I Made A Tower Defense Game, But YOU'RE a Minion!

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Braian Strak

Braian Strak

Жыл бұрын

I made a Tower Defense game where one huge player controls the map by placing towers and using abilities, whilst the little players must all get to the end of the map in order to defeat the huge player!
My second channel for game developers: / @braian-strak
Wishlist the game on Steam:
store.steampowered.com/app/23...
Join the community on Discord:
/ discord
Music:
Beach by KV / kvmusicprod
Sun by KV / kvmusicprod
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/3qNzbTg
Music promoted by Audio Library • Beach - KV (No Copyrig...
This devlog is kinda similar to videos of dani codeparade Barji Polymars Pontypants DevDuck Goodgis sebastian lague BWDev and other game coding youtubers.

Пікірлер: 1 800
@humarairfan765
@humarairfan765 Жыл бұрын
This probably won’t be responded to but it would be cool if at the beginning of the game the huge player would emerge out of the water with screen shake just to show the power of the huge player
@CatGuardianGames
@CatGuardianGames Жыл бұрын
That sounds amazing in the game, I mean the big player is HUGE!
@humarairfan765
@humarairfan765 Жыл бұрын
Thank you :D
@dapperpotatoes8473
@dapperpotatoes8473 Жыл бұрын
Topple the kaiju
@heelercs
@heelercs Жыл бұрын
Why did you say, “this probably won’t be responded to”? You’re not the center of the world, nobody has to respond to you. Don’t be such a baby.
@hooman4392
@hooman4392 Жыл бұрын
@@heelercs somebody woke up on the wrong side of the bed
@quinnalves715
@quinnalves715 Жыл бұрын
Maybe a tower that summons little creatures who walk the opposite direction of the player and clutter up the track?
@theonator1062
@theonator1062 Жыл бұрын
good idee
@youraveragerobloxkid
@youraveragerobloxkid Жыл бұрын
Maybe also using the slap mechanic
@1k6muhammadanaszakwanbinma9
@1k6muhammadanaszakwanbinma9 Жыл бұрын
basically necromancer from btd6
@theultimateamazingsleepyko6687
@theultimateamazingsleepyko6687 Жыл бұрын
Yes
@CreatorProductionsOriginal
@CreatorProductionsOriginal Жыл бұрын
@@youraveragerobloxkid slap your way out from the attack of the minions
@buzzlightyearpfp7641
@buzzlightyearpfp7641 Жыл бұрын
this has so much potential. I hope it isnt abandoned like all the other dozen of these 'i made a X' type games
@breakmeoffapiece8404
@breakmeoffapiece8404 Жыл бұрын
cough cough -dani-
@buzzlightyearpfp7641
@buzzlightyearpfp7641 Жыл бұрын
@@breakmeoffapiece8404 true
@YourNormalProgram
@YourNormalProgram Жыл бұрын
⁠@@breakmeoffapiece8404 His videos feel like offbrand Dani videos
@embern3372
@embern3372 Жыл бұрын
Tbh I wouldn't be surprised if it was, this is just some normal guy doing a game for fun, not preparing for a 5 year development commitment to a tower defence game. So i think it's pretty fair if he abandons it in a while.
@zaidlacksalastname4905
@zaidlacksalastname4905 10 ай бұрын
When you make "content" instead of games because it's the only way you can fund a dream project you'll never have enough time to make, that tends to happen
@xbite9406
@xbite9406 Жыл бұрын
Definitely add more maps. I think that the maps can be longer or divided into diffrent difficulties. You could also take inspiration from the game rock of ages. It's a similiar game to yours. You could add towers like fans, hot air balloons that shoot from the sky, some enemies that attack the mini player and you must run from them. You could also add a mode where the gian player is played by a bot. Your game is very interesting and has a potential. Take all the time you need. This game will be amazing!
@squidmansoup
@squidmansoup Жыл бұрын
yea obstacles would be pretty cool
@peculiarjack617
@peculiarjack617 Жыл бұрын
and maybe some of the maps have varying heights so that the players either can't jump on them but can fall back on them if needed
@gu8995
@gu8995 Жыл бұрын
A cool ability for the runners could be a smoke screen making them invisible to towers as long as they're in the smoke screen. Or like a small EMP to temporarily disable surrounding cannons and or machine guns.
@dhrumildave4221
@dhrumildave4221 Жыл бұрын
Smoke Screen (should come under utility ig) sounds good for longer maps, but disabling surrounding cannons sounds broken as other players can take advantage too. Imagine 5 people skipping more than half of the map by precisely using the ability one by one, or using the ability at tough spots, thats when the giant guy's strategy can get ruined.
@gu8995
@gu8995 Жыл бұрын
@@dhrumildave4221 well he could also implement a system to where only one person can own that skill or smthn like that. im not suggesting like an operator based tower defense but i think just like ultimate skills that not everyone can have.
