code: github.com/IndividualKex/Proc... discord: / discord tiktok: / individualkex wishlist Orrstead on steam: store.steampowered.com/app/69... free alpha on itch.io: individualkex.itch.io/orrstead
Пікірлер: 111
@thatguyyouknowtheone40732 жыл бұрын
that's.... that's just that's just so straightforward. that's so helpful. I swear to god I'm so happy
@chupirupee2 жыл бұрын
This was better than going to an actual class in school i swear. I can actually maintain focus and motivation.
@ennoluto2 жыл бұрын
you might have adhd and i agree with you
@IcarusPhoenix Жыл бұрын
Your presentation has to be one of the funniest yet informative styles I've ever seen. Definitely subbing.
@Zihenroy Жыл бұрын
Wow, just wow! You explained more in 1 and a half minutes than most youtubers i watch in 20 minutes.
@mattdamon162 жыл бұрын
You have a great way of making these short format tutorials!! Keep making these type of videos you'll definitely blow up 👍👍
@unityvirtualproduction Жыл бұрын
There's something pleasant and frictionless in the style used to communicate; excellent (perhaps the best way) for communicating a High Level Overview like this!
@AndreCastel2 жыл бұрын
Great video! Short, useful and even funny... more, please! 😄
@linezokode97662 жыл бұрын
I love the history of the entire world i guess style explanation lol I never would've even though I'd ever hear it in a game dev tutorial! This is awesome
@woodsmanthepeasant Жыл бұрын
Wow this is awesome. I liked seeing the perlin noise being used in the code. Never saw that before.
@kalixzee75052 жыл бұрын
This was an AWESOME tutorial. I looked down at your sub count, expecting at least 100k. Wow, well you definitely deserve more subs. Keep up the great content.
@SouthCountyGames4 ай бұрын
well, that escalated quickly 😂 This is gold, thanks for the info!
@dmitrywroclaw916511 ай бұрын
Thank you. It is great. Short and fun! Appreciated!
@AI_unit_exe2 жыл бұрын
I love the delivery!!! Quick Compact Information!!!! OMG!
@Icewind007 Жыл бұрын
Your presentation style is incredible! This channel needs more views!
@ThatNiceDutchGuy Жыл бұрын
Well done! Informative, funny and NO fluff!
@drago2975 Жыл бұрын
I really like how we can see the narration is inspired from bill wurtz ! Great stuff man, you're a lifesaver.
@yourfriendlygamedev Жыл бұрын
You really explained this so well.
@dorieta_gaming2 жыл бұрын
YOU ARE GENIUS IM LUAGHING SO HARD ON THE PRESENTATION
@cormo90582 жыл бұрын
damn I expected this to have way more views - wonderfully presented
@KeithAndersch2 жыл бұрын
That was really to the point. No theory just get it done. Now waiting for part 2.
@AvKov Жыл бұрын
so helpfull! keep it up dude
@josemanuel52052 жыл бұрын
This is a great tutorial, thank you so much
@LetsPlaysOfGerman5 ай бұрын
I love IT thanks for the toturial
@TheGroundskeeper2 жыл бұрын
I love your presentation style. Your game is the exact direction I was going to start hiring for…
@in2fractalout2 жыл бұрын
What a charisma. Dude.. Nice rithm. And by the way ~wow~
@renatocesar99722 жыл бұрын
Loved it!
@ori23682 жыл бұрын
thank you for this moment
@mrlucky974 Жыл бұрын
Great video! I really liked the (I guess) Bill Wurtz style of editing. It's surprisingly good for game development tutorials lol.
@le_plankton7 ай бұрын
great pacing. great video.
@Guts-eg4gf22 күн бұрын
You have a very calming voice that seems untrustworthy 😂. Great video
@ojassharma562 жыл бұрын
love this short tutorial
@Ben-qo1cy7 ай бұрын
Using that talking style for game dev tutorials is awesome
@nohumanisagod Жыл бұрын
LOVE THIS ACTUALLY LOVE THIS WTF
@chewsdaytea61292 жыл бұрын
10/10, would recommend.
@pepsipwns666 Жыл бұрын
This worked like a charm! The only bit I dont quite understand is the maths around the falloffMap, can anyone explain the values there?
@gianfrancoc13 Жыл бұрын
wtf this video is really good
@Deymser Жыл бұрын
i love this
@msterofficial11 ай бұрын
awesome vid
@Laurynaspupsta2 жыл бұрын
best commentary ever!
