and captivating with the editing (especially the rope recreaction).
@senseisharktv7380
@senseisharktv7380 3 жыл бұрын
A brilliant concept executed with amazing results!
@mr_indie_fan
@mr_indie_fan Жыл бұрын
90% of indie games: *yes*
@Hanneshanuta
@Hanneshanuta 6 жыл бұрын
killed it again Mark. I'll watch everything you put out in 2018, promise
@AntonLejon
@AntonLejon 6 жыл бұрын
Thanks to you and your videos, I've learned more about game design in 2017 than any year before. Looking forward to the next one. Happy holidays!
@lucaslourenco8918
@lucaslourenco8918 2 жыл бұрын
I I first heard of this game here, on your channel. It happened to be during a eShop sale, so I bought with a discount. It was brilliant, incredibly difficult, I may have found one or two smaller glitches, but overall a good experience. My only complaint, however, is that nothing I had read about it prepared to the main villain of the game: the camera. It follows the main problems of free cameras from the PS1/N64 era, it will often hide your character, position itself in inconvenient ways, and sometimes, after you have carefully positioned it in an angle that favours a specific dificult movement, it will slowly move back to the original angle as soon as you start, which means that you have to control both the camera and the snake, try to find a place to stop the snake and reset the camera to the best angle, or learn how to play with a suboptimal view of the character/terrain. The fact that you can't invert the x-axis is also deeply annoying, I played it for many hours and just couldn't adapt to it, it was easier to just turn Noodle's head the way I wanted to look and then center the camera there. Honestly, I liked it enough to 100%, but deleted it soon after. When I came back to inverted camera, I was always confused: I'd turn the camera, turn the other way, and say: "Wait, it actually had turned the way I wanted the first time" and come back.It came back quickly, because that's my natural way of doing it, but man, I wish they'd put that on accessibility description before buying.
@DragonDoFogo
@DragonDoFogo 6 жыл бұрын
Snake Pass technically is a brilliant game, unique quite literally. I hope more experimental games get to see the light of day. Personally, I found SP to be very easy, once you understood the mechanics that is. Very few puzzles were actually difficult, and they were frustratingly hard. But nevertheless I'm glad that this game exists.
@ilikeceral3
@ilikeceral3 6 жыл бұрын
This game is absolutely *adorable*. I mean-his name is noodle! I’m crying it’s so adorable.
@yiedrik3272
@yiedrik3272 6 жыл бұрын
I just discovered your channel and I have now fallen in love with your style of critiques and how you praise games, also opening my eyes to how and why these games are great. Thank you, Mark, and keep doing what it is you do!!!!
@El_Andru
@El_Andru 6 жыл бұрын
You are a channel that I was looking for and didn't even knew. Thank you. Your commentary is awesome.
@GameRevo
@GameRevo 6 жыл бұрын
This and Breath of the Wild were the two games I had on my Switch when it first released. Both are excellent games with core gameplay that is both polarising and deeply challenging, and having such fresh, new experiences cemented the Switch in my head as a bizarre, unique, worthwhile system. Snake Pass is great.
@legrandliseurtri7495
@legrandliseurtri7495 3 жыл бұрын
Breath of the Wild is challenging?
@uyaratful
@uyaratful 6 жыл бұрын
Revolutionary change in today RPGs would be taking out minimap, map pointers and quest makers. Forcing programmers to create descriptions and environment that are possible to navigate without constant use of GPS.
@BadgerStyler
@BadgerStyler 6 жыл бұрын
Try Divinity: Original Sin
@holyflutterofgod
@holyflutterofgod 6 жыл бұрын
Lots of games these days have options and difficulty settings which make this possible, but it would be nice to see a game designed from the ground up around it.
@prime_resistor
@prime_resistor 6 жыл бұрын
I wouldn't say that that is revolutionary. Dark Souls already does this and it is very popular.
@slashess69
@slashess69 6 жыл бұрын
Pretty much any RPG worth it's salt already has these things and allows you to hide the minimap. BotW
@MikeSW
@MikeSW 6 жыл бұрын
Waypoints are scientifically proven to make you dumber.
@MatthewBosk
@MatthewBosk 6 жыл бұрын
Thanks for another great year of insightful videos Mark. Can't wait to see what you have in store for us in the new year.
@nemofio6463
@nemofio6463 6 жыл бұрын
Mark, I really like your content. I'm happy to see you highlighting this amazing game in a year full of big blockbusters. Thanks.