@dhrumildave4221
@dhrumildave4221 Жыл бұрын
@@gu8995 Oh that seems good
@wetowl6385
@wetowl6385 Жыл бұрын
Maybe you can have a system like smash bros % where the more damage taken = the more knockback done. So the machine gun can deal the damage to make you more vulnerable to the canon’s knockback
@ChaseTrent
@ChaseTrent Жыл бұрын
Great great great idea 🔥
@6emsYo
@6emsYo Жыл бұрын
☝️ This
@1z34t7
@1z34t7 Жыл бұрын
Good idea
@frozenbonkchoy4986
@frozenbonkchoy4986 Жыл бұрын
👌🏻
@NITE_CALEB
@NITE_CALEB Жыл бұрын
Smash is amazing
@okboomerbutitsacat8050
@okboomerbutitsacat8050 Жыл бұрын
Something I'd love to see in a game like this is VR support for the big guy. I doubt you'll do it, but it'd be really cool
@Johnny_L1
@Johnny_L1 Жыл бұрын
Yes please, good idea
@spike-trap-bomb
@spike-trap-bomb Жыл бұрын
Nah if the big guy changes players each round it would be weird and irritating to take the vr headset on and off
@kingtatertotski7722
@kingtatertotski7722 Жыл бұрын
Give the people cheeks hehehe
@Samdoesstuff-lv3vc
@Samdoesstuff-lv3vc Жыл бұрын
Maybe mobile to
@alessioc6219
@alessioc6219 Жыл бұрын
There actually already is a game like that, but I dont remember the name
@shlubodub1051
@shlubodub1051 Жыл бұрын
I know you spent hours on how the legs are animated now, but I really do think the physics based walking is a lot more appealing, and adds more challenge. If physics legs are re-added, I think a tower that’s basically a fence would be cool, as it would make it mandatory for the player to jump and clear the fence without tripping, also making them more vulnerable to knock back. A grabbing mechanic could be cool as mini players could save others by pulling them back onto land, also adding strategy to having a heavier player hold on to the lighter player.
@randommemes9926
@randommemes9926 Жыл бұрын
Or, we finna grief with the grabbing
@Tewtiy
@Tewtiy Жыл бұрын
Big man Tower game go BRRRRRRRRRRRRRRR
@baldenwarry2698
@baldenwarry2698 Жыл бұрын
Tewity, are you saying Bloons fan games are not big man games?
@snovbird
@snovbird Жыл бұрын
@legonugget123
@legonugget123 Жыл бұрын
Dang
@1z34t7
@1z34t7 Жыл бұрын
Yes it does
@michieldegraaf4243
@michieldegraaf4243 Жыл бұрын
Brrrrrrr
@felix_andrade
@felix_andrade Жыл бұрын
It would be cool if the big player had incredibly realistic and defined textures for no reason other than making him feel from a higher plane than the others
@pantheonmaker9437
@pantheonmaker9437 Жыл бұрын
Oh heck yeah
@sanellie06
@sanellie06 Жыл бұрын
It would be cool to see the big guy physically placing the towers with theirs hands
@EpicMikkel-ej4ho
@EpicMikkel-ej4ho Жыл бұрын
Agreed
@coolsans5097
@coolsans5097 Жыл бұрын
Here's a few ideas off the top of my head: -more active abilities for the miniplayers Currently they seem to only have passive upgrades, active upgrades whilst something that tower defense rarely have for their enemies will be very good for replayability since you can try out different strategies, some ideas would be: being able to stun the big player for a few seconds, not allowing them to do anything. Or maybe just a grapple hook ability that will allow you to skip certain parts of the track These ability upgrades could be a seperate tree and dependant on which map you're playing or just accessible everywhere depending how you do it As for more passive abilities you should add a cyborg abil9ity to the tank tree, It would make you super resistant to knockback and enhance that weak shield that protects all angles And my last idea is simple: synergies between upgrades: For example speed shoes + cyborg = rocket shoes just stuff like that that makes certain combinations more powerful, would be a useful balancing tool for stuff that might be a bit weaker whilst giving that extra bit of depth to the game
@rewpertcone8243
@rewpertcone8243 Жыл бұрын
I like your first idea, but stuns are never the way to go. One of the biggest principles of game design is player agency, and taking that away is one of the worst things you can do. A prime example of this is brig when she released for OW1 a while ago. She took away players agency with tons of stuns and ruined the game for a while
@eduardpeeterlemming
@eduardpeeterlemming Жыл бұрын
This looks like a game Dani would make with Unity particle system
@ashgrun
@ashgrun Жыл бұрын
MUCK.
