How to Create Professional Hairstyles in Blender 3.5

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Noggi

Noggi

Жыл бұрын

The new Hair Modifier in Blender 3.5 make creating professional hairstyles easier than ever. After watching this video you'll know how.
My Custom Hair Modifiers:
drive.google.com/drive/folder...
My references: drive.google.com/drive/folder...
Medusa Nodes:
ikakupa.gumroad.com/l/XEzSy
Guide Hair Workflow Example:
• Maya Xgen Timelapse (D...
Become a Hair Expert:
• Blender 3.3 New Hair s...
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NVIDIA GeForce RTX 2080 Ti
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Enjoy your day. :)
#3D_Modeling #Blender #hair

Пікірлер: 289
@ianfavreau9776
@ianfavreau9776 10 ай бұрын
I can't thank you enough for this tutorial. I was sifting through a heap of horrible "how-to's" that started with an already finished model. This gave me the confidence to approach my own character's hair with these techniques.
@DmitryPekarev
@DmitryPekarev 9 ай бұрын
One of the best hair tutorials I've seen for the last year. Compact and very informative. Thank you.
@davidlee9467
@davidlee9467 6 ай бұрын
I almost watched all Blender new hair system tutorial in KZfaq. I would say the one you made is the best. Thanks!
@JoeyCarlino
@JoeyCarlino Жыл бұрын
Noggi is my hero
@michalis5817
@michalis5817 Жыл бұрын
My hero is Superman
@user-mv4ru9ll4v
@user-mv4ru9ll4v 4 ай бұрын
Thank you. The style that you have done there to show us how to do it is great. So many of the teaching videos do not have voices and they are moving so quickly you do not know what they are doing. I finally know how to create hair. Merci beaucoup
@doc.skillz7166
@doc.skillz7166 10 ай бұрын
excellent tutorial. i spent hours debating on whether to use grooms or hair cards, knowing grooms would be better but cards would be more performance efficient(but also very tedious to set up) and this tutorial solved the issue nice and effectively
@Harbinger3721
@Harbinger3721 Жыл бұрын
Thank you for the tips! I've been having fun messing around on my own, but now I can really work towards my goals.
@Noggi_3D
@Noggi_3D Жыл бұрын
Awesome! Happy I could help. :)
@scatterbrainart
@scatterbrainart 2 ай бұрын
Clear, concise, and simple... this saved me a lot of time figuring it out myself. Thank you brother!
@amixofgeekcontent
@amixofgeekcontent Жыл бұрын
For the custom hair modifiers: 6:27 How to Import Custom Hair Modifiers 6:32 Fly-Away Hair Modifier 6:48 Push Roots Above Surface Modifier 7:01 Fill Parting Edge Modifier 7:32 Select Random Curves Modifier 7:51 Set Material, and Basic Hair Shader Modifiers 8:14 Multi-Colored Hair Modifier 8:43 Convert to Stylized Hair Modifier 8:51 Convert To Mesh Modifier 9:10 Medusa Nodes Add-on 9:36 Triple AAA Video Game Hair? 9:58 How to Hair cards Thanks so much!
@TacoBear_Studios
@TacoBear_Studios 8 ай бұрын
You, Sir, have a new fan, subscribed. This is the best hair video on the new hair tools in blender. When it came to character modeling, I felt like I had hit a wall when it came to doing hair. I was discouraged and I didn't want to continue modeling, But then I found your video and it was the hand up that I needed to get over that wall. Thank you personally noggi.
@kevinlewellen1037
@kevinlewellen1037 Жыл бұрын
Excellent and comprehensive explanation of the new system! Thank You!
@USBEN.
@USBEN. Жыл бұрын
As mentioned by multiple others, i would like a dedicated video on hair cards, my potato gonna need that.
@Max-oo1xw
@Max-oo1xw Жыл бұрын
Dude your channel was suggested to me by the gods of blender. Yesterday I thought I should finally give the new hair system a try to finally achieve my dream of creating somewhat realistic hair (close to impossible with the particle system for me...) and I was again close to giving up again but then your channel appeared on my KZfaq front page like a light at the end of a tunnel and the light was this tutorial which is the best tutorial on creating hair Ive ever seen. This might sound overdramatic but honestly after trying to create hair for almost a year now I never found a single useful tutorial. Thank you very much!
