I Made a Game Illegally

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PolyMars

PolyMars

Күн бұрын

Get a PolyMars plushie + support the channel: creatortoons.com/products/pol...
Try out Kaboom.js on Replit: bit.ly/replit-polymars
→ 2021 Kajam winners: • 7 Coolest Games from R...
I Made a Game Illegally
Whether you’re a hobbyist in a game jam or an employee at a triple-A studio, game development is notorious for “crunch culture”: incredibly long hours that push you beyond exhaustion. But, with proper planning, can you make a game without crunching? In this video, I make a game in one week, working for just 2 hours/day, to answer the question: "Can you make a game with no crunch?"
Play Highrise Hop here: highrise-hop.polymarsdev.repl...
→ Thanks to Icy for making the music: / icymire
Thanks to @barj and @Dorbellprod for featuring in the video!
→ Twitter: / polymarsyt
→ Twitch: / polymars
→ Join the PolySpace Discord: / discord
--Chapters--
0:00 Intro
0:19 Can You Beat Crunch?
0:34 bruh
0:56 POLYMARS PLUSHIE AHHHHH ITS ADORABLE
1:41 Monday
3:14 Tuesday
4:28 Wednesday
5:01 Thursday
5:35 Friday
6:58 Conclusion
--Music (in order played)--
"Trespassers" - Mike Klubnika ( • Mike Klubnika - Trespa... )
"64 Sundays" - Twin Musicom ( • 64 Sundays - Twin Musi... )
"Dreaming" - Stevia Sphere ( • Stevia Sphere - Dreami... )
"Let It Go" - Floating AnarchY ( • Floating AnarchY - Let... )
"Bush Week" - Nihilore ( • Nihilore - Bush Week [... )
"Playtime" - Peter Godfrey ( • Playtime )
"Sydney's Skyline" - ALBIS ( • Sydney's Skyline - ALBIS )
"Raw Vibes" - FLYIN (courtesy of www.epidemicsound.com)
"Conundrum" - Tigerblood Jewel (courtesy of www.epidemicsound.com)
"Lucky Charm" - Mimi Olesen (courtesy of www.epidemicsound.com)
"The Proving Grounds" - Dragon Tamer (courtesy of www.epidemicsound.com)
"Friendly Dance" - Nico Staff ( • Video )
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Пікірлер: 1 100
@PolyMars
@PolyMars 2 жыл бұрын
subscribe so i don't have to crunch
@slashshorts
@slashshorts 2 жыл бұрын
Hey just 1 like
@mgames3209
@mgames3209 2 жыл бұрын
Hi!
@redtoadplush1142
@redtoadplush1142 2 жыл бұрын
Yoo!
@hil449
@hil449 2 жыл бұрын
Yo man, polymars remembered his password lmao we missed you dawg
@abhin_5435
@abhin_5435 2 жыл бұрын
Make a mobile game
@Chadderbox
@Chadderbox 2 жыл бұрын
Just deciding to make a game puts me past my breaking point.
@thegunguy0
@thegunguy0 2 жыл бұрын
That’s my secret captain, I’m always past my breaking point.
@thegamewarloxxketoxo4914
@thegamewarloxxketoxo4914 2 жыл бұрын
What about making a game controller, does that crush your hopes and dreams.
@Chadderbox
@Chadderbox 2 жыл бұрын
@@thegamewarloxxketoxo4914 Making a game controller actually ruined my desire to live so much, I am posting this while dressing for my funeral.
@alkazarr
@alkazarr 2 жыл бұрын
this is what having two circuit boards interact with each other wirelessly without thr use of arduinos does to u
@STICKOMEDIA
@STICKOMEDIA 2 жыл бұрын
I hear you
@TheBird..
@TheBird.. 2 жыл бұрын
So you prevented crunch by setting a tight deadline where you’re barely allowed to work each day
@TheWeen344
@TheWeen344 2 жыл бұрын
He's basically just crunching everyday at that point
@breezyentertainment
@breezyentertainment 2 жыл бұрын
yeah, he mentions that.
@thenickstrikebetter
@thenickstrikebetter Жыл бұрын
Fix big crunches with mini-crunches.