@patcat7259
@patcat7259 Жыл бұрын
​@@ashgrun muck
@Greendustsans
@Greendustsans Жыл бұрын
@@patcat7259 MUCK.
@senatorstevenarmstrong7434
@senatorstevenarmstrong7434 Жыл бұрын
@@Greendustsans m- muck..?
@thegaminglechonk9211
@thegaminglechonk9211 Жыл бұрын
​@@senatorstevenarmstrong7434 MUCK!!!!!
@MagicalWalrus.
@MagicalWalrus. Жыл бұрын
there better be a voice chat system where the big guy can talk in a distorted voice
@Johnny_L1
@Johnny_L1 Жыл бұрын
Thats a really good idea
@ogoide9401
@ogoide9401 Жыл бұрын
"do the thug shaker"
@Youjvwhw
@Youjvwhw Жыл бұрын
that would be funny
@rockyinspace492
@rockyinspace492 Жыл бұрын
#stolen from crab game
@MagicalWalrus.
@MagicalWalrus. Жыл бұрын
@@rockyinspace492 whats crab game
@user-sb7lv3zx1k
@user-sb7lv3zx1k Жыл бұрын
I'd love to see maps with wider lanes and weaker AI minions for you to run in with like an army. Would be a great feel!
@sharpenedscythe9348
@sharpenedscythe9348 Жыл бұрын
You should make an upgrade that lets the little player destroy 1 tower when purchased. It could be cool for utility. You could also make a skill points system if you haven't already so better upgrades cost more.
@malwarehost807
@malwarehost807 Жыл бұрын
Suggestion: Wall tower that blocks the little guys from jumping across sections, however it can be broken after it's impacted enough times Probably can only be placed in water instead of on the track
@britishperson1
@britishperson1 Жыл бұрын
yea if its placed on the track it would be too broken
@squizspuget4241
@squizspuget4241 Жыл бұрын
make it so it can be placed on land but for like 10 seconds or after 2 pouces it is broken
@deltamico
@deltamico Жыл бұрын
Or a infinut from pvz on the track
@malwarehost807
@malwarehost807 Жыл бұрын
@@deltamico that could probably be a wall upgrade or something
@MazDance
@MazDance Жыл бұрын
In a similar vein: track obstacles? Boxes to jump over or traps?
@S4FaZEr
@S4FaZEr Жыл бұрын
I need to see content creators compete in this game
@victorstorer7868
@victorstorer7868 Жыл бұрын
Omg, I’ve seen a lot of Devlogs, but this is such a good idea. It feels like it should already exsist
@NathanielJamesProd
@NathanielJamesProd Жыл бұрын
Wow, this is one of the best combine two genre ideas I've seen for a game in a long time. Watching!
@THGMR-ox7sd
@THGMR-ox7sd Жыл бұрын
This game's looking amazing so far!
@BraianStrak
@BraianStrak Жыл бұрын
thanks dude
@abhikergaming7783
@abhikergaming7783 Жыл бұрын
@@BraianStrak will you continue to update bloon tower defence but you're the bloon :(
@Stinky_malinky
@Stinky_malinky Жыл бұрын
@@abhikergaming7783NO
@abhikergaming7783
@abhikergaming7783 Жыл бұрын
@@Stinky_malinky Really
@abhikergaming7783
@abhikergaming7783 Жыл бұрын
@@Stinky_malinky that's sad
@max903br3
@max903br3 Жыл бұрын
suggestion: make a tower that spawns little soldiers that try to push the player
@bostonjackson3415
@bostonjackson3415 Жыл бұрын
You mean demos?
@josefkarlsson4319
@josefkarlsson4319 Жыл бұрын
damn that wiukd be cool
@Goobartus
@Goobartus Жыл бұрын
that would be cool,but i think they should be slightly smaller than the player so its a bit easier for the player to avoid them
@RobloxianGamerFr8888
@RobloxianGamerFr8888 Жыл бұрын
Basically summoner
@aydinner
@aydinner Жыл бұрын
necromancer?
@TheBestNameEverMade
@TheBestNameEverMade 10 ай бұрын
Seems like a pretty cool idea. There should be a few differn't game modes. One mode that would be cool is if players also take turns at being the big player in rounds. Also, a mode with everyone on the track and multiple big players (although networking might be tricky there) on a larger map where it's last to survive).