@Noggi_3D
@Noggi_3D Жыл бұрын
Haha, yeah information about creating realistic hair seems to be very rare on KZfaq for some reason. Happy I could help. :D
@GT91mix
@GT91mix Жыл бұрын
The best explanatory video on the new Hair system that I have seen. Great job 👍🏻
@Noggi_3D
@Noggi_3D Жыл бұрын
Thank you. :)
@smikhasko2758
@smikhasko2758 2 ай бұрын
Это просто находка какая-то. Столько полезной информации за 12 минут, что мозг чуть не лопнул.
@minnedanhieux1040
@minnedanhieux1040 Жыл бұрын
Finally a non magic 'Tatah hair!' tutorial. From scratch is what we need! THX.
@henryklunaris
@henryklunaris Жыл бұрын
This is awesome. I'm actually about to do the hair part of my character I've been working on for a few months, will try this in him, so excited!
@Noggi_3D
@Noggi_3D Жыл бұрын
Have fun! :)
@Nasibihc
@Nasibihc 8 ай бұрын
For anyone else wondering, when you do make the separate scalp mesh into it's own object, don't forget to reset all transforms on it. If you don't and even if you have the sculpt collision on, it most likely won't work and the comb will clip the hair through the mesh as it doesn't know where to calculate the correct surface.
@wall-egamming9546
@wall-egamming9546 8 ай бұрын
Thank you very much for your contribution that helps me quickly improve processes. Hope you keep it in the future.
@lilmeowmeow1288
@lilmeowmeow1288 2 ай бұрын
omg you honestly answered all my questions
@gabrielmoro3d
@gabrielmoro3d Жыл бұрын
Brilliant. You explained everything perfectly. Best 3.5 Hair tutorial I've found. Thank you so much!
@alanhuang8165
@alanhuang8165 2 ай бұрын
Thanks!This tutorial is really helpful for me!
@CGDive
@CGDive Жыл бұрын
A very nice guide! Thank you!
@ronnietusi9115
@ronnietusi9115 Жыл бұрын
Great tuts, Thank you!
@AwesomeChono
@AwesomeChono 2 ай бұрын
Don't usually comment much, but this is a great video and super helpful video dude
@gilbz
@gilbz Жыл бұрын
Thanks so much for going into the hair card workflow! I've been looking for Blender Hair Tool alternatives, and I'll give this a shot. If you happen to have the time at some point, could I suggest a more in depth video with a final product using hair cards? I'm sure it would be much appreciated! Thanks again for your super helpful videos!
@codex8559
@codex8559 Жыл бұрын
Noggi is an angle sent from the heavens. 🥺Also hoping for a full work flow for hair card. 🙏
@Noggi_3D
@Noggi_3D Жыл бұрын
It's on my list of ideas. I think you could even extend the functionality of the node setup even more. That's something I'll probably experiment with at some point. :)
@gilbz
@gilbz Жыл бұрын
@@Noggi_3D Glad to hear it! Looking forward to it :)
@michaelrotaru1148
@michaelrotaru1148 Жыл бұрын
@@Noggi_3D kzfaq.info/get/bejne/pdeafrCVnqm9eWg.html check this one out
@containedhurricane
@containedhurricane Жыл бұрын
How about the automatic hair card rigging for hair animation in game engines? Making bones for each hair card manually is very time-consuming
@adamleyon8297
@adamleyon8297 Жыл бұрын
Awesome video!
@michaelshaw4738
@michaelshaw4738 7 ай бұрын
Really Useful,Thanks a lot!
@pallogvinov1706
@pallogvinov1706 Жыл бұрын
It's amazing. Thank you very much!!!
@andyn9741
@andyn9741 Жыл бұрын
Always here to save the day, thank you lad
@Noggi_3D
@Noggi_3D Жыл бұрын
My pleasure. :)
@foncon9642
@foncon9642 8 ай бұрын
Thank you for the hair card stuff.
@biki_02
@biki_02 7 ай бұрын
dude it's awesome tutorial for real.
@gamermanv
@gamermanv 5 ай бұрын
This is the best video I've ever seen
@FeRReTNS
@FeRReTNS Жыл бұрын
Yes! I've been waiting for this video!
@cxc491
@cxc491 Жыл бұрын
Finally, thank you!
@GauravSharma-gt2gp
@GauravSharma-gt2gp Жыл бұрын
Amazing! Thanks.