@uorulezz
@uorulezz 6 жыл бұрын
This body... this body holding me, reminds me of my own noodality
@onedeadsaint
@onedeadsaint 6 жыл бұрын
uorulezz thumbs up for the tool reference
@qweeq14
@qweeq14 3 жыл бұрын
I like games that remove the most basic elements and still manage to work. This and Toki Tori deserve more ratings
@danxepha4535
@danxepha4535 6 жыл бұрын
I'm pretty sure your channel is my favourite new subscription of 2017!
@senseihEnRY16
@senseihEnRY16 6 жыл бұрын
2017 is the year i found you and wow, definitely one of the best gaming channel in KZfaq, thank you for a great year and see you in 2018
@Ehdgal
@Ehdgal 6 жыл бұрын
1:05 BAYBEEEEEE
@Shivang4
@Shivang4 6 жыл бұрын
Eduardo Andrés Carrera ITS TRIPLE
@Brian-nd7xr
@Brian-nd7xr 6 жыл бұрын
Here comes the money!!!
@seanmalloy7070
@seanmalloy7070 4 жыл бұрын
Game of the year Babee
@cringewalker8824
@cringewalker8824 4 жыл бұрын
@@seanmalloy7070 thats super mario bros 2 bro!
@l.pietrobon3925
@l.pietrobon3925 3 жыл бұрын
HERE COMES THE MONEY
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 6 жыл бұрын
Hey Mark, could you do a video on stamina or mana-like systems? Like the one you did on health, I am curious too see which unique systems exist and how they can be improved upon. Thanks.
@SebLeCaribou
@SebLeCaribou 6 жыл бұрын
YEAH!!! A video on Snake Pass!!! So happy it gets a bit more recognition!
@raminasadollahzadeh328
@raminasadollahzadeh328 6 жыл бұрын
i watched your entire stream yesterday, keep up the nice videos coming
@eldwinc1546
@eldwinc1546 6 жыл бұрын
"...octodad and Human Falled Flat which is like trying working at an amazon warehouse while you're hammered" Subscribed.
@kaiser9321
@kaiser9321 6 жыл бұрын
Sumo Digital? That's about 2 miles away from where I live when I looked for it on Google Maps, guess I know where to work once I get into game developing.
@akshaydharmadhikari393
@akshaydharmadhikari393 6 жыл бұрын
I work in Sumo :P ... good to see people like Snake Pass
@JimGiant
@JimGiant 6 жыл бұрын
Good luck!
@MariusUrucu
@MariusUrucu 6 жыл бұрын
Sumo Digital also made Sonic All-Stars and All Stars Racing Transformed. Those games are awesome. (edit) Wait, nevermind, it's already mentioned in the video. :))
@BarnabyKeene
@BarnabyKeene 6 жыл бұрын
Not far from me either, a hidden gem in my city that not a lot of gamer friends actually know! I'd also love to work with those guys!
@UGOTNUKED
@UGOTNUKED 6 жыл бұрын
Ah, All Stars Racing Transformed aka the best kart racer out there. The great drifting mechanic and focus on skill puts Mario Kart to shame.
@Rowayyah
@Rowayyah 3 жыл бұрын
Love how well-researched your videos are!
@Crackoder
@Crackoder 6 жыл бұрын
Dude, your channel is amazing I'm addicted to it now, good job :D
@CaptainTechnicalityLP
@CaptainTechnicalityLP 6 жыл бұрын
Mark you think you might be adding too many words in front of the phrase " 'em up"?
@GMTK
@GMTK 6 жыл бұрын
no 'em up
@sponge1234ify
@sponge1234ify 6 жыл бұрын
Sooner or later you'll regret this running gag when you're forced to utter the words "Roguevania 'em up"
@drGeppo
@drGeppo 6 жыл бұрын
Knack 'em up
@sievaxx
@sievaxx 6 жыл бұрын
nice. Just nice. The game is nice. This video is nice.
@TetraTerezi
@TetraTerezi 6 жыл бұрын
vERY nICE
@ALPHA-SOLIDUS
@ALPHA-SOLIDUS 6 жыл бұрын
Thank you so much for covering this game! It's so underrated for how fun and inventive it is.
@ActionGamerAaron
@ActionGamerAaron 6 жыл бұрын
Nice pick! Been looking forward to playing this one. Will do sooner now that it's got Mark's high approval!
@98JSB
@98JSB 6 жыл бұрын
"Knack 2 and Sonic Forces... they're games that exist." - Mark Brown I can't wait to see them put that review on boxes.
@Grease-Goblin
@Grease-Goblin 6 жыл бұрын
I'm not sure if my reaction should be "ha, 'exist' is the best compliment he has for them" or "oh, the fact that these are being made speaks volumes". Maybe both?