@jumpygargar
@jumpygargar Жыл бұрын
I just stumbled into this and it looks fun. if you want suggestions on additional features, may I suggest a level editor so players may make their own maps to play on. And maybe a character customizer, so you can add custom skins, colors, and maybe be able to play with the body shape slightly. Either way this looks like a lot of fun
@masterpiece1817
@masterpiece1817 Жыл бұрын
A few ideas 1. Allowing the big player to make the track longer 2. Another tree for offense, which allow you to mess with the big guy, like a bow and arrow that let you temporarily take out one eye, which makes half the screen black, or go AoT and get ODM Gear to pester the big guy while your friends run for the exit. 3. A tower that sprays soap, which deals no Knockback, but reduces players Knockback resistance. You could alternatively just make it into a Spray Tower that can have pepper spray to temp blind, expanding foam that makes it difficult to move, etc. 4. A night map with fireworks, where the deal-damage-to-big-player-orbs will instead fly at the big player to deal the damage, rather than just making a number go down
@ThiagoGlady
@ThiagoGlady Жыл бұрын
Best ideas ever!!
@AGKyran
@AGKyran Жыл бұрын
Amazing ideas really!
@Buglin_Burger7878
@Buglin_Burger7878 Жыл бұрын
I would recommend against arbitrary visual things. They either just stop people from playing the game, which no one likes, or don't do enough which makes them annoying but not impactful.
@ErikLevelUp
@ErikLevelUp Жыл бұрын
Yoooooo absolutely sick work bro! I know how hard implementing all that was with Steamworks on Unity. You should be super proud. I'm super glad to see you moving to a game concept you have the rights to! Wishlisted ^-^
@stephalloplayz
@stephalloplayz Жыл бұрын
it would be neat if the map design incorporated the gameplay more, like certain maps could have exclusive upgrades. also, imo it’s more fun if the maps are designed around a few strategies, like creating chokeholds but also including areas where the player can take a risky jump to skip the placehold. super creative definitely wishlisting
@notsocool__
@notsocool__ Жыл бұрын
You have earned yourself a new subscriber! Keep up the good work 👍
@bl4ckk
@bl4ckk Жыл бұрын
This is so awesome! I remember seeing your videos back when you made your first game and experimented with fractals and it's really cool to see you working on a Steam game now.
@TheAbsoluteAce
@TheAbsoluteAce Жыл бұрын
How about a little robot factory that spawn mini player robots that can push or slow down the player?
@KyuHikari
@KyuHikari Жыл бұрын
This is the first time i see you, and im already a huge fan of what youre doing I am absolutely thrilled to get this game it looks so funny All i ask for is a wider variety of playable characters (good luck with modelling those lol) and if possible to allow steam link remote play support so several people can play within the same screen/pc If you do decide to implement remote play into it then i think having a top down view with a dynamic camera that subtly follows the general direction of all mini players might be the best way to go In any case, good luck with development, really excited to see how far this project goes
@briggsgametime
@briggsgametime Жыл бұрын
Holy shit, this looks good. I'd definitely wanna play a game like this. Maybe give the Big Guy an ability called Dead Eye Stare? It'll basically lock the Minion in place and prevent them from moving, but it'll also mean they take reduced knockback and damage til the ability ends.
@overallsoupman
@overallsoupman Жыл бұрын
Dang the character has a BIG cake. Some ideas I have for the game would be an ability where the players can temporarily freeze the big guy for like 2 seconds. But, this would be like 1000 points or smth.
@dominikaandglebshchemenok1384
@dominikaandglebshchemenok1384 Жыл бұрын
Suggestion: An accessory which makes the player smaller/bigger. The accessory which makes you bigger gives a bigger hitbox but more tackier, the accessory which makes you smaller gives you a much smaller hitbox but much less tanky.
@nardinyouryard
@nardinyouryard Жыл бұрын
This is really fun! The map does seem a little small, it seems if you have some upgrades and the rocket shoes/propeller hat combo, the map can be done in like 10 seconds, maybe scale it up a little bit? or make a second mode with scaled up maps?
@tee_toux8183
@tee_toux8183 9 ай бұрын
The concept is so cool, it’d be hilarious to play this with friends
@hillairicats5262
@hillairicats5262 Жыл бұрын
Tower idea: The great white: you would place him in the water and he would have a small radius where he can jump out and take the player into the great beyond. this attack would be quite slow and inconsistent though, which is were the second part of the idea comes in. If someone jumps directly over the shark, then he would pop out almost immediately and kill the player jumping over him, making this a tower that is mediocre as a base tower, but a counter to jumping over gaps which i predict will be extremely busted.
@barneythompson1440
@barneythompson1440 Жыл бұрын
Like the megladon from btd 6 or smth?
@skulmuka1186
@skulmuka1186 Жыл бұрын
I have ideas but first just want to say awsome idea I love upgrades in tower defense games (that's why I like bloons so much) so the fact that they can branch is awsome def buying this when it comes out but enough of me being nice time for meaner me Cannon: The double cannon could evolve to be a burst cannon which fires 4 Shots in quick succession The Mega cannon could evolve into the spiked balls cannon which sticks to a player and weighs them down alot And this is all I going to say since I don't wanna make you feel pressured anyway great game keep it up, also how do you earn points?
