How To Not Suck At Sieging

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LegendofTotalWar

LegendofTotalWar

4 жыл бұрын

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Пікірлер: 462
@Slickdown
@Slickdown 3 жыл бұрын
Imagine an army general dancing around in the middle of a battlefield to dodge projectiles while the rest of its army just stand in the back watching lol
@majordolmann2767
@majordolmann2767 4 жыл бұрын
"Close Victory" All of hexoatls units extremely high tier, 4-5 ancient stegadons, Mazdamundi himself, Kroak, and a feral carnasaur, all dead with practically 0 kills Deployed 3153 troops, leaves with 3034, gained most of them back because replenishment Enemy army loses half their forces during the siege, loses all of them because they lost the siege mfw nearly 10:1 k/d ratio versus higher tier army yeah okay game.
@MrOrangeJoe
@MrOrangeJoe 4 жыл бұрын
You didn't count numerous bolts shot by DShards and BThrowers! Are their "lives" wothless, you senseless brute? Well, game thinks the other way!
@yamiji3380
@yamiji3380 4 жыл бұрын
Time matters too, that's why all those slow and methodical cheese strats get close and not decisive.
@mrcombine7983
@mrcombine7983 4 жыл бұрын
I got a phyric victory when I lost 1549 out of 2700 something against 5402 vampires. I literally had 1100 kills on my companions of quenelles. HOW ISNT THAT A HEROIC VICTORY. Bruh I only got like 3 chiv points from that. I feel like i only get this shit in tw2 tho.
@Gothos
@Gothos 4 жыл бұрын
@@yamiji3380 That's not correct. I regularly take upwards of 15-20 minutes cheesing sieges and I get decisive plenty enough.
@krankarvolund7771
@krankarvolund7771 4 жыл бұрын
I think the problem is the game does ot count the ennemy army as entirely destroyed ^^
@link670
@link670 4 жыл бұрын
>breaks the enemy's will without ever entering the city >close victory Wut?
@felipealvarado8801
@felipealvarado8801 4 жыл бұрын
Its like the logic of the autoresolve bar XD
@sadrien
@sadrien 4 жыл бұрын
I won the star of avelorn quest battle with minimal loss, only 1 unit even took damage and it was minimal, barely used any ammo (alarielle with 6 resistant hand maidens can kill the frost wyrm in melee without ever getting hit). Close victory...
@gobomanaga5615
@gobomanaga5615 3 жыл бұрын
old as fuck comment but for some reason CA decided to add ammo to the formula which calculates heroic/clear/close/pyrrhic victories. I've had victories where I didn't lose a man outnumbered 2:1 on the autoresolve bar as dwarves and got "close victory" because I was almost out of ammo
@michasokoowski6651
@michasokoowski6651 3 жыл бұрын
@@duckheadbob Yea, close victory is fine... but pyrrhic victory?
@lyhthegreat
@lyhthegreat 2 жыл бұрын
it's called sarcasm...ptff...people these days...
@xgrandchampx8916
@xgrandchampx8916 4 жыл бұрын
“You shot 5 arrows to win so phyrric victory” gotta love the AI lol
@dimas3829
@dimas3829 4 жыл бұрын
"those arrows were your precious comrades that you have lost in vain" derpy Total War AI.
@T33K3SS3LCH3N
@T33K3SS3LCH3N 3 жыл бұрын
I recently fought with 1100 dwarves against 2500 Norskans in a chokepoint. I lost 4, they lost 1500. It was a "close victory" because my artillery and Ironbreaker ammo was running slightly low...
@SYMBI05IS
@SYMBI05IS 3 жыл бұрын
Auto Resolve be like *DECISIVE VICTORY* 1000 Ally Casualty - 100 Enemy Casualty
@xxRellekxx
@xxRellekxx 4 жыл бұрын
How to not suck at seige: 1: Hope your not fighting skaven so Warp Lighting can't one shot an entire card off the walls every 40 seconds. 2: Profit
@Valivali94
@Valivali94 4 жыл бұрын
Or you look at one part of your army and suddenly 5 units in the back get nuked by a rocket.
@Gorbag100
@Gorbag100 4 жыл бұрын
@Tom V. overcast + forcing the enemy into blobs (units leaving the siege towers for example)
@warmonster12345
@warmonster12345 4 жыл бұрын
Tom V. Step 1. Click on the spell Step 2. Click on it again to overcast it Step 3. Select any non single entity enemy and watch them get obliterated.
@jasonr8525
@jasonr8525 4 жыл бұрын
Or watch a full elite unit get insta killed by a warp bomb.