@Narsuaq
@Narsuaq 6 жыл бұрын
Haha! This game looks great! Definitely want to get it! :D
@onsokumaru4663
@onsokumaru4663 6 жыл бұрын
Your channel is very insightful, Mark. And I hope it can reach into the ears of big AAA game developer studios. Keep it up.
@andrewt9128
@andrewt9128 6 жыл бұрын
This definitely makes me want to play Snake Pass. Fantastic work as always Mark!
@MrRebelien
@MrRebelien 6 жыл бұрын
KNACK 2 BABY!!
@mvegum
@mvegum 6 жыл бұрын
i think snake pass is the only game i acctually finnished this year
@MrSunshine3
@MrSunshine3 6 жыл бұрын
I love all of your videos. Thank you for bringing your unique insights to the world of gaming.
@agentred8732
@agentred8732 4 жыл бұрын
Thanks for this thoughtful and very well-presented review. I’m glad that I found your channel. New fan.
@EndlessZeroSoulX
@EndlessZeroSoulX 6 жыл бұрын
KNAKC 2!!! BAYBEEE
@lordofgangstas
@lordofgangstas 6 жыл бұрын
DA KING IS BACK BAYBEEEEEEEEEEEEEEEEEE
@alexistm4698
@alexistm4698 6 жыл бұрын
Did someone say knack!!!!!!!!!
@devilex121
@devilex121 6 жыл бұрын
KNACK TWO BAYBEEEEEEEEEEEE
@SparkyMK3
@SparkyMK3 2 ай бұрын
I somehow stumbled on this review yesterday, and it convinced me to buy it today! It's hard for sure, but super unique, and I'm having a lot of fun with it! Thank you! 😊
@lowtierhuman69
@lowtierhuman69 6 жыл бұрын
Man, I really enjoy hearing your perspective on games and game design. You have interesting things to say and I'm quite thankful you take the time to make these videos. Thank you very much! :D Also this game looks adorable and like a ton of fun. Def gonna go check it out.
@Vandreand
@Vandreand 6 жыл бұрын
Design by subtraction? Someone should look at ico ^^
@rotpb5253
@rotpb5253 6 жыл бұрын
oh hai mark
@GamerEver92
@GamerEver92 6 жыл бұрын
Looking forward to try that game, thanks for another great episode!
@kalythgaming
@kalythgaming 6 жыл бұрын
Well done, now I AM super-curious about this game! Looks nice and interesting in mechanics... Now, if onlt I didn't have a 200+ games long backlog... Wish you a nice Xmas break too, Mark, and thanks for keeping us company with your super cool videos! I really think this is on of the coolest YT channel about videogames on the net. Hope to see more awesome contents from you in 2018!
@Treetops27
@Treetops27 6 жыл бұрын
Bionic Commando is an old platformer where you can't jump.
@Shonji_Ikori
@Shonji_Ikori 6 жыл бұрын
From this video I think you would really like Getting Over It with Bennett Foddy. Its got the same idea, a challenging but rewarding control scheme, but in a much more focused and much less gamey setting. I'd love to hear your thoughts on it.
@candorzofain8682
@candorzofain8682 6 жыл бұрын
I love that you said "rewarding control scheme" because 95% of negative reviews on Steam say the control scheme is broken. I just find that part of the challenge and game design.
@davidb5205
@davidb5205 6 жыл бұрын
He just streamed himself playing Getting Over It yesterday.
@Sarainy
@Sarainy 6 жыл бұрын
Thanks for a great year of videos Mark
@joshuabrown7815
@joshuabrown7815 6 жыл бұрын
That snake stealth game actually sounds pretty cool. It could be a great challenge to try and control you body as you either hunt to survive or take down enemies who can gang up on you and kill you when they know of your presence. I would love to play something like that!
@st.zahren5683
@st.zahren5683 6 жыл бұрын
snak
@cachotognax3600
@cachotognax3600 6 жыл бұрын
Don't stap on snak.
@porkchopsensei2742
@porkchopsensei2742 6 жыл бұрын
Removing mechanics, huh? An open world game where you can't move A stealth game where you can't move quietly A sports game where you don't have full control over the players A shooter where you can't reload
@Erika-gn1tv
@Erika-gn1tv 6 жыл бұрын
Jeremy Jordan You're a barkeep who gives advice to adventurers and they come back with stories of their exploits. All enemies can hear everything you do but there's a lag to the sound you make, meaning you have to constatly be in motion before they close in. You have to coach a team and make workable strategies for them while the ai controls them on the field. You have one clip of bullets. Use them wisely. How's that?