@MisterNorthernCanuck10 ай бұрын
Fucking wizard. No BS, pure content. Love it.
@rickyale16182 ай бұрын
thats the way, thanks
@inimagames Жыл бұрын
after many hours of KZfaq, this is what I was looking for, thank you very much!
@chowdog8184 Жыл бұрын
Bro your voice is so smooth and you sound like you're high lmao, great video.
@king_and_country3 ай бұрын
lol I love this video so much
@meepsterboi Жыл бұрын
Is there a way to make all of the islands connect? Like a maze sorta thing
@GnumpStonetoe2 жыл бұрын
love the bill wurtz style of narration :D
@jerrygreenest Жыл бұрын
This is the weirdest tutorial I’ve ever seen. I like it.
@pourmydrank Жыл бұрын
This works because even though the pacing of the video is straight to the point, you can literally pause the video if needed.
@Stinow11 ай бұрын
Fck I love this voice editing
@SaadTheGlad2 жыл бұрын
Nice bill wurtz energy, subbed!
@Reafuse1112 жыл бұрын
bill wurtz lost brother lmao
@kevaHimself2 жыл бұрын
This is really cool Can you make a bigger tutorial?
@LazerMarsupial2 жыл бұрын
Is it possible to add some height to it? I was also thinking maybe just making some block assets to add height and add them like trees
@XyZed100011 ай бұрын
Did you ever figure it out? Just followed this video, took me ages and the final product seems a bit off....my guess about height is including the z axis in the code but I'm just relearning unity, it's been a while.
@michaelpitkin37592 жыл бұрын
i love so much much your explanations style :DDDD " Why? - Because! Lets Make Islands now, We made some Islands, Lets see if it works? :3, it works"
@hugaexpl0it Жыл бұрын
finally, a tutorial fit for my decaying attention span.
@karenj1933 Жыл бұрын
Your way of explaining things is absolutely amazing (and funny). obviously you gotta know a bit of coding to understand what is going on but if you're looking at creating procedural grids, you gotta know a bit of coding.
@JonHuhnMedical11 ай бұрын
I feel like I just watched the Cliff Notes version of the book of Genesis.
@shibuyajin_music Жыл бұрын
short and sweet the bill wurtz rip off was uncanny to me at the beginning but it is starting to grow on me, probably because of how grateful I am for this short and sweet video keep it up
@migwuzhere2 жыл бұрын
finally, a tutorial that doesn't take an hour to figure out
@rybread2129 Жыл бұрын
YOU CAPTURED MY ADHD SP WELL MY DUDE GREAT WORK BIG FUNNY I LOVE THIS HUMOUR YOU MADE THE WORD GRID FUNNY SOMEHOW
@nomadshiba Жыл бұрын
this would be great with ecs
@doctorpizza8518 Жыл бұрын
how to make it endless in size? I don't want an island actaully
@bsg1623 Жыл бұрын
bro's like Bill Wurtz of the Unity
@Vituko1211 ай бұрын
Assets\World\Map\first.cs(1,14): error CS0101: The namespace '' already contains a definition for 'Cell'
@Romar-io2 жыл бұрын
I have no idea what this is but I watch it all. Maybe make more videos like this??
@dorieta_gaming2 жыл бұрын
This is game development.
@denisgrez3234 Жыл бұрын
That’s anti KZfaq 😂 in a positive way. 2 minutes contain information of 30” videos😮 Instantly subscribed 🤙
@radilmahbub4690 Жыл бұрын
this man is the bill wurtz of programming
@termisher5676 Жыл бұрын
Imagine 100% random game with random models, characters, story, world, theme, mechanics, and still fun to play and able to share your random gen of game to anyone. If i would get some time and strenght i would go for that.
@termisher5676 Жыл бұрын
A.K.A delf feathering and self content updating game without your help cuz every time you play you get compleatly different gameplay.
@bigboot762 Жыл бұрын
There's no such thing as 100% random things in the computer science, and in games we still need to configure it with the content. So it is as random as developers of the game provide those random possibilities. An example might be minecraft - generating the world based on seeds, yet it still has dependencies on those seeds and generating logic.