@pallandoromestamo8861
@pallandoromestamo8861 4 жыл бұрын
Skaven OP, pls nerf
@iainballas
@iainballas 3 жыл бұрын
Myriel, Sorceress of Beast magic: "What is my Purpose, General?" LoTW: "You're a Mana Battery." Myriel: ".... Oh my god."
@danielkrejcar9104
@danielkrejcar9104 4 жыл бұрын
Additionally, if you use up all of your ammo, and still aren't strong enough for an all-out attack, you can wait for the timer to end. It will give you a draw. You will still be besieging the settlement, so the enemy won't get replenishment, and next turn, you can just attack for the next time, usually winning without any casualties, since you don't have to shoot towers for the second time, saving ammo on your artillery (especially good on Skaven) and getting full ammo/magic.
@RustlessPotato
@RustlessPotato 4 жыл бұрын
Meta Siege: Genius ! Current campaign is on unlimited time unfortunately :(
@Sharkfinish
@Sharkfinish 4 жыл бұрын
Martin Carion you can change that mid campaign in the settings
@danielkrejcar9104
@danielkrejcar9104 4 жыл бұрын
@@RustlessPotato It can be changed mid campaign if you really want to in the campaign options. I like to have the classical 60 minutes, but 40 minutes would usually be the best time, when you can, use up all your ammo and magic, and then don't stand around for 10 minutes in triple speed. Depends on how many ranged units you have.
@saulgram8816
@saulgram8816 4 жыл бұрын
Nice! but I think the dude was just shooting at chameleon lol.
@mrmcjeff385
@mrmcjeff385 4 жыл бұрын
Dude WHAT Amazing
@dayafters1
@dayafters1 4 жыл бұрын
Oh man, that battle was so close with how you wiped out all of their important stuff with barely any losses, you almost didn't win. Got to love how the game dictates stuff like that.
@kharnthebetrayer181
@kharnthebetrayer181 4 жыл бұрын
The game counts used ammunition as a loss, and he used up a significant amount of ammo. It's a stupid but that's why he got a close victory.
@stahliboi6249
@stahliboi6249 4 жыл бұрын
20:25 "the trick to a good siege is patience" 100% and if i could add, make sure you use all your ammo and magic before throwing melee troops in, prio big beasts and top tier troops and enemy artillery if you have the means to.
@MapleLeafAce
@MapleLeafAce 4 жыл бұрын
Yeah as a new player myself, this was my big takeaway from this. Use your artillery to take out the towers, then use ranged to take out anything on the walls if you can, and THEN send in your melee units. Don't even try breaching the gate or send in siege towers until you've done all that, is what I'm getting.
@ingold1470
@ingold1470 4 жыл бұрын
Then I remember all my missile units fire in straight lines and I have no magic (Dwarfs) so I have to forget all that and rush the breach anyhow.
@dundundundsf8925
@dundundundsf8925 3 жыл бұрын
That's literally what he did, no need to add it.
@WS-le4dv
@WS-le4dv 4 жыл бұрын
Cheesing sieges is oddly satisfying. I can't believe I never did this until seeing your channel a few months ago. Keep up the good work, cheese lord!
@pdc4930
@pdc4930 4 жыл бұрын
@@das_ollon Well recently in a Markus campaign, dark elves just kept going onto the walls (backside) while my arrows wiped them out. I kinda wish they had the intelligence to sally out in force.
@130lukas
@130lukas 4 жыл бұрын
Agreed, playing sieges the way the game encourages you to do (aka right click and assault walls) just doesn’t cut it. In a way doing sieges this way is more relaxing and less stressful
@howardlam6181
@howardlam6181 4 жыл бұрын
@@das_ollon It's considered cheese because the enemies don't sally out even though they have the advantage.
@ninetailedfox579121
@ninetailedfox579121 4 жыл бұрын
@@das_ollon It's cheese because it's taking advantage of how the AI works. Any normal halfway intelligent person would either pull their forces back or sally out if they saw their opponent using just ranged/casting troops. The AI not only leaves its troops on the walls even under artillery fire, but it also replaces lost forward troops with its reserves.
@redhammer92
@redhammer92 4 жыл бұрын
@@das_ollon Nahh its total massive cheese just no one cares because the sieges suck anyway.
@MrNicoJac
@MrNicoJac 4 жыл бұрын
28:35 Haha XD Player: Legend please help I can't win this siege Legend: watch me win it without taking lasting damage
@Aredel
@Aredel 4 жыл бұрын
Also Legend: Watch me win this battle without even breaching the gate.
@FrostFire1987
@FrostFire1987 4 жыл бұрын
Kills everything with virtually no losses...*computer* woof, that was a close one
@stahliboi6249
@stahliboi6249 4 жыл бұрын
I remember back in the good old days of rome 1. Use towers on the wall, capture gate house, throw all cavarly into the city, gg.