@ShalowRecord
@ShalowRecord Жыл бұрын
Yea I think that's called work life balance
@gavinthecrafter
@gavinthecrafter Жыл бұрын
Task failed successfully
@woosix7735
@woosix7735 2 жыл бұрын
Instead of crunching for 12h a day, you only crunched for 2hours
@zanepeterson777
@zanepeterson777 Жыл бұрын
crunching has replaced working for gamedevs
@bobkingofseagulls9884
@bobkingofseagulls9884 Жыл бұрын
Wonder about a competition where 1 person had X hours straight, and the other had X hours spread across a bunch of days. See how having regular breaks vs not having to get into/out of the zone every day would affect dev.
@viniciusschadeck4992
@viniciusschadeck4992 Жыл бұрын
too much variables... persons has tons of differents ideas... even with the same basic line... one can make a complex and faster than other, just by the base idea already, and if put another line, invert totally the outputs
@mage3690
@mage3690 Жыл бұрын
@@viniciusschadeck4992 I too, love to totally invert the outputs of my idea lines, which are located on the green sneeze just backwards of the uncontrollable wet.
@dovahkiin456
@dovahkiin456 Жыл бұрын
@@viniciusschadeck4992 That's why in statistics, we use large sample sizes for stuff like this.
@viniciusschadeck4992
@viniciusschadeck4992 Жыл бұрын
@@dovahkiin456 it helps, not are a silver bullet. But you can't put a large amount of people in certain stuff as make games for study of how devs deals with those stuff in really large amounts. That is why, clean values is better to people take out from researchs. Really away from bias people wroted articles over almost not connected researchs... papers, articles, researchs, science is a huge mess where only few people get the right way that improve human live, others live in it as a parasite.
@carlosmunoz3089
@carlosmunoz3089 Жыл бұрын
@@viniciusschadeck4992 i totally get it
@thatanimeweirdo
@thatanimeweirdo Жыл бұрын
Preventing crunch by crunching for 5 days in a row. Love it!
@Vailskibum
@Vailskibum 2 жыл бұрын
I could honestly see this game as a free app, great vid!!
@theallduck
@theallduck 2 жыл бұрын
Didnt expect u here
@reymondinho1
@reymondinho1 2 жыл бұрын
YOOO VALSKI absolute legend
@vetia4283
@vetia4283 2 жыл бұрын
I was just watching one of your vids
@mgames3209
@mgames3209 2 жыл бұрын
wait I didn't expect you here
@VeryDarkMask
@VeryDarkMask 2 жыл бұрын
Hello
@Papiertig0r
@Papiertig0r Жыл бұрын
That's why I estimate my tickets like scotty does in TOS: quadruple the time you think it takes and then bargain with the customer to half and kablam, you still end up with twice the time you think you need which is often enough
@willgriner8965
@willgriner8965 Жыл бұрын
what is TOS?
@Ashebrethafe
@Ashebrethafe Жыл бұрын
@@willgriner8965 _Star Trek:_ The Original Series (the one with Kirk).
@willgriner8965
@willgriner8965 Жыл бұрын
@@Ashebrethafe cool, thanks man
@_GhostMiner
@_GhostMiner 2 жыл бұрын
*CRUNCH 0* *STRESS 1 000* *_Perfectly balanced. As all things should be._*
@link_team3855
@link_team3855 2 ай бұрын
isnt that how crunch works?
@yayitsafreakingrandomchannelxd
@yayitsafreakingrandomchannelxd Ай бұрын
POV: School or whatever
@_GhostMiner
@_GhostMiner Ай бұрын
@@yayitsafreakingrandomchannelxd is it really a point of view?
@barj
@barj 2 жыл бұрын
My polymars plushie was 10x better
@Ace-lw8kh
@Ace-lw8kh 2 жыл бұрын
Xd
@wikt0r3kb3at
@wikt0r3kb3at 2 жыл бұрын
fr
@nasta4554
@nasta4554 2 жыл бұрын
I'd buy it
@pustota7254
@pustota7254 2 жыл бұрын
1:35 Perfection.
@vetia4283
@vetia4283 2 жыл бұрын
69th like lol
@AAlexDoesStuff
@AAlexDoesStuff 2 жыл бұрын
Can a gamedev without crunch even be called a gamedev?
