Рет қаралды 118
In this video I create a custom shader in Unity using Shader Graph to stylize a coin. In the video I cover:
* Creating a new shader graph lit shader
* Configuring the shader to have a normal map
* Adding color to the shader
* Exposing the metallic and smoothness PBR properties
* Adding a fresnel effect to create a nice looking coin
Timestamps:
00:00 Intro
00:29 Create lit shader graph shader
00:56 Adding normal map to shader
02:06 Exposing color in shader
02:26 Exposing metallic and smoothness properties in shader
03:17 Adding fresnel effect to shader
05:02 Final result
Don't forget to like, subscribe, and hit the bell icon for more tutorials on game development techniques and to tag along on my game development journey!
Twitter: @make100games