@zakturf
@zakturf 4 жыл бұрын
i love that game
@zhenyab7142
@zhenyab7142 3 жыл бұрын
to be fair, i've used a similar tactic a few times as scaven in WH2, i position my main army on the opposite side of reinforcing army (skavenslaves). use careful shots using my main, and then rush with reinforcements to the walls to overwhelm ranged enemy units, then rush walls with main, didn't even bother with destroying towers, just used artillery to soften up melee wall defenders, worked like a charm so far every time
@helslayer11
@helslayer11 4 жыл бұрын
Legendoftotalwar fixes the siege of Stalingrad
@knuckle1493
@knuckle1493 4 жыл бұрын
This is a perfect example of why towers with full map coverage were a terrible design decision.
@DIEGhostfish
@DIEGhostfish 4 жыл бұрын
@Avatar Ang At the same time how else would they manage the scale of Warhammer's magic megacities?
@PheonixPerfect
@PheonixPerfect 4 жыл бұрын
@@DIEGhostfish have you ever played, Rome 2 or Attila and played a Rome/Roma Siege, That map is HUGE, I think they could have managed a Warhammer mega city.
@arthasmenethil7208
@arthasmenethil7208 4 жыл бұрын
@Avatar Ang havent u heard about mods wtf
@YammoYammamoto
@YammoYammamoto 4 жыл бұрын
Yeah... this whole thing looked like ultra cheese to me... ...but then again - it's a choice between this or losing half your army zerging.
@StormTG315
@StormTG315 4 жыл бұрын
@@arthasmenethil7208 Can't tell if you're trolling or not. Since when does a mod making a bad aspect of the game good mean that the original aspect it fixed was also good?
@T33K3SS3LCH3N
@T33K3SS3LCH3N 3 жыл бұрын
Ah sieges, an utter waste of 10-30 minutes of lifetime against a completely useless AI.
@kentho7093
@kentho7093 3 жыл бұрын
Troy: we need to build a trojan horse to enter the enemy city. Legends: enter the enemy city? No we don't do that here
@Nurgle891
@Nurgle891 4 жыл бұрын
When someone rushs into their enemy's fortified settlement, I always hear the garrison sing: ,,Win the battle, lose the war, Choice of evils lie before for your feet Retreat! retreat! reteat!" (Let's see how many still know this song ^^)
@janpiorko3809
@janpiorko3809 4 жыл бұрын
What's the title?
@TheBetabot
@TheBetabot 4 жыл бұрын
@@janpiorko3809 Towers of the Teeth from an old lotr cartoon
@otwk
@otwk 4 жыл бұрын
"You are standing in the eye of the storm! Move an inch, and you'll be dead!"
@calarakien
@calarakien 4 жыл бұрын
"You are standing underneath The towers of the teeth And the eye Blazes Red!"
@Chibling
@Chibling 4 жыл бұрын
I have played hundreds of hours and just now know of overcasting haha.
@UnnamedEmperor
@UnnamedEmperor 4 жыл бұрын
853k, how to not lose a siege, actually spend money on your armies.
@momentarylapse1362
@momentarylapse1362 4 жыл бұрын
Has 56k income, still runs around with all basic armies...
@chriswhinery925
@chriswhinery925 4 жыл бұрын
@@momentarylapse1362 Well, it takes a long time to run your armies all the way back to your recruitment area.
@ironail4982
@ironail4982 2 жыл бұрын
@@chriswhinery925 except he's a dark elf, he can recruit from the black ark
@GoobertownHobbies
@GoobertownHobbies 3 жыл бұрын
cheese smorgasbord! :-)
@rifathrealm990
@rifathrealm990 2 жыл бұрын
But this is how seige was fought in real life except the ai is not smart enough to use artillery and archers or take cover close to the wall
@guppyitsallgood
@guppyitsallgood 4 жыл бұрын
Just putting Morathi and the Hag into control groups would've surely helped your micro immensely for the early tower dodging.
@JB-xl2jc
@JB-xl2jc 4 жыл бұрын
It’s even worse than that. He surely would’ve finished the whole battle with no damage if he had only used the Scarecrow Banner.
@clairelili873
@clairelili873 4 жыл бұрын
@@JB-xl2jc wait, the scarecrow banner effects the whole map?
@JB-xl2jc
@JB-xl2jc 4 жыл бұрын
Seras Lilith It applies a -100 leadership debuff to all enemy units map wide. Also, I am lying.
@ninetailedfox579121
@ninetailedfox579121 4 жыл бұрын
@@JB-xl2jc Everybody knows that lizards are deathly afraid of scarecrows. It's just common sense.