@linearcurve
@linearcurve Жыл бұрын
yea
@nickjasperr
@nickjasperr Жыл бұрын
4:34 rip techno
@animationy5784
@animationy5784 2 жыл бұрын
I don't care if it was a joke, the fact that you showed Technoblade's potato war video makes it 10x better
@PolyMars
@PolyMars 2 жыл бұрын
truly the greatest saga on youtube
@animationy5784
@animationy5784 2 жыл бұрын
@@PolyMars I can’t agree more
@suntzu5739
@suntzu5739 2 жыл бұрын
@@PolyMars "One does not need to study, if the entertainment thy consume is twice as educational." - Sun Tzu
@leaf1673
@leaf1673 2 жыл бұрын
“Buy Polymars Plush” -Sun Tzu
@insertnamehere2062
@insertnamehere2062 Жыл бұрын
this hurts now
@Jazzboy_Jh
@Jazzboy_Jh 2 жыл бұрын
y'know, sometimes I like not having a youtuber watching my every move in plushie form in my bedroom
@hipjoeroflmto4764
@hipjoeroflmto4764 2 жыл бұрын
Or give it to the dog
@eglol
@eglol Жыл бұрын
The Denis plushie tho
@25usd94
@25usd94 2 жыл бұрын
Making a game with zero crunch but actually it’s only 2 hours of crunch That’s an improvement I think. gj
@Bossti
@Bossti 2 жыл бұрын
Well, this experience shows how bad planning, unknown factors and a tight budget affect a project :) If you had used a technology you know in and out the first two issues would have been greatly reduced already (less setup time and almost no surprises). But great that you managed to pull it off in the end, even though it was stressful (which - again - did not come from avoiding crunch but from sailing through uncharted waters to arrive at a very specific point in time with a completed project).
@Bossti
@Bossti Жыл бұрын
@enrique amaya he loves us all
@temmie5764
@temmie5764 Жыл бұрын
1:11 be honest, how many tries did it take to do that throw? It landed too perfectly
@Marko_52
@Marko_52 Жыл бұрын
17
@Jaratea
@Jaratea Жыл бұрын
@@Marko_52 source
@catfacecat.
@catfacecat. 6 ай бұрын
​@@Jarateajust trust me bro
@theguywhobashedhishead3times
@theguywhobashedhishead3times Жыл бұрын
4:28 he was watching technoblade...
@BenBonk
@BenBonk 2 жыл бұрын
This is sick! You made a game just like how CD Projekt Red makes games!
@BenBonk
@BenBonk 2 жыл бұрын
@Lazys The Dank Engineer ratio
@thelordz33
@thelordz33 2 жыл бұрын
@@BenBonk being ratiod doesn't make him wrong, just unpopular
@Diathan
@Diathan 2 жыл бұрын
@@thelordz33 ratio or something
@_GhostMiner
@_GhostMiner 2 жыл бұрын
*STEELWOOL
@whoisanarnb
@whoisanarnb Жыл бұрын
@@BenBonk funny haha! Counter-ratio
@Drayton226
@Drayton226 2 жыл бұрын
Congratulations on that. the game is a lot better than anything I could do. I'm so impressed by everything you do.
@isto_inc
@isto_inc 2 жыл бұрын
Poor barji. Those plushies are gonna worth like a million each in 10 years time.
@V_ice
@V_ice 2 жыл бұрын
Trello
@zanepeterson777
@zanepeterson777 Жыл бұрын
only after the creator dies.
@inpinksuit
@inpinksuit Жыл бұрын
@@zanepeterson777 aight time to do it
@ericmackrodt9441
@ericmackrodt9441 Жыл бұрын
Having been a software engineer for 12 years now, I can tell you with confidence that there's no such thing as accurate estimates in software engineering. Whenever you estimate something add 20 or 50% on top of it because you'll probably end up going on tangents, fixing weird bugs and refactoring stuff you didn't think of so your thing can work.
@BroChato
@BroChato 2 жыл бұрын
I found your channel recently and I've watched all your videos and youve inspired me to start programming my own games. Keep up the great work man!
@aprilnya
@aprilnya 2 жыл бұрын
>replit game jam >used some random webserver instead of replit
@digitalunity
@digitalunity Жыл бұрын
There's a name for this concept of managing your projects: Project Management. There's classes for this in colleges, and it's valuable for businesses. I took a class on it and I still suck at it
@amandasharkey5956
@amandasharkey5956 Жыл бұрын
I was about to comment the same thing!! Glad someone else just found this vid recently too haha. It's experiences like this that remind game devs why producers are such an important part of the industry
@CaesarIdles
@CaesarIdles Жыл бұрын
“How many times do you want to change the title and thumbnail?” PolyMars: *”Yes”*
@iggoth
@iggoth 2 жыл бұрын
1:34 the sound got me. I was on another tab, I heard the sound, and I opened discord.