@bobhihih
@bobhihih Жыл бұрын
Some ideas to add: Traps: Sticky traps or bear traps to hold person in place. Runner weapons tree: Use specific weapons to break limited pieces of equipment from tower team, but the weapon i limited use too. High risk to reward tree. Stealth tree: Hide from auto targetting sights of guns for a limited time. Smokescreen an area to block sight for a group. Ice gun: slows area shot.(glue gun in bloons td) Wild endgames: Getting a point where the upgrades are insane to watch for both teams is always a dream to see. Upgrades like stats might be cool.
@sakakaka4064
@sakakaka4064 Жыл бұрын
I think you can add wall that would just prevent players from jumping over water. Also, randomly generated maps would be awesome.
@IdealKangaroo
@IdealKangaroo Жыл бұрын
Add a power up that can slow mini players down or add a flamethrower that doesn’t have much range but does lots of damage within that range. (A bit like the tack shooter from BTD6 when upgraded to tier 3 and above.)
@kacpermaliszewski7702
@kacpermaliszewski7702 Жыл бұрын
I have a good idea what you can add. you can add consumables, for example, an item that slows down the rise of water or something that can be thrown in a turret to stun them for a while
@chrisgund88
@chrisgund88 Жыл бұрын
looks fun, a thing I'd imagine to be cool would be a skin for the big guy that influences the theme aka abilities (but think that'd be hella time intensive to implement)
@Gabriel.570
@Gabriel.570 7 ай бұрын
0:44 "is just me or this guy is kinda THICC" Dani- 20 something
@CurtisSpooner
@CurtisSpooner Жыл бұрын
Imagine if the game was free or cheap and had a skin system, so people could pay for extra textures or colors, while not interfering with the upgrade system. That way, more people could get it while still getting revenue to keep the game up.
@TheWagonroast
@TheWagonroast Жыл бұрын
Please don’t turn this into a mobile game…
@denycrafty6498
@denycrafty6498 Жыл бұрын
only not heartet comment so it propably wont happen
@JackButNarration
@JackButNarration Жыл бұрын
You Should Add A difficulty setting that all players vote on that will decrease the Tower Placer's Tower cost and increase the little people's upgrade cost. You could Also Make Each Mode Choose between random maps that are for "Easy" difficulties or "Hard" Difficulties. Just an idea, Love your content btw.
@Buglin_Burger7878
@Buglin_Burger7878 Жыл бұрын
It shouldn't do both at once, there should be an optional to increase/lower costs for both Builders and Runners without influence on the other. Even just lowering the cost for one side massively hinders the other. They now have to dodge more towers or have more upgrades, in the runner's case they have 1 upgrade more a player.
@countspyder4769
@countspyder4769 Жыл бұрын
My only idea that doesn’t seem to have already been said is a Tesla tower for the mega player that tazes the mini players. Instead of knock back it stuns them for a short period of time, potentially making them more vulnerable to other towers since they can’t reorient to face the attacking towers (or they can collapse, making them harder to hit, but still unable to dodge) Another thing is tower affects that are extra effective against mini player upgrades. Like the Tesla could be extra affective versus the colossus metal shield, but useless versus the force field. This would provide an extra layer of strategy for both the mega player and the mini player as they attempt to predict and counter each other with upgrade trees.
@thaddeus1519
@thaddeus1519 6 ай бұрын
This has so much potential as a concept, if balanced out more. So that it's more like a 50/50 chance to win/lose being the big guy.
@eltonbokgren3398
@eltonbokgren3398 Жыл бұрын
A good tower in the game could be a leaf blower. It pushes strong and constant but turns poorly and the split is between a cyclone which makes it spin constantly but with four different cannons and a tornad which is smaller and is not constant but it’s insanely launching people super far.
@dezmas9332
@dezmas9332 Жыл бұрын
What about making the blackhole be able to evolve into the sun, or make a sun ability in itself that can interfere with player movements a slight bit so they always have to move a bit in the direction that the sun isn't pulling them to compensate, similar to how you would plot of course of 350 when navigating but have to do 010 because the wind is push 20nauts east
@dezmas9332
@dezmas9332 Жыл бұрын
west actually
@BaldBesties-ro5lf
@BaldBesties-ro5lf Жыл бұрын
I really hope you finish this. I already added it to my wishlist on steam. Hope it's successful! 😄
@marcusIV
@marcusIV Жыл бұрын
Finally, I was going to die of deprivation of amazing devlogs ever since Dani stopped uploading.