@nathanmcduck2999
@nathanmcduck2999 4 жыл бұрын
Really liked how in this video you explained more than usual why you're doing what you're doing. Really helps a noob like me who just got the game and was struggling with exactly these kinds of sieges.
@Caldwing
@Caldwing 4 жыл бұрын
If you just got the game you really shouldn't be playing on this difficulty. Melee units have basically no use on that difficulty level and so it really changes how you would do the battle. He also got pretty lucky here with placement of the monsters all being pretty close to the wall. It would be common for the computers to leave a large force in the central square and he never would have been able to get to them. Basically very hard/legendary difficulty are broken and are really just a kind goofy alternate game mode that should really just be called "ranged only."
@EQOAnostalgia
@EQOAnostalgia 4 жыл бұрын
Why didn't i think of this!? Thank you dude! Iv'e been intimidated by sieges and usually auto resolve lol, the results are usually mixed. Almost always have to bring in a couple global recruits though to continue pushing on the enemy. This helps a lot.
@maddhatter0
@maddhatter0 4 жыл бұрын
Thank you legend...I have always wondered if the single or the multi-shot was better on those bolt throwers but never wanted to test it because lazy, but I listen to you play at work and pick up what you say more than see it. Good stuff man.
@shadowscall7758
@shadowscall7758 4 жыл бұрын
Single is meant to snipe large targets down while multi is meant for groups. One isn't better than the other, they are just used for different situations.
@maddhatter0
@maddhatter0 4 жыл бұрын
@@shadowscall7758 I was kinda talking about for towers although I did not say that so my bad. I meant which was better for taking out towers in big city sieges.
@KoiBoiRoi
@KoiBoiRoi 4 жыл бұрын
After watching so many sieges on the livestream, I knew exactly how this one was going down
@Lemonidas_of_Sourta
@Lemonidas_of_Sourta 4 жыл бұрын
This. This is the video that saved my 150 turn Ikit Claw campaign. I was simply inexperienced that I thought all sieges should be fought on walls..y'know the traditional way. Needless to say countless Stormvermin and Plague Monks have died before taking the walls and the gate so that weapons teams would move in, and I would have only 3 Plagueclaws. To take care of their mortar or trebuchet or what-have-you. Not to mention 2 turns of siege tower building. But now? I just send in a plague monk beforehand to damage walls, open up breaches. And then send in the army which is now almost fully ranged. Catapults take out their ranged units, then weapons teams move in to shoot through the breaches. Even the toughest settlements taken with zero losses. So thanks,Legend. As always, love your content.
@Zayl1016
@Zayl1016 4 жыл бұрын
The best siege scenario I found was Ikit Claw with endless drums (ammo regen on ratlin gunners). You got the ideal artillery to create pockets in their walls, and then the gunners don't need to be efficient to whittle the army down.
@robs5707
@robs5707 3 жыл бұрын
You’re point on the minute things done changes how the AI reacts is spot on. Often I find trying emulate how you bait the archers, i wind up getting to close with a flying unit and the entire army decides to charge in.
@skierus_maximus
@skierus_maximus 3 жыл бұрын
Man thanks for this video. After seeing it and training a little bit, I enjoy the siege battles again
@andrewtobias4545
@andrewtobias4545 4 жыл бұрын
The real power of dark magic is power of darkness imo. Its literally the equivalent of 4 arcane conduits at once which lets you spam spells quickly. The only other good spell is soul stealer in certain situations (particularly if its a black dragon lord). But by having an extreme WOM recharge mage as a supreme sorceress lord, you can make room for a secondary caster such as fire or shadows for vortex damage vs infantry.
@datuputi777
@datuputi777 4 жыл бұрын
Chillwind is a foot speed debuff spell if you're building range centric Armies the -24 to speed on anything it touches for non overcast is good enough to put infantry to crawl speed. The overcast -48 to speed debuff is enough to put cavalry to crawl speed. It's single best field support spell for Armies already proficient for sieges. My Malekith Stacks has darkshards and reaper bolt throwers without any line holders because it's unnecessary if you can slow 3-4 of the Ais units they will lag behind if you slow other units as well you can pretty much have half the enemy army falling behind. This doesn't get overwhelmed either by enemy having full 2 stacks with simple corner camping. All that it takes for chillwind to shine is to recognize which units are fast to fast for range units to shoot down.
@adam_somada4266
@adam_somada4266 4 жыл бұрын
datuputi777 chillwind deals a lot of damage too. It does take 2-3 casts before you start getting kills but i’m quite confident it can deal over 2.5k damage if you align it perfectly
@unteejo3678
@unteejo3678 4 жыл бұрын
Overcast Doombolt can almost one shot Doomwheel, which might be hard to pin down in field battle due to the animation.