@aMyst_1
@aMyst_1 Жыл бұрын
3:09 that alarm sound made me experience all the worst emotions felt by a human in an infinitely small amount of time
@mgmgmg07
@mgmgmg07 2 жыл бұрын
I can't even get a movement script done in 10 hours, so good job
@wohao_gaster7434
@wohao_gaster7434 2 жыл бұрын
Just X pos Y pos not that hard Besides if you're working in a new programming language and trying to find out what the hell those values are called.
@bestname6669
@bestname6669 Жыл бұрын
player.x += 1
@mgmgmg07
@mgmgmg07 Жыл бұрын
@@wohao_gaster7434 It's called sarcasm
@wohao_gaster7434
@wohao_gaster7434 Жыл бұрын
@@mgmgmg07 it's also called being unaware of a language's syntax so I can see that being real
@mgmgmg07
@mgmgmg07 Жыл бұрын
@@wohao_gaster7434 Tho it's sarcasm
@davidrudpedersen5622
@davidrudpedersen5622 2 жыл бұрын
"Making a Game With Zero Crunch" 5:44 - Mission failed
@byrontheusurper6505
@byrontheusurper6505 Жыл бұрын
Rewatching the potato war while not studying for an exam is so endlessly relatable to me!
@ChandravijayAgrawal
@ChandravijayAgrawal 2 ай бұрын
the plushie is really good, the way it compresses makes it feel real
@Zed_Oud
@Zed_Oud Жыл бұрын
“…you’d spend half the week just fixing memory leaks.” A crustacean walks by, snapping angrily.
@alonsoACR
@alonsoACR Жыл бұрын
Rust is a nightmare to code in Not due to memory leaks tho
@alonsoACR
@alonsoACR Жыл бұрын
@osnefere not much because the borrow checker hates me :( i know, as you say, it's likely safer but it takes so long try making a linked list for example WHILE pleasing the borrow checker i.e. using 'safe' Rust im not even sure it's possible...
@alonsoACR
@alonsoACR Жыл бұрын
@osnefere It's not a good idea for a first language. Its benefits are that it's fast, and it forces you to be very careful and 'safe' when handling memory. If I was you, I'd go the usual ways for first languages. Python or, if you're a bit brave, C.
@alonsoACR
@alonsoACR Жыл бұрын
@osnefere Ok but it's still not a good idea to start there. In the back, Rust DOES mutate. Because that's how computers work. It's just hidden from you, because you can commit mistakes. So to START programming it's important, in my opinion, to do as the computer does, and later learn all those tricks and languages that avoid showing it to you. That's why I recommend C. C works just like how computers work.
@user-qg6nd7ln8p
@user-qg6nd7ln8p 2 жыл бұрын
This guy took a bet with nothing going to him, Legend.
@Bee-eautiful
@Bee-eautiful Жыл бұрын
1:13 i love the fact that the plushie finished right side up
@arkvoodleofthesacredcrotch6060
@arkvoodleofthesacredcrotch6060 Жыл бұрын
Got an ad for managing burnout and stress at the end of this video. Didn't know what this was about or why it's being recommended btw, but good work to the yt ad people (also pretty video)
@kn0x820
@kn0x820 Жыл бұрын
That technoblade video hit really hard man. Rest In Peace Alex
@eglol
@eglol Жыл бұрын
Somehow I read this and then immediately I see "I was studying for an exam-" *The Potato War 3* "Well, I was supposed to be"
@ireadysucks3026
@ireadysucks3026 Жыл бұрын
@@eglol yeah same also
@normallyben
@normallyben 2 жыл бұрын
1:10 the fact that it landed upright tho…
@iinr_guest001
@iinr_guest001 Жыл бұрын
The start of this video is literally dani making a game everytime
@Laminity
@Laminity 2 жыл бұрын
Just ordered a plushie, cant wait for it to arrive!
@Skeffles
@Skeffles 2 жыл бұрын
So the game was made with crunch but you just wanted to not crunch? Good old scope creep can never go away. Either way it's cool to see you trying out kaboom and javascript for this game. It reminds me of a mix of Bouncedown and Doodle jump.
