How to Render Up to 90 Times Faster With Arnold in Maya!

  Рет қаралды 38,866

Game Dev Academy

Game Dev Academy

Күн бұрын

Пікірлер: 71
@myhead3
@myhead3 3 жыл бұрын
I've been following you since I was in university, your tuts help so much. keep doing what your doing!
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
Thanks dude. I'm glad you found my channel when you needed it :)
@nicklovespolitics3159
@nicklovespolitics3159 3 жыл бұрын
Super on point video. Facts and comparisons. Thanks!
@seancollins7482
@seancollins7482 3 жыл бұрын
Why is this just an ad for a laptop
@ludimoru
@ludimoru 3 жыл бұрын
Thanks so much !!! SO useful !!!
@Valox
@Valox 3 жыл бұрын
“Nearly 18 mins!?!” Me waiting 2 days😐
@eymme5571
@eymme5571 3 жыл бұрын
My classmates are graduating already and yet here I am still rendering 😂
@Valox
@Valox 3 жыл бұрын
@@eymme5571 Relatable
@jefferycundiff3804
@jefferycundiff3804 2 жыл бұрын
The problem with using the GPU to render is there are a lot of things that the gpu is not capable of doing. It is so much faster because it is ignoring thi gs like sss
@kazuhiramiller2121
@kazuhiramiller2121 3 жыл бұрын
Pointless video. "Want 90x faster ? Buy an expensive rtx."
@lordgains3317
@lordgains3317 3 жыл бұрын
I'm rending a really heavy scene with a lot of lights and therefore need 10 Camera AA sampling and it's so slow 1 frame every hour. It's torture but it's worth it. Wish there was a way to speed it up.
@atf56
@atf56 3 жыл бұрын
how to get the rgba denoiser ? its not in my arnold renderview
@motionislive5621
@motionislive5621 3 жыл бұрын
Is that work only in Maya? I can't feel deference in C4D.
@Horiznstudio
@Horiznstudio 10 ай бұрын
This is great, although how to u separate the character from the scene for final rendering
@mortelricardom.8588
@mortelricardom.8588 3 жыл бұрын
Does Maya use both CPU and GPU for rendering or just one?
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
I think it's on or the other but the cpu is definitely doing something when using the gpu renderer
@ninacoco7
@ninacoco7 3 жыл бұрын
Does Maya 2020 have the Optix Denoiser option? I have May 2020 Student version and I followed the correct set up and checked the right boxes but when I go to my Arnold RenderView and click on View, my AOV dropdown only shows Beauty. I have followed other tutorials and it's the same exact thing. Please help...
@efinis1
@efinis1 3 жыл бұрын
Hey, I have the same problem ;( Have you figured it out? I would much appreciate the help :)
@ninacoco7
@ninacoco7 3 жыл бұрын
@@efinis1 I haven't fully figured it out. I believe you can download the Nvidia Optix Denoiser on their website and install it but for some reason it still won't show up as a imager option in Arnold or my render settings...
@CryptikzChannel
@CryptikzChannel Жыл бұрын
How do I use this tech? I have a 3080
@DisneyUpBoilerUp
@DisneyUpBoilerUp 2 жыл бұрын
@Game Dev Academy at 3:32 , how did you get the denoiser in the dropdown? I only have Beauty
@JebrozCheng
@JebrozCheng 2 жыл бұрын
yes me too. I think may be his Maya version is different like we use. I use Maya 2018 version. What's yours ?
@DisneyUpBoilerUp
@DisneyUpBoilerUp 2 жыл бұрын
@@JebrozCheng 2022
@JebrozCheng
@JebrozCheng 2 жыл бұрын
@@DisneyUpBoilerUp The newest one. I wonder why he has those setting. Maybe coz he used Acer laptop creative 7D. Idk
@studiolinux
@studiolinux 3 жыл бұрын
You no show how to config denoise and this RGBA_denoise in maya.
@Harmzz
@Harmzz 3 жыл бұрын
Do u know why when im gpu rendering a sequence, it renders the first 5 frames in 2.5 minutes, then suddenly jumps to an hour or longer per frame? Im trying to complete my end of year animation uni on time. B550 gaming Wi-Fi, ryzen 5600x, rtx 3080, 32 gb ram 3600
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
It could be that frame 6 is the first time something complicated needs to be rendered.
@Harmzz
@Harmzz 3 жыл бұрын
@@GameDevAcademy should i be caching the gpu first?
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
@@Harmzz I'm not sure. I don't do much complex rendering though on the Gpu.
@atf56
@atf56 3 жыл бұрын
your config looks very high try that file on a different system and see what happens..which version of maya are you using? it depends on the complexity of the frames though
@Harmzz
@Harmzz 3 жыл бұрын
@@atf56 ended up rendering on the cpu, ive got a deadline to meet so didnt have time for unnecessary delays. Thanks anyway
@topgame7227
@topgame7227 4 жыл бұрын
need tutorials for UE4 with quixel megascans like the one you did for ue4 beginners course
@GameDevAcademy
@GameDevAcademy 4 жыл бұрын
This is a pretty good idea. I'll look into it.
@Rene_Requiestas
@Rene_Requiestas 4 жыл бұрын
@@GameDevAcademy Please do it. I'm a Super Beginner in UE4. Niagara and Chaos would also be an awesome bonus.
@MrMayaFx
@MrMayaFx 4 жыл бұрын
Can you make Mobile game tutorial using Unity3D and Bolt?
@emrey2252
@emrey2252 4 жыл бұрын
thank you
@GameDevAcademy
@GameDevAcademy 4 жыл бұрын
You're welcome
@DisneyUpBoilerUp
@DisneyUpBoilerUp 3 жыл бұрын
I dont have the RGB denoise in my dropdown. Mine only has beauty. I think I'm using 2018. Is this just in 2020?
@nicklovespolitics3159
@nicklovespolitics3159 3 жыл бұрын