@130lukas
@130lukas 4 жыл бұрын
Tun J doombolt isn’t worth it when the same nation as fiery bolts aka the single entity killer.
@datuputi777
@datuputi777 4 жыл бұрын
@@adam_somada4266 It's not a damage dealer spell more so on intended unit scale and higher(which is max).
@jasonr8525
@jasonr8525 4 жыл бұрын
The victory types are so broken. I've gotten pyrrhic victories with 0 losses.
@adriltythorin6702
@adriltythorin6702 4 жыл бұрын
It's based on relative HP damage taken so if you have like he did several heroes and big single entities which took damage it's relatively a 'close' victory. Same can happen in other experiences too.
@JM.....
@JM..... 4 жыл бұрын
Its dumb. Apparently it's the difference in Balance of Power, which is affected by ammunition. So the more ammo you use, the lower your victory type trends
@minibrit4337
@minibrit4337 4 жыл бұрын
Never change your outro
@richardtoth3770
@richardtoth3770 4 жыл бұрын
All about the angles: LoTW the Hanzo of WHTW.
@Differentialify
@Differentialify 4 жыл бұрын
Scatter! Simple Geometry!
@TheDinofou
@TheDinofou 3 жыл бұрын
dead game lul
@davidaward82
@davidaward82 4 жыл бұрын
flock of doom is a reasonable slow DoT, a bit like the grey magic miasma, putting them both in the same area can work wonders. i only found this out when the AI gave me an amber wizard early in an empire campaign.
@silenvis6310
@silenvis6310 3 жыл бұрын
“Let’em total war here today” “we are besieging hicks waddel “ captions
@OldTyrant
@OldTyrant 3 жыл бұрын
I still love how when addressing the enemy it is 2 armies plus our favorite mummified toad who is an army himself
@danielkovacs6672
@danielkovacs6672 4 жыл бұрын
Hah, that was a nice and really enjoyable one for the end of the day to just sit back and watch some beautiful cheesing to happen. Surely the cheese god himself is pleased!
@MBOmnis
@MBOmnis 3 жыл бұрын
I remember tying to cheese a siege in Shogun: Total War when I first played it. It failed miserably. I kept all of my army outside the walls, out of the enemy's range, and infiltrated the castle with a bunch of shinobi/ninja squads that could climb the walls. They didn't last long when they stepped into the capture zone lmao
@pascaldifolco4611
@pascaldifolco4611 3 жыл бұрын
Thanks a lot Legend, I've become so much better at sieges/assaults thanks to your vids !!
@d-streetlp4603
@d-streetlp4603 4 жыл бұрын
just nice, thanks for this Video and the demonstrate of strategy
@acerba
@acerba 4 жыл бұрын
This is the exact video I've been looking for.
@MisterL777
@MisterL777 4 жыл бұрын
I learnt more watching this than playing dozens of sieges by myself.
@tadferd4340
@tadferd4340 4 жыл бұрын
Good to know about the multishot versus towers.
@KNR90
@KNR90 4 жыл бұрын
As lizardmen I like to bring 3-4 stegodon units and a couple carnosaurs, dread saurian, feral stegodon. I use the stegodon ranged to punch holes in walls. Then I run some salamander packs up to barrage archers covering my monsters charging in the walls. Now that the enemy isn't plugging the walls my infantry goes in. Then some horned ones rush through to charge their archers deeper in the city
@XD-lw3it
@XD-lw3it 2 жыл бұрын
hey, legend. Could you do videos to show what is the army choice for different races and how to use them?
@endbyragnar0k85
@endbyragnar0k85 4 жыл бұрын
Was happy seen' this alongside my vampire counts friends
@tovarishchsimonov289
@tovarishchsimonov289 4 жыл бұрын
Pleasure never stops
@felipejhony6039
@felipejhony6039 4 жыл бұрын
Now i want to see you using a Lizardmen army to siege the dark elfs!
@therasco400
@therasco400 4 жыл бұрын
another thing is that if you have movement you can attack multiply times in your turn you just need to break then re seige and you can attack again. I do it in empire if all I have is a motor to kill towers. This only works if you get a draw as a outcome. If you get a win you can just chose to settle or not.
@Ebenezer563
@Ebenezer563 4 жыл бұрын
Sounds pretty cheesy
@zehuifeng4615
@zehuifeng4615 4 жыл бұрын
Nice trick. I will try this out tonight.
@indingoh
@indingoh 4 жыл бұрын
great video. i'd love to see some other videos on siege guides for other factions! this strategy works well for a faction with magic and/or arcing missiles, but how would you approach this same fight with dwarves or vampire counts?