@azmalenjazpublisher5204
@azmalenjazpublisher5204 Жыл бұрын
You are creative, thank you
@ignorante.promedio
@ignorante.promedio Жыл бұрын
your hair tuts are the best
@Noggi_3D
@Noggi_3D Жыл бұрын
Thank you. :)
@domin6168
@domin6168 Жыл бұрын
It looks interesting, I need to get used to this hair system a bit more (I used it twice xD) Btw. Thanks for showing how I can convert this to mesh, because honestly I was wondering about that. It will definitely be useful ;D
@Noggi_3D
@Noggi_3D Жыл бұрын
It has a steep learning curve, but is worth the effort. :)
@Tremori_A
@Tremori_A Жыл бұрын
Sheesh I've been struggling with hair for years all my characters look better bald, and I like keeping up with the tech. This is very helpful. You should.make a complimentary advanced tut
@faviandimas8343
@faviandimas8343 Жыл бұрын
Can't wait for whole Hair cards for video games workflow!
@leodegrance5609
@leodegrance5609 Жыл бұрын
Thanks for the excellent tutorial and the added nodes. It all doesn't seem to intimidating to me now. Going to try this soon on some characters and see how it all works. Thanks!
@Noggi_3D
@Noggi_3D Жыл бұрын
Sounds awesome! Have fun. :)
@iqbalqureshiArt
@iqbalqureshiArt Жыл бұрын
This is just incredible. Thanks a lot for the simple and easy to understand tutorial.
@NOVAC-pl7mc
@NOVAC-pl7mc Жыл бұрын
You're the best man. Thank you for this tutorial. Have you made any tutorials related to drapery and long clothes. Id luv to see them as well
@Noggi_3D
@Noggi_3D Жыл бұрын
I have 2 videos about cloth sculpting, showcasing the best brushes to use IMO. If I need cloth simulations, Blender is my last choice. :D
@ofekdavid1757
@ofekdavid1757 11 ай бұрын
I can transfer the Hair to maya because of you, thank you so much!
@Bro-rv5ld
@Bro-rv5ld Жыл бұрын
very helpful!
@hectorrojo
@hectorrojo Ай бұрын
This is my place to come back and refresh the new Hair system concepts. How can I thin the tip of the hair in "Stylized Hair"? 🤔 Thank you Noggi.👋
@iGambitoi
@iGambitoi Жыл бұрын
Eager to try it! +sub
@Noggi_3D
@Noggi_3D Жыл бұрын
Have fun. :)
@deepakkumar-bq5bp
@deepakkumar-bq5bp Жыл бұрын
NICE
@beeverone4740
@beeverone4740 Жыл бұрын
Thanks Noggi!!!
@brevintagsa
@brevintagsa 10 ай бұрын
Wow. I didn't know Andrew Garfield is expert in Blender 3D. Thanks mate
@Lakius
@Lakius Жыл бұрын
I've been in a 3d-printable mood for my designs lately. That stylized modifier should be much more palatable than bezier curve wrangling.
@Noggi_3D
@Noggi_3D Жыл бұрын
It's definitely more fun. Creating hair with bezier curves is almost as bad as retopology for me. :D
@lydiascottart
@lydiascottart Жыл бұрын
awesome tutorial, very simple to understand! thank you for the nodes you made! They are so helpful! ! I just started learning how to do hair recently. I was watching your other tutorial about hair and I was surprised you made a new one! Is there a way to animate the hair like it's floating? (I'm quite new to blender..)
@Noggi_3D
@Noggi_3D Жыл бұрын
Happy to hear that. In my previous hair tutorial, at the end, I showed a simple way to animate hair. More complex simulations should be possible with the upcoming simulation nodes. :)
@mosamaster
@mosamaster Жыл бұрын
Did you sculpt your own hair with Blender ?! It looks perfect !❤
@LowBudgetStudiosMario
@LowBudgetStudiosMario 7 ай бұрын
dang. legend.
@Xenostray
@Xenostray 7 ай бұрын
Excellent tutorial! I just have a question : how do you give the guide/parent curves a profile width (without having it on children). I would need that to see the curve tilt of these guides
@user-mg5dv7sy6m
@user-mg5dv7sy6m 9 ай бұрын
Thankyou,
@2zzy_
@2zzy_ Жыл бұрын
i loved the hair card one,they are best for low specs PCs(which is i have 😂😂 )
@noosman16
@noosman16 Жыл бұрын
Ok if you make a complete hair course, I want to be the first one to buy it!
@ElQueNoSale
@ElQueNoSale 11 ай бұрын
guy no need to jump the video i just saving my self some time cos i know im gonna forget the instruction 9:38 thanks for the video btw
@belphh3d
@belphh3d 9 ай бұрын
Noggi how can I add your nodes into the asset library? Awesome tutorial!