GPU render starts with Maya 2020.
@rafiqueshaikh4113
@rafiqueshaikh4113 3 жыл бұрын
when i switch on from cpu to gpu it shows to me that unable to load on nvida cuda ( gpu rendering), Do you know any solution??
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
Do you have an NVIDIA gpu?
@rafiqueshaikh4113
@rafiqueshaikh4113 3 жыл бұрын
@@GameDevAcademy I think there is Two card AMD RADEON HD 8600M Series + Intel R Hd graphics 4600
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
@@rafiqueshaikh4113 you need an NVIDIA card to use CUDA
@rafiqueshaikh4113
@rafiqueshaikh4113 3 жыл бұрын
@@GameDevAcademy Initialized VP2.0 renderer { Version : 2016.11.53.12. Feature Level 5. Adapter : AMD Radeon HD 8600M Series Vendor ID: 4098. Device ID : 1046 Driver : . API : OpenGL V.4.6. Max texture size : 16384 * 16384. Max tex coords : 32 Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5). Shader compiler profile : (Best card profile) Active stereo support available : 0 GPU Memory Limit : 2048 MB. CPU Memory Limit: 9637.9 MB. MultiDraw consolidation: enabled let me know is maya using AMD ??
@GTRKT-qr5sf
@GTRKT-qr5sf 3 жыл бұрын
@@rafiqueshaikh4113 No they are not
@siennakei6128
@siennakei6128 2 жыл бұрын
Want better render timers? Buy a new machine. Yea, great tip dude, thanks for that.
@GameDevAcademy
@GameDevAcademy 2 жыл бұрын
You're welcome
@siennakei6128
@siennakei6128 2 жыл бұрын
@@GameDevAcademy maybe rethink your titles in future mate. You lose us a bit with clickbaity ones like that.
@enemyofthethrone
@enemyofthethrone 4 жыл бұрын
I don't know what half of what you said means but I want one.
@GameDevAcademy
@GameDevAcademy 4 жыл бұрын
Me too. I *reeeaaallllly* want one!
@Alicecocoz
@Alicecocoz 3 жыл бұрын
@game dev academy, this is not the way to compare unless you really want that studio laptop to shine! Compare it with a modern CPU like the 3950x or 5900x which are the go to processors for 3d content creators. An 8 year old cpu vs nvidia rtx? Lol
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
The video was based on what this laptop would do for me which is why it was compared to my set up. For a more comprehensive review there are channels that do that sort of thing much better than I could ever hope to do.
@abiyyupanggalih854
@abiyyupanggalih854 3 жыл бұрын
which version of Maya is that?
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
2020 used for this video
@universalfoxstudio
@universalfoxstudio 4 жыл бұрын
Plz make more videos on mobile games tutorials in unreal
@bhosaleshubham301
@bhosaleshubham301 3 жыл бұрын
can do same steps in 3dsmax
@specsarena1124
@specsarena1124 3 жыл бұрын
This is not a good comparison.
@workflowinmind
@workflowinmind 2 жыл бұрын
Very misleading title
@alexilaiho1st
@alexilaiho1st 3 жыл бұрын
People come here expecting render settings, and here you are stating the obvious, "you need a better rig"... nice clickbait.
@GameDevAcademy
@GameDevAcademy 3 жыл бұрын
The sponsor chose the title. What settings were you looking for?
@NYGiantsRobert
@NYGiantsRobert 10 ай бұрын
You're not comparing apples to apples You used the GPU to render on the laptop, but only the CPU on your desktop .... That's NOT a valid comparison
@AbhiMoz
@AbhiMoz 3 жыл бұрын
Oh your renders take more time? BUY A BETTER LAPTOP Xd
@satchiken_ani
@satchiken_ani Жыл бұрын
Just an ad to sell hardware. Completely useless video.
@moonstriker7350
@moonstriker7350 4 жыл бұрын
Not really a valid comparison/demonstration at all imho. These quick render + aggressive denoise images usually look terrible, washed out, destroyed detail and textures, mostly unacceptable for a even bit higher standard for final results... which you can't see in a compressed low res video.
@GameDevAcademy
@GameDevAcademy 4 жыл бұрын
You should try for yourself before making a judgement. The denoiser is only meant for preview purposes. The image does continue to render even after the denoiser has been applied so the results get better the longer you give it just as with any other render. Whilst I wouldn't use a quick denoised image for a final render, the results are great for getting a quick look at his the final render will come out.
@moonstriker7350
@moonstriker7350 4 жыл бұрын
@@GameDevAcademy I did try myself. Don't make assumptions, and think they are facts. No, denoisers are not only for preview at all, I don't even know where that came from. With raytracing, especially if it has casutics too f.e., the "final render" time is basically infninte. You make a judgement where to stop, and how much PP you apply. The problem is that most 3D package's denoisers are garbage, the kind of destructive stuff photoshop used to have a decade ago... especially compared to things like topaz.
@TheCEOofSwag
@TheCEOofSwag 3 жыл бұрын
@@moonstriker7350 Moon Striker people like you are so cringe lmao
@EE-pe8br
@EE-pe8br 3 жыл бұрын
When i change the settings from CPU to GPU it gives an error. I have nvidia card
@Harmzz
@Harmzz 3 жыл бұрын
@@EE-pe8br i have the rtx 3080, even with that, the gpu render loses alot of detail compared to cpu render (bump maps look blurred or not as defined) now with recent update u get ai optix denoiser too
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