@porkchopsensei2742
@porkchopsensei2742 6 жыл бұрын
I was thinking for the stealth game you would have to perform actions to muffle your noise, like turning on a radio, or activating a buzz saw, but thatè a cool idea, and so are the other ones!
@OKAYK1DA
@OKAYK1DA 6 жыл бұрын
Third one is called football manager
@iLoMs012
@iLoMs012 5 жыл бұрын
Spiderman game where something happened to his feet but he still can swing around perfectly. Penatrating an army base when you constatly have to synch your steps with guards and making some action to force them to walk if they are not moving. MyPlayer mode in most sport games when you controll just one player. Coach/Manager simulators.
@iLoMs012
@iLoMs012 5 жыл бұрын
As other idea NBA coap mode where one players controlls all movement while the other take care of shooting and passing. Or even AI does the second part you you have to put your player in position to pass or score hoping for the best Shooter with limited suplies or where the gun is some type of overheating lazer where you can't shoot for too long so you "barrow" your enemies weapons.
@TheCanadianWifier
@TheCanadianWifier 6 жыл бұрын
This just sold me on the game, thank you Mark! I heard on off-hand comment about it being lackluster before this video, but after seeing the main concept properly demonstrated, it's definitely something I'd love! Thanks for the eye-opening content :]
@TheMork
@TheMork 5 жыл бұрын
Thanks for the recommendation Mark - I'm an hour in and I'm absolutely adoring this game.
@hemangchauhan2864
@hemangchauhan2864 6 жыл бұрын
I'll sound like those amateur YTers, but... Snake Pass is a gut to the punch for the gamer crowd because it's a very different kind of game that they unfairly wrote it off. This is how non-gamers feel when they try to play the "conventional" games, and now it's happening to the core gamers. We need more games they knock gamers off their socks and push boundaries of interactivity like it's nobody's business.
@acsct3
@acsct3 6 жыл бұрын
Very good point
@LambtacoGames
@LambtacoGames 6 жыл бұрын
I wouldn't be surprised if we saw a 3D Mario with no enemies soon. Odyssey already greatly diminished the penalty for death. If not no enemies, maybe just no health. Enemies could knock you around instead of directly killing you.
@samuelstephens6904
@samuelstephens6904 6 жыл бұрын
Lambtaco Games I'm not so sure. Enemies are a critical part of Mario's design space. They, along with coins, power-ups, and collectables, are in large part what make the platforming challenges interesting. It's by layering these elements on top of each other that Mario games achieve degrees of dynamics, interplay, and depth that are unparalleled in platforming games. Simply jumping over pits can only be so engaging. There needs to be elements that complicate and provide counterpoint to moving through space.
@MikeSW
@MikeSW 6 жыл бұрын
Eventually you will just boot up the game and watch Mario roll around on his belly.
@LambtacoGames
@LambtacoGames 6 жыл бұрын
I would argue that enemies are really only a core part of linear Mario games. e.g. All the 2D games, and to a lesser extent, the galaxy games. Sunshine was a little more enemy focused for an exploratory game, but it gave Mario a gun of sorts to deal with enemies. Jumping on enemies in 3D is still much harder than in 2D, just like it was twenty years ago. It's also less useful. How often do enemies factor into platforming in 3D exploration based Mario compared to 2D and linear Marios? In a linear game enemies act as obstacles that block your progress, but in a more open game they can much more easily be avoided all together. This is why the goombas need to chase you in 3D games.In 2D Mario jumping on enemies to gain height is a common action useful in pretty much every level, but in 3D it rarely come up as there are usually more reliable ways of platforming. The open nature of these games also reduces incentive to move as efficiently as possible. 3D opens up an extra dimension of exploration, but also lets the player avoid enemy encounters. Take for example 2D Metroid and Zelda games. Exploration based games with formidable enemies. Which are a much bigger factor in those because enemies are near impossible to ignore in 2D. In 3D Mario inanimate obstacles tend to be more effective because they typically can't be killed and often take up an entire axis or two, which makes them act more like a 2D counterpart by putting real restrictions on player movement. Take the enemies out of 2D Mario and you ruin the game, take the enemies out of 3D exploration Mario and you get New Donk City. It has no enemies once you reach the sandbox stage of it's development. Yet it remains many peoples' favourite because of all the hidden secrets and the parkour potential. The other kingdoms have enemies, but after you complete the story stage they become minor annoyances and targets for possession rather than real threats. I'm not saying it should happen, just that I think they can pull it off. A big part of this is about player expectation more than what is actually necessary to make a good game. Sorry this got so long.
