How To Make An Atari Game

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Tinkernut

Tinkernut

Күн бұрын

The basis of this tutorial is to provide an introductory look at programming in BASIC. Here, we'll be using Batari Basic to create an Atari 2600 game that's playable on most Atari emulators. You can find the links, source code, and examples on my blog page: www.tinkernut.com/archives/1396

Пікірлер: 824
@GhastlyH
@GhastlyH 7 жыл бұрын
As someone who actually did 2600 programming in the 6507 machine code it's really cool to see someone has developed an actual programming language for the machine.
@robson_dev
@robson_dev 2 жыл бұрын
Fantastic, the years go by (10 years ago), and as a php programmer I was always curious to know how it was made, this video will be legendary for many decades or more!
@PixelsPolygonsNPetrichor
@PixelsPolygonsNPetrichor Жыл бұрын
12 now
@jacklazzaro9820
@jacklazzaro9820 5 жыл бұрын
2:26 Wow, I never knew that the Atari 2600 in Europe had less color than ours
@Tomlinsky
@Tomlinsky 4 жыл бұрын
With PAL you had higher vertical resolution, 228 instead of 192 vertical scanlines, instead.
@blakegriplingph
@blakegriplingph 3 жыл бұрын
@@Tomlinsky Even worse with the SECAM version which only had eight colours. IIRC Atari simply tapped into the luminance values and assigned them to a colour encoder hence the funky palette.
@FluffyGameplay
@FluffyGameplay 8 жыл бұрын
My dream has come true... I can now make a Mortal Kombat game for Atari 2600.
@garypickrelliv2735
@garypickrelliv2735 8 жыл бұрын
yeah fuckin right.
@FallicIdol
@FallicIdol 7 жыл бұрын
I plan to make Final Fantasy 10 for it.
@PokeTube
@PokeTube 7 жыл бұрын
FallicIdol Too Late.
@KilgoreTrout1212
@KilgoreTrout1212 7 жыл бұрын
Fine. Final Fantasy Tactics, it is.
@danielhetrick677
@danielhetrick677 6 жыл бұрын
Crysis for Atari 2600!
@Malik-oe2ps
@Malik-oe2ps 10 жыл бұрын
Thank you for this guide, I'm a complete noob to programing and this is working great on my test game.
@antonnym214
@antonnym214 6 жыл бұрын
Cute game! BASIC was my first computer language. This one is different, but at least the atari is programmable in a high-level language. I did Z-80 and 8080 assembly languages, so I'm sure I could do the 6502 assembly, but the BASIC looks very capable of doing the job. Nice tutorial!
@fredricgreenblott4169
@fredricgreenblott4169 7 жыл бұрын
This was really helpful, as I have absolutely no coding experience whatsoever, even BASIC, so thank you sir.
@antonnym214
@antonnym214 6 жыл бұрын
I used to program in z-80 and 8080 assembly, also APL and BASIC. I knew about the 6502, but didn't own one, but my friends had some Kim 1 and Apple computers so I've been exposed to the assembly on that. This is super interesting. The only thing I would recommend for future videos is to have no background music while you talk. just maybe for the intro and outro. Im autistic, and background music sounds like foreground music to me. I can't concentrate on what you are saying. Keep up the good work. I gave you a thumbs-up. All good wishes!
@airborne501
@airborne501 5 жыл бұрын
This is excellent. I wanted wanted a video with more assemply, but this method is great. Awesome stuff, thanks for video.
@ramgladore
@ramgladore 10 ай бұрын
I just bought the Atari 2600+. I'm excited to be able to play the older games but also I wanna see more people making games for legacy hardware. I understand too many people making bland shovelware games is what killed the Atari but maybe things will be different this time now that we have a talented modding community.
@random_an0n
@random_an0n 3 ай бұрын
indeed,back then it was profit based but now? its passion based,no profit to be made making a shit rom
@Oxxyjoe
@Oxxyjoe 9 жыл бұрын
Super explanation, this is so easy to follow. Thanks for uploading.
@iduck6095
@iduck6095 2 жыл бұрын
what a retro throwback
@Tinkernut
@Tinkernut 14 жыл бұрын
for the first tutorial i did about making games, i did use game maker. this is actually my 3rd game making tutorial. also, you can port it to atari cartridges...there's a link on my forum for how to do that.
