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Finally it's time to start a completely new passion project "World Simulation Project" along with a devlog channel.
In this video we'll take a deeper look at the technical backgrounds and the usage of DOTS and create a tile selection system.
It's my first serious attempt to create a huge scoped simulation of a world.
Timestamps:
0:00 Intro
1:09 What was the problem?
2:31 Failed attempts
3:19 New world generation process
4:56 Tile selection system
6:38 Settings
7:54 Outro
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If you are interested in more deeper discussions about Unity, DOTS or game development in general, feel free to join my Discord server:
/ discord