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A semi-ironic semi-serious video roasting how people hate on Sonic CD for its level design (EDIT: Added “toxic” in the title so people stop thinking I’m attacking people who just don’t like the game or are new at it).
The life of a Sonic CD hater is a difficult one. When waking up in the morning and tying their shoes, they get light headed and fall over from the loops and twists. They can't drive, because having the choice to turn either left or right out of their driveway sends their little heads in a spin. They can't press "read more" on a KZfaq description, because that would require positioning the mouse cursor to click on the button, something which they refuse to do for the sake of maintaining their content flow state. They can't read words, because the contours of the letters and the spaces between each sentence provide too many possibilities for their cursor to move through.
Unlike the three main genesis games which require the player to get used to the level design to be able to go fast, Sonic CD requires the player to get used to the level design to be able to go fast. This unreasonable demand is what makes the game unplayably awful. I would know, my favorite KZfaqr said so.