@Caldwing
@Caldwing 4 жыл бұрын
Dwarves have their crossbows which can shoot over walls. Also grudge throwers to some extent. Dwarves might actually be better at this than dark elves. Their artillery would certainly clear the towers faster. Vampire Counts though would have no hope at all on this difficulty. Actually being a melee only faction, I don't imagine even it's really viable to play undead at all at that difficulty. Just another way the higher difficulties in this game are broken and not worthwhile.
@SGz_Eliminated
@SGz_Eliminated 4 жыл бұрын
I'm not sure what the player did differently to you or what I've done differently in the past but I have played sieges where the move their large units to the capture box. Not had one I couldn't win yet but it does make it significantly harder when you're unable to pick off their large units
@brothir
@brothir 4 жыл бұрын
They reposition their army based on how you've positioned yours. If you're not getting a good layout, just move your army back and forth and see if you can trick them.
@DontKnow-hr5my
@DontKnow-hr5my 4 жыл бұрын
Wish i had FPS like this in big battles
@ryansanger525
@ryansanger525 4 жыл бұрын
Thank you for the master class on siege warfare.
@TheSpartan451
@TheSpartan451 5 ай бұрын
So it seems that the real key to sieges is having ranged units that can fire in an arc and wizards
@ggcom12345
@ggcom12345 3 жыл бұрын
Thanks for the tips, help me to reduce my casualty on siege. Any tips to counter the enemies if they have artilleries inside their base
@entombed4200
@entombed4200 3 жыл бұрын
Wow I never thought of playing a siege like that b4 gotta try that out
@RemovableElm
@RemovableElm 4 жыл бұрын
I've been using the big bolts on towers for so long!
@emperorlokire7648
@emperorlokire7648 4 жыл бұрын
elm I personally find it quite silly that it doesn’t do more damage.
@wolvie90
@wolvie90 3 жыл бұрын
Granted I haven't been playing for that long but I had no idea you could juke and jive long range artillery like that. I thought it basically snap-shot the positional states when firing and everything else was just for show. It feels like my doomwheels take damage from archers regardless of how I move them.
@Raygeing
@Raygeing 4 жыл бұрын
LegendofTotalEducation
@speedygunyke1
@speedygunyke1 4 жыл бұрын
the name of the settlement garrision veelste koud is litteraly dutch for (way too cold)
@lolthien
@lolthien 4 жыл бұрын
How to not suck at a siege: "Super easy" *CLICKS THOUSANDS OF TIMES ON MICROMANAGING TWO TINY UNITS*
@Momotaicho
@Momotaicho 4 жыл бұрын
I've noticed recently when I angle dragon breath attacks as you did they do nowhere near as much damage as they used to. Or I'm going mad.
@disk3001
@disk3001 4 жыл бұрын
Was always not sure about Dark Shards vs Shades , like shades are a higher tier unit but with less models and cost more. But I am gonna try replacing shards with shades and see how it goes (probably was just too lazy to build the shades building)
@Hargrovius
@Hargrovius 4 жыл бұрын
Their damage output is similar, but they have much longer range that can be buffed into the stratosphere with red line buffs. Second best archer unit in the game after waywatchers.
@JustSome462
@JustSome462 4 жыл бұрын
Shades also have the advantage of being good in melee, so you don't need as many troops holding the line
@millerrepin4452
@millerrepin4452 4 жыл бұрын
shades have vanguard position which is really helpful if you need artillery taken out early and high speed means they can dip out faster than my father.
@Hargrovius
@Hargrovius 4 жыл бұрын
Flock of Doom is not bad against blobs, it's actually rather WoM efficient when you catch 3+ infantry units inside the radius. It's an option if you don't have armour piercing vortices/winds, like here.
@FrizFroz
@FrizFroz 4 жыл бұрын
Do bolt throwers do more damage on towers with the multi-shot over the single shot? Edit: Never mind - 8:18
@silverhost9782
@silverhost9782 4 жыл бұрын
I only learnt this yesterday but the difference is huge. Literally hundreds of hours playing HE and I never noticed tho😂
@calebbarnhouse496
@calebbarnhouse496 4 жыл бұрын
I used single bolts for a large time because the numbers were similar total, but because there's no spread I assumed there would be more damage missed then if it was spread out
@ElRealista.
@ElRealista. 4 жыл бұрын
Talking about patience
@shadowscall7758
@shadowscall7758 4 жыл бұрын
@@calebbarnhouse496 Yeah, if I had to guess, that is the reason.
@loupdeguerre
@loupdeguerre 3 жыл бұрын
amusingly enough I find the tower targeting MORE accurate when you move than when you don't. I just put my heroes in front of the tower to be targeted and they never get hit more than once or twice.