@23h9ubsn31dd
@23h9ubsn31dd Жыл бұрын
I envy the self-control that keeps you from spending 14 hours a day working on the game which inevitably leads to burnout
@hoobies12
@hoobies12 Жыл бұрын
Kenshi is a pretty amazing example of a pretty successful (albeit small) studio committed to not giving into crunch and focusing on the quality of their product. Kenshi 1 took like 12 years to fully come around, and Kenshi 2 has been in progress for a while, and while I absolutely loved the first, don't want them to try and rush out another product. The community as a whole seems to support their slow and steady pace where on their website, states the amount of holiday time and 32.5 hour work weeks
@trickeddev
@trickeddev 2 жыл бұрын
love how you downloaded some shady program instead of the live server vscode extension
@kiyu3229
@kiyu3229 2 жыл бұрын
the plush looks so cool
@schoellhorn
@schoellhorn 2 жыл бұрын
My usual journey when making a game: I have a idea -> I make the base of the game (Setup SDL, the Makefile and a Basic Prototype) -> I lose motivation -> I have another veeery good idea and then this cycle repeats
@aquaponieee
@aquaponieee Жыл бұрын
I try setting up SDL and makefile but I quickly get lost, it's all so confusing
@TwoWayOrbitalStation
@TwoWayOrbitalStation Жыл бұрын
I dont even get to the base/prototype, I spend an entire week making and setting up all the "back" stuff, optimizing my code -> I can do it better -> back to optimizing code -> repeat. Set up a 'pooling' system, set up classes and objects that will be used in to setup both an enemy or the player, etc etc. then quit lmao... start again
@schoellhorn
@schoellhorn Жыл бұрын
@@TwoWayOrbitalStation lmao same here, been way more productive when actually having a strict goal to where I wanna go when starting a project
@byrontheusurper6505
@byrontheusurper6505 Жыл бұрын
First video, already in love!
@mayuravirus6134
@mayuravirus6134 Жыл бұрын
You just described what the plushie made out off now i can copy it albeit getting my hands on the material would be time consuming and hard
@hardwinnn
@hardwinnn 2 жыл бұрын
Do you think you'll use similar strategies to avoid crunch for future games? I have a tendency to crunch so I can't tell if it's just a bad habit or I just prefer it at this point lol
@rainbowkittycat627
@rainbowkittycat627 2 жыл бұрын
Lol def a bad habit, try forcing yourself to not cunch, will def make you feel better long term.
@agent-33
@agent-33 2 жыл бұрын
What does crunch mean in game dev?
@luke2v52
@luke2v52 2 жыл бұрын
@@agent-33 Crunch time in anything including game dev is the time where you are panicking to get something working last minute.
@seraphin01
@seraphin01 Жыл бұрын
loved how you managed to get to the crunch part of game dev in less than a week.. on a no crunch challenge. that's pretty epic
@clairea2067
@clairea2067 Жыл бұрын
"Doing it from scratch is a lot of fun." are you insane💀💀💀
@YaBoyBilly88
@YaBoyBilly88 Жыл бұрын
The alarm at 3:09 literally jumpscared me so hard
@tezwoacz
@tezwoacz Жыл бұрын
The main reason why there is "crunch" is because large businesses want you to do unpaid overtime, in most cases it has nothing to do with actual product you are developing.
@No-cg9kj
@No-cg9kj Жыл бұрын
Yup, that's why most jobs that pay over $50k pay salary instead of hourly lol.
@tezwoacz
@tezwoacz Жыл бұрын
@@No-cg9kj yeah this is what I noticed talking about many professionals who earn more than me, I asked them how many hours they do and after some basic math it ends up that all of us, are on equal (close to a minimal) wage, its so absurd and nobody is talking about it.
@RealOscarMay
@RealOscarMay 2 жыл бұрын
Yay more polymars
@TheLemonyBard
@TheLemonyBard Жыл бұрын
I like how for staging the timer going off it’s very clear that you just set it for six seconds lmao
@Fun_stickman
@Fun_stickman 2 жыл бұрын
"I was supposed to study for an exam" -plays video games or watches youtube- *Yea sounds like me*
@PS3PCDJ
@PS3PCDJ Жыл бұрын
0:40 *Rust has entered the chat*
@Khaliljt
@Khaliljt Жыл бұрын
A general rule that I use when allocating time to do something is add at least 20% of the time allocated to account for unforeseen bs
@eliezra83771
@eliezra83771 Жыл бұрын
For me it's 400%
@Cortana637
@Cortana637 Жыл бұрын
4:57 "no back to watching minecraft-uh-i mean- studying" _HIT SOUND_
@felixjohnson3874
@felixjohnson3874 3 ай бұрын
"You'd spend half the week just trying to prevent memory leaks" Tantan : "mmmmmmmmmmmmmm Bevy, Bevy Bevy Bevy"
@eboatwright_
@eboatwright_ 2 жыл бұрын
YES I just re-watched the entire Technoblade Potato war series the other day :D
@ElepIn
@ElepIn Жыл бұрын
We may get mad for youtubers not posting for a while. But the real reason is, is because they want to make the best content. When I think of a content creator I think of polymar ❤
@user-yq8mm4vi5u
@user-yq8mm4vi5u 9 ай бұрын
Did I just get an ad about PolyMars in a PolyMars video?