@Jshaw71
@Jshaw71 10 жыл бұрын
This is kinda cool, I didn't know there was a program to make atari homebrew games, thanks for the upload, I think I am going to check more of these kind of videos out, thanks for the upload
@KevinTwiner
@KevinTwiner 10 жыл бұрын
Wonderful, enjoying this so much! Thanks and happy gaming
@UltraAceCombat
@UltraAceCombat 13 жыл бұрын
Excellent tutorial, took a while to figure it out but it works great!
@ColeSlawProductions
@ColeSlawProductions 13 жыл бұрын
I couldn't compile my projects for a while, but i needed the "Add bB Environment Variable" and "Add Bb Compiler to system path" checkboxes checked, and then i go it working fine! I like it a lot!
@marioroberts9564
@marioroberts9564 8 жыл бұрын
Dude ur the best loving your channel keep it up ☺
@michaelolz
@michaelolz Жыл бұрын
I'm wondering, are you limited to the amount of RAM that the 2600 actually had when playing via the emulator? Could you write a game on a higher scale than what the standard cartridges held back in the day?
@Another.YouTube.Channel
@Another.YouTube.Channel Жыл бұрын
Hello, I'm not entirely sure. The basic limits are 4k of ROM and 128 bytes of RAM though they can both be exceeded through ways like bank switching and Superchip RAM. Beyond that though, I don't know much. Theoretically it's possible since emulators can be made to do more, but maybe it hasn't been done yet at least not that I know of.
@MrSEA-ok2ll
@MrSEA-ok2ll 5 жыл бұрын
Incredible...this is a great start.
@jamesln5392
@jamesln5392 8 жыл бұрын
Those "if" statements, they made my brain set it's self on fire! LoL
@chlorobyte
@chlorobyte 8 жыл бұрын
Wow this is so awesome! Thank you so much! I can now make Atari 2600 games
@TastyTwinkieGaming
@TastyTwinkieGaming 10 жыл бұрын
Thank you Tinkernut. This video was awesome and I made a Duke Nukem Atari game. I liked this video and thank you for teaching me.
@MagnusTV1990
@MagnusTV1990 9 жыл бұрын
This is very generic and does not really teach how to create a game, but rather how to use that IDE you're using with an example program. There is a lot of stuff going on inside the hardware of a 2600 that needs to be understood in order to properly make games for a 2600. This video makes it look easier than it is. First of all, if you run into a problem, you need to debug your game. In order to debug it, you need to use the Debugger included with Stella. This debugger not only shows the whole memory map, but also the status of every register of the emulated 6507, as well as the flags, and the program being executed. And by the way, this information is not in basic. Then comes all the features of the Atari 2600. The video says "you can only have two sprites in the Atari". Which is partially correct. There are different kinds of sprites. Bitmapped sprites, which is the two mentioned (mostly meant for player one and player two, as the IDE suggests). Then two "one-pixel" "missile" sprites (for projectiles for both player one and two), and the 40 pixel playfield. Some games like Pacman go around these restrictions by placing the second bitmapped sprite into the position of each ghost, per "frame". You can notice the flickering this causes. Other games like frogger, has what looks like different sprites, such as trucks, cars, the trunks, etc. Some games do this through "multiplexing" sprites (drawing parts of different sprites in each sprite, then mixing them), or by drawing "software sprites" (The pacman trick, or using a ball to create a line that looks like a rope, etc). Another thing to point out is that everything you need to create an atari game, is a 6507 assembler. For example, DASM, which comes included with the program. Of course, for that, you need to know not only the instruction set, but the hardware, memory mapping, how an old CRT TV works, how colors work in a specific TV, interlacing, etc. It's more tedious, but you also gain full control on how your program works. If you are not interested in learning all this stuff because it's too complex for you, DON'T BOTHER. It's not going to be rewarding for someone who only want to create a game. Instead, try making regular games for Windows with a regular WYSIWYG IDE such as Game Maker, or Unity. With those you don't need nearly any advanced programming skills, or hardware knowledge, sine everything is managed for your convenience. I'm not criticising the video, which is good as a starting point. I'm just pointing this out for all these people who is having troubles during the process, or understanding how it works.
@lunarprix2932
@lunarprix2932 9 жыл бұрын
How about we get rid of all the bull shit that you just said and just make a damn game.
@MagnusTV1990
@MagnusTV1990 9 жыл бұрын
Lunar PRIX Go on and try. The moment you realize you can't do "this" and "that", that's when you will understand that everything I said, wasn't really bullshit. Do you think everything in the game industry is just grabbing a pirated SDK, placing some MS-PAINT sprites on it, and click on a button, to produce a game? No.