@trazyntheinfinite9895
@trazyntheinfinite9895 4 жыл бұрын
land dragon on wall. laugh in dead bodys.
@roshiron1816
@roshiron1816 4 жыл бұрын
Target units at MAX distance to increase the arc. Good shit, half an hour well spent.
@Raptor747
@Raptor747 4 жыл бұрын
Okay, but what do you do when the enemy has decent archer units on the walls, the map doesn't have a blind spot in the towers' fields of fire for you to put your army in, and you don't have a ton of artillery?
@1xoACEox1
@1xoACEox1 4 жыл бұрын
Dude what the hell flock of doom would have been great against their massed troops just sitting there. You can cast it on units as well so even if they move it follows them and damages stuff they run past. Also this reminds me of Rome 2 , sitting and waiting for my Cretan archers sweep everything off the walls.
@gilesholtby1702
@gilesholtby1702 4 жыл бұрын
Very similar to a seige that’s kicking my arse right now. Lizards defending with similar composition, I’m attacking with Noctilus and a lot of Necrofex, supporting army full of gunnery mobs, promethians, 2 carronades, queen bess and 2 mortars plus a gunnery wight. How do you do the siege without the archers’ ability to snipe stuff over walls?
@SekiberiusWelkesh
@SekiberiusWelkesh 4 жыл бұрын
i love this game, but the turn times drive me insane.
@NitroCorn
@NitroCorn 4 жыл бұрын
10 minutes in. I appreciate the tips bro, thank you! Great video.
@MrNicoJac
@MrNicoJac 4 жыл бұрын
were you the one who sent it in?
@NitroCorn
@NitroCorn 4 жыл бұрын
@@MrNicoJac - No no lol :)
@Zone1BC
@Zone1BC 4 жыл бұрын
@6:16 The moment Legend realises the towers don't reach all the way to the back of the map and he only ever had to distract one tower and Morathi need never have taken any damage (technically if the initial army had been really packed together nothing ever needed to come within range of a tower).
@Caldwing
@Caldwing 4 жыл бұрын
I am pretty sure siege map size varies. I think on most maps towers can shoot right to the back.
@RandomWar12
@RandomWar12 4 жыл бұрын
The name of the other lizardman army was veelte'koud - veel te koud in dutch means way too cold
@DarkSlayer010
@DarkSlayer010 4 жыл бұрын
1. Install a mod that limits tower range 2. Pummel them with artillery, forcing them to sally out the gates.
@matthewmcneany
@matthewmcneany 4 жыл бұрын
The ottoman empire spent over 20 years besieging a Venetian city in the C17th.
@Muck006
@Muck006 4 жыл бұрын
This is one of the cases where control groups would help ... at least for the dodging at the start, because "dragging a selection square" is slower than hitting a number ...
@myhorseisamazing5883
@myhorseisamazing5883 3 жыл бұрын
its very easy to take fully upgraded hexoatl. just take def+1 armies and use autoresolve :P
@TheVergile
@TheVergile 3 жыл бұрын
I dont bother with sieges. I have Isabella and her 6 Vampire heroes waste everyone on the walls while 13 Varghulf do the instant can opener on the gates. A pinch of wind of death and the city falls before the skeleton support army even made it to the walls.
@jensonbarnes6478
@jensonbarnes6478 2 жыл бұрын
simpe tip, dont attack a walled settlement with an army in it and use the good ild ambush trick to bring out then attack
@Polszenager
@Polszenager 4 жыл бұрын
One wonders why the AI does not rush out of the settlement if it has a much better army(armies) than the attacking one. If those two armies just rushed out to meet the dark elves they would just anhiliate them.
@ZackTheChiller
@ZackTheChiller 4 жыл бұрын
Can you show more sieges as different races, and specially against skaven and their bullshit artillery and warp bombs (new to the game and sieges are relatively hard for me personally)
@OpiatesAndTits
@OpiatesAndTits 3 жыл бұрын
Chill wind does as much AP damage as overcast wind of death (way less range and duration) that would seem to be a better choice here than miasma. Kamachothunderbus has a reasonably up to date spell stat list pdf online. Penemubral pendulum got it’s normal damage cut in half in the last patch so it’s a little out of date. Knowing what spells to use when isn’t always obvious so this pdf is a huge help. Miasma isn’t a total waste but chill wind would have overall done more damage (48 per unit hit) so hitting just 100 units does almost 5k damage for 5 winds of magic. You could basically kill an entire unit per cast. That’s roughly 1k damage per wind spent while miasma does 1k per 4 winds here. As long as you hit more than 20 units per cast chill winds is superior. Direct damage spells are best when other spells would backfire or otherwise not get their full value per winds spent. Bladewind would need to tick a few thousand times (hitting the same unit multiple times or hit like a thousand units lol) to get that 1k per winds value. Simply not possible.
