Lost Ruins of Arnak promises players an adventure Indiana Jones himself would be proud of and in a format of a Euro game nonetheless!
Пікірлер: 5
@soucaco3 ай бұрын
I was discussing this game with my wife, and we came to the conclusion that the research track IS the game. The Lost Ruins are the ruins in the research track. As you progress through the track, you go deeper and deeper in hopes to uncover whatever lies deep within the ruins (spoiler: it's victory points). The map shows different spots in the island where you can explore to gather resources, which are guarded by powerful guardians. As the rounds go by, the number of artifacts available in the market increases, and item cards decreases. That's because as you go deeper down the ruins, you uncover more artifacts, but getting help from the outside world becomes more difficult. Or maybe the real ruins of Arnak were the friends we made along the way
@armandocassiano37803 ай бұрын
My group loves Arnak.
@desertwind6663 ай бұрын
I believe you have cause and effect backwards. It is not being first or second on the trackthat predicts winning, but rather better play and winning that predicts being first and second on the track. I will often barely move in the first round or two unless the resources land that way or that happens to be the best opportunity available, because it allows me to snag something first. Choosing the best new cards to add to your deck and having idols available I.e. creating an engine is more valuable.
@GemsBiscuits3 ай бұрын
Oh no, I didn't mean that the person to start moving on the track first or second is going to win, I meant that, in my experience, in order to win, you have to be in either in the first or at least second spot at end of the track. I completely agree that it can be more effective to build up your engine a bit before starting up the research track, it was more a comment on the fact that focusing on research appears to be the only path to victory
@desertwind6663 ай бұрын
@@GemsBiscuits I see, I agree it's a major part of the game but more of a feature than a bug. I have definitely won games without finishing the track or being the last to do so, but completing "break point" parts of the tracks where the points and/or effects are significant.