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In this tutorial, which is Part 3 of my How To Make A Multiplayer First Person Shooter In Unreal Engine 5 tutorial series, we will add a free weapons pack to our project, get sequencer set up in order to start animating our metahuman's hands, create a basic placeholder idle animation, and adjust the position of our first person arms accordingly.
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Part 1 (UE5.3 version): • How To Make A Multipla...
Part 1.1 (UE5.4 version): • How To Make A Multipla...
Part 2: • How To Make A Multipla...
Part 3: • How To Make A Multipla...
Part 4: • How To Make A Multipla...
Part 5: • How To Make A Multipla...
Part 6: • How To Make A Multipla...
Part 7: • How To Make A Multipla...
Timestamps:
0:00 - Intro
0:52 - Download and add free weapons pack
3:08 - Set up sequencer for first-person animations
10:25 - Create basic placeholder idle animation
13:01 - Make changes to animation blueprint
15:24 - Increase texture streaming budget
15:58 - Switch template gun mesh
16:50 - Outro