@hedgehog3180
@hedgehog3180 6 жыл бұрын
Samuel Stephens Mario as a franchise though has never been afraid to make major changes to the way it is designed. I don't think it's out of the picture that there might be a Mario game soley focused on platforming.
@andyknowles666
@andyknowles666 6 жыл бұрын
Great little video, and really interesting to see how it works under the hood. It's very few and far between to see something so unique and different in gaming.
@Lik3wise
@Lik3wise 6 жыл бұрын
Mark, I wanna say you have a great power. You explain and shine on games in a special way that makes me (most of the time at least) buy the game, because I feel intrigued to try it out for myself. The games I played, I really did enjoy. Thank you for showing them to us!
@bonsaibloom
@bonsaibloom 6 жыл бұрын
@charliechumbuck9356
@charliechumbuck9356 6 жыл бұрын
I seriously read the title as, "How Snake P*ss Works" xD
@Stephen-xh3gu
@Stephen-xh3gu 6 жыл бұрын
Puss is a swear word?
@charliechumbuck9356
@charliechumbuck9356 6 жыл бұрын
YES! If you replace the 'u' with an 'i,' that is! lol
@resistancefighter888
@resistancefighter888 6 жыл бұрын
Another brilliant video! As an aspiring game designer, I use your videos to help me come up with ways to overcome problems I am facing in the development process.
@jamcdonald120
@jamcdonald120 5 жыл бұрын
Thank you soooo much for making this video, instantly bought snake pass, and am loving it
@AlexLong1000
@AlexLong1000 6 жыл бұрын
Snake Pass is the perfect example of why innovation doesn't always equal quality. It's super original and innovative and all that, but after about 30 minutes of excitement, it quickly wore off and the game got so boring
@wylie2835
@wylie2835 6 жыл бұрын
You are mixing up the the objective topic that is quality, and the subjective quality that is fun. Your statement doesn't have any meaning. No game is fun for everyone.
@AlexLong1000
@AlexLong1000 6 жыл бұрын
Quality is subjective too buddy
@wylie2835
@wylie2835 6 жыл бұрын
Quality - the standard of something as measured against other things of a similar kind No. You are again thinking of something else. If something is made of a stronger material, it is of better quality. There is no debate. If a game has higher fidelity graphical effects, the graphics are higher quality. Quality is quantitative measurement. You may think higher quality x is more important than higher quality y, but that isnt quality. That is an opinion about what kind of quality is more important.
@AlexLong1000
@AlexLong1000 6 жыл бұрын
Okay fine, the game is shit. Subjective enough?
@SJNaka101
@SJNaka101 5 жыл бұрын
@@AlexLong1000 nah, that's still a concrete statement. "I think the game is shit" is subjective enough :P
@PencilCase6B
@PencilCase6B 6 жыл бұрын
I am so glad you like this wonderful game. It deserves much more appreciation than it gets.
@rotellam
@rotellam 6 жыл бұрын
I freaking loved Snake Pass. It was beautiful, challenging, and had fantastic music. Plus there were the golden coins for extra challenge.
@hemangchauhan2864
@hemangchauhan2864 6 жыл бұрын
Wishing you happy holidays and New Year, Mark :)
@andyr5579
@andyr5579 6 жыл бұрын
A very enjoyable watch. Thanks for the kindness.
@WalidKhan
@WalidKhan 5 жыл бұрын
Your channel is teaching me so much about game design!
@otakutom17
@otakutom17 6 жыл бұрын
Somehow this game flew under my radar. Thanks for bringing it to my attention. I can't wait to try it out!
@jgodden8022
@jgodden8022 6 жыл бұрын
Huh, I was not expecting that! Kudos Mark for shining a brighter light on this under appreciated title!
@linklemming1040
@linklemming1040 5 жыл бұрын
Such a great video and analysis, thanks for introducing me to this game. Love the new mechanics. I have always hated jumping in platformers.
@thebillington
@thebillington 6 жыл бұрын
I never thought I'd look forward to videos as much as I've started looking forward to GMTK. Another great insightful look at an interest game, might just have to grab a copy!
@Darkitz69
@Darkitz69 6 жыл бұрын
I agree with your choice (for this year) and reasoning. Well done!
@PinchedSlinky
@PinchedSlinky 10 ай бұрын
5 years later... I recently came across your channel and put this game on my wishlist after seeing this video. Grabbed it on sale a week ago dirt cheap and really enjoyed it for the most part. The last two worlds had a fair number of parts that were just much harder than I felt necessary but I made it to the end yesterday and just wanted to say thanks for putting it on my radar... and I don't even know if you'll see this as this video was posted 5 years ago 😅
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