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How do you get a job as a 3D artist without any experience?
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We see this so often "5 years minimum feature film experience required".
That's great, but if every job requires experience, how exactly do I get it in the first place?!
It's catch 22 in a lot of cases and it leaves us frustrated and not sure what to do.
In this video I want to cover a common mistake, and one that came up recently. And why you need to focus on more than just your reel when starting out.
Whether in the design industry, visual effects or games, or any other creative industry. These are the key things we need to do to get our foot in the door in the beginning, where we can then have a successful career.
More than whether to focus on a vfx demoreel or using 3ds max or maya houdini cinema 4d or blender 3d or any other package. Get a job in VFX requires building a strong connection with every vfx studio whether ILM Pixar Weta or framestore or many smaller studios where we first start out in tv commercials feature film or game development.
If you find this video valuable please take a moment to share it with others so they can benefit from it as well. That's all I ask, thank you!
-Allan
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