@nic-ori
@nic-ori Жыл бұрын
Thanks.
@9b8ll
@9b8ll Жыл бұрын
This is by far an amazing tutorial about not only hair but geo nodes. Why do geo nodes have to be this complicated???
@Noggi_3D
@Noggi_3D Жыл бұрын
Thank you. They have a steep learning curve, but you don't need much more than the basics to create some cool custom hairstyles. :)
@BlueSpiritC
@BlueSpiritC Жыл бұрын
Yay new video😅...
@Storyx1
@Storyx1 Жыл бұрын
INSANE
@xnwn
@xnwn 4 ай бұрын
this new hair system still has a lot of parts that frequently don’t really work for me. I’ve been at it four days now and the interpolation hair tool is not working properly 😑 Ive watched like 5 videos and everybody does hair differently thank you for the tutorial though it definitely got me further.
@Ironpants57
@Ironpants57 Жыл бұрын
Awesome! I wonder why collision is off by default for hair objects, seems kinda weird.
@Noggi_3D
@Noggi_3D Жыл бұрын
It can create a big distance between the surface and hair depending on the scale, so maybe it's off to avoid confusion. :)
@digitalchemistry2515
@digitalchemistry2515 6 ай бұрын
Hi, I was following along with the hair cards part of the tutorial, appended the specified nodes from your blend file to my project but when I go to add the 000_Set_Material modifier, it's not in the dropdown. I'm stumped tbh.... Thanks for making this tutorial btw, it's well explained and has really got me into looking at hair!
@FrostedZaibatsu
@FrostedZaibatsu 10 ай бұрын
If the geometry nodes arent showing in your blender file, make sure its not toggled off in the filter settings (funnel shaped thing)
@ratus69
@ratus69 10 ай бұрын
thanks a lot !! I was having this problem for a while now and in filters Node Tree was unchecked grrrr
@wegotguns3325
@wegotguns3325 10 ай бұрын
Hey man, do you know if there's a way to use meshes with the new hair system? Say I have a sculpted clump of stylised hair and I wanted to use it along the hair curves?
@IzEFunni
@IzEFunni 7 ай бұрын
10:00 That's what I need, but everything is great.
@dgreenspino
@dgreenspino 2 ай бұрын
Thanks for your postings. I've learned a lot from you and now I have a question. Somehow the surface deform node has disconnected from the mesh. It has 3 red dots. I'm not exactly sure this is the problem but when I move my rig the hair doesn't fully conform to the mesh. It's lagging behind. I've searched for hours and now my only solution is to redo the hair from the very beginning, which is working but it's a costly way to fix what is probably an easy fix. I'm sure there is a single click solution to reconnect what went wrong. If this makes sense, can you please offer a solution?
@thomasmann4536
@thomasmann4536 5 ай бұрын
hey! question about the hair material: do you know, why on some strands, the tips (and sometimes roots) of the hair glow?
@FKDAbyss
@FKDAbyss Жыл бұрын
Hey Noggi! Thank you for this great video. I have a question, should your custom modifiers work with any kind of hair? I go with weight painting for density for the hair, I was trying to use the "Push roots above surface" but it doesn't seem to change anything even after changing the values, any suggestions?
@Noggi_3D
@Noggi_3D Жыл бұрын
They should work for most hairstyles, but may require some tuning. It could be the order of your modifiers that is causing the issue. :)
@FKDAbyss
@FKDAbyss Жыл бұрын
@@Noggi_3D Thank you Noggi! I will change the order to see if that does it
@shift4cube
@shift4cube 6 ай бұрын
really thanks for this video and how to simulate this hair nodes?
@csuulok
@csuulok 2 ай бұрын
BRO OH MY FRICKIN' GOD THIS IS SO EASY OH MY GOD THIS IS SO COOL BRO THANKS FOR SHOWING THIS TO ME and i just realized that my caps lock was on sorry but i will not rewrite this comment so you just have to accept that i'm shouting. sorry.
@BrandonBloxBB
@BrandonBloxBB Жыл бұрын
Do you think it’ll be possible to easily have hair animated one day soon if not all ready or is it just for renders right now?