@Cat-qb8ob
@Cat-qb8ob Жыл бұрын
Add a landmine that makes you fly into the air making you lose control of where you will fall
@squizspuget4241
@squizspuget4241 Жыл бұрын
VERY COOL IDEA! wanna read my essey of a idea
@staciemadigan9694
@staciemadigan9694 Жыл бұрын
If you ever decide to add voice chat, add a voice changer to make the minions voice higher and the giants voice deeper so they sound funny
@eyeballheadinalabcoat
@eyeballheadinalabcoat Жыл бұрын
Maybe add echo to the giants voice
@barneythompson1440
@barneythompson1440 Жыл бұрын
You better be able to mute everyone or i wont touch my volume settings
@Temmie4Life
@Temmie4Life Жыл бұрын
but make it optional. so its less annoying.
@reidmock2165
@reidmock2165 Жыл бұрын
Clever sponsor tie-in, you made it seem very relevant!
@GylenSenpai
@GylenSenpai Жыл бұрын
I dunno how hard this would be to implement, but it would be awesome to have the big player be playable in VR (even better to have it on the quest store or other mobile VR stores), and to make it even better, to have atleast the little players playable on mobile (big player too obviously, just less important), just imagine how awesome it would be to whip this game out at a games night or something! Really like the idea and game you made ❤️❤
@readwithalice
@readwithalice Жыл бұрын
Loved it!! What an amazing video, crying at the last clip! Can't wait for the game! #ToppleTactics 🥰
@BraianStrak
@BraianStrak Жыл бұрын
thank u
@CatGuardianGames
@CatGuardianGames Жыл бұрын
@@BraianStrak I am exited for your game to come out, I can see a lot of people liking it!
@NACLIMAN
@NACLIMAN Жыл бұрын
Mate, u HAVE to add towers that create permanent mini towers
@hugejazz2737
@hugejazz2737 Жыл бұрын
Love these unique concept games where they take a existing concept him put it in the most unique way ever
@Polygonetwo
@Polygonetwo Жыл бұрын
This is possibly the most hilarious tower defense game ever made. 10/10
@bruh7191
@bruh7191 Жыл бұрын
Bro love your content keep up the good work
@BraianStrak
@BraianStrak Жыл бұрын
thanks bro
@noize1813
@noize1813 Жыл бұрын
This looks like it would be super fun in VR
@MrDeothor
@MrDeothor 11 ай бұрын
you could add environmental traps, like strong winds, tsunami waves, volcano. Maybe Ice fields that are slippery Consider making your maps with verticallity in mind. Let minion-players be sneaky. And finally 3D
@goatpepperherbaltea7895
@goatpepperherbaltea7895 Жыл бұрын
This reminds me of this Lego style building game called blockland and people would build “deathruns” where one group is in an operating room triggering traps while the other group tries to navigate those traps
@user-ne6px3ej1u
@user-ne6px3ej1u 7 ай бұрын
Is it playable
@mydogghost
@mydogghost 7 ай бұрын
It’s out
@lenny_3_tears
@lenny_3_tears Жыл бұрын
This looks great. And also WOW the characters are THICC. Put Anaconda as the OST
@florianrotter-lebeau9798
@florianrotter-lebeau9798 Жыл бұрын
I seem to truly enjoy games where any benefit always comes with a downside (eg.: Brotato). On the Big player side, possibly an ability, not unlike earthquake (Meteor strike possibly), that comes with the downside of creating an additional landmass. Just the general idea of a tradeoff in any meaningful kind of progression seems interesting. cool approach btw.
@seventeenraccoonsinatrenchcoat
@seventeenraccoonsinatrenchcoat Жыл бұрын
A map with an ending and also a branching path that leads to some huge thing like a trebuchet or ballista, that can be used once per game for an extra hit on the big player, but it requires several mini players to operate and you have to hit an eye
@jonahzurn527
@jonahzurn527 Жыл бұрын
Also maybe add a support specialisation which would help other players avoid being knocked off but would otherwise have very little that helps them specifically. Perhaps something like a dome shield but they can’t move while using it, or a way for the little guys to mess with the big guy, prevent him from placing down towers and such. Maybe something like an ice bomb ability where the big guy freezes the track and makes it super slippery, which could be balanced by making it also slow down or stop all the towers nearby
@Libertysable
@Libertysable Жыл бұрын
The Game Idea reminds me of a now dead Game called Dungeon Land, the difference is just that is wasnt a Tower Defence Game but a Diablo like with Dungeons. Maybe you can add some Minions that walk towards the Small Players, like Minions that block their Way or make it just harder to get across the Path. Good Work tho!