@0x0wlOnYT
@0x0wlOnYT Жыл бұрын
This game is really similar to an older classic Icy Tower. I can definitely see the inspiration here.
@lendrigangames
@lendrigangames 2 жыл бұрын
I've been making a game without crunch for about 2 years. It has been taking a lot of time, and I'm still laying foundation, but I've been completely safe from burnout and demotivation.
@Floky
@Floky 2 жыл бұрын
Wasn't the whole point of doing all this without Crunch to have less stress etc... ? Seems like it did the opposite in this video XD
@Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh
@Guhhhhhhhhhhhhhhhhhhhhhhhhhhhh Жыл бұрын
The little moons look like hands like he’s waving at you
@SeuPera
@SeuPera Жыл бұрын
Well, this shows how bad is it to choose your deadlines before knowing about the project that you will do... Like most of the publishers do out there. If you already had the idea of the project, you could have planned how much time and resources you would need based on the project constraints (like learning the library, creating music and assets, and also everything else). Here you had to force your milestones to confirm to the previously stipulated times, even if it's unreasonable. That's not (a good) planning. Of course, sometimes we have projects in which the deadline are defined beforehand and you have to figure it out (usually reducing the quality/scope of your deliverables), but those should be the exceptions, not the rules... It's BAD planning that causes the crunch. Unfortunately, in the industry, usually those who do the planning are not the ones who need to crunch when the time comes, and are all to eager to set short deadlines to shine more... For indies, them yeah, sometimes is the own developer who loses track of time. That's not anything to be embarrassed. It's no easy task to organize a project and that's even harder when you have no experience with what you are doing. There are techniques to be learned, but that's as hard as any other part of creating your game (although is arguably the more important part). If you crunch, try to always look back and see what you should 've done differently. It will get better
@Remmiemmyjr
@Remmiemmyjr 2 жыл бұрын
At 2:35 what is the website you use to plan out your tasks? Its so organized and really aesthetic, I think it would make documentation and scheduling more approachable for my team and I if we had a more polished tool to help us. Im really glad you made this video. Crunch is such a huge stressor in the world of game development. Kudos to you for making something so fun and attempting to defy the toxic pressure that is crunch :') Sounds like you were still stressed by the end, but regardless, you did something cool. You've inspired me to try doing this on my own projects. I've got a game that im working on for fun over summer break, and Im limiting myself to a few hours of work a day to prevent burnout, and I've been able to make a ton of progress despite the short work hours since Im not overwhelmed or overworked.
@mannyw_
@mannyw_ 2 жыл бұрын
Did you ever figure this out? It caught my eye too
@_p1x
@_p1x Жыл бұрын
@@mannyw_ same, id love to know what it is.
@SLSat
@SLSat Жыл бұрын
Me too I'd like to know what this website is
@evanlacagnina3963
@evanlacagnina3963 Жыл бұрын
I think in the corner it says "tasks", but I'm having trouble finding anything online
@ArcangelZero7
@ArcangelZero7 Жыл бұрын
Looks like a calendar app, but another good well-known project management tool would be something like Trello. BUT there's an open-source alternative that's wallet and privacy friendly called WeKan! You can even host it on your own network. That's what I'm planning to use. Otherwise...a highly visible whiteboard? :P
@slitnotgm
@slitnotgm Жыл бұрын
man watching technoblade, +rep
@Damglador
@Damglador 2 ай бұрын
Thanks, you motivated me to continue making my game
@theothetorch8016
@theothetorch8016 Жыл бұрын
I love how "sleep" is not checked.
@LamdOoh
@LamdOoh Жыл бұрын
The technoblade bit did not age well
@frosty7674
@frosty7674 2 жыл бұрын
It's interesting how Mars chose to use hard coding instead of a for loop at 4:45 i wonder why?