@lunarprix2932
@lunarprix2932 9 жыл бұрын
TMI
@slideon
@slideon 9 жыл бұрын
Ninjihaku Workshop You've made some really good points. I've heard 2600 programming is the absolute worst. Anyone out there who wants to make a game, don't start with homebrew, use a modern high-level programming language like Python (with the Pygame library installed).
@AngelHdzMultimedia
@AngelHdzMultimedia 6 жыл бұрын
Here come the noobs to complain...
@carlo1478
@carlo1478 5 жыл бұрын
Excellent tutorial bro!
@thersites7874
@thersites7874 10 жыл бұрын
Very informative and helpful! Thanks!
@LEE_MILLARD
@LEE_MILLARD 14 күн бұрын
This is great, will try this out when I get time
@user-yk1qb5qp1b
@user-yk1qb5qp1b 8 жыл бұрын
let's make E.T. Remake!!!!!
@gddjcat1165
@gddjcat1165 8 жыл бұрын
+정태혁 just no
@stejac133
@stejac133 8 жыл бұрын
Noooooo!!!
@TorutheRedFox
@TorutheRedFox 8 жыл бұрын
+AnEmeraldStone Its the worst game ever.
@brodym.3547
@brodym.3547 8 жыл бұрын
+LBPPlayer7 E.T. was the shit.
@cgme7076
@cgme7076 8 жыл бұрын
HA!
@fosterpuggy
@fosterpuggy 12 жыл бұрын
Wikipedia has a pretty good article on the 2600 and the 2600's Television Interface Adapter (TIA), with the external links being especially good at explaining the low-level technical details of the 2600, and some about the original dev environment used back in the 70's and 80's.
@Chris-yj2di
@Chris-yj2di 8 жыл бұрын
Word of warning, this does NOT work in Windows 10. Just to save someone the time.
@lebswada
@lebswada 8 жыл бұрын
+AnEmeraldStone How do I fix it?
@lebswada
@lebswada 8 жыл бұрын
***** Yeah, I kind of thought that I should've just done that.
@droptherapy2085
@droptherapy2085 8 жыл бұрын
what do you mean by that?
@superdoom1unrevealed231
@superdoom1unrevealed231 6 жыл бұрын
Pick an apple, put it in the basket...
@chadchaos6178
@chadchaos6178 6 жыл бұрын
That's funny, I just made this in Windows 10, must've been an update
@domorewithsage
@domorewithsage 5 жыл бұрын
Great intro video!
@Tinkernut
@Tinkernut 14 жыл бұрын
@chancescheatz ah, i see what you mean. thanks for the clarification! when i code projects for myself, i use those standards (as well as commenting), but when i'm teaching others, i find it makes more sense when you do it the long way.
@Tinkernut
@Tinkernut 14 жыл бұрын
@OuterSpaceRave did you install stella before installing visual bb?
@user-qk7tk8gj1t
@user-qk7tk8gj1t 7 жыл бұрын
Song name???
@RebornAc3
@RebornAc3 14 жыл бұрын
Thanks TinkerNut. You're the man!
@armstronglance
@armstronglance 6 жыл бұрын
Awesome! Thanks. I’m an old Atari MIDI user and programmer. But I never pgm’d games.
@omaewamoushindeiru1237
@omaewamoushindeiru1237 3 жыл бұрын
Only thing left is to find empty ROM cartridges to write on so I can actually plug it into my physical atari
@TheGroovySideOftheTube
@TheGroovySideOftheTube 12 жыл бұрын
Make sure you have "Add Bb to Environment Variable" & "Add Bb Compiler to system path" checked under settings. If you are getting compile errors, make sure you add a space to the start of the line where the error happened (check messages tab) - it's pretty fussy with the way it handles indents.
@mouth-breatherproductions7736
@mouth-breatherproductions7736 Жыл бұрын
The download is broken, program is outdated, find another program, such as Atari Dev Studio (ADS)
@jacknorkus9557
@jacknorkus9557 4 жыл бұрын
Tinkernut, Great tutorial! Learned a lot about Batari Basic, and it inspired me to start working on a game called Galactic Recon which is basically a combination between Berzerk, Asteroids, and Combat. I even got a title screen going, I don't know how though, I did that like three years ago and forgot how I did it! I was wondering how you can make a missile shoot downward? Is this even possible? I know I could do this using sprites, but that seems like a lot of tedious coding for something so simple. I'm not trying to learn 6502 assembly! Thanks!