@tictacctical3030
@tictacctical3030 Жыл бұрын
Something that could be cool is if there was an option to steal from joe, and if you do, a “hard mode” gets put into effect
@TheWeirdPantsCharacter
@TheWeirdPantsCharacter Жыл бұрын
you should make an map creator for the game, as well as play test the game a lot. because some things feel weirdly worse than others like the double cannon feels weirdly worse than the giant cannon. but everything else looks nice, can't wait for the release
@mialene9240
@mialene9240 Жыл бұрын
Some upgrade ideas for the littles: 1. Bridge parts: work together to accumulate and protect the bridge. There are order of piece sequence for example triangle symbol must follow by rectangle symbol. 2. Glue gun: temporary disable a tower. Ideas for big man 1. Rolling Boulder 2. Flat escalator: (>>>> on the ground) 3. Flowers on spawn room / rainbow on spawn room: increase spawn time 4. Health regen: the reason for this is because I think the main goal should be establishing momentum for your side and outpace the opponent. The littles should gather resources to make their journey faster and faster. And outpace the big guy’s regen.
@AdriReport
@AdriReport Жыл бұрын
It´s a lot of work but you can always go the basicTD route and add all the modifiers (i.e. armor that only upgraded weapons can actually dmg, invisibility and radars, different damage types, etc.) which lets you get both the minis and the big guy go imba with the upgrades. Finally, just more maps, which sounds obvious and I know it´s a lot but improves greatly on how many times people play and just making it feel like a bigger thing (even if it´s just 8 random rotation maps, you already get a non-repeat sequence insanely big)
@DevonParsons697
@DevonParsons697 6 ай бұрын
Since players can jump across gaps to shortcut the map, make sure you give the builder some tools to counteract that. It would be so funny to have like a "flyswatter" tower that I can manually activate to swat players mid-air
@TSamuel808
@TSamuel808 Жыл бұрын
How has no one come up with this concept earlier? Except for this guy, who also made the Bloons Fangame were you play as one. Pretty cool!
@TSamuel808
@TSamuel808 Жыл бұрын
Also as a Suggestion for the Game: Maybe a Puddle Players can slip on? Dunno lol.
@michaelbowden6073
@michaelbowden6073 6 ай бұрын
You should add some goofy co-op combos you can do with the mini guys. Like getting on each others shoulders and being able to jump off from that height. Or like a rope you can throw to one side to help the other mini. Just to make them feel like they are working together more.
@Folded_Soup
@Folded_Soup Жыл бұрын
a firework balista, shoots fireworks that either explode when the projectile gets near a player, kinda like a flack cannon, when the firework explodes if pushes players away, or make the fireworks stick to players and apply thrust pusing the player in the direction that the firework is pointing while its stuck to them
@destroyathedestroyer
@destroyathedestroyer Жыл бұрын
This is an amazing game idea I'd love to see where this goes
@kidgameerboy9932
@kidgameerboy9932 Жыл бұрын
Maybe you can have in the utility a floatie that allows for a player who falls into the water to be shot up into the sky a bit to give a second life. as for the towers, an ice trap or fan def have to be on the list. another minion ability could perhaps be a flashbang that blinds the tower person and disables them from place. also a smoke bomb to obscure tower vision or a dummy that absorbs the knockback
@Darrell921
@Darrell921 Жыл бұрын
Some teamwork upgrades would be cool. Like, give players around you get higher speed (simple) or maybe a death perk that activates when a teammate dies? Just something to make it more team based instead of individual based. If the small players can skip sections you could have a tower option for the big player be a wall that just blocks them from jumping across a section (maybe they don't place it but instead buy it based on predetermined spots?)
@Buglin_Burger7878
@Buglin_Burger7878 Жыл бұрын
This looks really cool but right now there is a couple concerns I have. It looks like towers aim at where you are meaning speed and jump upgrades make you untouchable. Shields physically block shots so you can have people up front tanking requiring turrets on each side canceling both turrets. You designed the map before the upgrades so people can jump 2-3 important gaps causing potential issues. Using the time stamp of 2:30 as a visual reference. From start to the right bend. From the left bend to the end. The S at the end of the level. You must cover all 3 major gaps or speed players can ignore anything you build yet if you cover those gaps shield players have to block less. You actively have to cover 6 gaps for speed players specifically and those gaps have to be able to handle a shield player drawing aggro away so 3 speed players can't just jump but also not neutralize other towers with an equal force. To cover these gaps have significant risk as towers may be used as potential platforms or knock back meaning non-speed players gain an option to make it. This is why if you want an area which requires a specific power you want 2 uses of said thing. For example that gap between start and the right bend imagine it was bigger with an island in the middle. The island requires a speed or jump upgrade to jump onto and requires it to jump back onto the main path as well. This little bit of distance makes exploiting towers harder as it has to be done twice and also lets the builder make a trade off. A tower at the first jump effects everyone, a tower at the second jump only effects jumpers and pushes others down the path but because the jumper is on a small island it is much more likely to knock them off into the water.
@holupthefu311
@holupthefu311 Жыл бұрын
Maybe a fun idea is to in the little inbetween rounds where the runners can buy a little “placement phase” could be there for the defender because currently the runners seem stronger so pre placed defense could make some cool strategies
@Typexleta.