@knarftahw
@knarftahw 4 жыл бұрын
Man it's like a Shogun 2 siege battle.
@camfunme
@camfunme 4 жыл бұрын
I can't believe you let that skink unit on top of the gatehouse deal that much damage. To kill units on walls walk up to just before the wall and turn almost 90 degrees and shoot a unit at least one tower spacing away. This way the shots will arc onto the wall from the side and none will be stopped by the parapets.
@liamm2446
@liamm2446 4 жыл бұрын
Okay so this makes me wonder. Is it actually possible to win such large battles/sieges on legendary difficulty without cheesing?? Because if you have to cheese no matter how good you are, that makes the difficulty challenge bad
@clairelili873
@clairelili873 4 жыл бұрын
on legendary? hell no. your melee soldiers are basically a tier below, and the enemy melee are one tier up. like, a tomb guard in legendary difficult is the equivalent of a skeleton warrior because of the buffs the AI receives. If you dont cheese against the AI, you are basically doomed most of the time. and even if you could, probably the losses you would get simply would fuck you up as the AI would just summon a full stack and attack you with it.
@redhammer92
@redhammer92 4 жыл бұрын
Legendary in Total War is far less a test of skill and more of a test of how hard you can cheese and abuse the AI.
@TheDinofou
@TheDinofou 3 жыл бұрын
tbh what legend did there is barely cheese, I guess shooting from over the wall is but he could have taken the walls with ladders and dark shards support after taking out the towers and then shoot the dinos from the wall. It wouldn't be cheese anymore be he would have lost alot of dreadspears in the process. Also what I like to do is making a bunch of siege towers (6 is ideal) to take the wall cleanly (ladders will exhaust your units once they reach the top making them very vulnerable)
@alancrandall3863
@alancrandall3863 3 жыл бұрын
It would be interesting to flip this and have the Lizard men attacking.
@harjutapa
@harjutapa 4 жыл бұрын
Question: if you have to siege a walled settlement without anything that can take out towers (early Empire, only arty is mortars) what's your favorite cheese/way to do things?
@JM.....
@JM..... 4 жыл бұрын
Hug a side, use heroes to draw tower fire and then use a million archers/crossbows
@DJChipsandGarlic
@DJChipsandGarlic 3 жыл бұрын
your wall is the 12th man
@stoneowl2383
@stoneowl2383 4 жыл бұрын
Tanks & Nice idea for a video but i guess a speed-up commentary would have been a better format to watch. its really slow paced
@MaksymkaUA
@MaksymkaUA 4 жыл бұрын
The way I cheese during sieges, I don’t just hug my army next to the wall. I just find a little patch of forest, and I hide them all in one little blob. Of course, sometimes you don’t have place to hide. And elves see your hidden units. But 9 out of 10 times, it’s a legit strategy. The enemy can’t target your units for shit
@CamoflagedTumbleweed
@CamoflagedTumbleweed 4 жыл бұрын
Should your bolt throwers have been set on armor piercing for taking down towers or no difference? 🏹. obviously you had your hands full but i might have to run a test sometime. 🧐🤔. !! Lol.. Note to self, watch whole video first.. 🤣. Thanks for the psychic answer @8:15 !! 😇
@jasonallison87
@jasonallison87 4 жыл бұрын
So here's my question. How do you do this with races that don't have arrows? i.e. vampire courts?
@dotmadhack
@dotmadhack 4 жыл бұрын
Can Dwarf archers do the over the wall stuff too? Seems like Quarrelers and Thunderers have little to no arcs. Haven't played around with the rangers but I might seeing how this is done.
@shadowscall7758
@shadowscall7758 4 жыл бұрын
Quarrelers can if I remember right, but Thunderers would have to go on the walls, just clear them off and once nothing can get on the walls anymore (ie all the enemy infantry is dead) and only units that can't go on walls are left, then move the thunderers up to shoot them from the top of the wall. Also, grudgethrowers can throw over the wall. You could also just secure a section of wall, put melee on both ends to protect Thunderers and put them between to shoot down if they have a ton of infantry.
@Ne1vaan
@Ne1vaan 4 жыл бұрын
I was like, how is this a disaster? But then I realize not everyone has seen your early WH1 dwarf campaigns. My god was that some fuckin' cheese. Quarrelers are still my favorite unit.
@millerrepin4452
@millerrepin4452 4 жыл бұрын
how to win siege: 1. get two stacks of savage orcs 2. immeaditely charge all the walls 3. BLOOD FOR THE BLOOD GOD SKULL FOR THE SKULLTHROD
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