@termisher5676 Жыл бұрын
@@bigboot762 technicly it is not 100% random cuz the intiger limit. But other then that if you put enough effort in it. Openai or some sort of machine learning. Paste code of blender model editor. Etc Then you are able to generate inffinite games with rand9m contents And create game thst generstes it. Problem is the lazyness and cost of such experiment.
@termisher5676 Жыл бұрын
@@bigboot762 blender is capable of ge erating random assets using code.
@bigboot762 Жыл бұрын
@@termisher5676I understand your point, we are not yet at the level to generate everything, so yeah, most of the things will still be pre-defined, but I agree. I would like to see such game. Good example is antler generation in theHunter game. Every deer you hunt will have the unique antlers which I like. So I would say this works for games where you need to bring the aspect of something new into the repetitive game. Algorithms for such things are incredibly complex, unfortunately.
@CowboyRocksteady7 ай бұрын
this guy loves bill wurtz
@jethdaflip7741 Жыл бұрын
How do you turn this into curved voxels?
@Jaredbud2 жыл бұрын
Ok so quick question for the class here? once i get to the part when we add the public float waterLevel, am i missing something because once we add noiseValue < waterLevel it tells me noiseValue doesnt exist in this context???
@seepsoda2 жыл бұрын
I have that too and I have no idea how to fix it
@keventy61142 жыл бұрын
@@seepsoda For future peoples, make sure you have the "float noiseValue = [blah blah]" within each for loop that uses noiseValue. So around line twenty-something, you'd have "float noiseValue = Mathf.PerlinNoise(x * scale + xOffset, y * scale + yOffset);" and around line 46 you'd have "float noiseValue = noiseMap[x, y];" Variables created within for loops are limited to those loops.
@suikun6280 Жыл бұрын
Maybe a bit late but... when we create the noiseValue variable, we do it in a 'for' context, so when the for finishes, the noiseValue dissapears, but, before it dissapears it passes his values to noiseMap. If you carefully see in the video, he creates a new noiseValue inside the 'for' of 'grid', and then passes the values inside noiseMap to this new noiseValue.
@AlbertoFdzM10 ай бұрын
What's a falloffMap and what is the logic behind it? 🤔 1:25
@UnownedIDАй бұрын
how do i learn to make code like this?
@necromoniАй бұрын
bill wurtz as a game dev
@artetrastudios41402 жыл бұрын
Is it just me or does he sound exactly like the lighthouse author on purge planet in Rick and Morty?
@peculiaroreo2 жыл бұрын
Girl how is this more useful than any of those 30 minute bullshit tutorials going in detail about perlin noise LMAO
@EriccShunn Жыл бұрын
3 years of academy training WAsteed!!!!!!!!!!
@KenDoStudios Жыл бұрын
0:42 its not working for me and i copied word for word
@patrikkortvely1164 Жыл бұрын
Did you find a solution?
@KenDoStudios Жыл бұрын
@@patrikkortvely1164 i know nothing of code i just report what i see guy who made tutorial says idk too
@jamespalmer9033 Жыл бұрын
I was stuck on this exact issue for about an hour. Turns out I didn't spot that the function name is OnDrawGizmos() and not onDrawGizmos() (uppercase O, not lowercase).
@guild7471 Жыл бұрын
grid
@hendbazzal Жыл бұрын
Can i make the island bigger?
@nxtegsm28 күн бұрын
change the value of cell's variable (100--> 300 for instance), map will change size automatically
@iggyboyo Жыл бұрын
Dollar tree bill wurtz
@colt91778 ай бұрын
Can you help me do this in 2d
@dmitryusakov3884 Жыл бұрын
i am fuccking 3 month search map validate map generators, Thank You so much! I like this video and subscribe to you!
@WorldWorrier3273 Жыл бұрын
We aren't robot 🤖 men, so go slowly .
@toddvance156810 ай бұрын
do you have a game?
@BrutalStrike22 жыл бұрын
Lol Are you bill wurtz?
@renexthegod4538 Жыл бұрын
there's nothing generating
@LeoXavierFuchs Жыл бұрын
"fix all compile errors" no, not working. edit: for this im on 2021 of unity
@enderdragoncz9460 Жыл бұрын
its too fast bro
@IMONPCVR11 ай бұрын
your too fast
@tristanfoster18642 ай бұрын
that’s the point 💀
@KagrithKriege9 ай бұрын
Redo this? But for unreal? Make lots of jokes about unity being dumb.