@Typexleta. Жыл бұрын
Add a ice tower or some other area of affect tower. When entering the ice towers range you will be slowed. You could also have other debuffs like, being pushed back easier when in range, or a buffs other towers in its range like a village from btd.
@larimarsguidetocreativity5468
@larimarsguidetocreativity5468 Жыл бұрын
Maybe an elements tree that branches into towers that can produce effects like lightning/telsa towers, ice/freeze towers, fire/flame throwing towers, and water/hose towers. And if you use them in conjunction with each other, (maybe they only fire in a fixed position at certain time intervals) you can produce combo effects! Like water + lightning= electrified puddles, ice + fire = a whirlwind, and water + ice creates slippery ice puddles/areas.
@BlxxdLeaf
@BlxxdLeaf Жыл бұрын
You made my childhood dream. I used to love tower defense games ever since Onslaught 2
@user-yk1vo5ek9d
@user-yk1vo5ek9d Жыл бұрын
Try to put Sharks, when the giant player puts one, he will be just in one place, but they can jump form the water and try to eat the small players, I can’t wait to the game release:D
@tscopo
@tscopo Жыл бұрын
Yo this could be a cool ass game! The idea is sick and I'd actually like to see it take shape but... not to be rude, I'd like to see it be made by a professional dev team. The idea could also extend to have even more players that play as "towers" like Bloons has monkeys.
@WinterGoBrrr
@WinterGoBrrr Жыл бұрын
Game looks cool. A counter-unit system could be pretty cool for the huge player. Instead of just static knock back towers what if you could also drop in progressively upgradable ai units that the minis either have to knock off the track/out of their way (possibly using the towers against them) or avoid/work around them
@GuyDudeMan55
@GuyDudeMan55 Жыл бұрын
I feel like adding some more towers would be nice. Maybe have some towers focused on the knockback and maybe one that can only be blocked by the sheild
@sniplord3051
@sniplord3051 Жыл бұрын
I feel like there should be motivation to win rounds, like a shop on the main menu that works like monkey knowledge in BTD6 or lets you get some upgrades right away or faster than others, or just cosmetics
@reubenfoster6402
@reubenfoster6402 Жыл бұрын
you should be able to give your character cosmetic that have no bonuses but just look cool and you could get them by completing challenges to get FTs (fumble tokens) to then spend with a new npc to get cosmetics
@inspectorsteve2287
@inspectorsteve2287 Жыл бұрын
2 suggestions. I think it would be cool if Joe (the shop guy) had some secret story that you could find bits and pieces. Second it would be nice if you had the main path but then a second path that's longer and harder but you can collect a coin and if you get to the end the big guy loses 2 points instead of one. Or you can get upgrades faster or something. Great work keep it up.
@Lb_V
@Lb_V Жыл бұрын
hey, pretty neat little game. I think itd be p cool if the minis had an upgrade path that compromised one stat for a big boost in another, itd be cool
@definitelynotnapoleon
@definitelynotnapoleon Жыл бұрын
This actually sounds fantastic
@dabigsnek4067
@dabigsnek4067 Жыл бұрын
Game looks amazing! I would love to play the only comment i can give would be on the fact that there will be a group of people who leave the game if they dont get to be the overseer so maybe some kind of incentive to remain as the small dude or maybe add some kind of progress to your account instead of an arcade game. Other then that the game looks incredible
@tehetchasketch2008
@tehetchasketch2008 Жыл бұрын
add funny little easter eggs, like when you go into a certain wall or jump you can go into a secret silly room with dancing frogs or something
@vexe1044
@vexe1044 Жыл бұрын
really just the concept of this game gets me excited hopefully u can add more maps and make the eyes less creepy imo
@DepixGaming2
@DepixGaming2 Жыл бұрын
U will probably not react but just in case. Idea for the game: A flamethrower that if u get hit u turn black. Another idea: Party mode. U can create a private server with 20 people and they will all have a party hat on with 20 random colors. Oh and also make random six digit codes. Another idea: For party mode make the host the giant. Another idea: Add customisation. Another idea: Add a special map for party mode thats fucking large. And please a that u can choose maps like u can choose between 3 [ Including voting ]
@dragon-bm9mv
@dragon-bm9mv Жыл бұрын
you should add a super ability for the small players that the can get from the level trees like utility can make a shock wave that can disable the Towers (you can also add towers that will counter that) and the speed one can like give everyone beside you be really fast movement and the tank can like make you really slow but literally invincible so people can use it if there is a spot on the map that is full packed with guns so the big player will need to strategize and not like spam all of the towers in one place and you can change some those stuff up just it will be really cool if the small guys will have something to clutch with in the game like imagin if you will be so close to death and then you use the tank ability
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