@MikeyS9607
@MikeyS9607 12 жыл бұрын
I got it working, and the code here is great. Will post response later.
@dartjat
@dartjat 14 жыл бұрын
thanks gigafide, i really like creating games! but i dont know lots of coding.... love your tutorials, its was a good idea to subscribe to you :D
@unicodefox
@unicodefox 8 жыл бұрын
The good ol' days of Tinkernut.
@OriruBastard
@OriruBastard 12 жыл бұрын
You have to download some special files in order to get it work right depending on what system you're running it on. Took me a while but found all the right files required to run it.
@random_an0n
@random_an0n 3 ай бұрын
14 years ago this vid was made?!?! holy f! pro quality video for that early yt era
@jesterhdgaming5502
@jesterhdgaming5502 10 жыл бұрын
Thank you so much! This is awesome
@Tinkernut
@Tinkernut 14 жыл бұрын
@OuterSpaceRave yeah, you did right. youtube isn't really the best way to help you out. go to my forum and post this question and a screenshot (if you can) and i'll help you out.
@user-qk7tk8gj1t
@user-qk7tk8gj1t 7 жыл бұрын
Song name???
@pc617
@pc617 10 жыл бұрын
everytime i try to compile it anytime after setting the sprites on the coding page it comes up with an error and says syntax error. click play a popup comes up saying missing binary. message says could not locate default.bas.bin and could not recompile. please check to make sure it was compiled correctly. everything works perfectly fine before that, and it saves with no problem before and after that too.
@mmille10
@mmille10 14 жыл бұрын
Very professional looking!
@bundeligafan
@bundeligafan 11 жыл бұрын
great tutorial thanks mate
@EliaForce1984ita
@EliaForce1984ita 6 жыл бұрын
When I enter the coordinates for sprites, say for example *player0x=20:player0y:20* and hit enter, then save and compile, I get a syntax error in the line where the coordinates are.
@AllGamingStarred
@AllGamingStarred 9 жыл бұрын
i did all the instructions and got this error message: improve dasm reporting "precompilation failed"
@marvinalberto2852
@marvinalberto2852 11 жыл бұрын
never thought this was such a easy to learn code
@AloanMoreira1
@AloanMoreira1 12 жыл бұрын
btw, you will be making games using original atari 2600 sounds, original atari 2600 colors, and original atari 2600 resolutions. It's all in the download page. You will be downloading the sound pack and the game making engine (or example)
@s4ndwichMakeR
@s4ndwichMakeR 7 жыл бұрын
Can this be renamed to ‘How To Make An Atari Game Using BASIC’? I was expecting an Assembly tutorial. Btw: I’m always impressed how complicated simple INCs and DECs are in BASIC (7:40).
@ofadventure6004
@ofadventure6004 10 жыл бұрын
Thanks I always wanted to make a atari game!
@MysteryPatron
@MysteryPatron 11 жыл бұрын
I've always been into retro gaming myself for that same purpose. But, I still do play some more modern games, such as Oblivion. When I want something that doesn't pay much mind to graphics, I either flip on the NES or find a good indie game. There are some great ones out there that don't use very high graphics at all, such as Super Meat Boy, and Fez. I would recommend checking both of those out, though Fez is only on XBLA. Granted, I do see some charm in 2600, but not much variation going on.
@chucksucks8640
@chucksucks8640 5 жыл бұрын
Is the 2 sprite rule the reason why there is so much flicker in those games between characters? Are they alternating between 4 different characters by only showing 2 at a time?
@KWAA201
@KWAA201 9 жыл бұрын
i have a problem the player1 is not really moving that much at all and is going off the screen when i shot it couple of times
@treyarmendariz7413
@treyarmendariz7413 10 жыл бұрын
wow this a really cool vid there really isnt other vids as helpful thanks and i will subscribe
@SleepyAdam
@SleepyAdam 9 жыл бұрын
At the player0x=50:playerxy= etc. etc. line I get a syntax error. I heard that indenting helps but it hasn't done anything!! HELP
@yongamer
@yongamer 9 жыл бұрын
I have tried to add the compiler path to the environment proporties and adding the compiler to the setting where it stands bB Compiler. However, this is the only thing I get when I compile:
@nick1340able
@nick1340able 9 жыл бұрын
Hello, I want you to help me in trouble, I keep all your steps but when you open the .PLA "name" tells me that it can not open, if I open the note pad, and when I want to run I get error.