@AndreiTache
@AndreiTache 2 жыл бұрын
Probably copy-pasting the same line took slightly less time? When you've got 2h, every second counts lmao (also his hard coded variables cause me an unreasonable amount of pain)
@frosty7674
@frosty7674 2 жыл бұрын
@@AndreiTache a for loop shouldn't take more than 20 seconds if you know what you're doing
@morgengabe1
@morgengabe1 Жыл бұрын
Golang's echo framework is great for small file servers, i use it for a small browser app to share files on local networks with my phone/tablet. You can also do it very easily, the language server even has a "hello web" snippet, with the standard library but the documentation probably isn't as newcomer friendly.
@dingle2078
@dingle2078 Жыл бұрын
Thank you for giving me the motivation to start programming.
@Dorbellprod
@Dorbellprod 2 жыл бұрын
I'm the bald guy
@mmg5188
@mmg5188 2 жыл бұрын
nah fr ?!?!??! 😱
@dice6845
@dice6845 2 жыл бұрын
no one asked + ratio
@breezyentertainment
@breezyentertainment 2 жыл бұрын
@@dice6845 do you even know what that means?💀
@SwanStudiosYT
@SwanStudiosYT 2 жыл бұрын
We're happy to have you back, PocketMars.
@boltgamr1029
@boltgamr1029 Жыл бұрын
Sounds like Friday was the crunch you feared
@a1ter120
@a1ter120 2 ай бұрын
The most impressive part of this video is when he threw the plush into the closet perfectly
@spiel_meister
@spiel_meister Жыл бұрын
2:12 Famous last words
@exp5261
@exp5261 Жыл бұрын
1:10 that was SO SMOOTH
@Jekkin
@Jekkin 2 жыл бұрын
3:09 Gave me a physical reaction unlike anything I've ever experienced
@redminecrafter101
@redminecrafter101 Жыл бұрын
it was only 6 seconds lol
@1_argon_198
@1_argon_198 2 жыл бұрын
The way that plush landed upright when you threw it…
@areallylonghandle
@areallylonghandle Жыл бұрын
you were still crunching just more intensly for less time lol
@lunab541
@lunab541 2 жыл бұрын
You would have to double or triple the amount of time necessary to complete each task to truly have the no-crunch experience
@someonesalt5084
@someonesalt5084 2 жыл бұрын
back at it again
@vincentshelton6711
@vincentshelton6711 Жыл бұрын
I will pay for barji’s version of the polymars plushie
@BioTheHuman
@BioTheHuman Жыл бұрын
Should have added that the charging bar continuously goes up and down so that players could have more time to decide when to jump and the maximum jump would be harder to achieve because you need to almost frame perfect :)
@Blenderbenderman
@Blenderbenderman Жыл бұрын
barji about to become a plushie reseller
@malachihormel7994
@malachihormel7994 Жыл бұрын
I use the rule of doubling estimated work hours to avoid crunch. Of course I also procrastinate half the time so it _still_ doesn't work.
@umbreonben
@umbreonben 2 жыл бұрын
Im a Web Developer and I was searching for a good game engine for months. Thank you very much for showing us this! I will try it out as soon as possible :)
@anhuman7022
@anhuman7022 Жыл бұрын
i did an its good for basic things
@Fr0styMusic420
@Fr0styMusic420 2 ай бұрын
this is kind of like jump car; really cool
@xX_r_Xx
@xX_r_Xx Жыл бұрын
by only giving yourself the time you _think_ everything is going to take, you're putting yourself in the same type of situation as "crunch"
@thespeedyyoshi
@thespeedyyoshi 2 жыл бұрын
oh my goshhhh I’ve never heard of this channel but that plushie be freakin CUTEEEE
@Atomic_Psychosis
@Atomic_Psychosis 2 жыл бұрын
Just came and I immediately want the plush.
@blacklight683
@blacklight683 Жыл бұрын
2h is my limit after that I start breaking down and my brain stops working
@danielw9371
@danielw9371 2 жыл бұрын
i thought when you said no cruch that there would be me cramming(crunch) in code as fast as possible
@alexdemeter1558
@alexdemeter1558 4 ай бұрын
the game jam is it like somthing were people get a challange to complate somthing how to join
@SNAKEx197
@SNAKEx197 Жыл бұрын
Out of curiosity, what’s your game planner. Love your vids broski!
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