@TomaZxxZas
@TomaZxxZas 10 ай бұрын
works great, but when I set my color to be on the brighter side, there are these super bright (almost white) strands that really stand out and ruin the hair (at least in eevee) any idea how to fix it? Thanks
@user-yf7hp7ry8t
@user-yf7hp7ry8t Жыл бұрын
Thank you! Your hair nodes are excellent! Please allow me to ask a question, how can I convert the mapping node from your “set material” into real UVMap? I couldn't reproduce the current effect when I was making a real UV. :(
@Noggi_3D
@Noggi_3D Жыл бұрын
The set material node only applies a material to the GeoNode model. If you want to generate a UV map from GeoNode values, check out the part of the video that talks about hair cards. There I show how I do it for those. Maybe that works for your case too. :)
@user-yf7hp7ry8t
@user-yf7hp7ry8t Жыл бұрын
@@Noggi_3D Thank you so much! :)
@syaoranli7869
@syaoranli7869 2 ай бұрын
@Noggi_3D when converting the particle into a hair mesh to make stylised hair, the roots are not clipping into mesh and instead hovering just above it, so the roots become visible. What is your solution to hide the hair roots so it looks like it's connected to the head?
@killer8217gaming
@killer8217gaming Жыл бұрын
These are still not usable in game engines right? Or perhaps that changed? (the convert to mesh modifier you made would probably work if you extract it as a mesh but i mean if its possible without stylized hair, just like the normal particle system in which case we use Alembic export, which didnt seem to work with this new blender hair system before if im not mistaken!)
@Noggi_3D
@Noggi_3D Жыл бұрын
You can turn these Empty Curves into real curves (or the old particle system), but I failed trying to import those into Unreal. I managed to do it before, but I forgot how to do it...
@killer8217gaming
@killer8217gaming Жыл бұрын
@@Noggi_3D only doable way to do it from the testing I did so far is to use Import to Unreal (the latest version) It can import it as hair particles (without any geometry nodes applies obviously, that's where your modifier comes into play!)
@manuel.camelo
@manuel.camelo 5 ай бұрын
My GOD is complicated asf 👁️👃👁️🙏
@urmomlolgottem
@urmomlolgottem Ай бұрын
😂😂😂😂😂😂 ya bro wtf
@kidgeorgegreenery
@kidgeorgegreenery 11 күн бұрын
Wdym
@todzi7181
@todzi7181 7 ай бұрын
Hi, doesn't it cause problems to have separate meshes (for example for the beard) when I want to do jaw simulations? The separate mesh will not follow the jaw correctly?
@louriano_studios4012
@louriano_studios4012 8 ай бұрын
Yo noggi can you help me with something? I have this groom it’s basically a dread and fade combo but it’s composed of multiple parts, I did the fade, beard, roots & eyebrows with nodes, but I did the actual dreads with the old particle system I’m pretty new to blender and computers in general, so the hair might be done a little wrong but my problem is when I go to move the armature for my Mb-lab model the hair doesn’t move with it having trouble getting everything to move with the head what are your thoughts and if possible can you walk me through it ?
@TheIdilek
@TheIdilek Жыл бұрын
Thanks for video. I want to control hair curve profile radius with weight or texture map. I tried, but its radius do not change according to the map. They all increase or decrease together.
@Noggi_3D
@Noggi_3D Жыл бұрын
Hmm, yeah it doesn't work for me either. You might have to look into the modifier to see why it works for the interpolation mod.
@sulivarace7138
@sulivarace7138 10 ай бұрын
It's the first time that I block so quickly, I stop at 1.17 I don't understand how it makes the curves appear after the weight paint. Do you know if it's possible to start from an already existing base and convert that into hair while keeping the same topology for those who can't make it?
@channelname8623
@channelname8623 3 ай бұрын
so google showed me other people are also experiencing the sculp collision bug that doesnt allow you to properly comb the hair down close to the scalp. ive found 2 fixes. 1) is scale everything up very large, then you can comb the hair down closer to the scalp. 2) is scale the hair plate smaller than the head so even though you cant comb the hair down close to the hair plate, it will look like it sas the intended effect of getting close to the head without clipping through it, despite it still technically bugging out and not allowing you to comb the hair close to the hair plate. has onyone found other work-arounds since the devs dont plan to fix it?