@psovegeta
@psovegeta 10 жыл бұрын
I seem to have associated Visual BB with Batari basic and the stella emulator (an important step not mentioned in the video) but when I double clicked on the play field, it said it couldn't open it and offered to open it in notepad.
@karaokehammick5215
@karaokehammick5215 3 жыл бұрын
Gotta love how the Atari has like 10x more colors than the NES.
@TheMireaux7
@TheMireaux7 10 жыл бұрын
today, atari games are old and simple. back in their day, they were new and complex. todays advanced games have the benefit of being leagues simpler to program, despite having tons of code in them. yesterday's programmers were the ones who were burdened with the task of solving many difficult algorithms which paved the way for programmers today.
@Fireweasle
@Fireweasle 11 жыл бұрын
it is possible because some people made a Halo game for the atari 2600 and put it on cartridges and gave some out at an event. The game is Halo 2600 if you want to look it up.
@Tinkernut
@Tinkernut 14 жыл бұрын
@Donflorgon just watch the tutorial i did on Game Maker and that should answer your questions.
@Kiletykk
@Kiletykk 14 жыл бұрын
You deserve 10 stars!
@james25313
@james25313 14 жыл бұрын
awesome video thumbs up
@banana-yh8gk
@banana-yh8gk 8 жыл бұрын
The included playfield/character does not appear to me. It asks me if I want to open it in Notepad. I click YES, it opens it on Notepad. I click NO, it does nothing. I´m using Stella version 4.7.2 and BatariBasic version 1.0 Also, when I am just clicking de Compile button it says me that the folder I got BatariBasic does not exist. I looked and it does exist. Help.
@berssula3470
@berssula3470 10 жыл бұрын
Whenever i try to compile, it says that System path does not include C:\Atari2600\bB, when its there and i had it set up exactly like you. Can you, or anyone, help me?
@TravisJobe1981
@TravisJobe1981 11 жыл бұрын
Man, after watching this I can't even fathom how complicated it must be making games for nowaday's standards.
@Donflorgon
@Donflorgon 14 жыл бұрын
Another great vid. @gigafide is the anyway to do the same on Game Maker? & how much would the code change?
@gjc82071
@gjc82071 13 жыл бұрын
@CsDy1395 Awesome tutorial I JUST started trying to learn how to program vintage systems (Atari, Commodore, etc). I have so many questions & this cleared some of them up. BTW, do you know how to use VbB & make/program Atari games? I'd like to ask somebody who knows how, a few questions. Like, can you program "platform" games with VbB? Or, take a game like Donkey Kong. How do the barrels know "where" to go? Does it have to do with "if/then" statements? How can you "climb" ladders/stuff?
@julianoreis2894
@julianoreis2894 11 жыл бұрын
Could you do one of those on SEGA Master System programming? Most games used assembly but a few (certainly the Tec Toy ones) used Basic. I would love to see a video like this about it :)
@Jshaw71
@Jshaw71 9 жыл бұрын
Hi. do,know if it is possible to use the joystick controller, and paddle controller at the same time, in a game? I have an idea for a home brew game, where you would use the mouse to aim, and the joystick, to of course move around the playfeild...
@pacman10182
@pacman10182 7 жыл бұрын
it should work, but I'm not sure how the atari handles input.
@walsallmatt
@walsallmatt 7 жыл бұрын
i am following this tutorial to the letter, and yet there's errors and al sorts coming up, and i'm starting to feel stupid :( i can't even get past looking at my playing field, the compiler just wont and i dont know what to do :(
@voidbox1433
@voidbox1433 9 жыл бұрын
i am having trouble at the missile part and yet everytrhing is typed perfectly but yet theres always something thats wrong but i dont see it
@l1305
@l1305 7 жыл бұрын
someone know how i can put more colors in the code COLUPF? or well...in the playefield colors? i want to add shaders in the background but i don't know how i can
@TheJphoenix69
@TheJphoenix69 8 жыл бұрын
can you help i installed and it tells me there is a path missing when i go to compile, i am making gta 2600 i need help please, the alt batch file, dictionary and commands are blank in the settings and i do not know what path to put it in
@brandon3467
@brandon3467 14 жыл бұрын
You sir, are a God.
@theironsword1954
@theironsword1954 8 жыл бұрын
A problem I've encountered is I have not seen any way to make the atari 2600 make more than 2(edit:SPRITES) appear... at least in tutorials. Can someone help?
@Apo458
@Apo458 9 жыл бұрын
If you want to make a video game arcade, atari, nes, snes, etc. Use Game maker to make the game that you fancy (if 3D is going to be tricky)
@psovegeta
@psovegeta 11 жыл бұрын
This is awesome! I'm gonna make an Atari game!
@gjc82071
@gjc82071 13 жыл бұрын
@TheJeli125 Well, I think this is more of a tutorial of what CAN be done with VbB. You'd need to know more about Batari Basic coding & stuff. I want to try....On some websites, I found the code to actual real games. I want to see if I can copy/paste it to VbB, then compile & then play them that way. If so, you can then examine the code, maybe tweak it. You can also see how it all works. Anyway, glad to see you go it working.
@dj505Gaming
@dj505Gaming 10 жыл бұрын
Successfuly compiles but when I click run a popup displays the message "Could not locate default.bas.bin and could not recompile. Please check to make sure it was compiled correctly." Can anyone help?
@MizterCastro
@MizterCastro 13 жыл бұрын
@TheGooseproductions i had the same problem..u gotta go to the settings tab and set the first folder to your atari emulator "Stella" and then u gotta select your second folder as atari2600 something like that which should be under your C:// then you HAVE to check 2 boxes called "Add bB Enviornment Variable" and "Add bB Compiler to system path"
@Headcrabman9999
@Headcrabman9999 11 жыл бұрын
When I do the sprite positioning, compiling always brings a random error placed at the end of player1y=20
@chancescheatz
@chancescheatz 14 жыл бұрын
@gigafide i think he means like how you can program things in slightly different ways to get the same thing, like how in gml instead of something unnecessary like: variable=variable+1 you could just use variable+=1 im not sure if that is exactly what he meant, but i think he meant something like that
@ColeSlawProductions
@ColeSlawProductions 13 жыл бұрын
My .SPR and .PLA editors aren't working, but i coded them both out manually, and if you want to change the color of a sprite, type "COLUP" then the number of the sprite, like player 0 is "COLUP0" and player 1 is "COLUP1" and so on, then you set it equal to a color value the same way you did for the playfield color. Example: "COLUP1 = $DA" would set Player 1's color to green.
@Ballbusteress
@Ballbusteress 7 жыл бұрын
A Wizard of Wor alike one with dozens of mazes would be veeery fancy
@mauricega1
@mauricega1 8 жыл бұрын
as a past DCL/DOS Dev - this vid is great on its own, for a start off point, or for bigger idea's.
@addictgnome
@addictgnome 12 жыл бұрын
HELP!!!!! I keep getting errors when I try to compile/recompile a code? even if I never change anything? I have windows 7. Sometimes I get "system path does not include" or sed.exe not founde. I dont get what im missing? I have visual batari, batari basic, the sound library, why cant i compile and play game? I can play if I dont try to compile, and sometimes it deletes the bas.bin?
@bladeruner8703
@bladeruner8703 5 жыл бұрын
when i try to run a game proggram says: cloud not locate defult.bas.bin and not recompile. Please check to make sureit was correctly. What i should do??((((
@escicornio
@escicornio 11 жыл бұрын
Amazing.
@gjc82071
@gjc82071 13 жыл бұрын
@TheJeli125 Hello. Do you know what I keep getting the error ""Could not locate default.bas and could not recompile. Please check to make sure it was compiled correctly"? It's annoying the hell out of me. I tried copy/pasting default.bas to every folder in VbB.
@santiagoalvarez6097
@santiagoalvarez6097 3 жыл бұрын
thank you, very good.
@fentoonskiPWNER
@fentoonskiPWNER 7 жыл бұрын
Is it possible to put this onto a flash cartridge and play on the actual atari console?
@diggitheins8334
@diggitheins8334 9 жыл бұрын
when i drag the sprites over they come as C:\Users\User\Desktop\gamessss\Game 1\Villan playerXXX: %00111100 %01111110 %11000011 %11000011 %01000010 %01000010 %01011010 %00111100 end what do i do? i cant complie even after fixing it up
@TheSebMarsh
@TheSebMarsh 11 жыл бұрын
Got any help for when the playfield just opens in notepad? Can't seem to edit it.
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