@Pokolo413
@Pokolo413 Жыл бұрын
8:46 absolutely marvelous! i've been wanting something similar to this for the 3.5 geo hair. i wanted to ask, do you happen to have considered doing the inverse and having the control of bezier curve hair for geo node curve hair? it would be really useful and totally worth buying
@Noggi_3D
@Noggi_3D Жыл бұрын
It's probably possible, but I'm not smart enough to figure that out. :D
@Pokolo413
@Pokolo413 Жыл бұрын
@@Noggi_3D thank you so much for the reply!!! darn, thats fair. it's a shame since the hair system is so focused on hair first rather than form first which works best for stylized looks and hair tufts. thank you for your time though and your consideration!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 11 ай бұрын
Yes, you can use Bézier curves (or Paths, or any other Curve type) in a Curve object and bring that into the Hair Curves
@lawrencedoliveiro9104
@lawrencedoliveiro9104 11 ай бұрын
via “Object Info” in Geometry
@lawrencedoliveiro9104
@lawrencedoliveiro9104 11 ай бұрын
Nodes to use as guide curves.
@HarryClipzFilmz
@HarryClipzFilmz 8 ай бұрын
Is there a convert mesh to curve hair modifier? I am trying to make a short film pretty much with characters from Daz and their hair is mesh and wanted to convert the hair to curve to use as particle hair
@RairAffair
@RairAffair 4 ай бұрын
Great, great, but what with the simulation, or this system don't work like that? Because I don't get it. I need to simulate to export to Unreal.
@chinhcle
@chinhcle 9 ай бұрын
Is there a way to change the width of the tip and/or root of the hair cards? I see a modifier but not sure how to set it up.
@mercurysmith563
@mercurysmith563 Жыл бұрын
I get conflicting opinions on the need for the separate hair scalp mesh (even at Blender Cloud) Is there an advantage to using the scalp mesh? Or, is just using the scalp equivalent? Also, the Duplicate modifier and the Density modifier both add hair (children, do you have better control over the parent hair by using duplicate rather than Density?
@Noggi_3D
@Noggi_3D Жыл бұрын
It's convenient. One reason is that hair styling performance depends on the surface resolution. You can lower the scalp resolution while still having a high-res character model. Also the hair parting method doesn't require you to split your character mesh open if you have a scalp mesh. :)
@mercurysmith563
@mercurysmith563 Жыл бұрын
@@Noggi_3D I enjoy your tutorials, I like your workflow methods. In one of your previous videos you placed a bun on the hair, I get that concept but I'm wondering about a ponytail, would you create the tail as its own grouping and set it on top as you did the bun, or work the long flows back to group at the scalp then flair out again for the tail?
@montumeroe9593
@montumeroe9593 6 ай бұрын
Thank you for all your hard work we'll never meet, but I'll buy you an imaginary drink of mango juice thanks.
@TruthSurge
@TruthSurge 11 ай бұрын
i added BSDF for hair, set color to black and it still is white in cycles render. I didn't do that complicated stuff in this vid, I just went to material icon, clicked, added principled BSDF hair and set color and it does change it to black in evee render but not cycles. wonder why it isn't working just by adding that special one and changing it in the right panel to black.
@zossua7375
@zossua7375 7 ай бұрын
How could I use the FrizzHair or Clump Hair but only in one area of the head? Would I need two different hair curves?
@davidbennettarts2205
@davidbennettarts2205 Жыл бұрын
Awesome video! It really helps to break down the process. @noggi Are you sure you have linked the correct custom hair modifiers file? There are only 2 or 3 node trees starting with your 000 prefix.
@Noggi_3D
@Noggi_3D Жыл бұрын
Thanks for the heads up. I uploaded a new file that should contain all of them. 🙏
@davidbennettarts2205
@davidbennettarts2205 Жыл бұрын
@@Noggi_3D Oh thats excellent! And the shaders are there too, brilliant. Thank you! It's awesome that you are sharing it, you should really sell it!
@spittingame4241
@spittingame4241 Жыл бұрын
*Question* can you use this *new* system to *old* hair curves in the particle hair system prior to 3.0?
@Noggi_3D
@Noggi_3D Жыл бұрын
You can convert one to the other in both directions. Although GeoNode to Particle system might remove the modifiers. :)
@MoUad510
@MoUad510 Жыл бұрын
would you recommend the rtx 2080 ti for 3d ? great tutorial btw
@Noggi_3D
@Noggi_3D Жыл бұрын
Thanks. I've used an GTX 1060 before and it worked well, so a 2080 ti should be even better. :)
@savageratentertainment
@savageratentertainment 10 ай бұрын
well when trying to finally follow along weirdly enough I don't have the interpolate hair curve modifier showing up and I do have 3.4 since it's the best my rig can handle. not sure what's going on or if I did something entirely wrong but I couldn't follow along at all :/
@Djonsing
@Djonsing 7 ай бұрын
Спасибо за модификатор Push Roots, его сильно не хватало
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